[175] | 1 | /* smplayer, GUI front-end for mplayer.
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[188] | 2 | Copyright (C) 2006-2017 Ricardo Villalba <rvm@users.sourceforge.net>
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[175] | 3 |
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| 4 | This program is free software; you can redistribute it and/or modify
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| 5 | it under the terms of the GNU General Public License as published by
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| 6 | the Free Software Foundation; either version 2 of the License, or
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| 7 | (at your option) any later version.
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| 8 |
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| 9 | This program is distributed in the hope that it will be useful,
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| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 12 | GNU General Public License for more details.
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| 13 |
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| 14 | You should have received a copy of the GNU General Public License
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| 15 | along with this program; if not, write to the Free Software
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| 16 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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| 17 | */
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| 18 |
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| 19 | #include "playerprocess.h"
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| 20 | #include <QFileInfo>
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| 21 | #include <QDir>
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| 22 | #include <QDebug>
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| 23 |
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| 24 | #ifdef MPV_SUPPORT
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| 25 | #include "mpvprocess.h"
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| 26 | #endif
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| 27 |
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| 28 | #ifdef MPLAYER_SUPPORT
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| 29 | #include "mplayerprocess.h"
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| 30 | #endif
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| 31 |
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| 32 |
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| 33 | PlayerProcess::PlayerProcess(QObject * parent) : MyProcess(parent) {
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| 34 | #if NOTIFY_SUB_CHANGES
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| 35 | qRegisterMetaType<SubTracks>("SubTracks");
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| 36 | #endif
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| 37 |
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| 38 | #if NOTIFY_AUDIO_CHANGES
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| 39 | qRegisterMetaType<Tracks>("Tracks");
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| 40 | #endif
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| 41 |
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| 42 | #if NOTIFY_CHAPTER_CHANGES
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| 43 | qRegisterMetaType<Chapters>("Chapters");
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| 44 | #endif
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| 45 | }
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| 46 |
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| 47 | void PlayerProcess::writeToStdin(QString text) {
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| 48 | if (isRunning()) {
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| 49 | qDebug("PlayerProcess::writeToStdin: %s", text.toUtf8().constData());
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[176] | 50 | #if !defined(Q_OS_OS2)
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[175] | 51 | #ifdef Q_OS_WIN
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| 52 | write( text.toUtf8() + "\n");
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| 53 | #else
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| 54 | write( text.toLocal8Bit() + "\n");
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| 55 | #endif
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[176] | 56 | #else
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| 57 | PpipeWrite( text.toLocal8Bit() + "\n");
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| 58 | #endif
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[175] | 59 | } else {
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| 60 | qWarning("PlayerProcess::writeToStdin: process not running");
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| 61 | }
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[176] | 62 | #ifdef Q_OS_OS2
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| 63 | if (text == "quit" || text == "quit\n") {
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| 64 | PpipeClose();
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| 65 | }
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| 66 | #endif
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| 67 |
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[175] | 68 | }
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| 69 |
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| 70 | PlayerProcess * PlayerProcess::createPlayerProcess(const QString & player_bin, QObject * parent) {
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| 71 | PlayerProcess * proc = 0;
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| 72 |
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| 73 | #if defined(MPV_SUPPORT) && defined(MPLAYER_SUPPORT)
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| 74 | if (PlayerID::player(player_bin) == PlayerID::MPLAYER) {
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| 75 | qDebug() << "PlayerProcess::createPlayerProcess: creating MplayerProcess";
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| 76 | proc = new MplayerProcess(parent);
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| 77 | } else {
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| 78 | qDebug() << "PlayerProcess::createPlayerProcess: creating MPVProcess";
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| 79 | proc = new MPVProcess(parent);
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| 80 | }
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| 81 | #else
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| 82 | #ifdef MPV_SUPPORT
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| 83 | proc = new MPVProcess(parent);
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| 84 | #endif
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| 85 | #ifdef MPLAYER_SUPPORT
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| 86 | proc = new MplayerProcess(parent);
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| 87 | #endif
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| 88 | #endif
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| 89 |
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| 90 | return proc;
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| 91 | }
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| 92 |
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| 93 | #ifdef CAPTURE_STREAM
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| 94 | void PlayerProcess::setCaptureDirectory(const QString & dir) {
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| 95 | capture_filename = "";
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| 96 | if (!dir.isEmpty() && (QFileInfo(dir).isDir())) {
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| 97 | // Find a unique filename
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| 98 | QString prefix = "capture";
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| 99 | for (int n = 1; ; n++) {
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| 100 | QString c = QDir::toNativeSeparators(QString("%1/%2_%3.dump").arg(dir).arg(prefix).arg(n, 4, 10, QChar('0')));
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| 101 | if (!QFile::exists(c)) {
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| 102 | capture_filename = c;
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| 103 | return;
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| 104 | }
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| 105 | }
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| 106 | }
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| 107 | }
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| 108 | #endif
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| 109 |
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[176] | 110 | #ifdef Q_OS_OS2
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| 111 | void PlayerProcess::PpipeOpen(const char *szPipeName) {
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| 112 | DosCreateNPipe( szPipeName, &hpipe, NP_ACCESS_DUPLEX, 1, 1024, 1024, 0 );
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| 113 | }
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| 114 |
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| 115 | void PlayerProcess::PpipeClose( void ) {
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| 116 | DosClose( hpipe );
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| 117 | }
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| 118 |
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| 119 | void PlayerProcess::PpipeWrite( const QByteArray text ) {
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| 120 | // MPlayer quitted ?
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| 121 | if ( !isRunning() )
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| 122 | return;
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| 123 |
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| 124 | // as things could hang when pipe communication is done direct here, i do a seperate thread for it
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| 125 | pipeThread = new PipeThread(text, hpipe);
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| 126 |
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| 127 | pipeThread->start();
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| 128 | while (!pipeThread->isRunning() && !pipeThread->isFinished()) {
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| 129 | qDebug("we sleep");
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| 130 | DosSleep(10);
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| 131 | }
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| 132 | // we wait for max 2 seconds for the thread to be ended (we to this with max 20 loops)
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| 133 | int count = 0;
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| 134 | while (!pipeThread->wait(100) && count < 20) {
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| 135 | count ++;
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| 136 | }
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| 137 | if (count >= 20) {
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| 138 | pipeThread->terminate();
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| 139 | qDebug("pipe communication terminated");
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| 140 | }
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| 141 | delete pipeThread;
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| 142 | }
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| 143 |
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| 144 | PipeThread::PipeThread(const QByteArray t, const HPIPE pipe) {
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| 145 | text = t;
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| 146 | hpipe = pipe;
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| 147 | }
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| 148 |
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| 149 | PipeThread::~PipeThread() {
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| 150 | }
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| 151 |
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| 152 | void PipeThread::run() {
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| 153 | ULONG cbActual;
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| 154 | APIRET rc = NO_ERROR;
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| 155 |
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| 156 | rc = DosConnectNPipe( hpipe );
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| 157 | if (rc != NO_ERROR)
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| 158 | return;
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| 159 |
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| 160 | // qDebug("pipe connected");
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| 161 | DosWrite( hpipe, text.data(), strlen( text.data() ), &cbActual );
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| 162 |
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| 163 | // Wait for ACK
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| 164 | DosRead( hpipe, &cbActual, sizeof( ULONG ), &cbActual );
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| 165 | DosDisConnectNPipe( hpipe );
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| 166 | return;
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| 167 | }
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| 168 | #endif
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| 169 |
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[175] | 170 | #include "moc_playerprocess.cpp"
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