Changeset 846 for trunk/src/opengl/qglextensions.cpp
- Timestamp:
- May 5, 2011, 5:36:53 AM (14 years ago)
- Location:
- trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk
- Property svn:mergeinfo changed
/branches/vendor/nokia/qt/4.7.2 (added) merged: 845 /branches/vendor/nokia/qt/current merged: 844 /branches/vendor/nokia/qt/4.6.3 removed
- Property svn:mergeinfo changed
-
trunk/src/opengl/qglextensions.cpp
r651 r846 1 1 /**************************************************************************** 2 2 ** 3 ** Copyright (C) 201 0Nokia Corporation and/or its subsidiary(-ies).3 ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). 4 4 ** All rights reserved. 5 5 ** Contact: Nokia Corporation (qt-info@nokia.com) … … 192 192 bool qt_resolve_buffer_extensions(QGLContext *ctx) 193 193 { 194 if (glMapBufferARB && glUnmapBufferARB 195 #if !defined(QT_OPENGL_ES_2) 196 && glBindBuffer && glDeleteBuffers && glGenBuffers && glBufferData 197 #endif 198 ) 199 return true; 200 201 #if !defined(QT_OPENGL_ES_2) 194 #if defined(QGL_RESOLVE_BUFFER_FUNCS) 195 if (glBindBuffer && glDeleteBuffers && glGenBuffers && glBufferData 196 && glBufferSubData && glGetBufferParameteriv) 197 return true; 198 #endif 199 200 #if defined(QGL_RESOLVE_BUFFER_FUNCS) 202 201 glBindBuffer = (_glBindBuffer) qt_gl_getProcAddressARB(ctx, "glBindBuffer"); 203 202 glDeleteBuffers = (_glDeleteBuffers) qt_gl_getProcAddressARB(ctx, "glDeleteBuffers"); 204 203 glGenBuffers = (_glGenBuffers) qt_gl_getProcAddressARB(ctx, "glGenBuffers"); 205 204 glBufferData = (_glBufferData) qt_gl_getProcAddressARB(ctx, "glBufferData"); 205 glBufferSubData = (_glBufferSubData) qt_gl_getProcAddressARB(ctx, "glBufferSubData"); 206 glGetBufferSubData = (_glGetBufferSubData) qt_gl_getProcAddressARB(ctx, "glGetBufferSubData"); 207 glGetBufferParameteriv = (_glGetBufferParameteriv) qt_gl_getProcAddressARB(ctx, "glGetBufferParameteriv"); 206 208 #endif 207 209 glMapBufferARB = (_glMapBufferARB) qt_gl_getProcAddressARB(ctx, "glMapBuffer"); 208 210 glUnmapBufferARB = (_glUnmapBufferARB) qt_gl_getProcAddressARB(ctx, "glUnmapBuffer"); 209 211 210 return glMapBufferARB 211 && glUnmapBufferARB 212 #if !defined(QT_OPENGL_ES_2) 213 && glBindBuffer 212 #if defined(QGL_RESOLVE_BUFFER_FUNCS) 213 return glBindBuffer 214 214 && glDeleteBuffers 215 215 && glGenBuffers 216 216 && glBufferData 217 #endif 218 ; 219 } 217 && glBufferSubData 218 && glGetBufferParameteriv; 219 // glGetBufferSubData() is optional 220 #else 221 return true; 222 #endif 223 } 224 225 #ifndef QT_NO_EGL 226 bool qt_resolve_eglimage_gl_extensions(QGLContext *ctx) 227 { 228 if (glEGLImageTargetTexture2DOES || glEGLImageTargetRenderbufferStorageOES) 229 return true; 230 glEGLImageTargetTexture2DOES = (_glEGLImageTargetTexture2DOES) ctx->getProcAddress(QLatin1String("glEGLImageTargetTexture2DOES")); 231 glEGLImageTargetRenderbufferStorageOES = (_glEGLImageTargetRenderbufferStorageOES) ctx->getProcAddress(QLatin1String("glEGLImageTargetRenderbufferStorageOES")); 232 return glEGLImageTargetTexture2DOES && glEGLImageTargetRenderbufferStorageOES; 233 } 234 #endif 220 235 221 236 bool qt_resolve_glsl_extensions(QGLContext *ctx) 222 237 { 238 223 239 #if defined(QT_OPENGL_ES_2) 224 240 // The GLSL shader functions are always present in OpenGL/ES 2.0. … … 233 249 if (glCreateShader) 234 250 return true; 251 252 // Geometry shaders are optional... 253 glProgramParameteriEXT = (_glProgramParameteriEXT) ctx->getProcAddress(QLatin1String("glProgramParameteriEXT")); 254 glFramebufferTextureEXT = (_glFramebufferTextureEXT) ctx->getProcAddress(QLatin1String("glFramebufferTextureEXT")); 255 glFramebufferTextureLayerEXT = (_glFramebufferTextureLayerEXT) ctx->getProcAddress(QLatin1String("glFramebufferTextureLayerEXT")); 256 glFramebufferTextureFaceEXT = (_glFramebufferTextureFaceEXT) ctx->getProcAddress(QLatin1String("glFramebufferTextureFaceEXT")); 257 258 // Must at least have the FragmentShader extension to continue. 259 if (!(QGLExtensions::glExtensions() & QGLExtensions::FragmentShader)) 260 return false; 235 261 236 262 glCreateShader = (_glCreateShader) ctx->getProcAddress(QLatin1String("glCreateShader"));
Note:
See TracChangeset
for help on using the changeset viewer.