Ignore:
Timestamp:
Feb 11, 2010, 11:19:06 PM (15 years ago)
Author:
Dmitry A. Kuminov
Message:

trunk: Merged in qt 4.6.1 sources.

Location:
trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk

  • trunk/demos/boxes/roundedbox.cpp

    r2 r561  
    22**
    33** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
    4 ** Contact: Qt Software Information (qt-info@nokia.com)
     4** All rights reserved.
     5** Contact: Nokia Corporation (qt-info@nokia.com)
    56**
    67** This file is part of the demonstration applications of the Qt Toolkit.
     
    2122** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
    2223**
    23 ** In addition, as a special exception, Nokia gives you certain
    24 ** additional rights. These rights are described in the Nokia Qt LGPL
    25 ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
    26 ** package.
     24** In addition, as a special exception, Nokia gives you certain additional
     25** rights.  These rights are described in the Nokia Qt LGPL Exception
     26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
    2727**
    2828** GNU General Public License Usage
     
    3434** met: http://www.gnu.org/copyleft/gpl.html.
    3535**
    36 ** If you are unsure which license is appropriate for your use, please
    37 ** contact the sales department at qt-sales@nokia.com.
     36** If you have questions regarding the use of this file, please contact
     37** Nokia at qt-info@nokia.com.
    3838** $QT_END_LICENSE$
    3939**
     
    4747
    4848VertexDescription P3T2N3Vertex::description[] = {
    49     {VertexDescription::Position, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, position) / sizeof(float), offsetof(P3T2N3Vertex, position), 0},
    50     {VertexDescription::TexCoord, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, texCoord) / sizeof(float), offsetof(P3T2N3Vertex, texCoord), 0},
    51     {VertexDescription::Normal, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, normal) / sizeof(float), offsetof(P3T2N3Vertex, normal), 0},
     49    {VertexDescription::Position, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, position) / sizeof(float), 0, 0},
     50    {VertexDescription::TexCoord, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, texCoord) / sizeof(float), sizeof(QVector3D), 0},
     51    {VertexDescription::Normal, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, normal) / sizeof(float), sizeof(QVector3D) + sizeof(QVector2D), 0},
     52
    5253    {VertexDescription::Null, 0, 0, 0, 0},
    5354};
     
    7980
    8081    for (int corner = 0; corner < 8; ++corner) {
    81         gfx::Vector3f centre;
    82         centre[0] = (corner & 1 ? 1.0f : -1.0f);
    83         centre[1] = (corner & 2 ? 1.0f : -1.0f);
    84         centre[2] = (corner & 4 ? 1.0f : -1.0f);
     82        QVector3D centre(corner & 1 ? 1.0f : -1.0f,
     83                corner & 2 ? 1.0f : -1.0f,
     84                corner & 4 ? 1.0f : -1.0f);
    8585        int winding = (corner & 1) ^ ((corner >> 1) & 1) ^ (corner >> 2);
    8686        int offsX = ((corner ^ 1) - corner) * vertexCountPerCorner;
     
    130130
    131131            for (int j = 0; j <= i; ++j) {
    132                 gfx::Vector3f normal = gfx::Vector3f::vector(i - j, j, n + 1 - i).normalized();
    133                 gfx::Vector3f pos = centre * (0.5f - r + r * normal);
     132                QVector3D normal = QVector3D(i - j, j, n + 1 - i).normalized();
     133                QVector3D offset(0.5f - r, 0.5f - r, 0.5f - r);
     134                QVector3D pos = centre * (offset + r * normal);
    134135
    135136                vp[vidx].position = scale * pos;
    136137                vp[vidx].normal = centre * normal;
    137                 vp[vidx].texCoord = gfx::Vector2f::vector(pos[0], pos[1]) + 0.5f;
     138                vp[vidx].texCoord = QVector2D(pos.x() + 0.5f, pos.y() + 0.5f);
    138139
    139140                // Corner polygons
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