| 1 | /****************************************************************************
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| 2 | ** $Id: qtimer.cpp 2 2005-11-16 15:49:26Z dmik $
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| 3 | **
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| 4 | ** Implementation of QTimer class
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| 5 | **
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| 6 | ** Created : 931111
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| 7 | **
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| 8 | ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
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| 9 | **
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| 10 | ** This file is part of the kernel module of the Qt GUI Toolkit.
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| 11 | **
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| 12 | ** This file may be distributed under the terms of the Q Public License
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| 13 | ** as defined by Trolltech AS of Norway and appearing in the file
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| 14 | ** LICENSE.QPL included in the packaging of this file.
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| 15 | **
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| 16 | ** This file may be distributed and/or modified under the terms of the
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| 17 | ** GNU General Public License version 2 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 19 | ** packaging of this file.
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| 20 | **
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| 21 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
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| 22 | ** licenses may use this file in accordance with the Qt Commercial License
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| 23 | ** Agreement provided with the Software.
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| 24 | **
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| 25 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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| 26 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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| 27 | **
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| 28 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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| 29 | ** information about Qt Commercial License Agreements.
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| 30 | ** See http://www.trolltech.com/qpl/ for QPL licensing information.
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| 31 | ** See http://www.trolltech.com/gpl/ for GPL licensing information.
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| 32 | **
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| 33 | ** Contact info@trolltech.com if any conditions of this licensing are
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| 34 | ** not clear to you.
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| 35 | **
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| 36 | **********************************************************************/
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| 37 |
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| 38 | #include "qtimer.h"
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| 39 | #include "qsignal.h"
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| 40 | #include "qobjectlist.h"
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| 41 |
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| 42 | /*!
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| 43 | \class QTimer qtimer.h
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| 44 | \brief The QTimer class provides timer signals and single-shot timers.
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| 45 |
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| 46 | \ingroup time
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| 47 | \ingroup events
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| 48 | \mainclass
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| 49 |
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| 50 | It uses \link QTimerEvent timer events\endlink internally to
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| 51 | provide a more versatile timer. QTimer is very easy to use:
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| 52 | create a QTimer, call start() to start it and connect its
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| 53 | timeout() to the appropriate slots. When the time is up it will
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| 54 | emit the timeout() signal.
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| 55 |
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| 56 | Note that a QTimer object is destroyed automatically when its
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| 57 | parent object is destroyed.
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| 58 |
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| 59 | Example:
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| 60 | \code
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| 61 | QTimer *timer = new QTimer( myObject );
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| 62 | connect( timer, SIGNAL(timeout()), myObject, SLOT(timerDone()) );
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| 63 | timer->start( 2000, TRUE ); // 2 seconds single-shot timer
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| 64 | \endcode
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| 65 |
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| 66 | You can also use the static singleShot() function to create a
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| 67 | single shot timer.
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| 68 |
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| 69 | As a special case, a QTimer with timeout 0 times out as soon as
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| 70 | all the events in the window system's event queue have been
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| 71 | processed.
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| 72 |
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| 73 | This can be used to do heavy work while providing a snappy
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| 74 | user interface:
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| 75 | \code
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| 76 | QTimer *t = new QTimer( myObject );
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| 77 | connect( t, SIGNAL(timeout()), SLOT(processOneThing()) );
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| 78 | t->start( 0, FALSE );
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| 79 | \endcode
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| 80 |
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| 81 | myObject->processOneThing() will be called repeatedly and should
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| 82 | return quickly (typically after processing one data item) so that
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| 83 | Qt can deliver events to widgets and stop the timer as soon as it
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| 84 | has done all its work. This is the traditional way of
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| 85 | implementing heavy work in GUI applications; multi-threading is
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| 86 | now becoming available on more and more platforms, and we expect
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| 87 | that null events will eventually be replaced by threading.
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| 88 |
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| 89 | Note that QTimer's accuracy depends on the underlying operating
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| 90 | system and hardware. Most platforms support an accuracy of 20ms;
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| 91 | some provide more. If Qt is unable to deliver the requested
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| 92 | number of timer clicks, it will silently discard some.
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| 93 |
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| 94 | An alternative to using QTimer is to call QObject::startTimer()
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| 95 | for your object and reimplement the QObject::timerEvent() event
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| 96 | handler in your class (which must, of course, inherit QObject).
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| 97 | The disadvantage is that timerEvent() does not support such
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| 98 | high-level features as single-shot timers or signals.
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| 99 |
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| 100 | Some operating systems limit the number of timers that may be
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| 101 | used; Qt tries to work around these limitations.
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| 102 | */
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| 103 |
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| 104 |
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| 105 | static const int INV_TIMER = -1; // invalid timer id
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| 106 |
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| 107 |
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| 108 | /*!
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| 109 | Constructs a timer called \a name, with the parent \a parent.
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| 110 |
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| 111 | Note that the parent object's destructor will destroy this timer
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| 112 | object.
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| 113 | */
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| 114 |
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| 115 | QTimer::QTimer( QObject *parent, const char *name )
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| 116 | : QObject( parent, name ), id(INV_TIMER), single(0), nulltimer(0)
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| 117 | {
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| 118 | }
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| 119 |
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| 120 | /*!
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| 121 | Destroys the timer.
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| 122 | */
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| 123 |
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| 124 | QTimer::~QTimer()
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| 125 | {
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| 126 | if ( id != INV_TIMER ) // stop running timer
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| 127 | stop();
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| 128 | }
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| 129 |
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| 130 |
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| 131 | /*!
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| 132 | \fn void QTimer::timeout()
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| 133 |
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| 134 | This signal is emitted when the timer is activated.
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| 135 | */
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| 136 |
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| 137 | /*!
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| 138 | \fn bool QTimer::isActive() const
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| 139 |
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| 140 | Returns TRUE if the timer is running (pending); otherwise returns
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| 141 | FALSE.
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| 142 | */
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| 143 |
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| 144 | /*!
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| 145 | \fn int QTimer::timerId() const
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| 146 |
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| 147 | Returns the ID of the timer if the timer is running; otherwise returns
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| 148 | -1.
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| 149 | */
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| 150 |
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| 151 |
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| 152 | /*!
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| 153 | Starts the timer with a \a msec milliseconds timeout, and returns
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| 154 | the ID of the timer, or zero when starting the timer failed.
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| 155 |
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| 156 | If \a sshot is TRUE, the timer will be activated only once;
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| 157 | otherwise it will continue until it is stopped.
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| 158 |
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| 159 | Any pending timer will be stopped.
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| 160 |
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| 161 | \sa singleShot() stop(), changeInterval(), isActive()
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| 162 | */
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| 163 |
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| 164 | int QTimer::start( int msec, bool sshot )
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| 165 | {
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| 166 | if ( id >=0 && nulltimer && !msec && sshot )
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| 167 | return id;
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| 168 | if ( id != INV_TIMER ) // stop running timer
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| 169 | stop();
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| 170 | single = sshot;
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| 171 | nulltimer = ( !msec && sshot );
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| 172 | return id = startTimer( msec );
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| 173 | }
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| 174 |
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| 175 |
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| 176 | /*!
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| 177 | Changes the timeout interval to \a msec milliseconds.
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| 178 |
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| 179 | If the timer signal is pending, it will be stopped and restarted;
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| 180 | otherwise it will be started.
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| 181 |
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| 182 | \sa start(), isActive()
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| 183 | */
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| 184 |
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| 185 | void QTimer::changeInterval( int msec )
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| 186 | {
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| 187 | if ( id == INV_TIMER ) { // create new timer
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| 188 | start( msec );
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| 189 | } else {
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| 190 | killTimer( id ); // restart timer
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| 191 | id = startTimer( msec );
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| 192 | }
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| 193 | }
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| 194 |
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| 195 | /*!
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| 196 | Stops the timer.
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| 197 |
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| 198 | \sa start()
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| 199 | */
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| 200 |
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| 201 | void QTimer::stop()
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| 202 | {
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| 203 | if ( id != INV_TIMER ) {
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| 204 | killTimer( id );
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| 205 | id = INV_TIMER;
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| 206 | }
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| 207 | }
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| 208 |
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| 209 |
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| 210 | /*!
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| 211 | \reimp
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| 212 | */
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| 213 | bool QTimer::event( QEvent *e )
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| 214 | {
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| 215 | if ( e->type() != QEvent::Timer ) // ignore all other events
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| 216 | return FALSE;
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| 217 | if ( single ) // stop single shot timer
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| 218 | stop();
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| 219 | emit timeout(); // emit timeout signal
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| 220 | return TRUE;
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| 221 | }
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| 222 |
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| 223 |
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| 224 | /*
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| 225 | The QSingleShotTimer class is an internal class for implementing
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| 226 | QTimer::singleShot(). It starts a timer and emits the signal
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| 227 | and kills itself when it gets the timeout.
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| 228 | */
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| 229 |
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| 230 | static QObjectList *sst_list = 0; // list of single shot timers
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| 231 |
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| 232 | static void sst_cleanup()
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| 233 | {
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| 234 | if ( sst_list ) {
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| 235 | sst_list->setAutoDelete( TRUE );
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| 236 | delete sst_list;
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| 237 | sst_list = 0;
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| 238 | }
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| 239 | }
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| 240 |
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| 241 | static void sst_init()
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| 242 | {
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| 243 | if ( !sst_list ) {
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| 244 | sst_list = new QObjectList;
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| 245 | Q_CHECK_PTR( sst_list );
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| 246 | qAddPostRoutine( sst_cleanup );
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| 247 | }
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| 248 | }
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| 249 |
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| 250 |
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| 251 | class QSingleShotTimer : public QObject
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| 252 | {
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| 253 | public:
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| 254 | bool start( int msec, QObject *r, const char * m );
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| 255 | bool isActive() const { return timerId > 0; }
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| 256 | protected:
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| 257 | bool event( QEvent * );
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| 258 | private:
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| 259 | QSignal signal;
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| 260 | int timerId;
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| 261 | };
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| 262 |
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| 263 | extern int qStartTimer( int interval, QObject *obj ); // implemented in qapp_xxx.cpp
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| 264 | extern bool qKillTimer( int id );
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| 265 |
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| 266 | bool QSingleShotTimer::start( int msec, QObject *r, const char *m )
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| 267 | {
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| 268 | timerId = 0;
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| 269 | if ( signal.connect(r, m) )
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| 270 | timerId = qStartTimer( msec, (QObject *)this );
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| 271 | return timerId != 0;
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| 272 | }
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| 273 |
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| 274 | bool QSingleShotTimer::event( QEvent * )
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| 275 | {
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| 276 | qKillTimer( timerId ); // no more timeouts
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| 277 | signal.activate(); // emit the signal
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| 278 | signal.disconnect( 0, 0 );
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| 279 | timerId = 0; // mark as inactive
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| 280 | return TRUE;
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| 281 | }
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| 282 |
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| 283 |
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| 284 | /*!
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| 285 | This static function calls a slot after a given time interval.
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| 286 |
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| 287 | It is very convenient to use this function because you do not need
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| 288 | to bother with a \link QObject::timerEvent() timerEvent\endlink or
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| 289 | to create a local QTimer object.
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| 290 |
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| 291 | Example:
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| 292 | \code
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| 293 | #include <qapplication.h>
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| 294 | #include <qtimer.h>
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| 295 |
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| 296 | int main( int argc, char **argv )
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| 297 | {
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| 298 | QApplication a( argc, argv );
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| 299 | QTimer::singleShot( 10*60*1000, &a, SLOT(quit()) );
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| 300 | ... // create and show your widgets
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| 301 | return a.exec();
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| 302 | }
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| 303 | \endcode
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| 304 |
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| 305 | This sample program automatically terminates after 10 minutes (i.e.
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| 306 | 600000 milliseconds).
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| 307 |
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| 308 | The \a receiver is the receiving object and the \a member is the
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| 309 | slot. The time interval is \a msec.
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| 310 | */
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| 311 |
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| 312 | void QTimer::singleShot( int msec, QObject *receiver, const char *member )
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| 313 | {
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| 314 | if ( !sst_list )
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| 315 | sst_init();
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| 316 | // search the list for a free ss timer we could reuse
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| 317 | QSingleShotTimer *sst = (QSingleShotTimer*)sst_list->first();
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| 318 | while ( sst && sst->isActive() )
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| 319 | sst = (QSingleShotTimer*)sst_list->next();
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| 320 | // create a new one if not successful
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| 321 | if ( !sst ) {
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| 322 | sst = new QSingleShotTimer;
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| 323 | sst_list->append( sst );
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| 324 | }
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| 325 | sst->start(msec, receiver, member);
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| 326 | }
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