POV-Ray : Newsgroups : povray.bugreports : sphere slicing problem : Re: sphere slicing problem Server Time
12 Nov 2024 14:39:06 EST (-0500)
  Re: sphere slicing problem  
From: Bald Eagle
Date: 14 Oct 2019 13:25:00
Message: <web.5da4ae49401c58094eec112d0@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:

> does not for me.  :-(  I get solid (filled) circles, not rings.

Ah.

> that may not always be an option.  the idea is to slice arbitrary objects
> (suitably scaled + positioned).  the object may not always be my own work
> though.

Sounds like that ex-post facto texturing lots of people would like...

try using 2 "clipped_by" objects instead of an intersection?

I really never use that command - so maybe others have advice.


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