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| 6 | <title>Enabling the Linux Framebuffer</title>
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| 31 | </td>
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| 32 | <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Enabling the Linux Framebuffer</h1>
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| 33 |
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| 34 |
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| 35 |
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| 36 | <p> This is only a short guide.
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| 37 | See <a href="file:/usr/src/linux/README">/usr/src/linux/README</a> and
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| 38 | <a href="file:/usr/src/linux/Documentation/fb/">/usr/src/linux/Documentation/fb/</a> for detailed information.
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| 39 | There is also a detailed explanation at
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| 40 | <a href="http://www.linuxdoc.org/HOWTO/Framebuffer-HOWTO.html">http://www.linuxdoc.org/HOWTO/Framebuffer-HOWTO.html</a>.
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| 41 | <p> <ol type=1>
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| 42 | <li> Make sure that you have the Linux kernel source code in
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| 43 | <a href="file:/usr/src/linux/">/usr/src/linux/</a>.
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| 44 | <p> <li> Log in as root and <tt>cd</tt> <tt>/usr/src/linux</tt>
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| 45 | <p> <li> Configure the kernel:
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| 46 | <p> Run:
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| 47 | <pre>
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| 48 | make menuconfig
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| 49 | </pre>
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| 50 |
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| 51 | <p> Select "Code maturity level options" and set "Prompt for
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| 52 | development and/or incomplete code/drivers".
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| 53 | <p> Then select "Console drivers" and set "Support for frame buffer
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| 54 | devices" to built-in (even if it says EXPERIMENTAL). Then configure
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| 55 | the driver. Most modern graphics cards can use the "VESA VGA
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| 56 | graphics console"; use that or a driver that specifically matches
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| 57 | your video card. Finally, enable "Advanced low level driver options"
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| 58 | and make sure that 16 and 32 bpp packed pixel support are enabled.
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| 59 | <p> When you are finished, chose exit and save.
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| 60 | <p> <li> Compile the kernel
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| 61 | <p> First do:
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| 62 | <pre>
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| 63 | make dep
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| 64 | </pre>
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| 65 |
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| 66 | then:
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| 67 | <pre>
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| 68 | make bzImage
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| 69 | </pre>
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| 70 |
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| 71 | <p> The new kernel should now be in arch/i386/boot/bzImage.
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| 72 | <p> <li> Copy the kernel to the boot directory:
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| 73 | <pre>
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| 74 | cp arch/i386/boot/bzImage /boot/linux.vesafb
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| 75 | </pre>
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| 76 |
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| 77 | <p> <li> Edit /etc/lilo.conf.
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| 78 | <p> <b>Warning:</b> Keep a backup of <a href="file:/etc/lilo.conf">/etc/lilo.conf</a>, and have a rescue disk
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| 79 | available. If you make a mistake, the machine may not boot.
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| 80 | <p> The file <a href="file:/etc/lilo.conf">/etc/lilo.conf</a> specifies how the system boots. The
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| 81 | precise contents of the file varies from system to system. Here is
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| 82 | an example:
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| 83 | <pre>
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| 84 | # LILO configuration file
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| 85 | boot = /dev/hda3
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| 86 | delay = 30
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| 87 | image = /boot/vmlinuz
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| 88 | root = /dev/hda3
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| 89 | label = Linux
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| 90 | read-only # Non-UMSDOS filesystems should be mounted read-only for checking
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| 91 | other=/dev/hda1
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| 92 | label=nt
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| 93 | table=/dev/hda
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| 94 | </pre>
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| 95 |
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| 96 | <p> Make a new "image" section that is a copy of the first one, but with
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| 97 | <pre>
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| 98 | image = /boot/linux.vesafb
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| 99 | </pre>
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| 100 |
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| 101 | and
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| 102 | <pre>
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| 103 | label = Linux-vesafb
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| 104 | </pre>
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| 105 |
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| 106 | Place it just above the first image section.
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| 107 | <p> Add a line before the image section saying <tt>vga = 791</tt>. (Meaning
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| 108 | 1024x768, 16 bpp.)
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| 109 | <p> With the above example, lilo.conf would now be:
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| 110 | <pre>
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| 111 | # LILO configuration file
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| 112 | boot = /dev/hda3
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| 113 | delay = 30
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| 114 | vga = 791
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| 115 | image = /boot/linux.vesafb
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| 116 | root = /dev/hda3
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| 117 | label = Linux-vesafb
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| 118 | read-only # Non-UMSDOS filesystems should be mounted read-only for checking
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| 119 | image = /boot/vmlinuz
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| 120 | root = /dev/hda3
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| 121 | label = Linux
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| 122 | read-only # Non-UMSDOS filesystems should be mounted read-only for checking
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| 123 | other=/dev/hda1
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| 124 | label=nt
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| 125 | table=/dev/hda
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| 126 | </pre>
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| 127 |
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| 128 | <p> Do not change any existing lines in the file; just add new ones.
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| 129 | <p> <li> To make the new changes take effect, run the lilo program:
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| 130 | <pre>
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| 131 | lilo
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| 132 | </pre>
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| 133 |
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| 134 | <p> <li> Reboot the system. You should now see a penguin logo while the
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| 135 | system is booting.
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| 136 | (Or more than one on a multi-processor machine.)
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| 137 | <p> <li> If it does not boot properly with the new kernel, you can boot with
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| 138 | the old kernel by entering the label of the old image section at
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| 139 | the LILO prompt. (with the example lilo.conf file, the old label is
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| 140 | Linux.)
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| 141 | <p> If that does not work (probably because of an error in lilo.conf),
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| 142 | boot the machine using your rescue disk, restore <a href="file:/etc/lilo.conf">/etc/lilo.conf</a> from backup and re-run lilo.
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| 143 | <p> <li> Testing: Here's a short program that opens the frame buffer and draws a
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| 144 | gradient-filled red square.
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| 145 | <p> <pre>
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| 146 | #include <unistd.h>
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| 147 | #include <stdio.h>
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| 148 | #include <fcntl.h>
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| 149 | #include <linux/fb.h>
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| 150 | #include <sys/mman.h>
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| 151 |
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| 152 | int main()
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| 153 | {
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| 154 | int fbfd = 0;
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| 155 | struct fb_var_screeninfo vinfo;
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| 156 | struct fb_fix_screeninfo finfo;
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| 157 | long int screensize = 0;
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| 158 | char *fbp = 0;
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| 159 | int x = 0, y = 0;
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| 160 | long int location = 0;
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| 161 |
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| 162 | // Open the file for reading and writing
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| 163 | fbfd = open("/dev/fb0", O_RDWR);
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| 164 | if (!fbfd) {
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| 165 | printf("Error: cannot open framebuffer device.\n");
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| 166 | exit(1);
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| 167 | }
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| 168 | printf("The framebuffer device was opened successfully.\n");
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| 169 |
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| 170 | // Get fixed screen information
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| 171 | if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
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| 172 | printf("Error reading fixed information.\n");
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| 173 | exit(2);
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| 174 | }
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| 175 |
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| 176 | // Get variable screen information
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| 177 | if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) {
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| 178 | printf("Error reading variable information.\n");
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| 179 | exit(3);
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| 180 | }
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| 181 |
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| 182 | printf("%dx%d, %dbpp\n", vinfo.xres, vinfo.yres, vinfo.bits_per_pixel );
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| 183 |
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| 184 | // Figure out the size of the screen in bytes
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| 185 | screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
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| 186 |
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| 187 | // Map the device to memory
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| 188 | fbp = (char *)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED,
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| 189 | fbfd, 0);
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| 190 | if ((int)fbp == -1) {
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| 191 | printf("Error: failed to map framebuffer device to memory.\n");
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| 192 | exit(4);
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| 193 | }
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| 194 | printf("The framebuffer device was mapped to memory successfully.\n");
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| 195 |
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| 196 | x = 100; y = 100; // Where we are going to put the pixel
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| 197 |
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| 198 | // Figure out where in memory to put the pixel
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| 199 | for ( y = 100; y < 300; y++ )
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| 200 | for ( x = 100; x < 300; x++ ) {
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| 201 |
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| 202 | location = (x+vinfo.xoffset) * (vinfo.bits_per_pixel/8) +
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| 203 | (y+vinfo.yoffset) * finfo.line_length;
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| 204 |
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| 205 | if ( vinfo.bits_per_pixel == 32 ) {
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| 206 | *(fbp + location) = 100; // Some blue
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| 207 | *(fbp + location + 1) = 15+(x-100)/2; // A little green
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| 208 | *(fbp + location + 2) = 200-(y-100)/5; // A lot of red
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| 209 | *(fbp + location + 3) = 0; // No transparency
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| 210 | } else { //assume 16bpp
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| 211 | int b = 10;
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| 212 | int g = (x-100)/6; // A little green
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| 213 | int r = 31-(y-100)/16; // A lot of red
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| 214 | unsigned short int t = r<<11 | g << 5 | b;
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| 215 | *((unsigned short int*)(fbp + location)) = t;
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| 216 | }
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| 217 |
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| 218 | }
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| 219 | munmap(fbp, screensize);
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| 220 | close(fbfd);
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| 221 | return 0;
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| 222 | }
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| 223 | </pre>
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| 224 |
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| 225 | </ol>
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| 226 | <p>
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| 227 | <!-- eof -->
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| 228 | <p><address><hr><div align=center>
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| 229 | <table width=100% cellspacing=0 border=0><tr>
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| 230 | <td>Copyright © 2007
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| 231 | <a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
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| 232 | <td align=right><div align=right>Qt 3.3.8</div>
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| 233 | </table></div></address></body>
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