Ignore:
Timestamp:
Feb 11, 2010, 11:19:06 PM (15 years ago)
Author:
Dmitry A. Kuminov
Message:

trunk: Merged in qt 4.6.1 sources.

Location:
trunk
Files:
2 edited

Legend:

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  • trunk

  • trunk/doc/src/examples/collidingmice-example.qdoc

    r2 r561  
    22**
    33** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
    4 ** Contact: Qt Software Information (qt-info@nokia.com)
     4** All rights reserved.
     5** Contact: Nokia Corporation (qt-info@nokia.com)
    56**
    67** This file is part of the documentation of the Qt Toolkit.
     
    2122** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
    2223**
    23 ** In addition, as a special exception, Nokia gives you certain
    24 ** additional rights. These rights are described in the Nokia Qt LGPL
    25 ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
    26 ** package.
     24** In addition, as a special exception, Nokia gives you certain additional
     25** rights.  These rights are described in the Nokia Qt LGPL Exception
     26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
    2727**
    2828** GNU General Public License Usage
     
    3434** met: http://www.gnu.org/copyleft/gpl.html.
    3535**
    36 ** If you are unsure which license is appropriate for your use, please
    37 ** contact the sales department at qt-sales@nokia.com.
     36** If you have questions regarding the use of this file, please contact
     37** Nokia at qt-info@nokia.com.
    3838** $QT_END_LICENSE$
    3939**
     
    9696    standard C++ rand() function.
    9797
    98     Then we call the \l {QGraphicsItem::rotate()}{rotate()} function
     98    Then we call the \l {QGraphicsItem::setRotation()}{setRotation()} function
    9999    inherited from QGraphicsItem. Items live in their own local
    100100    coordinate system. Their coordinates are usually centered around
    101101    (0, 0), and this is also the center for all transformations. By
    102     calling the item's \l {QGraphicsItem::rotate()}{rotate()} function
     102    calling the item's \l {QGraphicsItem::setRotation()}{setRotation()} function
    103103    we alter the direction in which the mouse will start moving.
    104104
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