| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** All rights reserved. | 
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
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| 6 | ** | 
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| 7 | ** This file is part of the QtOpenGL module of the Qt Toolkit. | 
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| 8 | ** | 
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 10 | ** Commercial Usage | 
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** a written agreement between you and Nokia. | 
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| 15 | ** | 
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| 16 | ** GNU Lesser General Public License Usage | 
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 18 | ** General Public License version 2.1 as published by the Free Software | 
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 20 | ** packaging of this file.  Please review the following information to | 
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 23 | ** | 
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional | 
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| 25 | ** rights.  These rights are described in the Nokia Qt LGPL Exception | 
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you have questions regarding the use of this file, please contact | 
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| 37 | ** Nokia at qt-info@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | #include "qgl_p.h" | 
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| 43 |  | 
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| 44 | QT_BEGIN_NAMESPACE | 
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| 45 |  | 
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| 46 | static void *qt_gl_getProcAddress_search | 
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| 47 | (QGLContext *ctx, const char *name1, const char *name2, | 
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| 48 | const char *name3, const char *name4) | 
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| 49 | { | 
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| 50 | void *addr; | 
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| 51 |  | 
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| 52 | addr = ctx->getProcAddress(QLatin1String(name1)); | 
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| 53 | if (addr) | 
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| 54 | return addr; | 
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| 55 |  | 
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| 56 | addr = ctx->getProcAddress(QLatin1String(name2)); | 
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| 57 | if (addr) | 
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| 58 | return addr; | 
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| 59 |  | 
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| 60 | addr = ctx->getProcAddress(QLatin1String(name3)); | 
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| 61 | if (addr) | 
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| 62 | return addr; | 
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| 63 |  | 
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| 64 | if (name4) | 
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| 65 | return ctx->getProcAddress(QLatin1String(name4)); | 
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| 66 |  | 
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| 67 | return 0; | 
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| 68 | } | 
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| 69 |  | 
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| 70 | // Search for an extension function starting with the most likely | 
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| 71 | // function suffix first, and then trying the other variations. | 
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| 72 | #if defined(QT_OPENGL_ES) | 
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| 73 | #define qt_gl_getProcAddress(ctx,name) \ | 
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| 74 | qt_gl_getProcAddress_search((ctx), name, name "OES", name "EXT", name "ARB") | 
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| 75 | #define qt_gl_getProcAddressEXT(ctx,name) \ | 
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| 76 | qt_gl_getProcAddress_search((ctx), name "OES", name, name "EXT", name "ARB") | 
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| 77 | #define qt_gl_getProcAddressARB(ctx,name) \ | 
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| 78 | qt_gl_getProcAddress_search((ctx), name "OES", name, name "ARB", name "EXT") | 
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| 79 | #define qt_gl_getProcAddressOES(ctx,name) \ | 
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| 80 | qt_gl_getProcAddress_search((ctx), name "OES", name, name "EXT", name "ARB") | 
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| 81 | #else | 
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| 82 | #define qt_gl_getProcAddress(ctx,name) \ | 
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| 83 | qt_gl_getProcAddress_search((ctx), name, name "ARB", name "EXT", 0) | 
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| 84 | #define qt_gl_getProcAddressEXT(ctx,name) \ | 
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| 85 | qt_gl_getProcAddress_search((ctx), name "EXT", name, name "ARB", 0) | 
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| 86 | #define qt_gl_getProcAddressARB(ctx,name) \ | 
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| 87 | qt_gl_getProcAddress_search((ctx), name "ARB", name, name "EXT", 0) | 
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| 88 | #define qt_gl_getProcAddressOES(ctx,name) \ | 
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| 89 | qt_gl_getProcAddress_search((ctx), name "OES", name, name "EXT", name "ARB") | 
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| 90 | #endif | 
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| 91 |  | 
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| 92 | bool qt_resolve_framebufferobject_extensions(QGLContext *ctx) | 
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| 93 | { | 
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| 94 | #if defined(QT_OPENGL_ES_2) | 
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| 95 | static bool have_resolved = false; | 
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| 96 | if (have_resolved) | 
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| 97 | return true; | 
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| 98 | have_resolved = true; | 
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| 99 | #else | 
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| 100 | if (glIsRenderbuffer != 0) | 
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| 101 | return true; | 
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| 102 | #endif | 
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| 103 |  | 
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| 104 | if (ctx == 0) { | 
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| 105 | qWarning("QGLFramebufferObject: Unable to resolve framebuffer object extensions -" | 
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| 106 | " make sure there is a current context when creating the framebuffer object."); | 
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| 107 | return false; | 
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| 108 | } | 
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| 109 |  | 
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| 110 |  | 
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| 111 | glBlitFramebufferEXT = (_glBlitFramebufferEXT) qt_gl_getProcAddressEXT(ctx, "glBlitFramebuffer"); | 
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| 112 | glRenderbufferStorageMultisampleEXT = | 
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| 113 | (_glRenderbufferStorageMultisampleEXT) qt_gl_getProcAddressEXT(ctx, "glRenderbufferStorageMultisample"); | 
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| 114 |  | 
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| 115 | #if !defined(QT_OPENGL_ES_2) | 
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| 116 | glIsRenderbuffer = (_glIsRenderbuffer) qt_gl_getProcAddressEXT(ctx, "glIsRenderbuffer"); | 
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| 117 | if (!glIsRenderbuffer) | 
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| 118 | return false;   // Not much point searching for anything else. | 
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| 119 | glBindRenderbuffer = (_glBindRenderbuffer) qt_gl_getProcAddressEXT(ctx, "glBindRenderbuffer"); | 
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| 120 | glDeleteRenderbuffers = (_glDeleteRenderbuffers) qt_gl_getProcAddressEXT(ctx, "glDeleteRenderbuffers"); | 
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| 121 | glGenRenderbuffers = (_glGenRenderbuffers) qt_gl_getProcAddressEXT(ctx, "glGenRenderbuffers"); | 
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| 122 | glRenderbufferStorage = (_glRenderbufferStorage) qt_gl_getProcAddressEXT(ctx, "glRenderbufferStorage"); | 
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| 123 | glGetRenderbufferParameteriv = | 
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| 124 | (_glGetRenderbufferParameteriv) qt_gl_getProcAddressEXT(ctx, "glGetRenderbufferParameteriv"); | 
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| 125 | glIsFramebuffer = (_glIsFramebuffer) qt_gl_getProcAddressEXT(ctx, "glIsFramebuffer"); | 
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| 126 | glBindFramebuffer = (_glBindFramebuffer) qt_gl_getProcAddressEXT(ctx, "glBindFramebuffer"); | 
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| 127 | glDeleteFramebuffers = (_glDeleteFramebuffers) qt_gl_getProcAddressEXT(ctx, "glDeleteFramebuffers"); | 
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| 128 | glGenFramebuffers = (_glGenFramebuffers) qt_gl_getProcAddressEXT(ctx, "glGenFramebuffers"); | 
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| 129 | glCheckFramebufferStatus = (_glCheckFramebufferStatus) qt_gl_getProcAddressEXT(ctx, "glCheckFramebufferStatus"); | 
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| 130 | glFramebufferTexture2D = (_glFramebufferTexture2D) qt_gl_getProcAddressEXT(ctx, "glFramebufferTexture2D"); | 
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| 131 | glFramebufferRenderbuffer = (_glFramebufferRenderbuffer) qt_gl_getProcAddressEXT(ctx, "glFramebufferRenderbuffer"); | 
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| 132 | glGetFramebufferAttachmentParameteriv = | 
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| 133 | (_glGetFramebufferAttachmentParameteriv) qt_gl_getProcAddressEXT(ctx, "glGetFramebufferAttachmentParameteriv"); | 
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| 134 | glGenerateMipmap = (_glGenerateMipmap) qt_gl_getProcAddressEXT(ctx, "glGenerateMipmap"); | 
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| 135 |  | 
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| 136 | return glIsRenderbuffer != 0; | 
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| 137 | #else | 
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| 138 | return true; | 
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| 139 | #endif | 
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| 140 | } | 
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| 141 |  | 
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| 142 | #if !defined(QT_OPENGL_ES_2) | 
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| 143 | bool qt_resolve_version_1_3_functions(QGLContext *ctx) | 
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| 144 | { | 
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| 145 | if (glMultiTexCoord4f != 0) | 
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| 146 | return true; | 
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| 147 |  | 
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| 148 | QGLContext cx(QGLFormat::defaultFormat()); | 
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| 149 | glMultiTexCoord4f = (_glMultiTexCoord4f) ctx->getProcAddress(QLatin1String("glMultiTexCoord4f")); | 
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| 150 |  | 
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| 151 | glActiveTexture = (_glActiveTexture) ctx->getProcAddress(QLatin1String("glActiveTexture")); | 
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| 152 | return glMultiTexCoord4f && glActiveTexture; | 
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| 153 | } | 
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| 154 | #endif | 
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| 155 |  | 
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| 156 | #if !defined(QT_OPENGL_ES_2) | 
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| 157 | bool qt_resolve_stencil_face_extension(QGLContext *ctx) | 
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| 158 | { | 
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| 159 | if (glActiveStencilFaceEXT != 0) | 
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| 160 | return true; | 
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| 161 |  | 
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| 162 | QGLContext cx(QGLFormat::defaultFormat()); | 
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| 163 | glActiveStencilFaceEXT = (_glActiveStencilFaceEXT) ctx->getProcAddress(QLatin1String("glActiveStencilFaceEXT")); | 
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| 164 |  | 
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| 165 | return glActiveStencilFaceEXT; | 
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| 166 | } | 
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| 167 | #endif | 
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| 168 |  | 
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| 169 |  | 
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| 170 | #if !defined(QT_OPENGL_ES_2) | 
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| 171 | bool qt_resolve_frag_program_extensions(QGLContext *ctx) | 
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| 172 | { | 
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| 173 | if (glProgramStringARB != 0) | 
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| 174 | return true; | 
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| 175 |  | 
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| 176 | // ARB_fragment_program | 
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| 177 | glProgramStringARB = (_glProgramStringARB) ctx->getProcAddress(QLatin1String("glProgramStringARB")); | 
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| 178 | glBindProgramARB = (_glBindProgramARB) ctx->getProcAddress(QLatin1String("glBindProgramARB")); | 
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| 179 | glDeleteProgramsARB = (_glDeleteProgramsARB) ctx->getProcAddress(QLatin1String("glDeleteProgramsARB")); | 
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| 180 | glGenProgramsARB = (_glGenProgramsARB) ctx->getProcAddress(QLatin1String("glGenProgramsARB")); | 
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| 181 | glProgramLocalParameter4fvARB = (_glProgramLocalParameter4fvARB) ctx->getProcAddress(QLatin1String("glProgramLocalParameter4fvARB")); | 
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| 182 |  | 
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| 183 | return glProgramStringARB | 
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| 184 | && glBindProgramARB | 
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| 185 | && glDeleteProgramsARB | 
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| 186 | && glGenProgramsARB | 
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| 187 | && glProgramLocalParameter4fvARB; | 
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| 188 | } | 
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| 189 | #endif | 
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| 190 |  | 
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| 191 |  | 
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| 192 | bool qt_resolve_buffer_extensions(QGLContext *ctx) | 
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| 193 | { | 
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| 194 | #if defined(QGL_RESOLVE_BUFFER_FUNCS) | 
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| 195 | if (glBindBuffer && glDeleteBuffers && glGenBuffers && glBufferData | 
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| 196 | && glBufferSubData && glGetBufferParameteriv) | 
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| 197 | return true; | 
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| 198 | #endif | 
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| 199 |  | 
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| 200 | #if defined(QGL_RESOLVE_BUFFER_FUNCS) | 
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| 201 | glBindBuffer = (_glBindBuffer) qt_gl_getProcAddressARB(ctx, "glBindBuffer"); | 
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| 202 | glDeleteBuffers = (_glDeleteBuffers) qt_gl_getProcAddressARB(ctx, "glDeleteBuffers"); | 
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| 203 | glGenBuffers = (_glGenBuffers) qt_gl_getProcAddressARB(ctx, "glGenBuffers"); | 
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| 204 | glBufferData = (_glBufferData) qt_gl_getProcAddressARB(ctx, "glBufferData"); | 
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| 205 | glBufferSubData = (_glBufferSubData) qt_gl_getProcAddressARB(ctx, "glBufferSubData"); | 
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| 206 | glGetBufferSubData = (_glGetBufferSubData) qt_gl_getProcAddressARB(ctx, "glGetBufferSubData"); | 
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| 207 | glGetBufferParameteriv = (_glGetBufferParameteriv) qt_gl_getProcAddressARB(ctx, "glGetBufferParameteriv"); | 
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| 208 | #endif | 
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| 209 | glMapBufferARB = (_glMapBufferARB) qt_gl_getProcAddressARB(ctx, "glMapBuffer"); | 
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| 210 | glUnmapBufferARB = (_glUnmapBufferARB) qt_gl_getProcAddressARB(ctx, "glUnmapBuffer"); | 
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| 211 |  | 
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| 212 | #if defined(QGL_RESOLVE_BUFFER_FUNCS) | 
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| 213 | return glBindBuffer | 
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| 214 | && glDeleteBuffers | 
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| 215 | && glGenBuffers | 
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| 216 | && glBufferData | 
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| 217 | && glBufferSubData | 
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| 218 | && glGetBufferParameteriv; | 
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| 219 | // glGetBufferSubData() is optional | 
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| 220 | #else | 
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| 221 | return true; | 
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| 222 | #endif | 
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| 223 | } | 
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| 224 |  | 
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| 225 | #ifndef QT_NO_EGL | 
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| 226 | bool qt_resolve_eglimage_gl_extensions(QGLContext *ctx) | 
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| 227 | { | 
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| 228 | if (glEGLImageTargetTexture2DOES || glEGLImageTargetRenderbufferStorageOES) | 
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| 229 | return true; | 
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| 230 | glEGLImageTargetTexture2DOES = (_glEGLImageTargetTexture2DOES) ctx->getProcAddress(QLatin1String("glEGLImageTargetTexture2DOES")); | 
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| 231 | glEGLImageTargetRenderbufferStorageOES = (_glEGLImageTargetRenderbufferStorageOES) ctx->getProcAddress(QLatin1String("glEGLImageTargetRenderbufferStorageOES")); | 
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| 232 | return glEGLImageTargetTexture2DOES && glEGLImageTargetRenderbufferStorageOES; | 
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| 233 | } | 
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| 234 | #endif | 
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| 235 |  | 
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| 236 | bool qt_resolve_glsl_extensions(QGLContext *ctx) | 
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| 237 | { | 
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| 238 |  | 
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| 239 | #if defined(QT_OPENGL_ES_2) | 
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| 240 | // The GLSL shader functions are always present in OpenGL/ES 2.0. | 
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| 241 | // The only exceptions are glGetProgramBinaryOES and glProgramBinaryOES. | 
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| 242 | if (!QGLContextPrivate::extensionFuncs(ctx).qt_glslResolved) { | 
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| 243 | glGetProgramBinaryOES = (_glGetProgramBinaryOES) ctx->getProcAddress(QLatin1String("glGetProgramBinaryOES")); | 
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| 244 | glProgramBinaryOES = (_glProgramBinaryOES) ctx->getProcAddress(QLatin1String("glProgramBinaryOES")); | 
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| 245 | QGLContextPrivate::extensionFuncs(ctx).qt_glslResolved = true; | 
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| 246 | } | 
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| 247 | return true; | 
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| 248 | #else | 
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| 249 | if (glCreateShader) | 
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| 250 | return true; | 
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| 251 |  | 
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| 252 | // Geometry shaders are optional... | 
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| 253 | glProgramParameteriEXT = (_glProgramParameteriEXT) ctx->getProcAddress(QLatin1String("glProgramParameteriEXT")); | 
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| 254 | glFramebufferTextureEXT = (_glFramebufferTextureEXT) ctx->getProcAddress(QLatin1String("glFramebufferTextureEXT")); | 
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| 255 | glFramebufferTextureLayerEXT = (_glFramebufferTextureLayerEXT) ctx->getProcAddress(QLatin1String("glFramebufferTextureLayerEXT")); | 
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| 256 | glFramebufferTextureFaceEXT = (_glFramebufferTextureFaceEXT) ctx->getProcAddress(QLatin1String("glFramebufferTextureFaceEXT")); | 
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| 257 |  | 
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| 258 | // Must at least have the FragmentShader extension to continue. | 
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| 259 | if (!(QGLExtensions::glExtensions() & QGLExtensions::FragmentShader)) | 
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| 260 | return false; | 
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| 261 |  | 
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| 262 | glCreateShader = (_glCreateShader) ctx->getProcAddress(QLatin1String("glCreateShader")); | 
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| 263 | if (glCreateShader) { | 
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| 264 | glShaderSource = (_glShaderSource) ctx->getProcAddress(QLatin1String("glShaderSource")); | 
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| 265 | glShaderBinary = (_glShaderBinary) ctx->getProcAddress(QLatin1String("glShaderBinary")); | 
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| 266 | glCompileShader = (_glCompileShader) ctx->getProcAddress(QLatin1String("glCompileShader")); | 
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| 267 | glDeleteShader = (_glDeleteShader) ctx->getProcAddress(QLatin1String("glDeleteShader")); | 
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| 268 | glIsShader = (_glIsShader) ctx->getProcAddress(QLatin1String("glIsShader")); | 
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| 269 |  | 
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| 270 | glCreateProgram = (_glCreateProgram) ctx->getProcAddress(QLatin1String("glCreateProgram")); | 
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| 271 | glAttachShader = (_glAttachShader) ctx->getProcAddress(QLatin1String("glAttachShader")); | 
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| 272 | glDetachShader = (_glDetachShader) ctx->getProcAddress(QLatin1String("glDetachShader")); | 
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| 273 | glLinkProgram = (_glLinkProgram) ctx->getProcAddress(QLatin1String("glLinkProgram")); | 
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| 274 | glUseProgram = (_glUseProgram) ctx->getProcAddress(QLatin1String("glUseProgram")); | 
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| 275 | glDeleteProgram = (_glDeleteProgram) ctx->getProcAddress(QLatin1String("glDeleteProgram")); | 
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| 276 | glIsProgram = (_glIsProgram) ctx->getProcAddress(QLatin1String("glIsProgram")); | 
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| 277 |  | 
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| 278 | glGetShaderInfoLog = (_glGetShaderInfoLog) ctx->getProcAddress(QLatin1String("glGetShaderInfoLog")); | 
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| 279 | glGetShaderiv = (_glGetShaderiv) ctx->getProcAddress(QLatin1String("glGetShaderiv")); | 
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| 280 | glGetShaderSource = (_glGetShaderSource) ctx->getProcAddress(QLatin1String("glGetShaderSource")); | 
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| 281 | glGetProgramiv = (_glGetProgramiv) ctx->getProcAddress(QLatin1String("glGetProgramiv")); | 
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| 282 | glGetProgramInfoLog = (_glGetProgramInfoLog) ctx->getProcAddress(QLatin1String("glGetProgramInfoLog")); | 
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| 283 |  | 
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| 284 | glGetUniformLocation = (_glGetUniformLocation) ctx->getProcAddress(QLatin1String("glGetUniformLocation")); | 
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| 285 | glUniform4fv = (_glUniform4fv) ctx->getProcAddress(QLatin1String("glUniform4fv")); | 
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| 286 | glUniform3fv = (_glUniform3fv) ctx->getProcAddress(QLatin1String("glUniform3fv")); | 
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| 287 | glUniform2fv = (_glUniform2fv) ctx->getProcAddress(QLatin1String("glUniform2fv")); | 
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| 288 | glUniform1fv = (_glUniform1fv) ctx->getProcAddress(QLatin1String("glUniform1fv")); | 
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| 289 | glUniform1i = (_glUniform1i) ctx->getProcAddress(QLatin1String("glUniform1i")); | 
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| 290 | glUniform1iv = (_glUniform1iv) ctx->getProcAddress(QLatin1String("glUniform1iv")); | 
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| 291 | glUniformMatrix2fv = (_glUniformMatrix2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2fv")); | 
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| 292 | glUniformMatrix3fv = (_glUniformMatrix3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3fv")); | 
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| 293 | glUniformMatrix4fv = (_glUniformMatrix4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4fv")); | 
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| 294 | glUniformMatrix2x3fv = (_glUniformMatrix2x3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2x3fv")); | 
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| 295 | glUniformMatrix2x4fv = (_glUniformMatrix2x4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2x4fv")); | 
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| 296 | glUniformMatrix3x2fv = (_glUniformMatrix3x2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3x2fv")); | 
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| 297 | glUniformMatrix3x4fv = (_glUniformMatrix3x4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3x4fv")); | 
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| 298 | glUniformMatrix4x2fv = (_glUniformMatrix4x2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4x2fv")); | 
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| 299 | glUniformMatrix4x3fv = (_glUniformMatrix4x3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4x3fv")); | 
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| 300 |  | 
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| 301 | glBindAttribLocation = (_glBindAttribLocation) ctx->getProcAddress(QLatin1String("glBindAttribLocation")); | 
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| 302 | glGetAttribLocation = (_glGetAttribLocation) ctx->getProcAddress(QLatin1String("glGetAttribLocation")); | 
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| 303 | glVertexAttrib1fv = (_glVertexAttrib1fv) ctx->getProcAddress(QLatin1String("glVertexAttrib1fv")); | 
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| 304 | glVertexAttrib2fv = (_glVertexAttrib2fv) ctx->getProcAddress(QLatin1String("glVertexAttrib2fv")); | 
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| 305 | glVertexAttrib3fv = (_glVertexAttrib3fv) ctx->getProcAddress(QLatin1String("glVertexAttrib3fv")); | 
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| 306 | glVertexAttrib4fv = (_glVertexAttrib4fv) ctx->getProcAddress(QLatin1String("glVertexAttrib4fv")); | 
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| 307 | glVertexAttribPointer = (_glVertexAttribPointer) ctx->getProcAddress(QLatin1String("glVertexAttribPointer")); | 
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| 308 | glDisableVertexAttribArray = (_glDisableVertexAttribArray) ctx->getProcAddress(QLatin1String("glDisableVertexAttribArray")); | 
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| 309 | glEnableVertexAttribArray = (_glEnableVertexAttribArray) ctx->getProcAddress(QLatin1String("glEnableVertexAttribArray")); | 
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| 310 |  | 
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| 311 | } else { | 
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| 312 | // We may not have the standard shader functions, but we might | 
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| 313 | // have the older ARB functions instead. | 
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| 314 | glCreateShader = (_glCreateShader) ctx->getProcAddress(QLatin1String("glCreateShaderObjectARB")); | 
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| 315 | glShaderSource = (_glShaderSource) ctx->getProcAddress(QLatin1String("glShaderSourceARB")); | 
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| 316 | glShaderBinary = (_glShaderBinary) ctx->getProcAddress(QLatin1String("glShaderBinaryARB")); | 
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| 317 | glCompileShader = (_glCompileShader) ctx->getProcAddress(QLatin1String("glCompileShaderARB")); | 
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| 318 | glDeleteShader = (_glDeleteShader) ctx->getProcAddress(QLatin1String("glDeleteObjectARB")); | 
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| 319 | glIsShader = 0; | 
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| 320 |  | 
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| 321 | glCreateProgram = (_glCreateProgram) ctx->getProcAddress(QLatin1String("glCreateProgramObjectARB")); | 
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| 322 | glAttachShader = (_glAttachShader) ctx->getProcAddress(QLatin1String("glAttachObjectARB")); | 
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| 323 | glDetachShader = (_glDetachShader) ctx->getProcAddress(QLatin1String("glDetachObjectARB")); | 
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| 324 | glLinkProgram = (_glLinkProgram) ctx->getProcAddress(QLatin1String("glLinkProgramARB")); | 
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| 325 | glUseProgram = (_glUseProgram) ctx->getProcAddress(QLatin1String("glUseProgramObjectARB")); | 
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| 326 | glDeleteProgram = (_glDeleteProgram) ctx->getProcAddress(QLatin1String("glDeleteObjectARB")); | 
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| 327 | glIsProgram = 0; | 
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| 328 |  | 
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| 329 | glGetShaderInfoLog = (_glGetShaderInfoLog) ctx->getProcAddress(QLatin1String("glGetInfoLogARB")); | 
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| 330 | glGetShaderiv = (_glGetShaderiv) ctx->getProcAddress(QLatin1String("glGetObjectParameterivARB")); | 
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| 331 | glGetShaderSource = (_glGetShaderSource) ctx->getProcAddress(QLatin1String("glGetShaderSourceARB")); | 
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| 332 | glGetProgramiv = (_glGetProgramiv) ctx->getProcAddress(QLatin1String("glGetObjectParameterivARB")); | 
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| 333 | glGetProgramInfoLog = (_glGetProgramInfoLog) ctx->getProcAddress(QLatin1String("glGetInfoLogARB")); | 
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| 334 |  | 
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| 335 | glGetUniformLocation = (_glGetUniformLocation) ctx->getProcAddress(QLatin1String("glGetUniformLocationARB")); | 
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| 336 | glUniform4fv = (_glUniform4fv) ctx->getProcAddress(QLatin1String("glUniform4fvARB")); | 
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| 337 | glUniform3fv = (_glUniform3fv) ctx->getProcAddress(QLatin1String("glUniform3fvARB")); | 
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| 338 | glUniform2fv = (_glUniform2fv) ctx->getProcAddress(QLatin1String("glUniform2fvARB")); | 
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| 339 | glUniform1fv = (_glUniform1fv) ctx->getProcAddress(QLatin1String("glUniform1fvARB")); | 
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| 340 | glUniform1i = (_glUniform1i) ctx->getProcAddress(QLatin1String("glUniform1iARB")); | 
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| 341 | glUniform1iv = (_glUniform1iv) ctx->getProcAddress(QLatin1String("glUniform1ivARB")); | 
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| 342 | glUniformMatrix2fv = (_glUniformMatrix2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2fvARB")); | 
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| 343 | glUniformMatrix3fv = (_glUniformMatrix3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3fvARB")); | 
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| 344 | glUniformMatrix4fv = (_glUniformMatrix4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4fvARB")); | 
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| 345 | glUniformMatrix2x3fv = (_glUniformMatrix2x3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2x3fvARB")); | 
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| 346 | glUniformMatrix2x4fv = (_glUniformMatrix2x4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2x4fvARB")); | 
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| 347 | glUniformMatrix3x2fv = (_glUniformMatrix3x2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3x2fvARB")); | 
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| 348 | glUniformMatrix3x4fv = (_glUniformMatrix3x4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3x4fvARB")); | 
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| 349 | glUniformMatrix4x2fv = (_glUniformMatrix4x2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4x2fvARB")); | 
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| 350 | glUniformMatrix4x3fv = (_glUniformMatrix4x3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4x3fvARB")); | 
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| 351 |  | 
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| 352 | glBindAttribLocation = (_glBindAttribLocation) ctx->getProcAddress(QLatin1String("glBindAttribLocationARB")); | 
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| 353 | glGetAttribLocation = (_glGetAttribLocation) ctx->getProcAddress(QLatin1String("glGetAttribLocationARB")); | 
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| 354 | glVertexAttrib1fv = (_glVertexAttrib1fv) ctx->getProcAddress(QLatin1String("glVertexAttrib1fvARB")); | 
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| 355 | glVertexAttrib2fv = (_glVertexAttrib2fv) ctx->getProcAddress(QLatin1String("glVertexAttrib2fvARB")); | 
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| 356 | glVertexAttrib3fv = (_glVertexAttrib3fv) ctx->getProcAddress(QLatin1String("glVertexAttrib3fvARB")); | 
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| 357 | glVertexAttrib4fv = (_glVertexAttrib4fv) ctx->getProcAddress(QLatin1String("glVertexAttrib4fvARB")); | 
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| 358 | glVertexAttribPointer = (_glVertexAttribPointer) ctx->getProcAddress(QLatin1String("glVertexAttribPointerARB")); | 
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| 359 | glDisableVertexAttribArray = (_glDisableVertexAttribArray) ctx->getProcAddress(QLatin1String("glDisableVertexAttribArrayARB")); | 
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| 360 | glEnableVertexAttribArray = (_glEnableVertexAttribArray) ctx->getProcAddress(QLatin1String("glEnableVertexAttribArrayARB")); | 
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| 361 | } | 
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| 362 |  | 
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| 363 | // Note: glShaderBinary(), glIsShader(), glIsProgram(), and | 
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| 364 | // glUniformMatrixNxMfv() are optional, but all other functions | 
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| 365 | // are required. | 
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| 366 |  | 
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| 367 | return glCreateShader && | 
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| 368 | glShaderSource && | 
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| 369 | glCompileShader && | 
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| 370 | glDeleteProgram && | 
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| 371 | glCreateProgram && | 
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| 372 | glAttachShader && | 
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| 373 | glDetachShader && | 
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| 374 | glLinkProgram && | 
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| 375 | glUseProgram && | 
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| 376 | glDeleteProgram && | 
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| 377 | glGetShaderInfoLog && | 
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| 378 | glGetShaderiv && | 
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| 379 | glGetShaderSource && | 
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| 380 | glGetProgramiv && | 
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| 381 | glGetProgramInfoLog && | 
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| 382 | glGetUniformLocation && | 
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| 383 | glUniform1fv && | 
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| 384 | glUniform2fv && | 
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| 385 | glUniform3fv && | 
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| 386 | glUniform4fv && | 
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| 387 | glUniform1i && | 
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| 388 | glUniform1iv && | 
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| 389 | glUniformMatrix2fv && | 
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| 390 | glUniformMatrix3fv && | 
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| 391 | glUniformMatrix4fv && | 
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| 392 | glBindAttribLocation && | 
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| 393 | glGetAttribLocation && | 
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| 394 | glVertexAttrib1fv && | 
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| 395 | glVertexAttrib2fv && | 
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| 396 | glVertexAttrib3fv && | 
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| 397 | glVertexAttrib4fv && | 
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| 398 | glVertexAttribPointer && | 
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| 399 | glDisableVertexAttribArray && | 
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| 400 | glEnableVertexAttribArray; | 
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| 401 | #endif | 
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| 402 | } | 
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| 403 |  | 
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| 404 | #if !defined(QT_OPENGL_ES_2) | 
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| 405 | bool qt_resolve_version_2_0_functions(QGLContext *ctx) | 
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| 406 | { | 
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| 407 | bool gl2supported = true; | 
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| 408 | if (!qt_resolve_glsl_extensions(ctx)) | 
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| 409 | gl2supported = false; | 
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| 410 |  | 
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| 411 | if (!qt_resolve_version_1_3_functions(ctx)) | 
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| 412 | gl2supported = false; | 
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| 413 |  | 
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| 414 | if (!qt_resolve_framebufferobject_extensions(ctx)) | 
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| 415 | gl2supported = false; | 
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| 416 |  | 
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| 417 | if (glStencilOpSeparate) | 
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| 418 | return gl2supported; | 
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| 419 |  | 
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| 420 | glBlendColor = (_glBlendColor) ctx->getProcAddress(QLatin1String("glBlendColor")); | 
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| 421 | glStencilOpSeparate = (_glStencilOpSeparate) ctx->getProcAddress(QLatin1String("glStencilOpSeparate")); | 
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| 422 | if (!glBlendColor || !glStencilOpSeparate) | 
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| 423 | gl2supported = false; | 
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| 424 |  | 
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| 425 | return gl2supported; | 
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| 426 | } | 
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| 427 | #endif | 
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| 428 |  | 
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| 429 |  | 
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| 430 | QT_END_NAMESPACE | 
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