1 | /* smplayer, GUI front-end for mplayer.
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2 | Copyright (C) 2006-2016 Ricardo Villalba <rvm@users.sourceforge.net>
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3 |
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4 | This program is free software; you can redistribute it and/or modify
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5 | it under the terms of the GNU General Public License as published by
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6 | the Free Software Foundation; either version 2 of the License, or
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7 | (at your option) any later version.
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8 |
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9 | This program is distributed in the hope that it will be useful,
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10 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 | GNU General Public License for more details.
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13 |
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14 | You should have received a copy of the GNU General Public License
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15 | along with this program; if not, write to the Free Software
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16 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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17 | */
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18 |
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19 | #include "playerprocess.h"
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20 | #include <QFileInfo>
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21 | #include <QDir>
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22 | #include <QDebug>
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23 |
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24 | #ifdef MPV_SUPPORT
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25 | #include "mpvprocess.h"
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26 | #endif
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27 |
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28 | #ifdef MPLAYER_SUPPORT
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29 | #include "mplayerprocess.h"
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30 | #endif
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31 |
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32 |
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33 | PlayerProcess::PlayerProcess(QObject * parent) : MyProcess(parent) {
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34 | #if NOTIFY_SUB_CHANGES
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35 | qRegisterMetaType<SubTracks>("SubTracks");
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36 | #endif
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37 |
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38 | #if NOTIFY_AUDIO_CHANGES
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39 | qRegisterMetaType<Tracks>("Tracks");
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40 | #endif
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41 |
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42 | #if NOTIFY_CHAPTER_CHANGES
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43 | qRegisterMetaType<Chapters>("Chapters");
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44 | #endif
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45 | }
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46 |
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47 | void PlayerProcess::writeToStdin(QString text) {
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48 | if (isRunning()) {
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49 | qDebug("PlayerProcess::writeToStdin: %s", text.toUtf8().constData());
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50 | #if !defined(Q_OS_OS2)
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51 | #ifdef Q_OS_WIN
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52 | write( text.toUtf8() + "\n");
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53 | #else
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54 | write( text.toLocal8Bit() + "\n");
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55 | #endif
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56 | #else
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57 | PpipeWrite( text.toLocal8Bit() + "\n");
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58 | #endif
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59 | } else {
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60 | qWarning("PlayerProcess::writeToStdin: process not running");
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61 | }
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62 | #ifdef Q_OS_OS2
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63 | if (text == "quit" || text == "quit\n") {
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64 | PpipeClose();
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65 | }
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66 | #endif
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67 |
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68 | }
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69 |
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70 | PlayerProcess * PlayerProcess::createPlayerProcess(const QString & player_bin, QObject * parent) {
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71 | PlayerProcess * proc = 0;
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72 |
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73 | #if defined(MPV_SUPPORT) && defined(MPLAYER_SUPPORT)
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74 | if (PlayerID::player(player_bin) == PlayerID::MPLAYER) {
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75 | qDebug() << "PlayerProcess::createPlayerProcess: creating MplayerProcess";
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76 | proc = new MplayerProcess(parent);
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77 | } else {
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78 | qDebug() << "PlayerProcess::createPlayerProcess: creating MPVProcess";
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79 | proc = new MPVProcess(parent);
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80 | }
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81 | #else
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82 | #ifdef MPV_SUPPORT
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83 | proc = new MPVProcess(parent);
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84 | #endif
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85 | #ifdef MPLAYER_SUPPORT
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86 | proc = new MplayerProcess(parent);
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87 | #endif
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88 | #endif
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89 |
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90 | return proc;
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91 | }
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92 |
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93 | #ifdef CAPTURE_STREAM
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94 | void PlayerProcess::setCaptureDirectory(const QString & dir) {
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95 | capture_filename = "";
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96 | if (!dir.isEmpty() && (QFileInfo(dir).isDir())) {
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97 | // Find a unique filename
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98 | QString prefix = "capture";
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99 | for (int n = 1; ; n++) {
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100 | QString c = QDir::toNativeSeparators(QString("%1/%2_%3.dump").arg(dir).arg(prefix).arg(n, 4, 10, QChar('0')));
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101 | if (!QFile::exists(c)) {
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102 | capture_filename = c;
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103 | return;
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104 | }
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105 | }
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106 | }
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107 | }
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108 | #endif
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109 |
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110 | #ifdef Q_OS_OS2
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111 | void PlayerProcess::PpipeOpen(const char *szPipeName) {
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112 | DosCreateNPipe( szPipeName, &hpipe, NP_ACCESS_DUPLEX, 1, 1024, 1024, 0 );
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113 | }
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114 |
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115 | void PlayerProcess::PpipeClose( void ) {
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116 | DosClose( hpipe );
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117 | }
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118 |
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119 | void PlayerProcess::PpipeWrite( const QByteArray text ) {
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120 | // MPlayer quitted ?
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121 | if ( !isRunning() )
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122 | return;
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123 |
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124 | // as things could hang when pipe communication is done direct here, i do a seperate thread for it
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125 | pipeThread = new PipeThread(text, hpipe);
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126 |
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127 | pipeThread->start();
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128 | while (!pipeThread->isRunning() && !pipeThread->isFinished()) {
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129 | qDebug("we sleep");
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130 | DosSleep(10);
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131 | }
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132 | // we wait for max 2 seconds for the thread to be ended (we to this with max 20 loops)
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133 | int count = 0;
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134 | while (!pipeThread->wait(100) && count < 20) {
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135 | count ++;
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136 | }
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137 | if (count >= 20) {
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138 | pipeThread->terminate();
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139 | qDebug("pipe communication terminated");
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140 | }
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141 | delete pipeThread;
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142 | }
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143 |
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144 | PipeThread::PipeThread(const QByteArray t, const HPIPE pipe) {
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145 | text = t;
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146 | hpipe = pipe;
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147 | }
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148 |
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149 | PipeThread::~PipeThread() {
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150 | }
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151 |
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152 | void PipeThread::run() {
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153 | ULONG cbActual;
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154 | APIRET rc = NO_ERROR;
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155 |
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156 | rc = DosConnectNPipe( hpipe );
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157 | if (rc != NO_ERROR)
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158 | return;
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159 |
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160 | // qDebug("pipe connected");
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161 | DosWrite( hpipe, text.data(), strlen( text.data() ), &cbActual );
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162 |
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163 | // Wait for ACK
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164 | DosRead( hpipe, &cbActual, sizeof( ULONG ), &cbActual );
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165 | DosDisConnectNPipe( hpipe );
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166 | return;
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167 | }
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168 | #endif
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169 |
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170 | #include "moc_playerprocess.cpp"
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