POV-Ray : Newsgroups : povray.binaries.scene-files : Camera position : Re: Camera position Server Time
9 Nov 2024 02:44:12 EST (-0500)
  Re: Camera position  
From: Mike Horvath
Date: 19 Nov 2015 21:26:10
Message: <564e84c2$1@news.povray.org>
On 11/19/2015 8:56 PM, Mike Horvath wrote:
> I want to translate the camera in this scene without messing up the text
> that should be displayed on the screen. I have tried adding the
> translation step to the CameraTransform variable, but it is producing
> odd results.
>
> This is what I tried:
>
> #declare CameraTransform    = transform
> {
>      rotate    <atand(sind(45)),45,0>
>      translate y/2
> }
>
> The rotation seems to work okay, but not the translation.
>
> Can someone help? Thanks!
>
>
> Mike

Forgot to mention that the scene is meant to be animated, so go ahead 
and set the clock value to 0.5 or some other value.


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