[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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[2] | 6 | **
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| 7 | ** This file is part of the QtGui module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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[561] | 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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[2] | 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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[561] | 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at qt-info@nokia.com.
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[2] | 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include "qpathclipper_p.h"
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| 43 |
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| 44 | #include <private/qbezier_p.h>
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| 45 | #include <private/qdatabuffer_p.h>
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[846] | 46 | #include <private/qnumeric_p.h>
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[2] | 47 | #include <qmath.h>
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| 48 |
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| 49 | /**
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| 50 | The algorithm is as follows:
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| 51 |
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| 52 | 1. Find all intersections between the two paths (including self-intersections),
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| 53 | and build a winged edge structure of non-intersecting parts.
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| 54 | 2. While there are more unhandled edges:
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| 55 | 3. Pick a y-coordinate from an unhandled edge.
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| 56 | 4. Intersect the horizontal line at y-coordinate with all edges.
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| 57 | 5. Traverse intersections left to right deciding whether each subpath should be added or not.
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| 58 | 6. If the subpath should be added, traverse the winged-edge structure and add the edges to
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| 59 | a separate winged edge structure.
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| 60 | 7. Mark all edges in subpaths crossing the horizontal line as handled.
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| 61 | 8. (Optional) Simplify the resulting winged edge structure by merging shared edges.
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| 62 | 9. Convert the resulting winged edge structure to a painter path.
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| 63 | */
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| 64 |
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| 65 | #include <qdebug.h>
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| 66 |
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| 67 | QT_BEGIN_NAMESPACE
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| 68 |
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[561] | 69 | static inline bool fuzzyIsNull(qreal d)
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| 70 | {
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| 71 | if (sizeof(qreal) == sizeof(double))
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| 72 | return qAbs(d) <= 1e-12;
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| 73 | else
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| 74 | return qAbs(d) <= 1e-5f;
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| 75 | }
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| 76 |
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| 77 | static inline bool comparePoints(const QPointF &a, const QPointF &b)
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| 78 | {
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| 79 | return fuzzyIsNull(a.x() - b.x())
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| 80 | && fuzzyIsNull(a.y() - b.y());
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| 81 | }
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| 82 |
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[2] | 83 | //#define QDEBUG_CLIPPER
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| 84 | static qreal dot(const QPointF &a, const QPointF &b)
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| 85 | {
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| 86 | return a.x() * b.x() + a.y() * b.y();
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| 87 | }
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| 88 |
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[846] | 89 | static void normalize(double &x, double &y)
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[2] | 90 | {
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[846] | 91 | double reciprocal = 1 / qSqrt(x * x + y * y);
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| 92 | x *= reciprocal;
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| 93 | y *= reciprocal;
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[2] | 94 | }
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| 95 |
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| 96 | struct QIntersection
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| 97 | {
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| 98 | qreal alphaA;
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| 99 | qreal alphaB;
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| 100 |
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| 101 | QPointF pos;
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| 102 | };
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| 103 |
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| 104 | class QIntersectionFinder
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| 105 | {
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| 106 | public:
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| 107 | void produceIntersections(QPathSegments &segments);
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| 108 | bool hasIntersections(const QPathSegments &a, const QPathSegments &b) const;
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| 109 |
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| 110 | private:
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| 111 | bool linesIntersect(const QLineF &a, const QLineF &b) const;
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| 112 | };
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| 113 |
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| 114 | bool QIntersectionFinder::linesIntersect(const QLineF &a, const QLineF &b) const
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| 115 | {
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| 116 | const QPointF p1 = a.p1();
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| 117 | const QPointF p2 = a.p2();
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| 118 |
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| 119 | const QPointF q1 = b.p1();
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| 120 | const QPointF q2 = b.p2();
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| 121 |
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[561] | 122 | if (comparePoints(p1, p2) || comparePoints(q1, q2))
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[2] | 123 | return false;
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| 124 |
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[561] | 125 | const bool p1_equals_q1 = comparePoints(p1, q1);
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| 126 | const bool p2_equals_q2 = comparePoints(p2, q2);
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[2] | 127 |
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| 128 | if (p1_equals_q1 && p2_equals_q2)
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| 129 | return true;
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| 130 |
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[561] | 131 | const bool p1_equals_q2 = comparePoints(p1, q2);
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| 132 | const bool p2_equals_q1 = comparePoints(p2, q1);
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[2] | 133 |
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| 134 | if (p1_equals_q2 && p2_equals_q1)
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| 135 | return true;
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| 136 |
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| 137 | const QPointF pDelta = p2 - p1;
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| 138 | const QPointF qDelta = q2 - q1;
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| 139 |
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| 140 | const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x();
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| 141 |
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[561] | 142 | if (qFuzzyIsNull(par)) {
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[2] | 143 | const QPointF normal(-pDelta.y(), pDelta.x());
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| 144 |
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| 145 | // coinciding?
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[561] | 146 | if (qFuzzyIsNull(dot(normal, q1 - p1))) {
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[2] | 147 | const qreal dp = dot(pDelta, pDelta);
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| 148 |
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| 149 | const qreal tq1 = dot(pDelta, q1 - p1);
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| 150 | const qreal tq2 = dot(pDelta, q2 - p1);
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| 151 |
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| 152 | if ((tq1 > 0 && tq1 < dp) || (tq2 > 0 && tq2 < dp))
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| 153 | return true;
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| 154 |
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| 155 | const qreal dq = dot(qDelta, qDelta);
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| 156 |
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| 157 | const qreal tp1 = dot(qDelta, p1 - q1);
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| 158 | const qreal tp2 = dot(qDelta, p2 - q1);
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| 159 |
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| 160 | if ((tp1 > 0 && tp1 < dq) || (tp2 > 0 && tp2 < dq))
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| 161 | return true;
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| 162 | }
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| 163 |
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| 164 | return false;
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| 165 | }
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| 166 |
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| 167 | const qreal invPar = 1 / par;
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| 168 |
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| 169 | const qreal tp = (qDelta.y() * (q1.x() - p1.x()) -
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| 170 | qDelta.x() * (q1.y() - p1.y())) * invPar;
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| 171 |
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| 172 | if (tp < 0 || tp > 1)
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| 173 | return false;
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| 174 |
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| 175 | const qreal tq = (pDelta.y() * (q1.x() - p1.x()) -
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| 176 | pDelta.x() * (q1.y() - p1.y())) * invPar;
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| 177 |
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| 178 | return tq >= 0 && tq <= 1;
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| 179 | }
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| 180 |
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[846] | 181 | bool QIntersectionFinder::hasIntersections(const QPathSegments &a, const QPathSegments &b) const
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[2] | 182 | {
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[846] | 183 | if (a.segments() == 0 || b.segments() == 0)
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| 184 | return false;
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[2] | 185 |
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[846] | 186 | const QRectF &rb0 = b.elementBounds(0);
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| 187 |
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| 188 | qreal minX = rb0.left();
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| 189 | qreal minY = rb0.top();
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| 190 | qreal maxX = rb0.right();
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| 191 | qreal maxY = rb0.bottom();
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| 192 |
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| 193 | for (int i = 1; i < b.segments(); ++i) {
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| 194 | const QRectF &r = b.elementBounds(i);
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| 195 | minX = qMin(minX, r.left());
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| 196 | minY = qMin(minY, r.top());
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| 197 | maxX = qMax(maxX, r.right());
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| 198 | maxY = qMax(maxY, r.bottom());
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[2] | 199 | }
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| 200 |
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[846] | 201 | QRectF rb(minX, minY, maxX - minX, maxY - minY);
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[2] | 202 |
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[846] | 203 | for (int i = 0; i < a.segments(); ++i) {
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| 204 | const QRectF &r1 = a.elementBounds(i);
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[2] | 205 |
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[846] | 206 | if (r1.left() > rb.right() || rb.left() > r1.right())
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| 207 | continue;
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| 208 | if (r1.top() > rb.bottom() || rb.top() > r1.bottom())
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| 209 | continue;
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[2] | 210 |
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[846] | 211 | for (int j = 0; j < b.segments(); ++j) {
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| 212 | const QRectF &r2 = b.elementBounds(j);
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[2] | 213 |
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[846] | 214 | if (r1.left() > r2.right() || r2.left() > r1.right())
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| 215 | continue;
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| 216 | if (r1.top() > r2.bottom() || r2.top() > r1.bottom())
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| 217 | continue;
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| 218 |
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| 219 | if (linesIntersect(a.lineAt(i), b.lineAt(j)))
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| 220 | return true;
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[2] | 221 | }
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[846] | 222 | }
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[2] | 223 |
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[846] | 224 | return false;
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| 225 | }
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| 226 |
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| 227 | namespace {
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| 228 | struct TreeNode
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| 229 | {
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| 230 | qreal splitLeft;
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| 231 | qreal splitRight;
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| 232 | bool leaf;
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| 233 |
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| 234 | int lowestLeftIndex;
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| 235 | int lowestRightIndex;
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| 236 |
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| 237 | union {
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| 238 | struct {
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| 239 | int first;
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| 240 | int last;
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| 241 | } interval;
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| 242 | struct {
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| 243 | int left;
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| 244 | int right;
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| 245 | } children;
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| 246 | } index;
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| 247 | };
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| 248 |
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| 249 | struct RectF
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| 250 | {
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| 251 | qreal x1;
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| 252 | qreal y1;
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| 253 | qreal x2;
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| 254 | qreal y2;
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| 255 | };
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| 256 |
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| 257 | class SegmentTree
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| 258 | {
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| 259 | public:
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| 260 | SegmentTree(QPathSegments &segments);
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| 261 |
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| 262 | QRectF boundingRect() const;
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| 263 |
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| 264 | void produceIntersections(int segment);
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| 265 |
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| 266 | private:
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| 267 | TreeNode buildTree(int first, int last, int depth, const RectF &bounds);
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| 268 |
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| 269 | void produceIntersectionsLeaf(const TreeNode &node, int segment);
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| 270 | void produceIntersections(const TreeNode &node, int segment, const RectF &segmentBounds, const RectF &nodeBounds, int axis);
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| 271 | void intersectLines(const QLineF &a, const QLineF &b, QDataBuffer<QIntersection> &intersections);
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| 272 |
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| 273 | QPathSegments &m_segments;
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| 274 | QVector<int> m_index;
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| 275 |
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| 276 | RectF m_bounds;
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| 277 |
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| 278 | QVector<TreeNode> m_tree;
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| 279 | QDataBuffer<QIntersection> m_intersections;
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| 280 | };
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| 281 |
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| 282 | SegmentTree::SegmentTree(QPathSegments &segments)
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| 283 | : m_segments(segments),
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| 284 | m_intersections(0)
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| 285 | {
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| 286 | m_bounds.x1 = qt_inf();
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| 287 | m_bounds.y1 = qt_inf();
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| 288 | m_bounds.x2 = -qt_inf();
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| 289 | m_bounds.y2 = -qt_inf();
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| 290 |
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| 291 | m_index.resize(m_segments.segments());
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| 292 |
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| 293 | for (int i = 0; i < m_index.size(); ++i) {
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| 294 | m_index[i] = i;
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| 295 |
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| 296 | const QRectF &segmentBounds = m_segments.elementBounds(i);
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| 297 |
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| 298 | if (segmentBounds.left() < m_bounds.x1)
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| 299 | m_bounds.x1 = segmentBounds.left();
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| 300 | if (segmentBounds.top() < m_bounds.y1)
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| 301 | m_bounds.y1 = segmentBounds.top();
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| 302 | if (segmentBounds.right() > m_bounds.x2)
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| 303 | m_bounds.x2 = segmentBounds.right();
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| 304 | if (segmentBounds.bottom() > m_bounds.y2)
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| 305 | m_bounds.y2 = segmentBounds.bottom();
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[2] | 306 | }
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[846] | 307 |
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| 308 | m_tree.resize(1);
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| 309 |
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| 310 | TreeNode root = buildTree(0, m_index.size(), 0, m_bounds);
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| 311 | m_tree[0] = root;
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[2] | 312 | }
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| 313 |
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[846] | 314 | QRectF SegmentTree::boundingRect() const
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[2] | 315 | {
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[846] | 316 | return QRectF(QPointF(m_bounds.x1, m_bounds.y1),
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| 317 | QPointF(m_bounds.x2, m_bounds.y2));
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| 318 | }
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| 319 |
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| 320 | static inline qreal coordinate(const QPointF &pos, int axis)
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| 321 | {
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| 322 | return axis == 0 ? pos.x() : pos.y();
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| 323 | }
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| 324 |
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| 325 | TreeNode SegmentTree::buildTree(int first, int last, int depth, const RectF &bounds)
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| 326 | {
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| 327 | if (depth >= 24 || (last - first) <= 10) {
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| 328 | TreeNode node;
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| 329 | node.leaf = true;
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| 330 | node.index.interval.first = first;
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| 331 | node.index.interval.last = last;
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| 332 |
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| 333 | return node;
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| 334 | }
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| 335 |
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| 336 | int splitAxis = (depth & 1);
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| 337 |
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| 338 | TreeNode node;
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| 339 | node.leaf = false;
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| 340 |
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| 341 | qreal split = 0.5f * ((&bounds.x1)[splitAxis] + (&bounds.x2)[splitAxis]);
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| 342 |
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| 343 | node.splitLeft = (&bounds.x1)[splitAxis];
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| 344 | node.splitRight = (&bounds.x2)[splitAxis];
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| 345 |
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| 346 | node.lowestLeftIndex = INT_MAX;
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| 347 | node.lowestRightIndex = INT_MAX;
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| 348 |
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| 349 | const int treeSize = m_tree.size();
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| 350 |
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| 351 | node.index.children.left = treeSize;
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| 352 | node.index.children.right = treeSize + 1;
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| 353 |
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| 354 | m_tree.resize(treeSize + 2);
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| 355 |
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| 356 | int l = first;
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| 357 | int r = last - 1;
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| 358 |
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| 359 | // partition into left and right sets
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| 360 | while (l <= r) {
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| 361 | const int index = m_index.at(l);
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| 362 | const QRectF &segmentBounds = m_segments.elementBounds(index);
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| 363 |
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| 364 | qreal lowCoordinate = coordinate(segmentBounds.topLeft(), splitAxis);
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| 365 |
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| 366 | if (coordinate(segmentBounds.center(), splitAxis) < split) {
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| 367 | qreal highCoordinate = coordinate(segmentBounds.bottomRight(), splitAxis);
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| 368 | if (highCoordinate > node.splitLeft)
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| 369 | node.splitLeft = highCoordinate;
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| 370 | if (index < node.lowestLeftIndex)
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| 371 | node.lowestLeftIndex = index;
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| 372 | ++l;
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| 373 | } else {
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| 374 | if (lowCoordinate < node.splitRight)
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| 375 | node.splitRight = lowCoordinate;
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| 376 | if (index < node.lowestRightIndex)
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| 377 | node.lowestRightIndex = index;
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| 378 | qSwap(m_index[l], m_index[r]);
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| 379 | --r;
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| 380 | }
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| 381 | }
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| 382 |
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| 383 | RectF lbounds = bounds;
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| 384 | (&lbounds.x2)[splitAxis] = node.splitLeft;
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| 385 |
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| 386 | RectF rbounds = bounds;
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| 387 | (&rbounds.x1)[splitAxis] = node.splitRight;
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| 388 |
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| 389 | TreeNode left = buildTree(first, l, depth + 1, lbounds);
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| 390 | m_tree[node.index.children.left] = left;
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| 391 |
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| 392 | TreeNode right = buildTree(l, last, depth + 1, rbounds);
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| 393 | m_tree[node.index.children.right] = right;
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| 394 |
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| 395 | return node;
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| 396 | }
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| 397 |
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| 398 | void SegmentTree::intersectLines(const QLineF &a, const QLineF &b, QDataBuffer<QIntersection> &intersections)
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| 399 | {
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[2] | 400 | const QPointF p1 = a.p1();
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| 401 | const QPointF p2 = a.p2();
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| 402 |
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| 403 | const QPointF q1 = b.p1();
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| 404 | const QPointF q2 = b.p2();
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| 405 |
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[561] | 406 | if (comparePoints(p1, p2) || comparePoints(q1, q2))
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[2] | 407 | return;
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| 408 |
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[561] | 409 | const bool p1_equals_q1 = comparePoints(p1, q1);
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| 410 | const bool p2_equals_q2 = comparePoints(p2, q2);
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[2] | 411 |
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| 412 | if (p1_equals_q1 && p2_equals_q2)
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| 413 | return;
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| 414 |
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[561] | 415 | const bool p1_equals_q2 = comparePoints(p1, q2);
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| 416 | const bool p2_equals_q1 = comparePoints(p2, q1);
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[2] | 417 |
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| 418 | if (p1_equals_q2 && p2_equals_q1)
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| 419 | return;
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| 420 |
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| 421 | const QPointF pDelta = p2 - p1;
|
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| 422 | const QPointF qDelta = q2 - q1;
|
---|
| 423 |
|
---|
| 424 | const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x();
|
---|
| 425 |
|
---|
[561] | 426 | if (qFuzzyIsNull(par)) {
|
---|
[2] | 427 | const QPointF normal(-pDelta.y(), pDelta.x());
|
---|
| 428 |
|
---|
| 429 | // coinciding?
|
---|
[561] | 430 | if (qFuzzyIsNull(dot(normal, q1 - p1))) {
|
---|
[2] | 431 | const qreal invDp = 1 / dot(pDelta, pDelta);
|
---|
| 432 |
|
---|
| 433 | const qreal tq1 = dot(pDelta, q1 - p1) * invDp;
|
---|
| 434 | const qreal tq2 = dot(pDelta, q2 - p1) * invDp;
|
---|
| 435 |
|
---|
| 436 | if (tq1 > 0 && tq1 < 1) {
|
---|
| 437 | QIntersection intersection;
|
---|
| 438 | intersection.alphaA = tq1;
|
---|
| 439 | intersection.alphaB = 0;
|
---|
| 440 | intersection.pos = q1;
|
---|
| 441 | intersections.add(intersection);
|
---|
| 442 | }
|
---|
| 443 |
|
---|
| 444 | if (tq2 > 0 && tq2 < 1) {
|
---|
| 445 | QIntersection intersection;
|
---|
| 446 | intersection.alphaA = tq2;
|
---|
| 447 | intersection.alphaB = 1;
|
---|
| 448 | intersection.pos = q2;
|
---|
| 449 | intersections.add(intersection);
|
---|
| 450 | }
|
---|
| 451 |
|
---|
| 452 | const qreal invDq = 1 / dot(qDelta, qDelta);
|
---|
| 453 |
|
---|
| 454 | const qreal tp1 = dot(qDelta, p1 - q1) * invDq;
|
---|
| 455 | const qreal tp2 = dot(qDelta, p2 - q1) * invDq;
|
---|
| 456 |
|
---|
| 457 | if (tp1 > 0 && tp1 < 1) {
|
---|
| 458 | QIntersection intersection;
|
---|
| 459 | intersection.alphaA = 0;
|
---|
| 460 | intersection.alphaB = tp1;
|
---|
| 461 | intersection.pos = p1;
|
---|
| 462 | intersections.add(intersection);
|
---|
| 463 | }
|
---|
| 464 |
|
---|
| 465 | if (tp2 > 0 && tp2 < 1) {
|
---|
| 466 | QIntersection intersection;
|
---|
| 467 | intersection.alphaA = 1;
|
---|
| 468 | intersection.alphaB = tp2;
|
---|
| 469 | intersection.pos = p2;
|
---|
| 470 | intersections.add(intersection);
|
---|
| 471 | }
|
---|
| 472 | }
|
---|
| 473 |
|
---|
| 474 | return;
|
---|
| 475 | }
|
---|
| 476 |
|
---|
| 477 | // if the lines are not parallel and share a common end point, then they
|
---|
| 478 | // don't intersect
|
---|
| 479 | if (p1_equals_q1 || p1_equals_q2 || p2_equals_q1 || p2_equals_q2)
|
---|
| 480 | return;
|
---|
| 481 |
|
---|
| 482 |
|
---|
| 483 | const qreal tp = (qDelta.y() * (q1.x() - p1.x()) -
|
---|
| 484 | qDelta.x() * (q1.y() - p1.y())) / par;
|
---|
| 485 | const qreal tq = (pDelta.y() * (q1.x() - p1.x()) -
|
---|
| 486 | pDelta.x() * (q1.y() - p1.y())) / par;
|
---|
| 487 |
|
---|
| 488 | if (tp<0 || tp>1 || tq<0 || tq>1)
|
---|
| 489 | return;
|
---|
| 490 |
|
---|
[561] | 491 | const bool p_zero = qFuzzyIsNull(tp);
|
---|
| 492 | const bool p_one = qFuzzyIsNull(tp - 1);
|
---|
[2] | 493 |
|
---|
[561] | 494 | const bool q_zero = qFuzzyIsNull(tq);
|
---|
| 495 | const bool q_one = qFuzzyIsNull(tq - 1);
|
---|
[2] | 496 |
|
---|
| 497 | if ((q_zero || q_one) && (p_zero || p_one))
|
---|
| 498 | return;
|
---|
| 499 |
|
---|
| 500 | QPointF pt;
|
---|
| 501 | if (p_zero) {
|
---|
| 502 | pt = p1;
|
---|
| 503 | } else if (p_one) {
|
---|
| 504 | pt = p2;
|
---|
| 505 | } else if (q_zero) {
|
---|
| 506 | pt = q1;
|
---|
| 507 | } else if (q_one) {
|
---|
| 508 | pt = q2;
|
---|
| 509 | } else {
|
---|
| 510 | pt = q1 + (q2 - q1) * tq;
|
---|
| 511 | }
|
---|
| 512 |
|
---|
| 513 | QIntersection intersection;
|
---|
| 514 | intersection.alphaA = tp;
|
---|
| 515 | intersection.alphaB = tq;
|
---|
| 516 | intersection.pos = pt;
|
---|
| 517 | intersections.add(intersection);
|
---|
| 518 | }
|
---|
| 519 |
|
---|
[846] | 520 | void SegmentTree::produceIntersections(int segment)
|
---|
[2] | 521 | {
|
---|
[846] | 522 | const QRectF &segmentBounds = m_segments.elementBounds(segment);
|
---|
| 523 |
|
---|
| 524 | RectF sbounds;
|
---|
| 525 | sbounds.x1 = segmentBounds.left();
|
---|
| 526 | sbounds.y1 = segmentBounds.top();
|
---|
| 527 | sbounds.x2 = segmentBounds.right();
|
---|
| 528 | sbounds.y2 = segmentBounds.bottom();
|
---|
| 529 |
|
---|
| 530 | produceIntersections(m_tree.at(0), segment, sbounds, m_bounds, 0);
|
---|
[2] | 531 | }
|
---|
| 532 |
|
---|
[846] | 533 | void SegmentTree::produceIntersectionsLeaf(const TreeNode &node, int segment)
|
---|
[2] | 534 | {
|
---|
[846] | 535 | const QRectF &r1 = m_segments.elementBounds(segment);
|
---|
| 536 | const QLineF lineA = m_segments.lineAt(segment);
|
---|
[2] | 537 |
|
---|
[846] | 538 | for (int i = node.index.interval.first; i < node.index.interval.last; ++i) {
|
---|
| 539 | const int other = m_index.at(i);
|
---|
| 540 | if (other >= segment)
|
---|
| 541 | continue;
|
---|
[2] | 542 |
|
---|
[846] | 543 | const QRectF &r2 = m_segments.elementBounds(other);
|
---|
[2] | 544 |
|
---|
[846] | 545 | if (r1.left() > r2.right() || r2.left() > r1.right())
|
---|
[2] | 546 | continue;
|
---|
[846] | 547 | if (r1.top() > r2.bottom() || r2.top() > r1.bottom())
|
---|
[2] | 548 | continue;
|
---|
| 549 |
|
---|
[846] | 550 | m_intersections.reset();
|
---|
[2] | 551 |
|
---|
[846] | 552 | const QLineF lineB = m_segments.lineAt(other);
|
---|
[2] | 553 |
|
---|
[846] | 554 | intersectLines(lineA, lineB, m_intersections);
|
---|
[2] | 555 |
|
---|
[846] | 556 | for (int k = 0; k < m_intersections.size(); ++k) {
|
---|
| 557 | QPathSegments::Intersection i_isect, j_isect;
|
---|
| 558 | i_isect.vertex = j_isect.vertex = m_segments.addPoint(m_intersections.at(k).pos);
|
---|
[2] | 559 |
|
---|
[846] | 560 | i_isect.t = m_intersections.at(k).alphaA;
|
---|
| 561 | j_isect.t = m_intersections.at(k).alphaB;
|
---|
[2] | 562 |
|
---|
[846] | 563 | i_isect.next = 0;
|
---|
| 564 | j_isect.next = 0;
|
---|
| 565 |
|
---|
| 566 | m_segments.addIntersection(segment, i_isect);
|
---|
| 567 | m_segments.addIntersection(other, j_isect);
|
---|
[2] | 568 | }
|
---|
| 569 | }
|
---|
| 570 | }
|
---|
| 571 |
|
---|
[846] | 572 | void SegmentTree::produceIntersections(const TreeNode &node, int segment, const RectF &segmentBounds, const RectF &nodeBounds, int axis)
|
---|
[2] | 573 | {
|
---|
[846] | 574 | if (node.leaf) {
|
---|
| 575 | produceIntersectionsLeaf(node, segment);
|
---|
| 576 | return;
|
---|
| 577 | }
|
---|
[2] | 578 |
|
---|
[846] | 579 | RectF lbounds = nodeBounds;
|
---|
| 580 | (&lbounds.x2)[axis] = node.splitLeft;
|
---|
[2] | 581 |
|
---|
[846] | 582 | RectF rbounds = nodeBounds;
|
---|
| 583 | (&rbounds.x1)[axis] = node.splitRight;
|
---|
[2] | 584 |
|
---|
[846] | 585 | if (segment > node.lowestLeftIndex && (&segmentBounds.x1)[axis] <= node.splitLeft)
|
---|
| 586 | produceIntersections(m_tree.at(node.index.children.left), segment, segmentBounds, lbounds, !axis);
|
---|
[2] | 587 |
|
---|
[846] | 588 | if (segment > node.lowestRightIndex && (&segmentBounds.x2)[axis] >= node.splitRight)
|
---|
| 589 | produceIntersections(m_tree.at(node.index.children.right), segment, segmentBounds, rbounds, !axis);
|
---|
| 590 | }
|
---|
[2] | 591 |
|
---|
[846] | 592 | }
|
---|
[2] | 593 |
|
---|
[846] | 594 | void QIntersectionFinder::produceIntersections(QPathSegments &segments)
|
---|
| 595 | {
|
---|
| 596 | SegmentTree tree(segments);
|
---|
[2] | 597 |
|
---|
[846] | 598 | for (int i = 0; i < segments.segments(); ++i)
|
---|
| 599 | tree.produceIntersections(i);
|
---|
[2] | 600 | }
|
---|
| 601 |
|
---|
| 602 | class QKdPointTree
|
---|
| 603 | {
|
---|
| 604 | public:
|
---|
| 605 | enum Traversal {
|
---|
| 606 | TraverseBoth,
|
---|
| 607 | TraverseLeft,
|
---|
| 608 | TraverseRight,
|
---|
| 609 | TraverseNone
|
---|
| 610 | };
|
---|
| 611 |
|
---|
| 612 | struct Node {
|
---|
| 613 | int point;
|
---|
| 614 | int id;
|
---|
| 615 |
|
---|
| 616 | Node *left;
|
---|
| 617 | Node *right;
|
---|
| 618 | };
|
---|
| 619 |
|
---|
| 620 | QKdPointTree(const QPathSegments &segments)
|
---|
| 621 | : m_segments(&segments)
|
---|
| 622 | , m_nodes(m_segments->points())
|
---|
| 623 | , m_id(0)
|
---|
| 624 | {
|
---|
| 625 | m_nodes.resize(m_segments->points());
|
---|
| 626 |
|
---|
| 627 | for (int i = 0; i < m_nodes.size(); ++i) {
|
---|
| 628 | m_nodes.at(i).point = i;
|
---|
| 629 | m_nodes.at(i).id = -1;
|
---|
| 630 | }
|
---|
| 631 |
|
---|
| 632 | m_rootNode = build(0, m_nodes.size());
|
---|
| 633 | }
|
---|
| 634 |
|
---|
| 635 | int build(int begin, int end, int depth = 0);
|
---|
| 636 |
|
---|
| 637 | Node *rootNode()
|
---|
| 638 | {
|
---|
| 639 | return &m_nodes.at(m_rootNode);
|
---|
| 640 | }
|
---|
| 641 |
|
---|
| 642 | inline int nextId()
|
---|
| 643 | {
|
---|
| 644 | return m_id++;
|
---|
| 645 | }
|
---|
| 646 |
|
---|
| 647 | private:
|
---|
| 648 | const QPathSegments *m_segments;
|
---|
| 649 | QDataBuffer<Node> m_nodes;
|
---|
| 650 |
|
---|
| 651 | int m_rootNode;
|
---|
| 652 | int m_id;
|
---|
| 653 | };
|
---|
| 654 |
|
---|
| 655 | template <typename T>
|
---|
| 656 | void qTraverseKdPointTree(QKdPointTree::Node &node, T &t, int depth = 0)
|
---|
| 657 | {
|
---|
| 658 | QKdPointTree::Traversal status = t(node, depth);
|
---|
| 659 |
|
---|
| 660 | const bool traverseRight = (status == QKdPointTree::TraverseBoth || status == QKdPointTree::TraverseRight);
|
---|
| 661 | const bool traverseLeft = (status == QKdPointTree::TraverseBoth || status == QKdPointTree::TraverseLeft);
|
---|
| 662 |
|
---|
| 663 | if (traverseLeft && node.left)
|
---|
| 664 | QT_PREPEND_NAMESPACE(qTraverseKdPointTree<T>)(*node.left, t, depth + 1);
|
---|
| 665 |
|
---|
| 666 | if (traverseRight && node.right)
|
---|
| 667 | QT_PREPEND_NAMESPACE(qTraverseKdPointTree<T>)(*node.right, t, depth + 1);
|
---|
| 668 | }
|
---|
| 669 |
|
---|
| 670 | static inline qreal component(const QPointF &point, unsigned int i)
|
---|
| 671 | {
|
---|
| 672 | Q_ASSERT(i < 2);
|
---|
| 673 | const qreal components[] = { point.x(), point.y() };
|
---|
| 674 | return components[i];
|
---|
| 675 | }
|
---|
| 676 |
|
---|
| 677 | int QKdPointTree::build(int begin, int end, int depth)
|
---|
| 678 | {
|
---|
| 679 | Q_ASSERT(end > begin);
|
---|
| 680 |
|
---|
| 681 | const qreal pivot = component(m_segments->pointAt(m_nodes.at(begin).point), depth & 1);
|
---|
| 682 |
|
---|
| 683 | int first = begin + 1;
|
---|
| 684 | int last = end - 1;
|
---|
| 685 |
|
---|
| 686 | while (first <= last) {
|
---|
| 687 | const qreal value = component(m_segments->pointAt(m_nodes.at(first).point), depth & 1);
|
---|
| 688 |
|
---|
| 689 | if (value < pivot)
|
---|
| 690 | ++first;
|
---|
| 691 | else {
|
---|
| 692 | qSwap(m_nodes.at(first), m_nodes.at(last));
|
---|
| 693 | --last;
|
---|
| 694 | }
|
---|
| 695 | }
|
---|
| 696 |
|
---|
| 697 | qSwap(m_nodes.at(last), m_nodes.at(begin));
|
---|
| 698 |
|
---|
| 699 | if (last > begin)
|
---|
| 700 | m_nodes.at(last).left = &m_nodes.at(build(begin, last, depth + 1));
|
---|
| 701 | else
|
---|
| 702 | m_nodes.at(last).left = 0;
|
---|
| 703 |
|
---|
| 704 | if (last + 1 < end)
|
---|
| 705 | m_nodes.at(last).right = &m_nodes.at(build(last + 1, end, depth + 1));
|
---|
| 706 | else
|
---|
| 707 | m_nodes.at(last).right = 0;
|
---|
| 708 |
|
---|
| 709 | return last;
|
---|
| 710 | }
|
---|
| 711 |
|
---|
| 712 | class QKdPointFinder
|
---|
| 713 | {
|
---|
| 714 | public:
|
---|
| 715 | QKdPointFinder(int point, const QPathSegments &segments, QKdPointTree &tree)
|
---|
| 716 | : m_point(point)
|
---|
| 717 | , m_result(-1)
|
---|
| 718 | , m_segments(&segments)
|
---|
| 719 | , m_tree(&tree)
|
---|
| 720 | {
|
---|
| 721 | pointComponents[0] = segments.pointAt(point).x();
|
---|
| 722 | pointComponents[1] = segments.pointAt(point).y();
|
---|
| 723 | }
|
---|
| 724 |
|
---|
| 725 | inline QKdPointTree::Traversal operator()(QKdPointTree::Node &node, int depth)
|
---|
| 726 | {
|
---|
| 727 | if (m_result != -1)
|
---|
| 728 | return QKdPointTree::TraverseNone;
|
---|
| 729 |
|
---|
| 730 | const QPointF &nodePoint = m_segments->pointAt(node.point);
|
---|
| 731 |
|
---|
| 732 | const qreal pivotComponents[] = { nodePoint.x(), nodePoint.y() };
|
---|
| 733 |
|
---|
| 734 | const qreal pivot = pivotComponents[depth & 1];
|
---|
| 735 | const qreal value = pointComponents[depth & 1];
|
---|
| 736 |
|
---|
[561] | 737 | if (fuzzyIsNull(pivot - value)) {
|
---|
[2] | 738 | const qreal pivot2 = pivotComponents[(depth + 1) & 1];
|
---|
| 739 | const qreal value2 = pointComponents[(depth + 1) & 1];
|
---|
| 740 |
|
---|
[561] | 741 | if (fuzzyIsNull(pivot2 - value2)) {
|
---|
[2] | 742 | if (node.id < 0)
|
---|
| 743 | node.id = m_tree->nextId();
|
---|
| 744 |
|
---|
| 745 | m_result = node.id;
|
---|
| 746 | return QKdPointTree::TraverseNone;
|
---|
| 747 | } else
|
---|
| 748 | return QKdPointTree::TraverseBoth;
|
---|
| 749 | } else if (value < pivot) {
|
---|
| 750 | return QKdPointTree::TraverseLeft;
|
---|
| 751 | } else {
|
---|
| 752 | return QKdPointTree::TraverseRight;
|
---|
| 753 | }
|
---|
| 754 | }
|
---|
| 755 |
|
---|
| 756 | int result() const
|
---|
| 757 | {
|
---|
| 758 | return m_result;
|
---|
| 759 | }
|
---|
| 760 |
|
---|
| 761 | private:
|
---|
| 762 | int m_point;
|
---|
| 763 | qreal pointComponents[2];
|
---|
| 764 | int m_result;
|
---|
| 765 | const QPathSegments *m_segments;
|
---|
| 766 | QKdPointTree *m_tree;
|
---|
| 767 | };
|
---|
| 768 |
|
---|
| 769 | // merge all points that are within qFuzzyCompare range of each other
|
---|
| 770 | void QPathSegments::mergePoints()
|
---|
| 771 | {
|
---|
| 772 | QKdPointTree tree(*this);
|
---|
| 773 |
|
---|
| 774 | if (tree.rootNode()) {
|
---|
| 775 | QDataBuffer<QPointF> mergedPoints(points());
|
---|
| 776 | QDataBuffer<int> pointIndices(points());
|
---|
| 777 |
|
---|
| 778 | for (int i = 0; i < points(); ++i) {
|
---|
| 779 | QKdPointFinder finder(i, *this, tree);
|
---|
| 780 | QT_PREPEND_NAMESPACE(qTraverseKdPointTree<QKdPointFinder>)(*tree.rootNode(), finder);
|
---|
| 781 |
|
---|
| 782 | Q_ASSERT(finder.result() != -1);
|
---|
| 783 |
|
---|
| 784 | if (finder.result() >= mergedPoints.size())
|
---|
| 785 | mergedPoints << m_points.at(i);
|
---|
| 786 |
|
---|
| 787 | pointIndices << finder.result();
|
---|
| 788 | }
|
---|
| 789 |
|
---|
| 790 | for (int i = 0; i < m_segments.size(); ++i) {
|
---|
| 791 | m_segments.at(i).va = pointIndices.at(m_segments.at(i).va);
|
---|
| 792 | m_segments.at(i).vb = pointIndices.at(m_segments.at(i).vb);
|
---|
| 793 | }
|
---|
| 794 |
|
---|
| 795 | for (int i = 0; i < m_intersections.size(); ++i)
|
---|
| 796 | m_intersections.at(i).vertex = pointIndices.at(m_intersections.at(i).vertex);
|
---|
| 797 |
|
---|
| 798 | m_points.swap(mergedPoints);
|
---|
| 799 | }
|
---|
| 800 | }
|
---|
| 801 |
|
---|
| 802 | void QWingedEdge::intersectAndAdd()
|
---|
| 803 | {
|
---|
| 804 | QIntersectionFinder finder;
|
---|
| 805 | finder.produceIntersections(m_segments);
|
---|
| 806 |
|
---|
| 807 | m_segments.mergePoints();
|
---|
| 808 |
|
---|
| 809 | for (int i = 0; i < m_segments.points(); ++i)
|
---|
| 810 | addVertex(m_segments.pointAt(i));
|
---|
| 811 |
|
---|
[846] | 812 | QDataBuffer<QPathSegments::Intersection> intersections(m_segments.segments());
|
---|
[2] | 813 | for (int i = 0; i < m_segments.segments(); ++i) {
|
---|
| 814 | intersections.reset();
|
---|
| 815 |
|
---|
| 816 | int pathId = m_segments.pathId(i);
|
---|
| 817 |
|
---|
| 818 | const QPathSegments::Intersection *isect = m_segments.intersectionAt(i);
|
---|
| 819 | while (isect) {
|
---|
| 820 | intersections << *isect;
|
---|
| 821 |
|
---|
| 822 | if (isect->next) {
|
---|
| 823 | isect += isect->next;
|
---|
| 824 | } else {
|
---|
| 825 | isect = 0;
|
---|
| 826 | }
|
---|
| 827 | }
|
---|
| 828 |
|
---|
| 829 | qSort(intersections.data(), intersections.data() + intersections.size());
|
---|
| 830 |
|
---|
[846] | 831 | int first = m_segments.segmentAt(i).va;
|
---|
| 832 | int second = m_segments.segmentAt(i).vb;
|
---|
[2] | 833 |
|
---|
[846] | 834 | int last = first;
|
---|
| 835 | for (int j = 0; j < intersections.size(); ++j) {
|
---|
| 836 | const QPathSegments::Intersection &isect = intersections.at(j);
|
---|
[2] | 837 |
|
---|
[846] | 838 | QPathEdge *ep = edge(addEdge(last, isect.vertex));
|
---|
[2] | 839 |
|
---|
| 840 | if (ep) {
|
---|
[846] | 841 | const int dir = m_segments.pointAt(last).y() < m_segments.pointAt(isect.vertex).y() ? 1 : -1;
|
---|
[2] | 842 | if (pathId == 0)
|
---|
| 843 | ep->windingA += dir;
|
---|
| 844 | else
|
---|
| 845 | ep->windingB += dir;
|
---|
| 846 | }
|
---|
[846] | 847 |
|
---|
| 848 | last = isect.vertex;
|
---|
[2] | 849 | }
|
---|
[846] | 850 |
|
---|
| 851 | QPathEdge *ep = edge(addEdge(last, second));
|
---|
| 852 |
|
---|
| 853 | if (ep) {
|
---|
| 854 | const int dir = m_segments.pointAt(last).y() < m_segments.pointAt(second).y() ? 1 : -1;
|
---|
| 855 | if (pathId == 0)
|
---|
| 856 | ep->windingA += dir;
|
---|
| 857 | else
|
---|
| 858 | ep->windingB += dir;
|
---|
| 859 | }
|
---|
[2] | 860 | }
|
---|
| 861 | }
|
---|
| 862 |
|
---|
[846] | 863 | QWingedEdge::QWingedEdge() :
|
---|
| 864 | m_edges(0),
|
---|
| 865 | m_vertices(0),
|
---|
| 866 | m_segments(0)
|
---|
[2] | 867 | {
|
---|
| 868 | }
|
---|
| 869 |
|
---|
[846] | 870 | QWingedEdge::QWingedEdge(const QPainterPath &subject, const QPainterPath &clip) :
|
---|
| 871 | m_edges(subject.elementCount()),
|
---|
| 872 | m_vertices(subject.elementCount()),
|
---|
| 873 | m_segments(subject.elementCount())
|
---|
[2] | 874 | {
|
---|
| 875 | m_segments.setPath(subject);
|
---|
| 876 | m_segments.addPath(clip);
|
---|
| 877 |
|
---|
| 878 | intersectAndAdd();
|
---|
| 879 | }
|
---|
| 880 |
|
---|
| 881 | QWingedEdge::TraversalStatus QWingedEdge::next(const QWingedEdge::TraversalStatus &status) const
|
---|
| 882 | {
|
---|
| 883 | const QPathEdge *sp = edge(status.edge);
|
---|
| 884 | Q_ASSERT(sp);
|
---|
| 885 |
|
---|
| 886 | TraversalStatus result;
|
---|
| 887 | result.edge = sp->next(status.traversal, status.direction);
|
---|
| 888 | result.traversal = status.traversal;
|
---|
| 889 | result.direction = status.direction;
|
---|
| 890 |
|
---|
| 891 | const QPathEdge *rp = edge(result.edge);
|
---|
| 892 | Q_ASSERT(rp);
|
---|
| 893 |
|
---|
| 894 | if (sp->vertex(status.direction) == rp->vertex(status.direction))
|
---|
| 895 | result.flip();
|
---|
| 896 |
|
---|
| 897 | return result;
|
---|
| 898 | }
|
---|
| 899 |
|
---|
| 900 | static bool isLine(const QBezier &bezier)
|
---|
| 901 | {
|
---|
[561] | 902 | const bool equal_1_2 = comparePoints(bezier.pt1(), bezier.pt2());
|
---|
| 903 | const bool equal_2_3 = comparePoints(bezier.pt2(), bezier.pt3());
|
---|
| 904 | const bool equal_3_4 = comparePoints(bezier.pt3(), bezier.pt4());
|
---|
[2] | 905 |
|
---|
| 906 | // point?
|
---|
| 907 | if (equal_1_2 && equal_2_3 && equal_3_4)
|
---|
| 908 | return true;
|
---|
| 909 |
|
---|
[561] | 910 | if (comparePoints(bezier.pt1(), bezier.pt4()))
|
---|
[2] | 911 | return equal_1_2 || equal_3_4;
|
---|
| 912 |
|
---|
| 913 | return (equal_1_2 && equal_3_4) || (equal_1_2 && equal_2_3) || (equal_2_3 && equal_3_4);
|
---|
| 914 | }
|
---|
| 915 |
|
---|
| 916 | void QPathSegments::setPath(const QPainterPath &path)
|
---|
| 917 | {
|
---|
| 918 | m_points.reset();
|
---|
| 919 | m_intersections.reset();
|
---|
| 920 | m_segments.reset();
|
---|
| 921 |
|
---|
| 922 | m_pathId = 0;
|
---|
| 923 |
|
---|
| 924 | addPath(path);
|
---|
| 925 | }
|
---|
| 926 |
|
---|
| 927 | void QPathSegments::addPath(const QPainterPath &path)
|
---|
| 928 | {
|
---|
| 929 | int firstSegment = m_segments.size();
|
---|
| 930 |
|
---|
| 931 | bool hasMoveTo = false;
|
---|
| 932 | int lastMoveTo = 0;
|
---|
| 933 | int last = 0;
|
---|
| 934 | for (int i = 0; i < path.elementCount(); ++i) {
|
---|
| 935 | int current = m_points.size();
|
---|
| 936 |
|
---|
| 937 | QPointF currentPoint;
|
---|
| 938 | if (path.elementAt(i).type == QPainterPath::CurveToElement)
|
---|
| 939 | currentPoint = path.elementAt(i+2);
|
---|
| 940 | else
|
---|
| 941 | currentPoint = path.elementAt(i);
|
---|
| 942 |
|
---|
[561] | 943 | if (i > 0 && comparePoints(m_points.at(lastMoveTo), currentPoint))
|
---|
[2] | 944 | current = lastMoveTo;
|
---|
| 945 | else
|
---|
| 946 | m_points << currentPoint;
|
---|
| 947 |
|
---|
| 948 | switch (path.elementAt(i).type) {
|
---|
| 949 | case QPainterPath::MoveToElement:
|
---|
[561] | 950 | if (hasMoveTo && last != lastMoveTo && !comparePoints(m_points.at(last), m_points.at(lastMoveTo)))
|
---|
[2] | 951 | m_segments << Segment(m_pathId, last, lastMoveTo);
|
---|
| 952 | hasMoveTo = true;
|
---|
| 953 | last = lastMoveTo = current;
|
---|
| 954 | break;
|
---|
| 955 | case QPainterPath::LineToElement:
|
---|
| 956 | m_segments << Segment(m_pathId, last, current);
|
---|
| 957 | last = current;
|
---|
| 958 | break;
|
---|
| 959 | case QPainterPath::CurveToElement:
|
---|
| 960 | {
|
---|
| 961 | QBezier bezier = QBezier::fromPoints(m_points.at(last), path.elementAt(i), path.elementAt(i+1), path.elementAt(i+2));
|
---|
| 962 | if (isLine(bezier)) {
|
---|
| 963 | m_segments << Segment(m_pathId, last, current);
|
---|
| 964 | } else {
|
---|
[846] | 965 | QRectF bounds = bezier.bounds();
|
---|
| 966 |
|
---|
| 967 | // threshold based on similar algorithm as in qtriangulatingstroker.cpp
|
---|
| 968 | int threshold = qMin<float>(64, qMax(bounds.width(), bounds.height()) * (2 * qreal(3.14) / 6));
|
---|
| 969 |
|
---|
| 970 | if (threshold < 3) threshold = 3;
|
---|
| 971 | qreal one_over_threshold_minus_1 = qreal(1) / (threshold - 1);
|
---|
| 972 |
|
---|
| 973 | for (int t = 1; t < threshold - 1; ++t) {
|
---|
| 974 | currentPoint = bezier.pointAt(t * one_over_threshold_minus_1);
|
---|
| 975 |
|
---|
| 976 | int index = m_points.size();
|
---|
| 977 | m_segments << Segment(m_pathId, last, index);
|
---|
| 978 | last = index;
|
---|
| 979 |
|
---|
| 980 | m_points << currentPoint;
|
---|
| 981 | }
|
---|
| 982 |
|
---|
| 983 | m_segments << Segment(m_pathId, last, current);
|
---|
[2] | 984 | }
|
---|
| 985 | }
|
---|
| 986 | last = current;
|
---|
| 987 | i += 2;
|
---|
| 988 | break;
|
---|
| 989 | default:
|
---|
| 990 | Q_ASSERT(false);
|
---|
| 991 | break;
|
---|
| 992 | }
|
---|
| 993 | }
|
---|
| 994 |
|
---|
[561] | 995 | if (hasMoveTo && last != lastMoveTo && !comparePoints(m_points.at(last), m_points.at(lastMoveTo)))
|
---|
[2] | 996 | m_segments << Segment(m_pathId, last, lastMoveTo);
|
---|
| 997 |
|
---|
| 998 | for (int i = firstSegment; i < m_segments.size(); ++i) {
|
---|
[846] | 999 | const QLineF line = lineAt(i);
|
---|
[2] | 1000 |
|
---|
[846] | 1001 | qreal x1 = line.p1().x();
|
---|
| 1002 | qreal y1 = line.p1().y();
|
---|
| 1003 | qreal x2 = line.p2().x();
|
---|
| 1004 | qreal y2 = line.p2().y();
|
---|
[2] | 1005 |
|
---|
[846] | 1006 | if (x2 < x1)
|
---|
| 1007 | qSwap(x1, x2);
|
---|
| 1008 | if (y2 < y1)
|
---|
| 1009 | qSwap(y1, y2);
|
---|
[2] | 1010 |
|
---|
[846] | 1011 | m_segments.at(i).bounds = QRectF(x1, y1, x2 - x1, y2 - y1);
|
---|
[2] | 1012 | }
|
---|
| 1013 |
|
---|
| 1014 | ++m_pathId;
|
---|
| 1015 | }
|
---|
| 1016 |
|
---|
| 1017 | qreal QWingedEdge::delta(int vertex, int a, int b) const
|
---|
| 1018 | {
|
---|
| 1019 | const QPathEdge *ap = edge(a);
|
---|
| 1020 | const QPathEdge *bp = edge(b);
|
---|
| 1021 |
|
---|
[846] | 1022 | double a_angle = ap->angle;
|
---|
| 1023 | double b_angle = bp->angle;
|
---|
[2] | 1024 |
|
---|
| 1025 | if (vertex == ap->second)
|
---|
| 1026 | a_angle = ap->invAngle;
|
---|
| 1027 |
|
---|
| 1028 | if (vertex == bp->second)
|
---|
| 1029 | b_angle = bp->invAngle;
|
---|
| 1030 |
|
---|
[846] | 1031 | double result = b_angle - a_angle;
|
---|
[2] | 1032 |
|
---|
[846] | 1033 | if (result >= 128.)
|
---|
| 1034 | return result - 128.;
|
---|
| 1035 | else if (result < 0)
|
---|
[2] | 1036 | return result + 128.;
|
---|
| 1037 | else
|
---|
| 1038 | return result;
|
---|
| 1039 | }
|
---|
| 1040 |
|
---|
| 1041 | static inline QPointF midPoint(const QWingedEdge &list, int ei)
|
---|
| 1042 | {
|
---|
| 1043 | const QPathEdge *ep = list.edge(ei);
|
---|
| 1044 | Q_ASSERT(ep);
|
---|
| 1045 |
|
---|
[846] | 1046 | const QPointF a = *list.vertex(ep->first);
|
---|
| 1047 | const QPointF b = *list.vertex(ep->second);
|
---|
| 1048 | return a + 0.5 * (b - a);
|
---|
[2] | 1049 | }
|
---|
| 1050 |
|
---|
| 1051 | QWingedEdge::TraversalStatus QWingedEdge::findInsertStatus(int vi, int ei) const
|
---|
| 1052 | {
|
---|
| 1053 | const QPathVertex *vp = vertex(vi);
|
---|
| 1054 |
|
---|
| 1055 | Q_ASSERT(vp);
|
---|
| 1056 | Q_ASSERT(ei >= 0);
|
---|
| 1057 | Q_ASSERT(vp->edge >= 0);
|
---|
| 1058 |
|
---|
| 1059 | int position = vp->edge;
|
---|
| 1060 | qreal d = 128.;
|
---|
| 1061 |
|
---|
| 1062 | TraversalStatus status;
|
---|
| 1063 | status.direction = edge(vp->edge)->directionTo(vi);
|
---|
| 1064 | status.traversal = QPathEdge::RightTraversal;
|
---|
| 1065 | status.edge = vp->edge;
|
---|
| 1066 |
|
---|
| 1067 | #ifdef QDEBUG_CLIPPER
|
---|
| 1068 | const QPathEdge *ep = edge(ei);
|
---|
| 1069 | qDebug() << "Finding insert status for edge" << ei << "at vertex" << QPointF(*vp) << ", angles: " << ep->angle << ep->invAngle;
|
---|
| 1070 | #endif
|
---|
| 1071 |
|
---|
| 1072 | do {
|
---|
| 1073 | status = next(status);
|
---|
| 1074 | status.flip();
|
---|
| 1075 |
|
---|
| 1076 | Q_ASSERT(edge(status.edge)->vertex(status.direction) == vi);
|
---|
| 1077 | qreal d2 = delta(vi, ei, status.edge);
|
---|
| 1078 |
|
---|
| 1079 | #ifdef QDEBUG_CLIPPER
|
---|
| 1080 | const QPathEdge *op = edge(status.edge);
|
---|
| 1081 | qDebug() << "Delta to edge" << status.edge << d2 << ", angles: " << op->angle << op->invAngle;
|
---|
| 1082 | #endif
|
---|
| 1083 |
|
---|
[846] | 1084 | if (d2 < d) {
|
---|
[2] | 1085 | position = status.edge;
|
---|
| 1086 | d = d2;
|
---|
| 1087 | }
|
---|
| 1088 | } while (status.edge != vp->edge);
|
---|
| 1089 |
|
---|
| 1090 | status.traversal = QPathEdge::LeftTraversal;
|
---|
| 1091 | status.direction = QPathEdge::Forward;
|
---|
| 1092 | status.edge = position;
|
---|
| 1093 |
|
---|
| 1094 | if (edge(status.edge)->vertex(status.direction) != vi)
|
---|
| 1095 | status.flip();
|
---|
| 1096 |
|
---|
| 1097 | #ifdef QDEBUG_CLIPPER
|
---|
| 1098 | qDebug() << "Inserting edge" << ei << "to" << (status.traversal == QPathEdge::LeftTraversal ? "left" : "right") << "of edge" << status.edge;
|
---|
| 1099 | #endif
|
---|
| 1100 |
|
---|
| 1101 | Q_ASSERT(edge(status.edge)->vertex(status.direction) == vi);
|
---|
| 1102 |
|
---|
| 1103 | return status;
|
---|
| 1104 | }
|
---|
| 1105 |
|
---|
| 1106 | void QWingedEdge::removeEdge(int ei)
|
---|
| 1107 | {
|
---|
| 1108 | QPathEdge *ep = edge(ei);
|
---|
| 1109 |
|
---|
| 1110 | TraversalStatus status;
|
---|
| 1111 | status.direction = QPathEdge::Forward;
|
---|
| 1112 | status.traversal = QPathEdge::RightTraversal;
|
---|
| 1113 | status.edge = ei;
|
---|
| 1114 |
|
---|
| 1115 | TraversalStatus forwardRight = next(status);
|
---|
| 1116 | forwardRight.flipDirection();
|
---|
| 1117 |
|
---|
| 1118 | status.traversal = QPathEdge::LeftTraversal;
|
---|
| 1119 | TraversalStatus forwardLeft = next(status);
|
---|
| 1120 | forwardLeft.flipDirection();
|
---|
| 1121 |
|
---|
| 1122 | status.direction = QPathEdge::Backward;
|
---|
| 1123 | TraversalStatus backwardLeft = next(status);
|
---|
| 1124 | backwardLeft.flipDirection();
|
---|
| 1125 |
|
---|
| 1126 | status.traversal = QPathEdge::RightTraversal;
|
---|
| 1127 | TraversalStatus backwardRight = next(status);
|
---|
| 1128 | backwardRight.flipDirection();
|
---|
| 1129 |
|
---|
| 1130 | edge(forwardRight.edge)->setNext(forwardRight.traversal, forwardRight.direction, forwardLeft.edge);
|
---|
| 1131 | edge(forwardLeft.edge)->setNext(forwardLeft.traversal, forwardLeft.direction, forwardRight.edge);
|
---|
| 1132 |
|
---|
| 1133 | edge(backwardRight.edge)->setNext(backwardRight.traversal, backwardRight.direction, backwardLeft.edge);
|
---|
| 1134 | edge(backwardLeft.edge)->setNext(backwardLeft.traversal, backwardLeft.direction, backwardRight.edge);
|
---|
| 1135 |
|
---|
| 1136 | ep->setNext(QPathEdge::Forward, ei);
|
---|
| 1137 | ep->setNext(QPathEdge::Backward, ei);
|
---|
| 1138 |
|
---|
| 1139 | QPathVertex *a = vertex(ep->first);
|
---|
| 1140 | QPathVertex *b = vertex(ep->second);
|
---|
| 1141 |
|
---|
| 1142 | a->edge = backwardRight.edge;
|
---|
| 1143 | b->edge = forwardRight.edge;
|
---|
| 1144 | }
|
---|
| 1145 |
|
---|
| 1146 | static int commonEdge(const QWingedEdge &list, int a, int b)
|
---|
| 1147 | {
|
---|
| 1148 | const QPathVertex *ap = list.vertex(a);
|
---|
| 1149 | Q_ASSERT(ap);
|
---|
| 1150 |
|
---|
| 1151 | const QPathVertex *bp = list.vertex(b);
|
---|
| 1152 | Q_ASSERT(bp);
|
---|
| 1153 |
|
---|
| 1154 | if (ap->edge < 0 || bp->edge < 0)
|
---|
| 1155 | return -1;
|
---|
| 1156 |
|
---|
| 1157 | QWingedEdge::TraversalStatus status;
|
---|
| 1158 | status.edge = ap->edge;
|
---|
| 1159 | status.direction = list.edge(status.edge)->directionTo(a);
|
---|
| 1160 | status.traversal = QPathEdge::RightTraversal;
|
---|
| 1161 |
|
---|
| 1162 | do {
|
---|
| 1163 | const QPathEdge *ep = list.edge(status.edge);
|
---|
| 1164 |
|
---|
| 1165 | if ((ep->first == a && ep->second == b)
|
---|
| 1166 | || (ep->first == b && ep->second == a))
|
---|
| 1167 | return status.edge;
|
---|
| 1168 |
|
---|
| 1169 | status = list.next(status);
|
---|
| 1170 | status.flip();
|
---|
| 1171 | } while (status.edge != ap->edge);
|
---|
| 1172 |
|
---|
| 1173 | return -1;
|
---|
| 1174 | }
|
---|
| 1175 |
|
---|
[846] | 1176 | static double computeAngle(const QPointF &v)
|
---|
[2] | 1177 | {
|
---|
| 1178 | #if 1
|
---|
| 1179 | if (v.x() == 0) {
|
---|
| 1180 | return v.y() <= 0 ? 0 : 64.;
|
---|
| 1181 | } else if (v.y() == 0) {
|
---|
| 1182 | return v.x() <= 0 ? 32. : 96.;
|
---|
| 1183 | }
|
---|
| 1184 |
|
---|
[846] | 1185 | double vx = v.x();
|
---|
| 1186 | double vy = v.y();
|
---|
| 1187 | normalize(vx, vy);
|
---|
| 1188 | if (vy < 0) {
|
---|
| 1189 | if (vx < 0) { // 0 - 32
|
---|
| 1190 | return -32. * vx;
|
---|
[2] | 1191 | } else { // 96 - 128
|
---|
[846] | 1192 | return 128. - 32. * vx;
|
---|
[2] | 1193 | }
|
---|
| 1194 | } else { // 32 - 96
|
---|
[846] | 1195 | return 64. + 32. * vx;
|
---|
[2] | 1196 | }
|
---|
| 1197 | #else
|
---|
| 1198 | // doesn't seem to be robust enough
|
---|
[561] | 1199 | return qAtan2(v.x(), v.y()) + Q_PI;
|
---|
[2] | 1200 | #endif
|
---|
| 1201 | }
|
---|
| 1202 |
|
---|
[846] | 1203 | int QWingedEdge::addEdge(const QPointF &a, const QPointF &b)
|
---|
[2] | 1204 | {
|
---|
| 1205 | int fi = insert(a);
|
---|
| 1206 | int si = insert(b);
|
---|
| 1207 |
|
---|
[846] | 1208 | return addEdge(fi, si);
|
---|
[2] | 1209 | }
|
---|
| 1210 |
|
---|
[846] | 1211 | int QWingedEdge::addEdge(int fi, int si)
|
---|
[2] | 1212 | {
|
---|
| 1213 | if (fi == si)
|
---|
| 1214 | return -1;
|
---|
| 1215 |
|
---|
| 1216 | int common = commonEdge(*this, fi, si);
|
---|
| 1217 | if (common >= 0)
|
---|
| 1218 | return common;
|
---|
| 1219 |
|
---|
| 1220 | m_edges << QPathEdge(fi, si);
|
---|
| 1221 |
|
---|
| 1222 | int ei = m_edges.size() - 1;
|
---|
| 1223 |
|
---|
| 1224 | QPathVertex *fp = vertex(fi);
|
---|
| 1225 | QPathVertex *sp = vertex(si);
|
---|
| 1226 |
|
---|
| 1227 | QPathEdge *ep = edge(ei);
|
---|
| 1228 |
|
---|
[846] | 1229 | const QPointF tangent = QPointF(*sp) - QPointF(*fp);
|
---|
| 1230 | ep->angle = computeAngle(tangent);
|
---|
| 1231 | ep->invAngle = ep->angle + 64;
|
---|
| 1232 | if (ep->invAngle >= 128)
|
---|
| 1233 | ep->invAngle -= 128;
|
---|
[2] | 1234 |
|
---|
| 1235 | QPathVertex *vertices[2] = { fp, sp };
|
---|
| 1236 | QPathEdge::Direction dirs[2] = { QPathEdge::Backward, QPathEdge::Forward };
|
---|
| 1237 |
|
---|
| 1238 | #ifdef QDEBUG_CLIPPER
|
---|
| 1239 | printf("** Adding edge %d / vertices: %.07f %.07f, %.07f %.07f\n", ei, fp->x, fp->y, sp->x, sp->y);
|
---|
| 1240 | #endif
|
---|
| 1241 |
|
---|
| 1242 | for (int i = 0; i < 2; ++i) {
|
---|
| 1243 | QPathVertex *vp = vertices[i];
|
---|
| 1244 | if (vp->edge < 0) {
|
---|
| 1245 | vp->edge = ei;
|
---|
| 1246 | ep->setNext(dirs[i], ei);
|
---|
| 1247 | } else {
|
---|
| 1248 | int vi = ep->vertex(dirs[i]);
|
---|
| 1249 | Q_ASSERT(vertex(vi) == vertices[i]);
|
---|
| 1250 |
|
---|
| 1251 | TraversalStatus os = findInsertStatus(vi, ei);
|
---|
| 1252 | QPathEdge *op = edge(os.edge);
|
---|
| 1253 |
|
---|
| 1254 | Q_ASSERT(vertex(op->vertex(os.direction)) == vertices[i]);
|
---|
| 1255 |
|
---|
| 1256 | TraversalStatus ns = next(os);
|
---|
| 1257 | ns.flipDirection();
|
---|
| 1258 | QPathEdge *np = edge(ns.edge);
|
---|
| 1259 |
|
---|
| 1260 | op->setNext(os.traversal, os.direction, ei);
|
---|
| 1261 | np->setNext(ns.traversal, ns.direction, ei);
|
---|
| 1262 |
|
---|
| 1263 | int oe = os.edge;
|
---|
| 1264 | int ne = ns.edge;
|
---|
| 1265 |
|
---|
| 1266 | os = next(os);
|
---|
| 1267 | ns = next(ns);
|
---|
| 1268 |
|
---|
| 1269 | os.flipDirection();
|
---|
| 1270 | ns.flipDirection();
|
---|
| 1271 |
|
---|
| 1272 | Q_ASSERT(os.edge == ei);
|
---|
| 1273 | Q_ASSERT(ns.edge == ei);
|
---|
| 1274 |
|
---|
| 1275 | ep->setNext(os.traversal, os.direction, oe);
|
---|
| 1276 | ep->setNext(ns.traversal, ns.direction, ne);
|
---|
| 1277 | }
|
---|
| 1278 | }
|
---|
| 1279 |
|
---|
| 1280 | Q_ASSERT(ep->next(QPathEdge::RightTraversal, QPathEdge::Forward) >= 0);
|
---|
| 1281 | Q_ASSERT(ep->next(QPathEdge::RightTraversal, QPathEdge::Backward) >= 0);
|
---|
| 1282 | Q_ASSERT(ep->next(QPathEdge::LeftTraversal, QPathEdge::Forward) >= 0);
|
---|
| 1283 | Q_ASSERT(ep->next(QPathEdge::LeftTraversal, QPathEdge::Backward) >= 0);
|
---|
| 1284 |
|
---|
| 1285 | return ei;
|
---|
| 1286 | }
|
---|
| 1287 |
|
---|
| 1288 | int QWingedEdge::insert(const QPathVertex &vertex)
|
---|
| 1289 | {
|
---|
| 1290 | if (!m_vertices.isEmpty()) {
|
---|
| 1291 | const QPathVertex &last = m_vertices.last();
|
---|
| 1292 | if (vertex.x == last.x && vertex.y == last.y)
|
---|
| 1293 | return m_vertices.size() - 1;
|
---|
| 1294 |
|
---|
| 1295 | for (int i = 0; i < m_vertices.size(); ++i) {
|
---|
| 1296 | const QPathVertex &v = m_vertices.at(i);
|
---|
| 1297 | if (qFuzzyCompare(v.x, vertex.x) && qFuzzyCompare(v.y, vertex.y)) {
|
---|
| 1298 | return i;
|
---|
| 1299 | }
|
---|
| 1300 | }
|
---|
| 1301 | }
|
---|
| 1302 |
|
---|
| 1303 | m_vertices << vertex;
|
---|
| 1304 | return m_vertices.size() - 1;
|
---|
| 1305 | }
|
---|
| 1306 |
|
---|
| 1307 | static void addLineTo(QPainterPath &path, const QPointF &point)
|
---|
| 1308 | {
|
---|
| 1309 | const int elementCount = path.elementCount();
|
---|
| 1310 | if (elementCount >= 2) {
|
---|
| 1311 | const QPainterPath::Element &middle = path.elementAt(elementCount - 1);
|
---|
| 1312 | if (middle.type == QPainterPath::LineToElement) {
|
---|
| 1313 | const QPointF first = path.elementAt(elementCount - 2);
|
---|
| 1314 | const QPointF d1 = point - first;
|
---|
| 1315 | const QPointF d2 = middle - first;
|
---|
| 1316 |
|
---|
| 1317 | const QPointF p(-d1.y(), d1.x());
|
---|
| 1318 |
|
---|
[561] | 1319 | if (qFuzzyIsNull(dot(p, d2))) {
|
---|
[2] | 1320 | path.setElementPositionAt(elementCount - 1, point.x(), point.y());
|
---|
| 1321 | return;
|
---|
| 1322 | }
|
---|
| 1323 | }
|
---|
| 1324 | }
|
---|
| 1325 |
|
---|
| 1326 | path.lineTo(point);
|
---|
| 1327 | }
|
---|
| 1328 |
|
---|
| 1329 | static void add(QPainterPath &path, const QWingedEdge &list, int edge, QPathEdge::Traversal traversal)
|
---|
| 1330 | {
|
---|
| 1331 | QWingedEdge::TraversalStatus status;
|
---|
| 1332 | status.edge = edge;
|
---|
| 1333 | status.traversal = traversal;
|
---|
| 1334 | status.direction = QPathEdge::Forward;
|
---|
| 1335 |
|
---|
| 1336 | path.moveTo(*list.vertex(list.edge(edge)->first));
|
---|
| 1337 |
|
---|
| 1338 | do {
|
---|
| 1339 | const QPathEdge *ep = list.edge(status.edge);
|
---|
| 1340 |
|
---|
[846] | 1341 | addLineTo(path, *list.vertex(ep->vertex(status.direction)));
|
---|
[2] | 1342 |
|
---|
| 1343 | if (status.traversal == QPathEdge::LeftTraversal)
|
---|
| 1344 | ep->flag &= ~16;
|
---|
| 1345 | else
|
---|
| 1346 | ep->flag &= ~32;
|
---|
| 1347 |
|
---|
| 1348 | status = list.next(status);
|
---|
| 1349 | } while (status.edge != edge);
|
---|
| 1350 | }
|
---|
| 1351 |
|
---|
| 1352 | void QWingedEdge::simplify()
|
---|
| 1353 | {
|
---|
| 1354 | for (int i = 0; i < edgeCount(); ++i) {
|
---|
| 1355 | const QPathEdge *ep = edge(i);
|
---|
| 1356 |
|
---|
| 1357 | // if both sides are part of the inside then we can collapse the edge
|
---|
| 1358 | int flag = 0x3 << 4;
|
---|
| 1359 | if ((ep->flag & flag) == flag) {
|
---|
| 1360 | removeEdge(i);
|
---|
| 1361 |
|
---|
| 1362 | ep->flag &= ~flag;
|
---|
| 1363 | }
|
---|
| 1364 | }
|
---|
| 1365 | }
|
---|
| 1366 |
|
---|
| 1367 | QPainterPath QWingedEdge::toPath() const
|
---|
| 1368 | {
|
---|
| 1369 | QPainterPath path;
|
---|
| 1370 |
|
---|
| 1371 | for (int i = 0; i < edgeCount(); ++i) {
|
---|
| 1372 | const QPathEdge *ep = edge(i);
|
---|
| 1373 |
|
---|
| 1374 | if (ep->flag & 16) {
|
---|
| 1375 | add(path, *this, i, QPathEdge::LeftTraversal);
|
---|
| 1376 | }
|
---|
| 1377 |
|
---|
| 1378 | if (ep->flag & 32)
|
---|
| 1379 | add(path, *this, i, QPathEdge::RightTraversal);
|
---|
| 1380 | }
|
---|
| 1381 |
|
---|
| 1382 | return path;
|
---|
| 1383 | }
|
---|
| 1384 |
|
---|
| 1385 | bool QPathClipper::intersect()
|
---|
| 1386 | {
|
---|
| 1387 | if (subjectPath == clipPath)
|
---|
| 1388 | return true;
|
---|
| 1389 |
|
---|
| 1390 | QRectF r1 = subjectPath.controlPointRect();
|
---|
| 1391 | QRectF r2 = clipPath.controlPointRect();
|
---|
| 1392 | if (qMax(r1.x(), r2.x()) > qMin(r1.x() + r1.width(), r2.x() + r2.width()) ||
|
---|
| 1393 | qMax(r1.y(), r2.y()) > qMin(r1.y() + r1.height(), r2.y() + r2.height())) {
|
---|
| 1394 | // no way we could intersect
|
---|
| 1395 | return false;
|
---|
| 1396 | }
|
---|
| 1397 |
|
---|
| 1398 | bool subjectIsRect = pathToRect(subjectPath);
|
---|
| 1399 | bool clipIsRect = pathToRect(clipPath);
|
---|
| 1400 |
|
---|
| 1401 | if (subjectIsRect && clipIsRect)
|
---|
| 1402 | return true;
|
---|
| 1403 | else if (subjectIsRect)
|
---|
| 1404 | return clipPath.intersects(r1);
|
---|
| 1405 | else if (clipIsRect)
|
---|
| 1406 | return subjectPath.intersects(r2);
|
---|
| 1407 |
|
---|
[846] | 1408 | QPathSegments a(subjectPath.elementCount());
|
---|
[2] | 1409 | a.setPath(subjectPath);
|
---|
[846] | 1410 | QPathSegments b(clipPath.elementCount());
|
---|
[2] | 1411 | b.setPath(clipPath);
|
---|
| 1412 |
|
---|
| 1413 | QIntersectionFinder finder;
|
---|
| 1414 | if (finder.hasIntersections(a, b))
|
---|
| 1415 | return true;
|
---|
| 1416 |
|
---|
| 1417 | for (int i = 0; i < clipPath.elementCount(); ++i) {
|
---|
| 1418 | if (clipPath.elementAt(i).type == QPainterPath::MoveToElement) {
|
---|
| 1419 | const QPointF point = clipPath.elementAt(i);
|
---|
| 1420 | if (r1.contains(point) && subjectPath.contains(point))
|
---|
| 1421 | return true;
|
---|
| 1422 | }
|
---|
| 1423 | }
|
---|
| 1424 |
|
---|
| 1425 | for (int i = 0; i < subjectPath.elementCount(); ++i) {
|
---|
| 1426 | if (subjectPath.elementAt(i).type == QPainterPath::MoveToElement) {
|
---|
| 1427 | const QPointF point = subjectPath.elementAt(i);
|
---|
| 1428 | if (r2.contains(point) && clipPath.contains(point))
|
---|
| 1429 | return true;
|
---|
| 1430 | }
|
---|
| 1431 | }
|
---|
| 1432 |
|
---|
| 1433 | return false;
|
---|
| 1434 | }
|
---|
| 1435 |
|
---|
| 1436 | bool QPathClipper::contains()
|
---|
| 1437 | {
|
---|
| 1438 | if (subjectPath == clipPath)
|
---|
| 1439 | return false;
|
---|
| 1440 |
|
---|
| 1441 | QRectF r1 = subjectPath.controlPointRect();
|
---|
| 1442 | QRectF r2 = clipPath.controlPointRect();
|
---|
| 1443 | if (qMax(r1.x(), r2.x()) > qMin(r1.x() + r1.width(), r2.x() + r2.width()) ||
|
---|
| 1444 | qMax(r1.y(), r2.y()) > qMin(r1.y() + r1.height(), r2.y() + r2.height())) {
|
---|
| 1445 | // no intersection -> not contained
|
---|
| 1446 | return false;
|
---|
| 1447 | }
|
---|
| 1448 |
|
---|
| 1449 | bool clipIsRect = pathToRect(clipPath);
|
---|
| 1450 | if (clipIsRect)
|
---|
| 1451 | return subjectPath.contains(r2);
|
---|
| 1452 |
|
---|
[846] | 1453 | QPathSegments a(subjectPath.elementCount());
|
---|
[2] | 1454 | a.setPath(subjectPath);
|
---|
[846] | 1455 | QPathSegments b(clipPath.elementCount());
|
---|
[2] | 1456 | b.setPath(clipPath);
|
---|
| 1457 |
|
---|
| 1458 | QIntersectionFinder finder;
|
---|
| 1459 | if (finder.hasIntersections(a, b))
|
---|
| 1460 | return false;
|
---|
| 1461 |
|
---|
| 1462 | for (int i = 0; i < clipPath.elementCount(); ++i) {
|
---|
| 1463 | if (clipPath.elementAt(i).type == QPainterPath::MoveToElement) {
|
---|
| 1464 | const QPointF point = clipPath.elementAt(i);
|
---|
| 1465 | if (!r1.contains(point) || !subjectPath.contains(point))
|
---|
| 1466 | return false;
|
---|
| 1467 | }
|
---|
| 1468 | }
|
---|
| 1469 |
|
---|
| 1470 | return true;
|
---|
| 1471 | }
|
---|
| 1472 |
|
---|
| 1473 | QPathClipper::QPathClipper(const QPainterPath &subject,
|
---|
| 1474 | const QPainterPath &clip)
|
---|
| 1475 | : subjectPath(subject)
|
---|
| 1476 | , clipPath(clip)
|
---|
| 1477 | {
|
---|
| 1478 | aMask = subjectPath.fillRule() == Qt::WindingFill ? ~0x0 : 0x1;
|
---|
| 1479 | bMask = clipPath.fillRule() == Qt::WindingFill ? ~0x0 : 0x1;
|
---|
| 1480 | }
|
---|
| 1481 |
|
---|
| 1482 | template <typename Iterator, typename Equality>
|
---|
| 1483 | Iterator qRemoveDuplicates(Iterator begin, Iterator end, Equality eq)
|
---|
| 1484 | {
|
---|
| 1485 | if (begin == end)
|
---|
| 1486 | return end;
|
---|
| 1487 |
|
---|
| 1488 | Iterator last = begin;
|
---|
| 1489 | ++begin;
|
---|
| 1490 | Iterator insert = begin;
|
---|
| 1491 | for (Iterator it = begin; it != end; ++it) {
|
---|
| 1492 | if (!eq(*it, *last)) {
|
---|
| 1493 | *insert++ = *it;
|
---|
| 1494 | last = it;
|
---|
| 1495 | }
|
---|
| 1496 | }
|
---|
| 1497 |
|
---|
| 1498 | return insert;
|
---|
| 1499 | }
|
---|
| 1500 |
|
---|
| 1501 | static void clear(QWingedEdge& list, int edge, QPathEdge::Traversal traversal)
|
---|
| 1502 | {
|
---|
| 1503 | QWingedEdge::TraversalStatus status;
|
---|
| 1504 | status.edge = edge;
|
---|
| 1505 | status.traversal = traversal;
|
---|
| 1506 | status.direction = QPathEdge::Forward;
|
---|
| 1507 |
|
---|
| 1508 | do {
|
---|
| 1509 | if (status.traversal == QPathEdge::LeftTraversal)
|
---|
| 1510 | list.edge(status.edge)->flag |= 1;
|
---|
| 1511 | else
|
---|
| 1512 | list.edge(status.edge)->flag |= 2;
|
---|
| 1513 |
|
---|
| 1514 | status = list.next(status);
|
---|
| 1515 | } while (status.edge != edge);
|
---|
| 1516 | }
|
---|
| 1517 |
|
---|
| 1518 | template <typename InputIterator>
|
---|
| 1519 | InputIterator qFuzzyFind(InputIterator first, InputIterator last, qreal val)
|
---|
| 1520 | {
|
---|
[561] | 1521 | while (first != last && !QT_PREPEND_NAMESPACE(qFuzzyCompare)(qreal(*first), qreal(val)))
|
---|
[2] | 1522 | ++first;
|
---|
| 1523 | return first;
|
---|
| 1524 | }
|
---|
| 1525 |
|
---|
| 1526 | static bool fuzzyCompare(qreal a, qreal b)
|
---|
| 1527 | {
|
---|
| 1528 | return qFuzzyCompare(a, b);
|
---|
| 1529 | }
|
---|
| 1530 |
|
---|
[651] | 1531 | bool QPathClipper::pathToRect(const QPainterPath &path, QRectF *rect)
|
---|
[2] | 1532 | {
|
---|
| 1533 | if (path.elementCount() != 5)
|
---|
| 1534 | return false;
|
---|
| 1535 |
|
---|
| 1536 | const bool mightBeRect = path.elementAt(0).isMoveTo()
|
---|
| 1537 | && path.elementAt(1).isLineTo()
|
---|
| 1538 | && path.elementAt(2).isLineTo()
|
---|
| 1539 | && path.elementAt(3).isLineTo()
|
---|
| 1540 | && path.elementAt(4).isLineTo();
|
---|
| 1541 |
|
---|
| 1542 | if (!mightBeRect)
|
---|
| 1543 | return false;
|
---|
| 1544 |
|
---|
| 1545 | const qreal x1 = path.elementAt(0).x;
|
---|
| 1546 | const qreal y1 = path.elementAt(0).y;
|
---|
| 1547 |
|
---|
| 1548 | const qreal x2 = path.elementAt(1).x;
|
---|
| 1549 | const qreal y2 = path.elementAt(2).y;
|
---|
| 1550 |
|
---|
| 1551 | if (path.elementAt(1).y != y1)
|
---|
| 1552 | return false;
|
---|
| 1553 |
|
---|
| 1554 | if (path.elementAt(2).x != x2)
|
---|
| 1555 | return false;
|
---|
| 1556 |
|
---|
| 1557 | if (path.elementAt(3).x != x1 || path.elementAt(3).y != y2)
|
---|
| 1558 | return false;
|
---|
| 1559 |
|
---|
| 1560 | if (path.elementAt(4).x != x1 || path.elementAt(4).y != y1)
|
---|
| 1561 | return false;
|
---|
| 1562 |
|
---|
| 1563 | if (rect)
|
---|
[769] | 1564 | rect->setCoords(x1, y1, x2, y2);
|
---|
[2] | 1565 |
|
---|
| 1566 | return true;
|
---|
| 1567 | }
|
---|
| 1568 |
|
---|
| 1569 |
|
---|
| 1570 | QPainterPath QPathClipper::clip(Operation operation)
|
---|
| 1571 | {
|
---|
| 1572 | op = operation;
|
---|
| 1573 |
|
---|
| 1574 | if (op != Simplify) {
|
---|
| 1575 | if (subjectPath == clipPath)
|
---|
| 1576 | return op == BoolSub ? QPainterPath() : subjectPath;
|
---|
| 1577 |
|
---|
[846] | 1578 | bool subjectIsRect = pathToRect(subjectPath, 0);
|
---|
| 1579 | bool clipIsRect = pathToRect(clipPath, 0);
|
---|
| 1580 |
|
---|
[2] | 1581 | const QRectF clipBounds = clipPath.boundingRect();
|
---|
| 1582 | const QRectF subjectBounds = subjectPath.boundingRect();
|
---|
| 1583 |
|
---|
| 1584 | if (!clipBounds.intersects(subjectBounds)) {
|
---|
| 1585 | switch (op) {
|
---|
| 1586 | case BoolSub:
|
---|
| 1587 | return subjectPath;
|
---|
| 1588 | case BoolAnd:
|
---|
| 1589 | return QPainterPath();
|
---|
| 1590 | case BoolOr: {
|
---|
| 1591 | QPainterPath result = subjectPath;
|
---|
| 1592 | if (result.fillRule() == clipPath.fillRule()) {
|
---|
| 1593 | result.addPath(clipPath);
|
---|
| 1594 | } else if (result.fillRule() == Qt::WindingFill) {
|
---|
| 1595 | result = result.simplified();
|
---|
| 1596 | result.addPath(clipPath);
|
---|
| 1597 | } else {
|
---|
| 1598 | result.addPath(clipPath.simplified());
|
---|
| 1599 | }
|
---|
| 1600 | return result;
|
---|
| 1601 | }
|
---|
| 1602 | default:
|
---|
| 1603 | break;
|
---|
| 1604 | }
|
---|
| 1605 | }
|
---|
| 1606 |
|
---|
| 1607 | if (clipBounds.contains(subjectBounds)) {
|
---|
[846] | 1608 | if (clipIsRect) {
|
---|
[2] | 1609 | switch (op) {
|
---|
| 1610 | case BoolSub:
|
---|
| 1611 | return QPainterPath();
|
---|
| 1612 | case BoolAnd:
|
---|
| 1613 | return subjectPath;
|
---|
| 1614 | case BoolOr:
|
---|
| 1615 | return clipPath;
|
---|
| 1616 | default:
|
---|
| 1617 | break;
|
---|
| 1618 | }
|
---|
| 1619 | }
|
---|
| 1620 | } else if (subjectBounds.contains(clipBounds)) {
|
---|
[846] | 1621 | if (subjectIsRect) {
|
---|
[2] | 1622 | switch (op) {
|
---|
| 1623 | case BoolSub:
|
---|
| 1624 | if (clipPath.fillRule() == Qt::OddEvenFill) {
|
---|
| 1625 | QPainterPath result = clipPath;
|
---|
[846] | 1626 | result.addRect(subjectBounds);
|
---|
[2] | 1627 | return result;
|
---|
| 1628 | } else {
|
---|
| 1629 | QPainterPath result = clipPath.simplified();
|
---|
[846] | 1630 | result.addRect(subjectBounds);
|
---|
[2] | 1631 | return result;
|
---|
| 1632 | }
|
---|
| 1633 | break;
|
---|
| 1634 | case BoolAnd:
|
---|
| 1635 | return clipPath;
|
---|
| 1636 | case BoolOr:
|
---|
| 1637 | return subjectPath;
|
---|
| 1638 | default:
|
---|
| 1639 | break;
|
---|
| 1640 | }
|
---|
| 1641 | }
|
---|
| 1642 | }
|
---|
[846] | 1643 |
|
---|
| 1644 | if (op == BoolAnd) {
|
---|
| 1645 | if (subjectIsRect)
|
---|
| 1646 | return intersect(clipPath, subjectBounds);
|
---|
| 1647 | else if (clipIsRect)
|
---|
| 1648 | return intersect(subjectPath, clipBounds);
|
---|
| 1649 | }
|
---|
[2] | 1650 | }
|
---|
| 1651 |
|
---|
| 1652 | QWingedEdge list(subjectPath, clipPath);
|
---|
| 1653 |
|
---|
| 1654 | doClip(list, ClipMode);
|
---|
| 1655 |
|
---|
| 1656 | QPainterPath path = list.toPath();
|
---|
| 1657 | return path;
|
---|
| 1658 | }
|
---|
| 1659 |
|
---|
| 1660 | bool QPathClipper::doClip(QWingedEdge &list, ClipperMode mode)
|
---|
| 1661 | {
|
---|
| 1662 | QVector<qreal> y_coords;
|
---|
| 1663 | y_coords.reserve(list.vertexCount());
|
---|
| 1664 | for (int i = 0; i < list.vertexCount(); ++i)
|
---|
| 1665 | y_coords << list.vertex(i)->y;
|
---|
| 1666 |
|
---|
| 1667 | qSort(y_coords.begin(), y_coords.end());
|
---|
| 1668 | y_coords.resize(qRemoveDuplicates(y_coords.begin(), y_coords.end(), fuzzyCompare) - y_coords.begin());
|
---|
| 1669 |
|
---|
| 1670 | #ifdef QDEBUG_CLIPPER
|
---|
| 1671 | printf("sorted y coords:\n");
|
---|
| 1672 | for (int i = 0; i < y_coords.size(); ++i) {
|
---|
| 1673 | printf("%.9f\n", y_coords[i]);
|
---|
| 1674 | }
|
---|
| 1675 | #endif
|
---|
| 1676 |
|
---|
| 1677 | bool found;
|
---|
| 1678 | do {
|
---|
| 1679 | found = false;
|
---|
| 1680 | int index = 0;
|
---|
| 1681 | qreal maxHeight = 0;
|
---|
| 1682 | for (int i = 0; i < list.edgeCount(); ++i) {
|
---|
| 1683 | QPathEdge *edge = list.edge(i);
|
---|
| 1684 |
|
---|
| 1685 | // have both sides of this edge already been handled?
|
---|
| 1686 | if ((edge->flag & 0x3) == 0x3)
|
---|
| 1687 | continue;
|
---|
| 1688 |
|
---|
| 1689 | QPathVertex *a = list.vertex(edge->first);
|
---|
| 1690 | QPathVertex *b = list.vertex(edge->second);
|
---|
| 1691 |
|
---|
| 1692 | if (qFuzzyCompare(a->y, b->y))
|
---|
| 1693 | continue;
|
---|
| 1694 |
|
---|
| 1695 | found = true;
|
---|
| 1696 |
|
---|
| 1697 | qreal height = qAbs(a->y - b->y);
|
---|
| 1698 | if (height > maxHeight) {
|
---|
| 1699 | index = i;
|
---|
| 1700 | maxHeight = height;
|
---|
| 1701 | }
|
---|
| 1702 | }
|
---|
| 1703 |
|
---|
| 1704 | if (found) {
|
---|
| 1705 | QPathEdge *edge = list.edge(index);
|
---|
| 1706 |
|
---|
| 1707 | QPathVertex *a = list.vertex(edge->first);
|
---|
| 1708 | QPathVertex *b = list.vertex(edge->second);
|
---|
| 1709 |
|
---|
| 1710 | // FIXME: this can be optimized by using binary search
|
---|
| 1711 | const int first = qFuzzyFind(y_coords.begin(), y_coords.end(), qMin(a->y, b->y)) - y_coords.begin();
|
---|
| 1712 | const int last = qFuzzyFind(y_coords.begin() + first, y_coords.end(), qMax(a->y, b->y)) - y_coords.begin();
|
---|
| 1713 |
|
---|
| 1714 | Q_ASSERT(first < y_coords.size() - 1);
|
---|
| 1715 | Q_ASSERT(last < y_coords.size());
|
---|
| 1716 |
|
---|
| 1717 | qreal bestY = 0.5 * (y_coords[first] + y_coords[first+1]);
|
---|
| 1718 | qreal biggestGap = y_coords[first+1] - y_coords[first];
|
---|
| 1719 |
|
---|
| 1720 | for (int i = first + 1; i < last; ++i) {
|
---|
| 1721 | qreal gap = y_coords[i+1] - y_coords[i];
|
---|
| 1722 |
|
---|
| 1723 | if (gap > biggestGap) {
|
---|
| 1724 | bestY = 0.5 * (y_coords[i] + y_coords[i+1]);
|
---|
| 1725 | biggestGap = gap;
|
---|
| 1726 | }
|
---|
| 1727 | }
|
---|
| 1728 |
|
---|
| 1729 | #ifdef QDEBUG_CLIPPER
|
---|
| 1730 | printf("y: %.9f, gap: %.9f\n", bestY, biggestGap);
|
---|
| 1731 | #endif
|
---|
| 1732 |
|
---|
| 1733 | if (handleCrossingEdges(list, bestY, mode) && mode == CheckMode)
|
---|
| 1734 | return true;
|
---|
| 1735 |
|
---|
| 1736 | edge->flag |= 0x3;
|
---|
| 1737 | }
|
---|
| 1738 | } while (found);
|
---|
| 1739 |
|
---|
| 1740 | if (mode == ClipMode)
|
---|
| 1741 | list.simplify();
|
---|
| 1742 |
|
---|
| 1743 | return false;
|
---|
| 1744 | }
|
---|
| 1745 |
|
---|
| 1746 | static void traverse(QWingedEdge &list, int edge, QPathEdge::Traversal traversal)
|
---|
| 1747 | {
|
---|
| 1748 | QWingedEdge::TraversalStatus status;
|
---|
| 1749 | status.edge = edge;
|
---|
| 1750 | status.traversal = traversal;
|
---|
| 1751 | status.direction = QPathEdge::Forward;
|
---|
| 1752 |
|
---|
| 1753 | do {
|
---|
| 1754 | int flag = status.traversal == QPathEdge::LeftTraversal ? 1 : 2;
|
---|
| 1755 |
|
---|
| 1756 | QPathEdge *ep = list.edge(status.edge);
|
---|
| 1757 |
|
---|
| 1758 | ep->flag |= (flag | (flag << 4));
|
---|
| 1759 |
|
---|
| 1760 | #ifdef QDEBUG_CLIPPER
|
---|
| 1761 | qDebug() << "traverse: adding edge " << status.edge << ", mask:" << (flag << 4) <<ep->flag;
|
---|
| 1762 | #endif
|
---|
| 1763 |
|
---|
| 1764 | status = list.next(status);
|
---|
| 1765 | } while (status.edge != edge);
|
---|
| 1766 | }
|
---|
| 1767 |
|
---|
| 1768 | struct QCrossingEdge
|
---|
| 1769 | {
|
---|
| 1770 | int edge;
|
---|
| 1771 | qreal x;
|
---|
| 1772 |
|
---|
| 1773 | bool operator<(const QCrossingEdge &edge) const
|
---|
| 1774 | {
|
---|
| 1775 | return x < edge.x;
|
---|
| 1776 | }
|
---|
| 1777 | };
|
---|
| 1778 |
|
---|
| 1779 | static bool bool_op(bool a, bool b, QPathClipper::Operation op)
|
---|
| 1780 | {
|
---|
| 1781 | switch (op) {
|
---|
| 1782 | case QPathClipper::BoolAnd:
|
---|
| 1783 | return a && b;
|
---|
| 1784 | case QPathClipper::BoolOr: // fall-through
|
---|
| 1785 | case QPathClipper::Simplify:
|
---|
| 1786 | return a || b;
|
---|
| 1787 | case QPathClipper::BoolSub:
|
---|
| 1788 | return a && !b;
|
---|
| 1789 | default:
|
---|
| 1790 | Q_ASSERT(false);
|
---|
| 1791 | return false;
|
---|
| 1792 | }
|
---|
| 1793 | }
|
---|
| 1794 |
|
---|
| 1795 | bool QWingedEdge::isInside(qreal x, qreal y) const
|
---|
| 1796 | {
|
---|
| 1797 | int winding = 0;
|
---|
| 1798 | for (int i = 0; i < edgeCount(); ++i) {
|
---|
| 1799 | const QPathEdge *ep = edge(i);
|
---|
| 1800 |
|
---|
| 1801 | // left xor right
|
---|
| 1802 | int w = ((ep->flag >> 4) ^ (ep->flag >> 5)) & 1;
|
---|
| 1803 |
|
---|
| 1804 | if (!w)
|
---|
| 1805 | continue;
|
---|
| 1806 |
|
---|
| 1807 | QPointF a = *vertex(ep->first);
|
---|
| 1808 | QPointF b = *vertex(ep->second);
|
---|
| 1809 |
|
---|
| 1810 | if ((a.y() < y && b.y() > y) || (a.y() > y && b.y() < y)) {
|
---|
[846] | 1811 | qreal intersectionX = a.x() + (b.x() - a.x()) * (y - a.y()) / (b.y() - a.y());
|
---|
[2] | 1812 |
|
---|
[846] | 1813 | if (intersectionX > x)
|
---|
| 1814 | winding += w;
|
---|
[2] | 1815 | }
|
---|
| 1816 | }
|
---|
| 1817 |
|
---|
| 1818 | return winding & 1;
|
---|
| 1819 | }
|
---|
| 1820 |
|
---|
| 1821 | static QVector<QCrossingEdge> findCrossings(const QWingedEdge &list, qreal y)
|
---|
| 1822 | {
|
---|
| 1823 | QVector<QCrossingEdge> crossings;
|
---|
| 1824 | for (int i = 0; i < list.edgeCount(); ++i) {
|
---|
| 1825 | const QPathEdge *edge = list.edge(i);
|
---|
| 1826 | QPointF a = *list.vertex(edge->first);
|
---|
| 1827 | QPointF b = *list.vertex(edge->second);
|
---|
| 1828 |
|
---|
| 1829 | if ((a.y() < y && b.y() > y) || (a.y() > y && b.y() < y)) {
|
---|
[846] | 1830 | const qreal intersection = a.x() + (b.x() - a.x()) * (y - a.y()) / (b.y() - a.y());
|
---|
| 1831 | const QCrossingEdge edge = { i, intersection };
|
---|
| 1832 | crossings << edge;
|
---|
[2] | 1833 | }
|
---|
| 1834 | }
|
---|
| 1835 | return crossings;
|
---|
| 1836 | }
|
---|
| 1837 |
|
---|
| 1838 | bool QPathClipper::handleCrossingEdges(QWingedEdge &list, qreal y, ClipperMode mode)
|
---|
| 1839 | {
|
---|
| 1840 | QVector<QCrossingEdge> crossings = findCrossings(list, y);
|
---|
| 1841 |
|
---|
| 1842 | Q_ASSERT(!crossings.isEmpty());
|
---|
| 1843 | qSort(crossings.begin(), crossings.end());
|
---|
| 1844 |
|
---|
| 1845 | int windingA = 0;
|
---|
| 1846 | int windingB = 0;
|
---|
| 1847 |
|
---|
| 1848 | int windingD = 0;
|
---|
| 1849 |
|
---|
| 1850 | #ifdef QDEBUG_CLIPPER
|
---|
| 1851 | qDebug() << "crossings:" << crossings.size();
|
---|
| 1852 | #endif
|
---|
| 1853 | for (int i = 0; i < crossings.size() - 1; ++i) {
|
---|
| 1854 | int ei = crossings.at(i).edge;
|
---|
| 1855 | const QPathEdge *edge = list.edge(ei);
|
---|
| 1856 |
|
---|
| 1857 | windingA += edge->windingA;
|
---|
| 1858 | windingB += edge->windingB;
|
---|
| 1859 |
|
---|
| 1860 | const bool hasLeft = (edge->flag >> 4) & 1;
|
---|
| 1861 | const bool hasRight = (edge->flag >> 4) & 2;
|
---|
| 1862 |
|
---|
| 1863 | windingD += hasLeft ^ hasRight;
|
---|
| 1864 |
|
---|
| 1865 | const bool inA = (windingA & aMask) != 0;
|
---|
| 1866 | const bool inB = (windingB & bMask) != 0;
|
---|
| 1867 | const bool inD = (windingD & 0x1) != 0;
|
---|
| 1868 |
|
---|
| 1869 | const bool inside = bool_op(inA, inB, op);
|
---|
| 1870 | const bool add = inD ^ inside;
|
---|
| 1871 |
|
---|
| 1872 | #ifdef QDEBUG_CLIPPER
|
---|
| 1873 | printf("y %f, x %f, inA: %d, inB: %d, inD: %d, inside: %d, flag: %x, bezier: %p, edge: %d\n", y, crossings.at(i).x, inA, inB, inD, inside, edge->flag, edge->bezier, ei);
|
---|
| 1874 | #endif
|
---|
| 1875 |
|
---|
| 1876 | if (add) {
|
---|
| 1877 | if (mode == CheckMode)
|
---|
| 1878 | return true;
|
---|
| 1879 |
|
---|
| 1880 | qreal y0 = list.vertex(edge->first)->y;
|
---|
| 1881 | qreal y1 = list.vertex(edge->second)->y;
|
---|
| 1882 |
|
---|
| 1883 | if (y0 < y1) {
|
---|
| 1884 | if (!(edge->flag & 1))
|
---|
| 1885 | traverse(list, ei, QPathEdge::LeftTraversal);
|
---|
| 1886 |
|
---|
| 1887 | if (!(edge->flag & 2))
|
---|
| 1888 | clear(list, ei, QPathEdge::RightTraversal);
|
---|
| 1889 | } else {
|
---|
| 1890 | if (!(edge->flag & 1))
|
---|
| 1891 | clear(list, ei, QPathEdge::LeftTraversal);
|
---|
| 1892 |
|
---|
| 1893 | if (!(edge->flag & 2))
|
---|
| 1894 | traverse(list, ei, QPathEdge::RightTraversal);
|
---|
| 1895 | }
|
---|
| 1896 |
|
---|
| 1897 | ++windingD;
|
---|
| 1898 | } else {
|
---|
| 1899 | if (!(edge->flag & 1))
|
---|
| 1900 | clear(list, ei, QPathEdge::LeftTraversal);
|
---|
| 1901 |
|
---|
| 1902 | if (!(edge->flag & 2))
|
---|
| 1903 | clear(list, ei, QPathEdge::RightTraversal);
|
---|
| 1904 | }
|
---|
| 1905 | }
|
---|
| 1906 |
|
---|
| 1907 | return false;
|
---|
| 1908 | }
|
---|
| 1909 |
|
---|
[846] | 1910 | namespace {
|
---|
| 1911 |
|
---|
| 1912 | QList<QPainterPath> toSubpaths(const QPainterPath &path)
|
---|
| 1913 | {
|
---|
| 1914 |
|
---|
| 1915 | QList<QPainterPath> subpaths;
|
---|
| 1916 | if (path.isEmpty())
|
---|
| 1917 | return subpaths;
|
---|
| 1918 |
|
---|
| 1919 | QPainterPath current;
|
---|
| 1920 | for (int i = 0; i < path.elementCount(); ++i) {
|
---|
| 1921 | const QPainterPath::Element &e = path.elementAt(i);
|
---|
| 1922 | switch (e.type) {
|
---|
| 1923 | case QPainterPath::MoveToElement:
|
---|
| 1924 | if (current.elementCount() > 1)
|
---|
| 1925 | subpaths += current;
|
---|
| 1926 | current = QPainterPath();
|
---|
| 1927 | current.moveTo(e);
|
---|
| 1928 | break;
|
---|
| 1929 | case QPainterPath::LineToElement:
|
---|
| 1930 | current.lineTo(e);
|
---|
| 1931 | break;
|
---|
| 1932 | case QPainterPath::CurveToElement: {
|
---|
| 1933 | current.cubicTo(e, path.elementAt(i + 1), path.elementAt(i + 2));
|
---|
| 1934 | i+=2;
|
---|
| 1935 | break;
|
---|
| 1936 | }
|
---|
| 1937 | case QPainterPath::CurveToDataElement:
|
---|
| 1938 | Q_ASSERT(!"toSubpaths(), bad element type");
|
---|
| 1939 | break;
|
---|
| 1940 | }
|
---|
| 1941 | }
|
---|
| 1942 |
|
---|
| 1943 | if (current.elementCount() > 1)
|
---|
| 1944 | subpaths << current;
|
---|
| 1945 |
|
---|
| 1946 | return subpaths;
|
---|
| 1947 | }
|
---|
| 1948 |
|
---|
| 1949 | enum Edge
|
---|
| 1950 | {
|
---|
| 1951 | Left, Top, Right, Bottom
|
---|
| 1952 | };
|
---|
| 1953 |
|
---|
| 1954 | static bool isVertical(Edge edge)
|
---|
| 1955 | {
|
---|
| 1956 | return edge == Left || edge == Right;
|
---|
| 1957 | }
|
---|
| 1958 |
|
---|
| 1959 | template <Edge edge>
|
---|
| 1960 | bool compare(const QPointF &p, qreal t)
|
---|
| 1961 | {
|
---|
| 1962 | switch (edge)
|
---|
| 1963 | {
|
---|
| 1964 | case Left:
|
---|
| 1965 | return p.x() < t;
|
---|
| 1966 | case Right:
|
---|
| 1967 | return p.x() > t;
|
---|
| 1968 | case Top:
|
---|
| 1969 | return p.y() < t;
|
---|
| 1970 | default:
|
---|
| 1971 | return p.y() > t;
|
---|
| 1972 | }
|
---|
| 1973 | }
|
---|
| 1974 |
|
---|
| 1975 | template <Edge edge>
|
---|
| 1976 | QPointF intersectLine(const QPointF &a, const QPointF &b, qreal t)
|
---|
| 1977 | {
|
---|
| 1978 | QLineF line(a, b);
|
---|
| 1979 | switch (edge) {
|
---|
| 1980 | case Left: // fall-through
|
---|
| 1981 | case Right:
|
---|
| 1982 | return line.pointAt((t - a.x()) / (b.x() - a.x()));
|
---|
| 1983 | default:
|
---|
| 1984 | return line.pointAt((t - a.y()) / (b.y() - a.y()));
|
---|
| 1985 | }
|
---|
| 1986 | }
|
---|
| 1987 |
|
---|
| 1988 | void addLine(QPainterPath &path, const QLineF &line)
|
---|
| 1989 | {
|
---|
| 1990 | if (path.elementCount() > 0)
|
---|
| 1991 | path.lineTo(line.p1());
|
---|
| 1992 | else
|
---|
| 1993 | path.moveTo(line.p1());
|
---|
| 1994 |
|
---|
| 1995 | path.lineTo(line.p2());
|
---|
| 1996 | }
|
---|
| 1997 |
|
---|
| 1998 | template <Edge edge>
|
---|
| 1999 | void clipLine(const QPointF &a, const QPointF &b, qreal t, QPainterPath &result)
|
---|
| 2000 | {
|
---|
| 2001 | bool outA = compare<edge>(a, t);
|
---|
| 2002 | bool outB = compare<edge>(b, t);
|
---|
| 2003 | if (outA && outB)
|
---|
| 2004 | return;
|
---|
| 2005 |
|
---|
| 2006 | if (outA)
|
---|
| 2007 | addLine(result, QLineF(intersectLine<edge>(a, b, t), b));
|
---|
| 2008 | else if(outB)
|
---|
| 2009 | addLine(result, QLineF(a, intersectLine<edge>(a, b, t)));
|
---|
| 2010 | else
|
---|
| 2011 | addLine(result, QLineF(a, b));
|
---|
| 2012 | }
|
---|
| 2013 |
|
---|
| 2014 | void addBezier(QPainterPath &path, const QBezier &bezier)
|
---|
| 2015 | {
|
---|
| 2016 | if (path.elementCount() > 0)
|
---|
| 2017 | path.lineTo(bezier.pt1());
|
---|
| 2018 | else
|
---|
| 2019 | path.moveTo(bezier.pt1());
|
---|
| 2020 |
|
---|
| 2021 | path.cubicTo(bezier.pt2(), bezier.pt3(), bezier.pt4());
|
---|
| 2022 | }
|
---|
| 2023 |
|
---|
| 2024 | template <Edge edge>
|
---|
| 2025 | void clipBezier(const QPointF &a, const QPointF &b, const QPointF &c, const QPointF &d, qreal t, QPainterPath &result)
|
---|
| 2026 | {
|
---|
| 2027 | QBezier bezier = QBezier::fromPoints(a, b, c, d);
|
---|
| 2028 |
|
---|
| 2029 | bool outA = compare<edge>(a, t);
|
---|
| 2030 | bool outB = compare<edge>(b, t);
|
---|
| 2031 | bool outC = compare<edge>(c, t);
|
---|
| 2032 | bool outD = compare<edge>(d, t);
|
---|
| 2033 |
|
---|
| 2034 | int outCount = int(outA) + int(outB) + int(outC) + int(outD);
|
---|
| 2035 |
|
---|
| 2036 | if (outCount == 4)
|
---|
| 2037 | return;
|
---|
| 2038 |
|
---|
| 2039 | if (outCount == 0) {
|
---|
| 2040 | addBezier(result, bezier);
|
---|
| 2041 | return;
|
---|
| 2042 | }
|
---|
| 2043 |
|
---|
| 2044 | QTransform flip = isVertical(edge) ? QTransform(0, 1, 1, 0, 0, 0) : QTransform();
|
---|
| 2045 | QBezier unflipped = bezier;
|
---|
| 2046 | QBezier flipped = bezier.mapBy(flip);
|
---|
| 2047 |
|
---|
| 2048 | qreal t0 = 0, t1 = 1;
|
---|
| 2049 | int stationary = flipped.stationaryYPoints(t0, t1);
|
---|
| 2050 |
|
---|
| 2051 | qreal segments[4];
|
---|
| 2052 | QPointF points[4];
|
---|
| 2053 | points[0] = unflipped.pt1();
|
---|
| 2054 | segments[0] = 0;
|
---|
| 2055 |
|
---|
| 2056 | int segmentCount = 0;
|
---|
| 2057 | if (stationary > 0) {
|
---|
| 2058 | ++segmentCount;
|
---|
| 2059 | segments[segmentCount] = t0;
|
---|
| 2060 | points[segmentCount] = unflipped.pointAt(t0);
|
---|
| 2061 | }
|
---|
| 2062 | if (stationary > 1) {
|
---|
| 2063 | ++segmentCount;
|
---|
| 2064 | segments[segmentCount] = t1;
|
---|
| 2065 | points[segmentCount] = unflipped.pointAt(t1);
|
---|
| 2066 | }
|
---|
| 2067 | ++segmentCount;
|
---|
| 2068 | segments[segmentCount] = 1;
|
---|
| 2069 | points[segmentCount] = unflipped.pt4();
|
---|
| 2070 |
|
---|
| 2071 | qreal lastIntersection = 0;
|
---|
| 2072 | for (int i = 0; i < segmentCount; ++i) {
|
---|
| 2073 | outA = compare<edge>(points[i], t);
|
---|
| 2074 | outB = compare<edge>(points[i+1], t);
|
---|
| 2075 |
|
---|
| 2076 | if (outA != outB) {
|
---|
| 2077 | qreal intersection = flipped.tForY(segments[i], segments[i+1], t);
|
---|
| 2078 |
|
---|
| 2079 | if (outB)
|
---|
| 2080 | addBezier(result, unflipped.getSubRange(lastIntersection, intersection));
|
---|
| 2081 |
|
---|
| 2082 | lastIntersection = intersection;
|
---|
| 2083 | }
|
---|
| 2084 | }
|
---|
| 2085 |
|
---|
| 2086 | if (!outB)
|
---|
| 2087 | addBezier(result, unflipped.getSubRange(lastIntersection, 1));
|
---|
| 2088 | }
|
---|
| 2089 |
|
---|
| 2090 | // clips a single subpath against a single edge
|
---|
| 2091 | template <Edge edge>
|
---|
| 2092 | QPainterPath clip(const QPainterPath &path, qreal t)
|
---|
| 2093 | {
|
---|
| 2094 | QPainterPath result;
|
---|
| 2095 | for (int i = 1; i < path.elementCount(); ++i) {
|
---|
| 2096 | const QPainterPath::Element &element = path.elementAt(i);
|
---|
| 2097 | Q_ASSERT(!element.isMoveTo());
|
---|
| 2098 | if (element.isLineTo()) {
|
---|
| 2099 | clipLine<edge>(path.elementAt(i-1), path.elementAt(i), t, result);
|
---|
| 2100 | } else {
|
---|
| 2101 | clipBezier<edge>(path.elementAt(i-1), path.elementAt(i), path.elementAt(i+1), path.elementAt(i+2), t, result);
|
---|
| 2102 | i += 2;
|
---|
| 2103 | }
|
---|
| 2104 | }
|
---|
| 2105 |
|
---|
| 2106 | int last = path.elementCount() - 1;
|
---|
| 2107 | if (QPointF(path.elementAt(last)) != QPointF(path.elementAt(0)))
|
---|
| 2108 | clipLine<edge>(path.elementAt(last), path.elementAt(0), t, result);
|
---|
| 2109 |
|
---|
| 2110 | return result;
|
---|
| 2111 | }
|
---|
| 2112 |
|
---|
| 2113 | QPainterPath intersectPath(const QPainterPath &path, const QRectF &rect)
|
---|
| 2114 | {
|
---|
| 2115 | QList<QPainterPath> subpaths = toSubpaths(path);
|
---|
| 2116 |
|
---|
| 2117 | QPainterPath result;
|
---|
| 2118 | result.setFillRule(path.fillRule());
|
---|
| 2119 | for (int i = 0; i < subpaths.size(); ++i) {
|
---|
| 2120 | QPainterPath subPath = subpaths.at(i);
|
---|
| 2121 | QRectF bounds = subPath.boundingRect();
|
---|
| 2122 | if (bounds.intersects(rect)) {
|
---|
| 2123 | if (bounds.left() < rect.left())
|
---|
| 2124 | subPath = clip<Left>(subPath, rect.left());
|
---|
| 2125 | if (bounds.right() > rect.right())
|
---|
| 2126 | subPath = clip<Right>(subPath, rect.right());
|
---|
| 2127 |
|
---|
| 2128 | bounds = subPath.boundingRect();
|
---|
| 2129 |
|
---|
| 2130 | if (bounds.top() < rect.top())
|
---|
| 2131 | subPath = clip<Top>(subPath, rect.top());
|
---|
| 2132 | if (bounds.bottom() > rect.bottom())
|
---|
| 2133 | subPath = clip<Bottom>(subPath, rect.bottom());
|
---|
| 2134 |
|
---|
| 2135 | if (subPath.elementCount() > 1)
|
---|
| 2136 | result.addPath(subPath);
|
---|
| 2137 | }
|
---|
| 2138 | }
|
---|
| 2139 | return result;
|
---|
| 2140 | }
|
---|
| 2141 |
|
---|
| 2142 | }
|
---|
| 2143 |
|
---|
| 2144 | QPainterPath QPathClipper::intersect(const QPainterPath &path, const QRectF &rect)
|
---|
| 2145 | {
|
---|
| 2146 | return intersectPath(path, rect);
|
---|
| 2147 | }
|
---|
| 2148 |
|
---|
[2] | 2149 | QT_END_NAMESPACE
|
---|