Changeset 561 for trunk/demos/boxes/trackball.h
- Timestamp:
- Feb 11, 2010, 11:19:06 PM (15 years ago)
- Location:
- trunk
- Files:
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- 2 edited
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trunk/demos/boxes/trackball.h
r2 r561 2 2 ** 3 3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). 4 ** Contact: Qt Software Information (qt-info@nokia.com) 4 ** All rights reserved. 5 ** Contact: Nokia Corporation (qt-info@nokia.com) 5 6 ** 6 7 ** This file is part of the demonstration applications of the Qt Toolkit. … … 21 22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. 22 23 ** 23 ** In addition, as a special exception, Nokia gives you certain 24 ** additional rights. These rights are described in the Nokia Qt LGPL 25 ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this 26 ** package. 24 ** In addition, as a special exception, Nokia gives you certain additional 25 ** rights. These rights are described in the Nokia Qt LGPL Exception 26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. 27 27 ** 28 28 ** GNU General Public License Usage … … 34 34 ** met: http://www.gnu.org/copyleft/gpl.html. 35 35 ** 36 ** If you are unsure which license is appropriate for your use, please37 ** contact the sales department at qt-sales@nokia.com.36 ** If you have questions regarding the use of this file, please contact 37 ** Nokia at qt-info@nokia.com. 38 38 ** $QT_END_LICENSE$ 39 39 ** … … 45 45 #include <QtGui> 46 46 47 #include "vector.h" 47 #include <QtGui/qvector3d.h> 48 #include <QtGui/qquaternion.h> 48 49 49 50 class TrackBall … … 56 57 }; 57 58 TrackBall(TrackMode mode = Sphere); 58 TrackBall(float angularVelocity, const gfx::Vector3f& axis, TrackMode mode = Sphere);59 TrackBall(float angularVelocity, const QVector3D& axis, TrackMode mode = Sphere); 59 60 // coordinates in [-1,1]x[-1,1] 60 void push(const QPointF& p, const gfx::Quaternionf&transformation);61 void move(const QPointF& p, const gfx::Quaternionf&transformation);62 void release(const QPointF& p, const gfx::Quaternionf&transformation);61 void push(const QPointF& p, const QQuaternion &transformation); 62 void move(const QPointF& p, const QQuaternion &transformation); 63 void release(const QPointF& p, const QQuaternion &transformation); 63 64 void start(); // starts clock 64 65 void stop(); // stops clock 65 gfx::Quaternionfrotation() const;66 QQuaternion rotation() const; 66 67 private: 67 gfx::Quaternionfm_rotation;68 gfx::Vector3fm_axis;68 QQuaternion m_rotation; 69 QVector3D m_axis; 69 70 float m_angularVelocity; 70 71
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