| 1 | /**************************************************************************** | 
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| 2 | ** $Id: qpointarray.cpp 2 2005-11-16 15:49:26Z dmik $ | 
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| 3 | ** | 
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| 4 | ** Implementation of QPointArray class | 
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| 5 | ** | 
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| 6 | ** Created : 940213 | 
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| 7 | ** | 
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| 8 | ** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved. | 
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| 9 | ** | 
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| 10 | ** This file is part of the kernel module of the Qt GUI Toolkit. | 
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| 11 | ** | 
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| 12 | ** This file may be distributed under the terms of the Q Public License | 
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| 13 | ** as defined by Trolltech AS of Norway and appearing in the file | 
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| 14 | ** LICENSE.QPL included in the packaging of this file. | 
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| 15 | ** | 
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| 16 | ** This file may be distributed and/or modified under the terms of the | 
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| 17 | ** GNU General Public License version 2 as published by the Free Software | 
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| 18 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 19 | ** packaging of this file. | 
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| 20 | ** | 
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| 21 | ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition | 
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| 22 | ** licenses may use this file in accordance with the Qt Commercial License | 
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| 23 | ** Agreement provided with the Software. | 
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| 24 | ** | 
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| 25 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 
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| 26 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 
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| 27 | ** | 
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| 28 | ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for | 
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| 29 | **   information about Qt Commercial License Agreements. | 
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| 30 | ** See http://www.trolltech.com/qpl/ for QPL licensing information. | 
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| 31 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 
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| 32 | ** | 
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| 33 | ** Contact info@trolltech.com if any conditions of this licensing are | 
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| 34 | ** not clear to you. | 
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| 35 | ** | 
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| 36 | **********************************************************************/ | 
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| 37 |  | 
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| 38 | #include "qpointarray.h" | 
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| 39 | #include "qrect.h" | 
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| 40 | #include "qdatastream.h" | 
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| 41 | #include "qwmatrix.h" | 
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| 42 | #include <stdarg.h> | 
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| 43 |  | 
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| 44 | const double Q_PI = 3.14159265358979323846;   // pi // one more useful comment | 
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| 45 |  | 
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| 46 |  | 
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| 47 | /*! | 
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| 48 | \class QPointArray qpointarray.h | 
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| 49 | \brief The QPointArray class provides an array of points. | 
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| 50 |  | 
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| 51 | \ingroup images | 
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| 52 | \ingroup graphics | 
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| 53 | \ingroup shared | 
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| 54 |  | 
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| 55 | A QPointArray is an array of QPoint objects. In addition to the | 
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| 56 | functions provided by QMemArray, QPointArray provides some | 
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| 57 | point-specific functions. | 
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| 58 |  | 
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| 59 | For convenient reading and writing of the point data use | 
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| 60 | setPoints(), putPoints(), point(), and setPoint(). | 
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| 61 |  | 
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| 62 | For geometry operations use boundingRect() and translate(). There | 
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| 63 | is also the QWMatrix::map() function for more general | 
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| 64 | transformations of QPointArrays. You can also create arcs and | 
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| 65 | ellipses with makeArc() and makeEllipse(). | 
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| 66 |  | 
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| 67 | Among others, QPointArray is used by QPainter::drawLineSegments(), | 
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| 68 | QPainter::drawPolyline(), QPainter::drawPolygon() and | 
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| 69 | QPainter::drawCubicBezier(). | 
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| 70 |  | 
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| 71 | Note that because this class is a QMemArray, copying an array and | 
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| 72 | modifying the copy modifies the original as well, i.e. a shallow | 
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| 73 | copy. If you need a deep copy use copy() or detach(), for example: | 
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| 74 |  | 
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| 75 | \code | 
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| 76 | void drawGiraffe( const QPointArray & r, QPainter * p ) | 
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| 77 | { | 
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| 78 | QPointArray tmp = r; | 
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| 79 | tmp.detach(); | 
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| 80 | // some code that modifies tmp | 
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| 81 | p->drawPoints( tmp ); | 
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| 82 | } | 
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| 83 | \endcode | 
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| 84 |  | 
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| 85 | If you forget the tmp.detach(), the const array will be modified. | 
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| 86 |  | 
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| 87 | \sa QPainter QWMatrix QMemArray | 
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| 88 | */ | 
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| 89 |  | 
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| 90 |  | 
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| 91 | /***************************************************************************** | 
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| 92 | QPointArray member functions | 
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| 93 | *****************************************************************************/ | 
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| 94 |  | 
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| 95 | /*! | 
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| 96 | \fn QPointArray::QPointArray() | 
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| 97 |  | 
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| 98 | Constructs a null point array. | 
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| 99 |  | 
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| 100 | \sa isNull() | 
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| 101 | */ | 
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| 102 |  | 
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| 103 | /*! | 
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| 104 | \fn QPointArray::QPointArray( int size ) | 
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| 105 |  | 
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| 106 | Constructs a point array with room for \a size points. Makes a | 
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| 107 | null array if \a size == 0. | 
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| 108 |  | 
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| 109 | \sa resize(), isNull() | 
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| 110 | */ | 
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| 111 |  | 
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| 112 | /*! | 
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| 113 | \fn QPointArray::QPointArray( const QPointArray &a ) | 
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| 114 |  | 
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| 115 | Constructs a shallow copy of the point array \a a. | 
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| 116 |  | 
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| 117 | \sa copy() detach() | 
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| 118 | */ | 
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| 119 |  | 
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| 120 | /*! | 
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| 121 | Constructs a point array from the rectangle \a r. | 
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| 122 |  | 
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| 123 | If \a closed is FALSE, then the point array just contains the | 
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| 124 | following four points in the listed order: r.topLeft(), | 
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| 125 | r.topRight(), r.bottomRight() and r.bottomLeft(). | 
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| 126 |  | 
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| 127 | If \a closed is TRUE, then a fifth point is set to r.topLeft(). | 
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| 128 | */ | 
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| 129 |  | 
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| 130 | QPointArray::QPointArray( const QRect &r, bool closed ) | 
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| 131 | { | 
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| 132 | setPoints( 4, r.left(),  r.top(), | 
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| 133 | r.right(), r.top(), | 
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| 134 | r.right(), r.bottom(), | 
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| 135 | r.left(),  r.bottom() ); | 
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| 136 | if ( closed ) { | 
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| 137 | resize( 5 ); | 
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| 138 | setPoint( 4, r.left(), r.top() ); | 
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| 139 | } | 
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| 140 | } | 
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| 141 |  | 
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| 142 | /*! | 
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| 143 | \internal | 
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| 144 | Constructs a point array with \a nPoints points, taken from the | 
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| 145 | \a points array. | 
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| 146 |  | 
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| 147 | Equivalent to setPoints(nPoints, points). | 
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| 148 | */ | 
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| 149 |  | 
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| 150 | QPointArray::QPointArray( int nPoints, const QCOORD *points ) | 
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| 151 | { | 
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| 152 | setPoints( nPoints, points ); | 
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| 153 | } | 
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| 154 |  | 
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| 155 |  | 
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| 156 | /*! | 
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| 157 | \fn QPointArray::~QPointArray() | 
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| 158 |  | 
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| 159 | Destroys the point array. | 
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| 160 | */ | 
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| 161 |  | 
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| 162 |  | 
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| 163 | /*! | 
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| 164 | \fn QPointArray &QPointArray::operator=( const QPointArray &a ) | 
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| 165 |  | 
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| 166 | Assigns a shallow copy of \a a to this point array and returns a | 
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| 167 | reference to this point array. | 
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| 168 |  | 
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| 169 | Equivalent to assign(a). | 
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| 170 |  | 
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| 171 | \sa copy() detach() | 
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| 172 | */ | 
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| 173 |  | 
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| 174 | /*! | 
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| 175 | \fn QPointArray QPointArray::copy() const | 
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| 176 |  | 
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| 177 | Creates a deep copy of the array. | 
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| 178 |  | 
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| 179 | \sa detach() | 
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| 180 | */ | 
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| 181 |  | 
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| 182 |  | 
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| 183 |  | 
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| 184 | /*! | 
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| 185 | Translates all points in the array by \a (dx, dy). | 
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| 186 | */ | 
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| 187 |  | 
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| 188 | void QPointArray::translate( int dx, int dy ) | 
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| 189 | { | 
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| 190 | register QPoint *p = data(); | 
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| 191 | register int i = size(); | 
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| 192 | QPoint pt( dx, dy ); | 
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| 193 | while ( i-- ) { | 
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| 194 | *p += pt; | 
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| 195 | p++; | 
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| 196 | } | 
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| 197 | } | 
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| 198 |  | 
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| 199 |  | 
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| 200 | /*! | 
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| 201 | Reads the coordinates of the point at position \a index within the | 
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| 202 | array and writes them into \a *x and \a *y. | 
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| 203 | */ | 
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| 204 |  | 
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| 205 | void QPointArray::point( uint index, int *x, int *y ) const | 
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| 206 | { | 
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| 207 | QPoint p = QMemArray<QPoint>::at( index ); | 
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| 208 | if ( x ) | 
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| 209 | *x = (int)p.x(); | 
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| 210 | if ( y ) | 
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| 211 | *y = (int)p.y(); | 
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| 212 | } | 
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| 213 |  | 
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| 214 | /*! | 
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| 215 | \overload | 
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| 216 |  | 
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| 217 | Returns the point at position \a index within the array. | 
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| 218 | */ | 
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| 219 |  | 
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| 220 | QPoint QPointArray::point( uint index ) const | 
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| 221 | { // #### index out of bounds | 
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| 222 | return QMemArray<QPoint>::at( index ); | 
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| 223 | } | 
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| 224 |  | 
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| 225 | /*! | 
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| 226 | \fn void QPointArray::setPoint( uint i, const QPoint &p ) | 
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| 227 |  | 
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| 228 | \overload | 
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| 229 |  | 
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| 230 | Sets the point at array index \a i to \a p. | 
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| 231 | */ | 
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| 232 |  | 
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| 233 | /*! | 
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| 234 | Sets the point at position \a index in the array to \a (x, y). | 
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| 235 | */ | 
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| 236 |  | 
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| 237 | void QPointArray::setPoint( uint index, int x, int y ) | 
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| 238 | { // #### index out of bounds | 
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| 239 | QMemArray<QPoint>::at( index ) = QPoint( x, y ); | 
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| 240 | } | 
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| 241 |  | 
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| 242 | /*! | 
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| 243 | \internal | 
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| 244 | Resizes the array to \a nPoints and sets the points in the array to | 
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| 245 | the values taken from \a points. | 
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| 246 |  | 
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| 247 | Returns TRUE if successful, or FALSE if the array could not be | 
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| 248 | resized (normally due to lack of memory). | 
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| 249 |  | 
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| 250 | The example code creates an array with two points (1,2) and (3,4): | 
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| 251 | \code | 
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| 252 | static QCOORD points[] = { 1,2, 3,4 }; | 
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| 253 | QPointArray a; | 
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| 254 | a.setPoints( 2, points ); | 
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| 255 | \endcode | 
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| 256 |  | 
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| 257 | \sa resize(), putPoints() | 
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| 258 | */ | 
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| 259 |  | 
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| 260 | bool QPointArray::setPoints( int nPoints, const QCOORD *points ) | 
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| 261 | { | 
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| 262 | if ( !resize(nPoints) ) | 
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| 263 | return FALSE; | 
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| 264 | int i = 0; | 
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| 265 | while ( nPoints-- ) {                       // make array of points | 
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| 266 | setPoint( i++, *points, *(points+1) ); | 
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| 267 | points++; | 
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| 268 | points++; | 
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| 269 | } | 
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| 270 | return TRUE; | 
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| 271 | } | 
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| 272 |  | 
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| 273 | /*! | 
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| 274 | \overload | 
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| 275 |  | 
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| 276 | Resizes the array to \a nPoints and sets the points in the array | 
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| 277 | to the values taken from the variable argument list. | 
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| 278 |  | 
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| 279 | Returns TRUE if successful, or FALSE if the array could not be | 
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| 280 | resized (typically due to lack of memory). | 
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| 281 |  | 
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| 282 | The example code creates an array with two points (1,2) and (3,4): | 
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| 283 |  | 
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| 284 | \code | 
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| 285 | QPointArray a; | 
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| 286 | a.setPoints( 2, 1,2, 3,4 ); | 
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| 287 | \endcode | 
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| 288 |  | 
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| 289 | The points are given as a sequence of integers, starting with \a | 
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| 290 | firstx then \a firsty, and so on. | 
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| 291 |  | 
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| 292 | \sa resize(), putPoints() | 
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| 293 | */ | 
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| 294 |  | 
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| 295 | bool QPointArray::setPoints( int nPoints, int firstx, int firsty, ... ) | 
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| 296 | { | 
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| 297 | va_list ap; | 
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| 298 | if ( !resize(nPoints) ) | 
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| 299 | return FALSE; | 
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| 300 | setPoint( 0, firstx, firsty );              // set first point | 
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| 301 | int i = 1, x, y; | 
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| 302 | nPoints--; | 
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| 303 | va_start( ap, firsty ); | 
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| 304 | while ( nPoints-- ) { | 
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| 305 | x = va_arg( ap, int ); | 
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| 306 | y = va_arg( ap, int ); | 
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| 307 | setPoint( i++, x, y ); | 
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| 308 | } | 
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| 309 | va_end( ap ); | 
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| 310 | return TRUE; | 
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| 311 | } | 
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| 312 |  | 
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| 313 | /*! \overload | 
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| 314 | \internal | 
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| 315 | Copies \a nPoints points from the \a points coord array into | 
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| 316 | this point array, and resizes the point array if | 
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| 317 | \c{index+nPoints} exceeds the size of the array. | 
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| 318 |  | 
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| 319 | Returns TRUE if successful, or FALSE if the array could not be | 
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| 320 | resized (typically due to lack of memory). | 
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| 321 |  | 
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| 322 | */ | 
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| 323 |  | 
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| 324 | bool QPointArray::putPoints( int index, int nPoints, const QCOORD *points ) | 
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| 325 | { | 
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| 326 | if ( index + nPoints > (int)size() ) {      // extend array | 
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| 327 | if ( !resize( index + nPoints ) ) | 
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| 328 | return FALSE; | 
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| 329 | } | 
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| 330 | int i = index; | 
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| 331 | while ( nPoints-- ) {                       // make array of points | 
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| 332 | setPoint( i++, *points, *(points+1) ); | 
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| 333 | points++; | 
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| 334 | points++; | 
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| 335 | } | 
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| 336 | return TRUE; | 
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| 337 | } | 
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| 338 |  | 
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| 339 | /*! | 
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| 340 | Copies \a nPoints points from the variable argument list into this | 
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| 341 | point array from position \a index, and resizes the point array if | 
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| 342 | \c{index+nPoints} exceeds the size of the array. | 
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| 343 |  | 
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| 344 | Returns TRUE if successful, or FALSE if the array could not be | 
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| 345 | resized (typically due to lack of memory). | 
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| 346 |  | 
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| 347 | The example code creates an array with three points (4,5), (6,7) | 
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| 348 | and (8,9), by expanding the array from 1 to 3 points: | 
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| 349 |  | 
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| 350 | \code | 
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| 351 | QPointArray a( 1 ); | 
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| 352 | a[0] = QPoint( 4, 5 ); | 
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| 353 | a.putPoints( 1, 2, 6,7, 8,9 ); // index == 1, points == 2 | 
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| 354 | \endcode | 
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| 355 |  | 
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| 356 | This has the same result, but here putPoints overwrites rather | 
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| 357 | than extends: | 
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| 358 | \code | 
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| 359 | QPointArray a( 3 ); | 
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| 360 | a.putPoints( 0, 3, 4,5, 0,0, 8,9 ); | 
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| 361 | a.putPoints( 1, 1, 6,7 ); | 
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| 362 | \endcode | 
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| 363 |  | 
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| 364 | The points are given as a sequence of integers, starting with \a | 
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| 365 | firstx then \a firsty, and so on. | 
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| 366 |  | 
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| 367 | \sa resize() | 
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| 368 | */ | 
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| 369 |  | 
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| 370 | bool QPointArray::putPoints( int index, int nPoints, int firstx, int firsty, | 
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| 371 | ... ) | 
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| 372 | { | 
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| 373 | va_list ap; | 
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| 374 | if ( index + nPoints > (int)size() ) {      // extend array | 
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| 375 | if ( !resize(index + nPoints) ) | 
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| 376 | return FALSE; | 
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| 377 | } | 
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| 378 | if ( nPoints <= 0 ) | 
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| 379 | return TRUE; | 
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| 380 | setPoint( index, firstx, firsty );          // set first point | 
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| 381 | int i = index + 1, x, y; | 
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| 382 | nPoints--; | 
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| 383 | va_start( ap, firsty ); | 
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| 384 | while ( nPoints-- ) { | 
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| 385 | x = va_arg( ap, int ); | 
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| 386 | y = va_arg( ap, int ); | 
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| 387 | setPoint( i++, x, y ); | 
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| 388 | } | 
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| 389 | va_end( ap ); | 
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| 390 | return TRUE; | 
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| 391 | } | 
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| 392 |  | 
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| 393 |  | 
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| 394 | /*! | 
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| 395 | \overload | 
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| 396 |  | 
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| 397 | This version of the function copies \a nPoints from \a from into | 
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| 398 | this array, starting at \a index in this array and \a fromIndex in | 
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| 399 | \a from. \a fromIndex is 0 by default. | 
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| 400 |  | 
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| 401 | \code | 
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| 402 | QPointArray a; | 
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| 403 | a.putPoints( 0, 3, 1,2, 0,0, 5,6 ); | 
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| 404 | // a is now the three-point array ( 1,2, 0,0, 5,6 ); | 
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| 405 | QPointArray b; | 
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| 406 | b.putPoints( 0, 3, 4,4, 5,5, 6,6 ); | 
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| 407 | // b is now ( 4,4, 5,5, 6,6 ); | 
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| 408 | a.putPoints( 2, 3, b ); | 
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| 409 | // a is now ( 1,2, 0,0, 4,4, 5,5, 6,6 ); | 
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| 410 | \endcode | 
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| 411 | */ | 
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| 412 |  | 
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| 413 | bool QPointArray::putPoints( int index, int nPoints, | 
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| 414 | const QPointArray & from, int fromIndex ) | 
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| 415 | { | 
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| 416 | if ( index + nPoints > (int)size() ) {      // extend array | 
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| 417 | if ( !resize(index + nPoints) ) | 
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| 418 | return FALSE; | 
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| 419 | } | 
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| 420 | if ( nPoints <= 0 ) | 
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| 421 | return TRUE; | 
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| 422 | int n = 0; | 
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| 423 | while( n < nPoints ) { | 
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| 424 | setPoint( index+n, from[fromIndex+n] ); | 
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| 425 | n++; | 
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| 426 | } | 
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| 427 | return TRUE; | 
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| 428 | } | 
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| 429 |  | 
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| 430 |  | 
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| 431 | /*! | 
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| 432 | Returns the bounding rectangle of the points in the array, or | 
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| 433 | QRect(0,0,0,0) if the array is empty. | 
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| 434 | */ | 
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| 435 |  | 
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| 436 | QRect QPointArray::boundingRect() const | 
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| 437 | { | 
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| 438 | if ( isEmpty() ) | 
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| 439 | return QRect( 0, 0, 0, 0 );             // null rectangle | 
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| 440 | register QPoint *pd = data(); | 
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| 441 | int minx, maxx, miny, maxy; | 
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| 442 | minx = maxx = pd->x(); | 
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| 443 | miny = maxy = pd->y(); | 
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| 444 | pd++; | 
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| 445 | for ( int i=1; i<(int)size(); i++ ) {       // find min+max x and y | 
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| 446 | if ( pd->x() < minx ) | 
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| 447 | minx = pd->x(); | 
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| 448 | else if ( pd->x() > maxx ) | 
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| 449 | maxx = pd->x(); | 
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| 450 | if ( pd->y() < miny ) | 
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| 451 | miny = pd->y(); | 
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| 452 | else if ( pd->y() > maxy ) | 
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| 453 | maxy = pd->y(); | 
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| 454 | pd++; | 
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| 455 | } | 
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| 456 | return QRect( QPoint(minx,miny), QPoint(maxx,maxy) ); | 
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| 457 | } | 
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| 458 |  | 
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| 459 |  | 
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| 460 | static inline int fix_angle( int a ) | 
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| 461 | { | 
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| 462 | if ( a > 16*360 ) | 
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| 463 | a %= 16*360; | 
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| 464 | else if ( a < -16*360 ) { | 
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| 465 | a = -( (-a) % (16*360) ); | 
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| 466 | } | 
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| 467 | return a; | 
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| 468 | } | 
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| 469 |  | 
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| 470 | /*! | 
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| 471 | Sets the points of the array to those describing an arc of an | 
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| 472 | ellipse with size, width \a w by height \a h, and position (\a x, | 
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| 473 | \a y), starting from angle \a a1 and spanning by angle \a a2. The | 
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| 474 | resulting array has sufficient resolution for pixel accuracy (see | 
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| 475 | the overloaded function which takes an additional QWMatrix | 
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| 476 | parameter). | 
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| 477 |  | 
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| 478 | Angles are specified in 16ths of a degree, i.e. a full circle | 
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| 479 | equals 5760 (16*360). Positive values mean counter-clockwise, | 
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| 480 | whereas negative values mean the clockwise direction. Zero degrees | 
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| 481 | is at the 3 o'clock position. | 
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| 482 |  | 
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| 483 | See the \link qcanvas.html#anglediagram angle diagram\endlink. | 
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| 484 | */ | 
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| 485 |  | 
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| 486 | void QPointArray::makeArc( int x, int y, int w, int h, int a1, int a2 ) | 
|---|
| 487 | { | 
|---|
| 488 | #if !defined(QT_OLD_MAKEELLIPSE) && !defined(QT_NO_TRANSFORMATIONS) | 
|---|
| 489 | QWMatrix unit; | 
|---|
| 490 | makeArc(x,y,w,h,a1,a2,unit); | 
|---|
| 491 | #else | 
|---|
| 492 | a1 = fix_angle( a1 ); | 
|---|
| 493 | if ( a1 < 0 ) | 
|---|
| 494 | a1 += 16*360; | 
|---|
| 495 | a2 = fix_angle( a2 ); | 
|---|
| 496 | int a3 = a2 > 0 ? a2 : -a2;                 // abs angle | 
|---|
| 497 | makeEllipse( x, y, w, h ); | 
|---|
| 498 | int npts = a3*size()/(16*360);              // # points in arc array | 
|---|
| 499 | QPointArray a(npts); | 
|---|
| 500 | int i = a1*size()/(16*360); | 
|---|
| 501 | int j = 0; | 
|---|
| 502 | if ( a2 > 0 ) { | 
|---|
| 503 | while ( npts-- ) { | 
|---|
| 504 | if ( i >= (int)size() )                     // wrap index | 
|---|
| 505 | i = 0; | 
|---|
| 506 | a.QMemArray<QPoint>::at( j++ ) = QMemArray<QPoint>::at( i++ ); | 
|---|
| 507 | } | 
|---|
| 508 | } else { | 
|---|
| 509 | while ( npts-- ) { | 
|---|
| 510 | if ( i < 0 )                                // wrap index | 
|---|
| 511 | i = (int)size()-1; | 
|---|
| 512 | a.QMemArray<QPoint>::at( j++ ) = QMemArray<QPoint>::at( i-- ); | 
|---|
| 513 | } | 
|---|
| 514 | } | 
|---|
| 515 | *this = a; | 
|---|
| 516 | return; | 
|---|
| 517 | #endif | 
|---|
| 518 | } | 
|---|
| 519 |  | 
|---|
| 520 | #ifndef QT_NO_TRANSFORMATIONS | 
|---|
| 521 | // Based upon: | 
|---|
| 522 | //   parelarc.c from Graphics Gems III | 
|---|
| 523 | //   VanAken / Simar, "A Parametric Elliptical Arc Algorithm" | 
|---|
| 524 | // | 
|---|
| 525 | static void | 
|---|
| 526 | qtr_elips(QPointArray& a, int off, double dxP, double dyP, double dxQ, double dyQ, double dxK, double dyK, int m) | 
|---|
| 527 | { | 
|---|
| 528 | #define PIV2  102944     /* fixed point PI/2 */ | 
|---|
| 529 | #define TWOPI 411775     /* fixed point 2*PI */ | 
|---|
| 530 | #define HALF  32768      /* fixed point 1/2 */ | 
|---|
| 531 |  | 
|---|
| 532 | int xP, yP, xQ, yQ, xK, yK; | 
|---|
| 533 | xP = int(dxP * 65536.0); yP = int(dyP * 65536.0); | 
|---|
| 534 | xQ = int(dxQ * 65536.0); yQ = int(dyQ * 65536.0); | 
|---|
| 535 | xK = int(dxK * 65536.0); yK = int(dyK * 65536.0); | 
|---|
| 536 |  | 
|---|
| 537 | int i; | 
|---|
| 538 | int vx, ux, vy, uy, xJ, yJ; | 
|---|
| 539 |  | 
|---|
| 540 | vx = xK - xQ;                 /* displacements from center */ | 
|---|
| 541 | ux = xK - xP; | 
|---|
| 542 | vy = yK - yQ; | 
|---|
| 543 | uy = yK - yP; | 
|---|
| 544 | xJ = xP - vx + HALF;          /* center of ellipse J */ | 
|---|
| 545 | yJ = yP - vy + HALF; | 
|---|
| 546 |  | 
|---|
| 547 | int r; | 
|---|
| 548 | ux -= (r = ux >> (2*m + 3));  /* cancel 2nd-order error */ | 
|---|
| 549 | ux -= (r >>= (2*m + 4));      /* cancel 4th-order error */ | 
|---|
| 550 | ux -= r >> (2*m + 3);         /* cancel 6th-order error */ | 
|---|
| 551 | ux += vx >> (m + 1);          /* cancel 1st-order error */ | 
|---|
| 552 | uy -= (r = uy >> (2*m + 3));  /* cancel 2nd-order error */ | 
|---|
| 553 | uy -= (r >>= (2*m + 4));      /* cancel 4th-order error */ | 
|---|
| 554 | uy -= r >> (2*m + 3);         /* cancel 6th-order error */ | 
|---|
| 555 | uy += vy >> (m + 1);          /* cancel 1st-order error */ | 
|---|
| 556 |  | 
|---|
| 557 | const int qn = a.size()/4; | 
|---|
| 558 | for (i = 0; i < qn; i++) { | 
|---|
| 559 | a[off+i] = QPoint((xJ + vx) >> 16, (yJ + vy) >> 16); | 
|---|
| 560 | ux -= vx >> m; | 
|---|
| 561 | vx += ux >> m; | 
|---|
| 562 | uy -= vy >> m; | 
|---|
| 563 | vy += uy >> m; | 
|---|
| 564 | } | 
|---|
| 565 |  | 
|---|
| 566 | #undef PIV2 | 
|---|
| 567 | #undef TWOPI | 
|---|
| 568 | #undef HALF | 
|---|
| 569 | } | 
|---|
| 570 |  | 
|---|
| 571 |  | 
|---|
| 572 | /*! | 
|---|
| 573 | \overload | 
|---|
| 574 |  | 
|---|
| 575 | Sets the points of the array to those describing an arc of an | 
|---|
| 576 | ellipse with width \a w and height \a h and position (\a x, \a y), | 
|---|
| 577 | starting from angle \a a1, and spanning angle by \a a2, and | 
|---|
| 578 | transformed by the matrix \a xf. The resulting array has | 
|---|
| 579 | sufficient resolution for pixel accuracy. | 
|---|
| 580 |  | 
|---|
| 581 | Angles are specified in 16ths of a degree, i.e. a full circle | 
|---|
| 582 | equals 5760 (16*360). Positive values mean counter-clockwise, | 
|---|
| 583 | whereas negative values mean the clockwise direction. Zero degrees | 
|---|
| 584 | is at the 3 o'clock position. | 
|---|
| 585 |  | 
|---|
| 586 | See the \link qcanvas.html#anglediagram angle diagram\endlink. | 
|---|
| 587 | */ | 
|---|
| 588 | void QPointArray::makeArc( int x, int y, int w, int h, | 
|---|
| 589 | int a1, int a2, | 
|---|
| 590 | const QWMatrix& xf ) | 
|---|
| 591 | { | 
|---|
| 592 | #define PIV2  102944     /* fixed point PI/2 */ | 
|---|
| 593 | if ( --w < 0 || --h < 0 || !a2 ) { | 
|---|
| 594 | resize( 0 ); | 
|---|
| 595 | return; | 
|---|
| 596 | } | 
|---|
| 597 |  | 
|---|
| 598 | bool rev = a2 < 0; | 
|---|
| 599 | if ( rev ) { | 
|---|
| 600 | a1 += a2; | 
|---|
| 601 | a2 = -a2; | 
|---|
| 602 | } | 
|---|
| 603 | a1 = fix_angle( a1 ); | 
|---|
| 604 | if ( a1 < 0 ) | 
|---|
| 605 | a1 += 16*360; | 
|---|
| 606 | a2 = fix_angle( a2 ); | 
|---|
| 607 |  | 
|---|
| 608 | bool arc = a1 != 0 || a2 != 360*16 || rev; | 
|---|
| 609 |  | 
|---|
| 610 | double xP, yP, xQ, yQ, xK, yK; | 
|---|
| 611 |  | 
|---|
| 612 | xf.map(x+w, y+h/2.0, &xP, &yP); | 
|---|
| 613 | xf.map(x+w/2.0, y, &xQ, &yQ); | 
|---|
| 614 | xf.map(x+w, y, &xK, &yK); | 
|---|
| 615 |  | 
|---|
| 616 | int m = 3; | 
|---|
| 617 | int max; | 
|---|
| 618 | int q = int(QMAX(QABS(xP-xQ),QABS(yP-yQ))); | 
|---|
| 619 | if ( arc ) | 
|---|
| 620 | q *= 2; | 
|---|
| 621 | do { | 
|---|
| 622 | m++; | 
|---|
| 623 | max = 4*(1 + (PIV2 >> (16 - m)) ); | 
|---|
| 624 | } while (max < q && m < 16); // 16 limits memory usage on HUGE arcs | 
|---|
| 625 |  | 
|---|
| 626 | double inc = 1.0/(1<<m); | 
|---|
| 627 |  | 
|---|
| 628 | const int qn = (PIV2 >> (16 - m)); | 
|---|
| 629 | resize(qn*4); | 
|---|
| 630 |  | 
|---|
| 631 | qtr_elips(*this, 0, xP, yP, xQ, yQ, xK, yK, m); | 
|---|
| 632 | xP = xQ; yP = yQ; | 
|---|
| 633 | xf.map(x, y+h/2.0, &xQ, &yQ); | 
|---|
| 634 | xf.map(x, y, &xK, &yK); | 
|---|
| 635 | qtr_elips(*this, qn, xP, yP, xQ, yQ, xK, yK, m); | 
|---|
| 636 | xP = xQ; yP = yQ; | 
|---|
| 637 | xf.map(x+w/2.0, y+h, &xQ, &yQ); | 
|---|
| 638 | xf.map(x, y+h, &xK, &yK); | 
|---|
| 639 | qtr_elips(*this, qn*2, xP, yP, xQ, yQ, xK, yK, m); | 
|---|
| 640 | xP = xQ; yP = yQ; | 
|---|
| 641 | xf.map(x+w, y+h/2.0, &xQ, &yQ); | 
|---|
| 642 | xf.map(x+w, y+h, &xK, &yK); | 
|---|
| 643 | qtr_elips(*this, qn*3, xP, yP, xQ, yQ, xK, yK, m); | 
|---|
| 644 |  | 
|---|
| 645 | int n = size(); | 
|---|
| 646 |  | 
|---|
| 647 | if ( arc ) { | 
|---|
| 648 | double da1 = double(a1)*Q_PI / (360*8); | 
|---|
| 649 | double da3 = double(a2+a1)*Q_PI / (360*8); | 
|---|
| 650 | int i = int(da1/inc+0.5); | 
|---|
| 651 | int l = int(da3/inc+0.5); | 
|---|
| 652 | int k = (l-i)+1; | 
|---|
| 653 | QPointArray r(k); | 
|---|
| 654 | int j = 0; | 
|---|
| 655 |  | 
|---|
| 656 | if ( rev ) { | 
|---|
| 657 | while ( k-- ) | 
|---|
| 658 | r[j++] = at((i+k)%n); | 
|---|
| 659 | } else { | 
|---|
| 660 | while ( j < k ) { | 
|---|
| 661 | r[j] = at((i+j)%n); | 
|---|
| 662 | j++; | 
|---|
| 663 | } | 
|---|
| 664 | } | 
|---|
| 665 | *this = r; | 
|---|
| 666 | } | 
|---|
| 667 | #undef PIV2 | 
|---|
| 668 | } | 
|---|
| 669 |  | 
|---|
| 670 | #endif // QT_NO_TRANSFORMATIONS | 
|---|
| 671 |  | 
|---|
| 672 | /*! | 
|---|
| 673 | Sets the points of the array to those describing an ellipse with | 
|---|
| 674 | size, width \a w by height \a h, and position (\a x, \a y). | 
|---|
| 675 |  | 
|---|
| 676 | The returned array has sufficient resolution for use as pixels. | 
|---|
| 677 | */ | 
|---|
| 678 | void QPointArray::makeEllipse( int x, int y, int w, int h ) | 
|---|
| 679 | {                                               // midpoint, 1/4 ellipse | 
|---|
| 680 | #if !defined(QT_OLD_MAKEELLIPSE) && !defined(QT_NO_TRANSFORMATIONS) | 
|---|
| 681 | QWMatrix unit; | 
|---|
| 682 | makeArc(x,y,w,h,0,360*16,unit); | 
|---|
| 683 | return; | 
|---|
| 684 | #else | 
|---|
| 685 | if ( w <= 0 || h <= 0 ) { | 
|---|
| 686 | if ( w == 0 || h == 0 ) { | 
|---|
| 687 | resize( 0 ); | 
|---|
| 688 | return; | 
|---|
| 689 | } | 
|---|
| 690 | if ( w < 0 ) {                          // negative width | 
|---|
| 691 | w = -w; | 
|---|
| 692 | x -= w; | 
|---|
| 693 | } | 
|---|
| 694 | if ( h < 0 ) {                          // negative height | 
|---|
| 695 | h = -h; | 
|---|
| 696 | y -= h; | 
|---|
| 697 | } | 
|---|
| 698 | } | 
|---|
| 699 | int s = (w+h+2)/2;                          // max size of xx,yy array | 
|---|
| 700 | int *px = new int[s];                       // 1/4th of ellipse | 
|---|
| 701 | int *py = new int[s]; | 
|---|
| 702 | int xx, yy, i=0; | 
|---|
| 703 | double d1, d2; | 
|---|
| 704 | double a2=(w/2)*(w/2),  b2=(h/2)*(h/2); | 
|---|
| 705 | xx = 0; | 
|---|
| 706 | yy = int(h/2); | 
|---|
| 707 | d1 = b2 - a2*(h/2) + 0.25*a2; | 
|---|
| 708 | px[i] = xx; | 
|---|
| 709 | py[i] = yy; | 
|---|
| 710 | i++; | 
|---|
| 711 | while ( a2*(yy-0.5) > b2*(xx+0.5) ) {               // region 1 | 
|---|
| 712 | if ( d1 < 0 ) { | 
|---|
| 713 | d1 = d1 + b2*(3.0+2*xx); | 
|---|
| 714 | xx++; | 
|---|
| 715 | } else { | 
|---|
| 716 | d1 = d1 + b2*(3.0+2*xx) + 2.0*a2*(1-yy); | 
|---|
| 717 | xx++; | 
|---|
| 718 | yy--; | 
|---|
| 719 | } | 
|---|
| 720 | px[i] = xx; | 
|---|
| 721 | py[i] = yy; | 
|---|
| 722 | i++; | 
|---|
| 723 | } | 
|---|
| 724 | d2 = b2*(xx+0.5)*(xx+0.5) + a2*(yy-1)*(yy-1) - a2*b2; | 
|---|
| 725 | while ( yy > 0 ) {                          // region 2 | 
|---|
| 726 | if ( d2 < 0 ) { | 
|---|
| 727 | d2 = d2 + 2.0*b2*(xx+1) + a2*(3-2*yy); | 
|---|
| 728 | xx++; | 
|---|
| 729 | yy--; | 
|---|
| 730 | } else { | 
|---|
| 731 | d2 = d2 + a2*(3-2*yy); | 
|---|
| 732 | yy--; | 
|---|
| 733 | } | 
|---|
| 734 | px[i] = xx; | 
|---|
| 735 | py[i] = yy; | 
|---|
| 736 | i++; | 
|---|
| 737 | } | 
|---|
| 738 | s = i; | 
|---|
| 739 | resize( 4*s );                              // make full point array | 
|---|
| 740 | x += w/2; | 
|---|
| 741 | y += h/2; | 
|---|
| 742 | for ( i=0; i<s; i++ ) {                     // mirror | 
|---|
| 743 | xx = px[i]; | 
|---|
| 744 | yy = py[i]; | 
|---|
| 745 | setPoint( s-i-1, x+xx, y-yy ); | 
|---|
| 746 | setPoint( s+i, x-xx, y-yy ); | 
|---|
| 747 | setPoint( 3*s-i-1, x-xx, y+yy ); | 
|---|
| 748 | setPoint( 3*s+i, x+xx, y+yy ); | 
|---|
| 749 | } | 
|---|
| 750 | delete[] px; | 
|---|
| 751 | delete[] py; | 
|---|
| 752 | #endif | 
|---|
| 753 | } | 
|---|
| 754 |  | 
|---|
| 755 | #ifndef QT_NO_BEZIER | 
|---|
| 756 | // Work functions for QPointArray::cubicBezier() | 
|---|
| 757 | static | 
|---|
| 758 | void split(const double *p, double *l, double *r) | 
|---|
| 759 | { | 
|---|
| 760 | double tmpx; | 
|---|
| 761 | double tmpy; | 
|---|
| 762 |  | 
|---|
| 763 | l[0] =  p[0]; | 
|---|
| 764 | l[1] =  p[1]; | 
|---|
| 765 | r[6] =  p[6]; | 
|---|
| 766 | r[7] =  p[7]; | 
|---|
| 767 |  | 
|---|
| 768 | l[2] = (p[0]+ p[2])/2; | 
|---|
| 769 | l[3] = (p[1]+ p[3])/2; | 
|---|
| 770 | tmpx = (p[2]+ p[4])/2; | 
|---|
| 771 | tmpy = (p[3]+ p[5])/2; | 
|---|
| 772 | r[4] = (p[4]+ p[6])/2; | 
|---|
| 773 | r[5] = (p[5]+ p[7])/2; | 
|---|
| 774 |  | 
|---|
| 775 | l[4] = (l[2]+ tmpx)/2; | 
|---|
| 776 | l[5] = (l[3]+ tmpy)/2; | 
|---|
| 777 | r[2] = (tmpx + r[4])/2; | 
|---|
| 778 | r[3] = (tmpy + r[5])/2; | 
|---|
| 779 |  | 
|---|
| 780 | l[6] = (l[4]+ r[2])/2; | 
|---|
| 781 | l[7] = (l[5]+ r[3])/2; | 
|---|
| 782 | r[0] = l[6]; | 
|---|
| 783 | r[1] = l[7]; | 
|---|
| 784 | } | 
|---|
| 785 |  | 
|---|
| 786 | // Based on: | 
|---|
| 787 | // | 
|---|
| 788 | //   A Fast 2D Point-On-Line Test | 
|---|
| 789 | //   by Alan Paeth | 
|---|
| 790 | //   from "Graphics Gems", Academic Press, 1990 | 
|---|
| 791 | static | 
|---|
| 792 | int pnt_on_line( const int* p, const int* q, const int* t ) | 
|---|
| 793 | { | 
|---|
| 794 | /* | 
|---|
| 795 | * given a line through P:(px,py) Q:(qx,qy) and T:(tx,ty) | 
|---|
| 796 | * return 0 if T is not on the line through      <--P--Q--> | 
|---|
| 797 | *        1 if T is on the open ray ending at P: <--P | 
|---|
| 798 | *        2 if T is on the closed interior along:   P--Q | 
|---|
| 799 | *        3 if T is on the open ray beginning at Q:    Q--> | 
|---|
| 800 | * | 
|---|
| 801 | * Example: consider the line P = (3,2), Q = (17,7). A plot | 
|---|
| 802 | * of the test points T(x,y) (with 0 mapped onto '.') yields: | 
|---|
| 803 | * | 
|---|
| 804 | *     8| . . . . . . . . . . . . . . . . . 3 3 | 
|---|
| 805 | *  Y  7| . . . . . . . . . . . . . . 2 2 Q 3 3    Q = 2 | 
|---|
| 806 | *     6| . . . . . . . . . . . 2 2 2 2 2 . . . | 
|---|
| 807 | *  a  5| . . . . . . . . 2 2 2 2 2 2 . . . . . | 
|---|
| 808 | *  x  4| . . . . . 2 2 2 2 2 2 . . . . . . . . | 
|---|
| 809 | *  i  3| . . . 2 2 2 2 2 . . . . . . . . . . . | 
|---|
| 810 | *  s  2| 1 1 P 2 2 . . . . . . . . . . . . . .    P = 2 | 
|---|
| 811 | *     1| 1 1 . . . . . . . . . . . . . . . . . | 
|---|
| 812 | *      +-------------------------------------- | 
|---|
| 813 | *        1 2 3 4 5 X-axis 10        15      19 | 
|---|
| 814 | * | 
|---|
| 815 | * Point-Line distance is normalized with the Infinity Norm | 
|---|
| 816 | * avoiding square-root code and tightening the test vs the | 
|---|
| 817 | * Manhattan Norm. All math is done on the field of integers. | 
|---|
| 818 | * The latter replaces the initial ">= MAX(...)" test with | 
|---|
| 819 | * "> (ABS(qx-px) + ABS(qy-py))" loosening both inequality | 
|---|
| 820 | * and norm, yielding a broader target line for selection. | 
|---|
| 821 | * The tightest test is employed here for best discrimination | 
|---|
| 822 | * in merging collinear (to grid coordinates) vertex chains | 
|---|
| 823 | * into a larger, spanning vectors within the Lemming editor. | 
|---|
| 824 | */ | 
|---|
| 825 |  | 
|---|
| 826 | // if all points are coincident, return condition 2 (on line) | 
|---|
| 827 | if(q[0]==p[0] && q[1]==p[1] && q[0]==t[0] && q[1]==t[1]) { | 
|---|
| 828 | return 2; | 
|---|
| 829 | } | 
|---|
| 830 |  | 
|---|
| 831 | if ( QABS((q[1]-p[1])*(t[0]-p[0])-(t[1]-p[1])*(q[0]-p[0])) >= | 
|---|
| 832 | (QMAX(QABS(q[0]-p[0]), QABS(q[1]-p[1])))) return 0; | 
|---|
| 833 |  | 
|---|
| 834 | if (((q[0]<p[0])&&(p[0]<t[0])) || ((q[1]<p[1])&&(p[1]<t[1]))) | 
|---|
| 835 | return 1 ; | 
|---|
| 836 | if (((t[0]<p[0])&&(p[0]<q[0])) || ((t[1]<p[1])&&(p[1]<q[1]))) | 
|---|
| 837 | return 1 ; | 
|---|
| 838 | if (((p[0]<q[0])&&(q[0]<t[0])) || ((p[1]<q[1])&&(q[1]<t[1]))) | 
|---|
| 839 | return 3 ; | 
|---|
| 840 | if (((t[0]<q[0])&&(q[0]<p[0])) || ((t[1]<q[1])&&(q[1]<p[1]))) | 
|---|
| 841 | return 3 ; | 
|---|
| 842 |  | 
|---|
| 843 | return 2 ; | 
|---|
| 844 | } | 
|---|
| 845 | static | 
|---|
| 846 | void polygonizeQBezier( double* acc, int& accsize, const double ctrl[], | 
|---|
| 847 | int maxsize ) | 
|---|
| 848 | { | 
|---|
| 849 | if ( accsize > maxsize / 2 ) | 
|---|
| 850 | { | 
|---|
| 851 | // This never happens in practice. | 
|---|
| 852 |  | 
|---|
| 853 | if ( accsize >= maxsize-4 ) | 
|---|
| 854 | return; | 
|---|
| 855 | // Running out of space - approximate by a line. | 
|---|
| 856 | acc[accsize++] = ctrl[0]; | 
|---|
| 857 | acc[accsize++] = ctrl[1]; | 
|---|
| 858 | acc[accsize++] = ctrl[6]; | 
|---|
| 859 | acc[accsize++] = ctrl[7]; | 
|---|
| 860 | return; | 
|---|
| 861 | } | 
|---|
| 862 |  | 
|---|
| 863 | //intersects: | 
|---|
| 864 | double l[8]; | 
|---|
| 865 | double r[8]; | 
|---|
| 866 | split( ctrl, l, r); | 
|---|
| 867 |  | 
|---|
| 868 | // convert to integers for line condition check | 
|---|
| 869 | int c0[2]; c0[0] = int(ctrl[0]); c0[1] = int(ctrl[1]); | 
|---|
| 870 | int c1[2]; c1[0] = int(ctrl[2]); c1[1] = int(ctrl[3]); | 
|---|
| 871 | int c2[2]; c2[0] = int(ctrl[4]); c2[1] = int(ctrl[5]); | 
|---|
| 872 | int c3[2]; c3[0] = int(ctrl[6]); c3[1] = int(ctrl[7]); | 
|---|
| 873 |  | 
|---|
| 874 | // #### Duplication needed? | 
|---|
| 875 | if ( QABS(c1[0]-c0[0]) <= 1 && QABS(c1[1]-c0[1]) <= 1 | 
|---|
| 876 | && QABS(c2[0]-c0[0]) <= 1 && QABS(c2[1]-c0[1]) <= 1 | 
|---|
| 877 | && QABS(c3[0]-c1[0]) <= 1 && QABS(c3[1]-c0[1]) <= 1 ) | 
|---|
| 878 | { | 
|---|
| 879 | // Approximate by one line. | 
|---|
| 880 | // Dont need to write last pt as it is the same as first pt | 
|---|
| 881 | // on the next segment | 
|---|
| 882 | acc[accsize++] = l[0]; | 
|---|
| 883 | acc[accsize++] = l[1]; | 
|---|
| 884 | return; | 
|---|
| 885 | } | 
|---|
| 886 |  | 
|---|
| 887 | if ( ( pnt_on_line( c0, c3, c1 ) == 2 && pnt_on_line( c0, c3, c2 ) == 2 ) | 
|---|
| 888 | || ( QABS(c1[0]-c0[0]) <= 1 && QABS(c1[1]-c0[1]) <= 1 | 
|---|
| 889 | && QABS(c2[0]-c0[0]) <= 1 && QABS(c2[1]-c0[1]) <= 1 | 
|---|
| 890 | && QABS(c3[0]-c1[0]) <= 1 && QABS(c3[1]-c0[1]) <= 1 ) ) | 
|---|
| 891 | { | 
|---|
| 892 | // Approximate by one line. | 
|---|
| 893 | // Dont need to write last pt as it is the same as first pt | 
|---|
| 894 | // on the next segment | 
|---|
| 895 | acc[accsize++] = l[0]; | 
|---|
| 896 | acc[accsize++] = l[1]; | 
|---|
| 897 | return; | 
|---|
| 898 | } | 
|---|
| 899 |  | 
|---|
| 900 | // Too big and too curved - recusively subdivide. | 
|---|
| 901 | polygonizeQBezier( acc, accsize, l, maxsize ); | 
|---|
| 902 | polygonizeQBezier( acc, accsize, r, maxsize ); | 
|---|
| 903 | } | 
|---|
| 904 |  | 
|---|
| 905 | /*! | 
|---|
| 906 | Returns the Bezier points for the four control points in this | 
|---|
| 907 | array. | 
|---|
| 908 | */ | 
|---|
| 909 |  | 
|---|
| 910 | QPointArray QPointArray::cubicBezier() const | 
|---|
| 911 | { | 
|---|
| 912 | #ifdef USE_SIMPLE_QBEZIER_CODE | 
|---|
| 913 | if ( size() != 4 ) { | 
|---|
| 914 | #if defined(QT_CHECK_RANGE) | 
|---|
| 915 | qWarning( "QPointArray::bezier: The array must have 4 control points" ); | 
|---|
| 916 | #endif | 
|---|
| 917 | QPointArray p; | 
|---|
| 918 | return p; | 
|---|
| 919 | } | 
|---|
| 920 |  | 
|---|
| 921 | int v; | 
|---|
| 922 | float xvec[4]; | 
|---|
| 923 | float yvec[4]; | 
|---|
| 924 | for ( v=0; v<4; v++ ) {                     // store all x,y in xvec,yvec | 
|---|
| 925 | int x, y; | 
|---|
| 926 | point( v, &x, &y ); | 
|---|
| 927 | xvec[v] = (float)x; | 
|---|
| 928 | yvec[v] = (float)y; | 
|---|
| 929 | } | 
|---|
| 930 |  | 
|---|
| 931 | QRect r = boundingRect(); | 
|---|
| 932 | int m = QMAX(r.width(),r.height())/2; | 
|---|
| 933 | m = QMIN(m,30);                             // m = number of result points | 
|---|
| 934 | if ( m < 2 )                                // at least two points | 
|---|
| 935 | m = 2; | 
|---|
| 936 | QPointArray p( m );                         // p = Bezier point array | 
|---|
| 937 | register QPointData *pd = p.data(); | 
|---|
| 938 |  | 
|---|
| 939 | float x0 = xvec[0],  y0 = yvec[0]; | 
|---|
| 940 | float dt = 1.0F/m; | 
|---|
| 941 | float cx = 3.0F * (xvec[1] - x0); | 
|---|
| 942 | float bx = 3.0F * (xvec[2] - xvec[1]) - cx; | 
|---|
| 943 | float ax = xvec[3] - (x0 + cx + bx); | 
|---|
| 944 | float cy = 3.0F * (yvec[1] - y0); | 
|---|
| 945 | float by = 3.0F * (yvec[2] - yvec[1]) - cy; | 
|---|
| 946 | float ay = yvec[3] - (y0 + cy + by); | 
|---|
| 947 | float t = dt; | 
|---|
| 948 |  | 
|---|
| 949 | pd->rx() = (QCOORD)xvec[0]; | 
|---|
| 950 | pd->ry() = (QCOORD)yvec[0]; | 
|---|
| 951 | pd++; | 
|---|
| 952 | m -= 2; | 
|---|
| 953 |  | 
|---|
| 954 | while ( m-- ) { | 
|---|
| 955 | pd->rx() = (QCOORD)qRound( ((ax * t + bx) * t + cx) * t + x0 ); | 
|---|
| 956 | pd->ry() = (QCOORD)qRound( ((ay * t + by) * t + cy) * t + y0 ); | 
|---|
| 957 | pd++; | 
|---|
| 958 | t += dt; | 
|---|
| 959 | } | 
|---|
| 960 |  | 
|---|
| 961 | pd->rx() = (QCOORD)xvec[3]; | 
|---|
| 962 | pd->ry() = (QCOORD)yvec[3]; | 
|---|
| 963 |  | 
|---|
| 964 | return p; | 
|---|
| 965 | #else | 
|---|
| 966 |  | 
|---|
| 967 | if ( size() != 4 ) { | 
|---|
| 968 | #if defined(QT_CHECK_RANGE) | 
|---|
| 969 | qWarning( "QPointArray::bezier: The array must have 4 control points" ); | 
|---|
| 970 | #endif | 
|---|
| 971 | QPointArray pa; | 
|---|
| 972 | return pa; | 
|---|
| 973 | } else { | 
|---|
| 974 | QRect r = boundingRect(); | 
|---|
| 975 | int m = 4+2*QMAX(r.width(),r.height()); | 
|---|
| 976 | double *p = new double[m]; | 
|---|
| 977 | double ctrl[8]; | 
|---|
| 978 | int i; | 
|---|
| 979 | for (i=0; i<4; i++) { | 
|---|
| 980 | ctrl[i*2] = at(i).x(); | 
|---|
| 981 | ctrl[i*2+1] = at(i).y(); | 
|---|
| 982 | } | 
|---|
| 983 | int len=0; | 
|---|
| 984 | polygonizeQBezier( p, len, ctrl, m ); | 
|---|
| 985 | QPointArray pa((len/2)+1); // one extra point for last point on line | 
|---|
| 986 | int j=0; | 
|---|
| 987 | for (i=0; j<len; i++) { | 
|---|
| 988 | int x = qRound(p[j++]); | 
|---|
| 989 | int y = qRound(p[j++]); | 
|---|
| 990 | pa[i] = QPoint(x,y); | 
|---|
| 991 | } | 
|---|
| 992 | // add last pt on the line, which will be at the last control pt | 
|---|
| 993 | pa[(int)pa.size()-1] = at(3); | 
|---|
| 994 | delete[] p; | 
|---|
| 995 |  | 
|---|
| 996 | return pa; | 
|---|
| 997 | } | 
|---|
| 998 |  | 
|---|
| 999 | #endif | 
|---|
| 1000 | } | 
|---|
| 1001 | #endif //QT_NO_BEZIER | 
|---|
| 1002 |  | 
|---|
| 1003 | /***************************************************************************** | 
|---|
| 1004 | QPointArray stream functions | 
|---|
| 1005 | *****************************************************************************/ | 
|---|
| 1006 | #ifndef QT_NO_DATASTREAM | 
|---|
| 1007 | /*! | 
|---|
| 1008 | \relates QPointArray | 
|---|
| 1009 |  | 
|---|
| 1010 | Writes the point array, \a a to the stream \a s and returns a | 
|---|
| 1011 | reference to the stream. | 
|---|
| 1012 |  | 
|---|
| 1013 | \sa \link datastreamformat.html Format of the QDataStream operators \endlink | 
|---|
| 1014 | */ | 
|---|
| 1015 |  | 
|---|
| 1016 | QDataStream &operator<<( QDataStream &s, const QPointArray &a ) | 
|---|
| 1017 | { | 
|---|
| 1018 | register uint i; | 
|---|
| 1019 | uint len = a.size(); | 
|---|
| 1020 | s << len;                                   // write size of array | 
|---|
| 1021 | for ( i=0; i<len; i++ )                     // write each point | 
|---|
| 1022 | s << a.point( i ); | 
|---|
| 1023 | return s; | 
|---|
| 1024 | } | 
|---|
| 1025 |  | 
|---|
| 1026 | /*! | 
|---|
| 1027 | \relates QPointArray | 
|---|
| 1028 |  | 
|---|
| 1029 | Reads a point array, \a a from the stream \a s and returns a | 
|---|
| 1030 | reference to the stream. | 
|---|
| 1031 |  | 
|---|
| 1032 | \sa \link datastreamformat.html Format of the QDataStream operators \endlink | 
|---|
| 1033 | */ | 
|---|
| 1034 |  | 
|---|
| 1035 | QDataStream &operator>>( QDataStream &s, QPointArray &a ) | 
|---|
| 1036 | { | 
|---|
| 1037 | register uint i; | 
|---|
| 1038 | uint len; | 
|---|
| 1039 | s >> len;                                   // read size of array | 
|---|
| 1040 | if ( !a.resize( len ) )                     // no memory | 
|---|
| 1041 | return s; | 
|---|
| 1042 | QPoint p; | 
|---|
| 1043 | for ( i=0; i<len; i++ ) {                   // read each point | 
|---|
| 1044 | s >> p; | 
|---|
| 1045 | a.setPoint( i, p ); | 
|---|
| 1046 | } | 
|---|
| 1047 | return s; | 
|---|
| 1048 | } | 
|---|
| 1049 | #endif //QT_NO_DATASTREAM | 
|---|
| 1050 |  | 
|---|
| 1051 |  | 
|---|
| 1052 |  | 
|---|
| 1053 | struct QShortPoint {                    // Binary compatible with XPoint | 
|---|
| 1054 | short x, y; | 
|---|
| 1055 | }; | 
|---|
| 1056 |  | 
|---|
| 1057 | uint QPointArray::splen = 0; | 
|---|
| 1058 | void* QPointArray::sp = 0;              // Really a QShortPoint* | 
|---|
| 1059 |  | 
|---|
| 1060 | /*! | 
|---|
| 1061 | \internal | 
|---|
| 1062 |  | 
|---|
| 1063 | Converts the point coords to short (16bit) size, compatible with | 
|---|
| 1064 | X11's XPoint structure. The pointer returned points to a static | 
|---|
| 1065 | array, so its contents will be overwritten the next time this | 
|---|
| 1066 | function is called. | 
|---|
| 1067 | */ | 
|---|
| 1068 |  | 
|---|
| 1069 | void* QPointArray::shortPoints( int index, int nPoints ) const | 
|---|
| 1070 | { | 
|---|
| 1071 |  | 
|---|
| 1072 | if ( isNull() || !nPoints ) | 
|---|
| 1073 | return 0; | 
|---|
| 1074 | QPoint* p = data(); | 
|---|
| 1075 | p += index; | 
|---|
| 1076 | uint i = nPoints < 0 ? size() : nPoints; | 
|---|
| 1077 | if ( splen < i ) { | 
|---|
| 1078 | if ( sp ) | 
|---|
| 1079 | delete[] ((QShortPoint*)sp); | 
|---|
| 1080 | sp = new QShortPoint[i]; | 
|---|
| 1081 | splen = i; | 
|---|
| 1082 | } | 
|---|
| 1083 | QShortPoint* ps = (QShortPoint*)sp; | 
|---|
| 1084 | while ( i-- ) { | 
|---|
| 1085 | ps->x = (short)p->x(); | 
|---|
| 1086 | ps->y = (short)p->y(); | 
|---|
| 1087 | p++; | 
|---|
| 1088 | ps++; | 
|---|
| 1089 | } | 
|---|
| 1090 | return sp; | 
|---|
| 1091 | } | 
|---|
| 1092 |  | 
|---|
| 1093 |  | 
|---|
| 1094 | /*! | 
|---|
| 1095 | \internal | 
|---|
| 1096 |  | 
|---|
| 1097 | Deallocates the internal buffer used by shortPoints(). | 
|---|
| 1098 | */ | 
|---|
| 1099 |  | 
|---|
| 1100 | void QPointArray::cleanBuffers() | 
|---|
| 1101 | { | 
|---|
| 1102 | if ( sp ) | 
|---|
| 1103 | delete[] ((QShortPoint*)sp); | 
|---|
| 1104 | sp = 0; | 
|---|
| 1105 | splen = 0; | 
|---|
| 1106 | } | 
|---|