Showing posts with label Chaos Space Marines. Show all posts
Showing posts with label Chaos Space Marines. Show all posts

Wednesday, October 1, 2014

Imperial Armour 13 is Here!



Forge World is releasing a new limited edition Imperial Armour book for Chaos.

Saturday, March 8, 2014

Crimson Slaugher Released!



Crimson Slaughter is here!

Wednesday, March 5, 2014

Chaos get Crimson Slaughter!



 Codex Crimson Slaughter is coming!

Tuesday, March 4, 2014

Hellbrute Confirmed - Chaos Space Marine Releases




The Helbrute kit is coming along with the Chaos Space Marines Codex: Crimson Slaughter.

Here is the March 15th Product list.



So, a Helbrute, Codex Crimson Slaughter, New CSM Attack Force, (everything else on that list is just a repack) and even more CSM goodies planned for the week after. 

Nykona

Sunday, March 2, 2014

Hellbrutes Coming, Some Knights Delayed.



Tidbits from around the net.

Thursday, February 20, 2014

New HellBrute Sighted




Pictures have leaked of the Hellbrute kit.

Thursday, December 26, 2013

Cypher is here!



After being missing from a few editions, Cypher is back!

Saturday, November 16, 2013

Limited Edition Chaos Collection on Pre-Order




Games Workshop is continuing its pricey high quality editions with The Chaos Collection.

Saturday, August 17, 2013

Black Legion Supplement Released!




The Black Legion Codex Supplement is out.  The question is:  Is it under-whelming?

Sunday, August 11, 2013

Black Legion Supplement Released on iTunes.




The Black Legion Supplement has been released on iTunes.

Thursday, July 11, 2013

Black Legion next 40K Codex Supplement?



Best_Pone on Warseer has posted a rumor that The Black Legion is the next codex supplement we will see.  

Thursday, July 4, 2013

Perturabo!




Warpforged Miniatures is a group of modelers who make and paint special models for clients.  His Perturabo comission is simply spectacular and deserves some press time!



I know I want him to do a commander for me.  So give the guy some business!  You can find him on Facebook.

Loken

Thursday, June 27, 2013

Apocalypse Lord of Skulls Stats



From DoomedDiceThrower on Warseer:

Lord of Skulls
Triple Khorne's sacred number is indeed its point cost. All directly battle revelant stats seem rather mediocre with 3's and 4's (except S which is 10 ofc). no 14's in its armour rating.
But it has 9 Hullpoints, and the rule "Fuelled by Rage", which gives it +1A for every lost HP (keeping that even if the HP is repaired later) up to A: 10.

"Tracked Behemoth": It may not Stomp, but use the "Thunderblitz" table for Ramming and Tank Shock for Superheavy Vehicles.

3 Weapon points, the axe which can't be exchanged (but has S: D !), one template weapon in the belly, one more conventional shooting arm-weapon.

The belly-weapons names:
- Gorestorm Cannon (Hellstorm template, MEQ killy high-S stat, standard loadout)
- Deamongore Cannon (Gorestorm with higher strength, gets hot and Instant Death)
- Ichor Cannon which is a large blast TEQ-killy weapon with slightly lower strength then the other options.

Armweapons:
- Hades Gatling cannon (standard loadout, 12 shots pinning version of what Forgefiends have)
- SKULLHURLER (caption for actually hurling skulls, which is cheesesome) which is an apocalyptic Blast MEQ killy high-S weapon with good range, and special rule "Gnaw" forcing successful saves to reroll.


Thanks to DoomedDiceThrower!

Saturday, May 18, 2013

Seminar # 3 - Models of the Horus Heresy




After his amazing presentation, I asked Tony Cotrell, the head of Forge World, if it was OK to post the photos of his presentation and he said yes. (He knew I had flown all the way from Los Angeles).

Forge World Fulgrim Photos!




The first photos of Fulgrim from the Horus Heresy Weekender program.

Sunday, March 31, 2013

Blacl Library Releases "Angron" Horus Heresy Book




Black Library has released another Horus Heresy book in eBook form.  This, a compilation of three short stories.

Wednesday, December 26, 2012

New Black Library Novel Ahriman: Exile Released.




A new Chaos Space Marine novel by John French is being released as an enovel 6 months before the print version.

THE STORY


All is dust... Spurned by his former brothers and his father Magnus the Red, Ahriman is a wanderer, a sorcerer of Tzeentch whose actions condemned an entire Legion to an eternity of damnation. Once a vaunted servant of the Thousand Sons, he is now an outcast, a renegade who resides in the Eye of Terror. Ever scheming, he plots his return to power and the destruction of his enemies, an architect of fate and master of the warp.



John French on Ahriman: Exile

When I got the green light to write Ahriman: Exile, I had two, quite opposite reactions in the space of
about twenty seconds.

'Oh wow, I get to write about Ahriman. He’s one of Warhammer 40,000’s most pivotal characters. The sorcerer who literally made the Thousands Sons what they now are, and who one day will try and break into the Black Library itself.'


Swiftly followed by:

'Oh my. I’m writing Ahriman. Every Warhammer 40,000 fan in the world has an idea of how he should be portrayed. He’s the sorcerer star of Graham McNeill’s super successful A Thousand Sons. Right, no pressure then…'


Thankfully, my child-like excitement won out, and along with the occasional harsh stare from the Ahriman miniature on my desk, saw me through the book.  Ahriman: Exile is, at its core, a character piece. It chronicles the start of Ahriman’s journey from his banishment from the Planet of the Sorcerers to the character we’ve all come to know. It sheds light on his choices, his motivations, and the events that shaped his life following the Rubric.

Of course, it’s also a book about genetically enhanced warriors wielding reality breaking psychic powers. Throughout the book, battle occurs not only in the physical realm but also on another, ethereal level. Ahriman moves through a world alive with sensations that are invisible to most others, which gave me a great opportunity to explore some pretty exciting territory. How do you actually show a battle that occurs at the speed of thought alongside bolter fire and the clash of blades? How does someone who can feel possible futures fight with a sword? What is the inside of Ahriman’s mind like?

These questions are what make Ahriman such a complex character. He’s intelligent beyond most human’s comprehension, so powerful that it is easier to say what he can’t do than what he can, but also deeply flawed – a potent combination and one that was a lot of fun to write.


Ultimately, Ahriman: Exile is a book about war, hubris, hope, and guilt and how Ahriman rises from the ashes of banishment and disaster.

And after that, what then?  Well, we will have to see, but perhaps the best answer I can give is to echo line from a character in the book: What then? War. A war against fate.



You can buy the enovel for $ 7.99 now on the Black Library website.

Being a huge fan of A Thousand Sons by Graham McNeil, I can't wait to read this book. 

Loken


Sunday, October 28, 2012

Chaos Space Marine Codex Review



This is a great video by my buddy Rob Baer of
Spikey Bits, my favorite online Game store.  Rob reviews the new Chaos Codex.


I hope you enjoy he video. Check out Spikey Bits on Facebook too. 

Loken

Friday, October 19, 2012

New Chaos Space Marine FAQ




Chaos Space Marine FAQ is live!  Download it here.


Friday, October 5, 2012

Chaos Codex Photos of Rules Pages IV

With the Chaos Codex hitting the stands tomorrow, we will try and get as many photos out today as possible!   Please support Games Workshop by buying the actual codex!  




Enjoy the Chaos Codex when it is released.  It certainly is setting a standard for how codexes will look moving forward!

Loken

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This web site is completely unofficial and in no way endorsed by Games Workshop Limited.

Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, the Chaos devices, Cityfight, the Chaos logo, Citadel, Citadel Device, Codex, Daemonhunters, Dark Angels, Dark Eldar, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, Kroot, Lord of Change, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.

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This web site is completely unofficial and in no way endorsed by Games Workshop Limited.

The Chaos devices, the Chaos logo, Citadel, Citadel Device, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, Lord of Change, Nurgle, Skaven, the Skaven symbol devices, Slaanesh, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.


General This web site is completely unofficial and in no way endorsed by Games Workshop Limited.

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