1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
|
---|
2 | <!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/doc/framebuffer-howto.doc:36 -->
|
---|
3 | <html>
|
---|
4 | <head>
|
---|
5 | <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
---|
6 | <title>Enabling the Linux Framebuffer</title>
|
---|
7 | <style type="text/css"><!--
|
---|
8 | fn { margin-left: 1cm; text-indent: -1cm; }
|
---|
9 | a:link { color: #004faf; text-decoration: none }
|
---|
10 | a:visited { color: #672967; text-decoration: none }
|
---|
11 | body { background: #ffffff; color: black; }
|
---|
12 | --></style>
|
---|
13 | </head>
|
---|
14 | <body>
|
---|
15 |
|
---|
16 | <table border="0" cellpadding="0" cellspacing="0" width="100%">
|
---|
17 | <tr bgcolor="#E5E5E5">
|
---|
18 | <td valign=center>
|
---|
19 | <a href="index.html">
|
---|
20 | <font color="#004faf">Home</font></a>
|
---|
21 | | <a href="classes.html">
|
---|
22 | <font color="#004faf">All Classes</font></a>
|
---|
23 | | <a href="mainclasses.html">
|
---|
24 | <font color="#004faf">Main Classes</font></a>
|
---|
25 | | <a href="annotated.html">
|
---|
26 | <font color="#004faf">Annotated</font></a>
|
---|
27 | | <a href="groups.html">
|
---|
28 | <font color="#004faf">Grouped Classes</font></a>
|
---|
29 | | <a href="functions.html">
|
---|
30 | <font color="#004faf">Functions</font></a>
|
---|
31 | </td>
|
---|
32 | <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Enabling the Linux Framebuffer</h1>
|
---|
33 |
|
---|
34 |
|
---|
35 |
|
---|
36 | <p> This is only a short guide.
|
---|
37 | See <a href="file:/usr/src/linux/README">/usr/src/linux/README</a> and
|
---|
38 | <a href="file:/usr/src/linux/Documentation/fb/">/usr/src/linux/Documentation/fb/</a> for detailed information.
|
---|
39 | There is also a detailed explanation at
|
---|
40 | <a href="http://www.linuxdoc.org/HOWTO/Framebuffer-HOWTO.html">http://www.linuxdoc.org/HOWTO/Framebuffer-HOWTO.html</a>.
|
---|
41 | <p> <ol type=1>
|
---|
42 | <li> Make sure that you have the Linux kernel source code in
|
---|
43 | <a href="file:/usr/src/linux/">/usr/src/linux/</a>.
|
---|
44 | <p> <li> Log in as root and <tt>cd</tt> <tt>/usr/src/linux</tt>
|
---|
45 | <p> <li> Configure the kernel:
|
---|
46 | <p> Run:
|
---|
47 | <pre>
|
---|
48 | make menuconfig
|
---|
49 | </pre>
|
---|
50 |
|
---|
51 | <p> Select "Code maturity level options" and set "Prompt for
|
---|
52 | development and/or incomplete code/drivers".
|
---|
53 | <p> Then select "Console drivers" and set "Support for frame buffer
|
---|
54 | devices" to built-in (even if it says EXPERIMENTAL). Then configure
|
---|
55 | the driver. Most modern graphics cards can use the "VESA VGA
|
---|
56 | graphics console"; use that or a driver that specifically matches
|
---|
57 | your video card. Finally, enable "Advanced low level driver options"
|
---|
58 | and make sure that 16 and 32 bpp packed pixel support are enabled.
|
---|
59 | <p> When you are finished, chose exit and save.
|
---|
60 | <p> <li> Compile the kernel
|
---|
61 | <p> First do:
|
---|
62 | <pre>
|
---|
63 | make dep
|
---|
64 | </pre>
|
---|
65 |
|
---|
66 | then:
|
---|
67 | <pre>
|
---|
68 | make bzImage
|
---|
69 | </pre>
|
---|
70 |
|
---|
71 | <p> The new kernel should now be in arch/i386/boot/bzImage.
|
---|
72 | <p> <li> Copy the kernel to the boot directory:
|
---|
73 | <pre>
|
---|
74 | cp arch/i386/boot/bzImage /boot/linux.vesafb
|
---|
75 | </pre>
|
---|
76 |
|
---|
77 | <p> <li> Edit /etc/lilo.conf.
|
---|
78 | <p> <b>Warning:</b> Keep a backup of <a href="file:/etc/lilo.conf">/etc/lilo.conf</a>, and have a rescue disk
|
---|
79 | available. If you make a mistake, the machine may not boot.
|
---|
80 | <p> The file <a href="file:/etc/lilo.conf">/etc/lilo.conf</a> specifies how the system boots. The
|
---|
81 | precise contents of the file varies from system to system. Here is
|
---|
82 | an example:
|
---|
83 | <pre>
|
---|
84 | # LILO configuration file
|
---|
85 | boot = /dev/hda3
|
---|
86 | delay = 30
|
---|
87 | image = /boot/vmlinuz
|
---|
88 | root = /dev/hda3
|
---|
89 | label = Linux
|
---|
90 | read-only # Non-UMSDOS filesystems should be mounted read-only for checking
|
---|
91 | other=/dev/hda1
|
---|
92 | label=nt
|
---|
93 | table=/dev/hda
|
---|
94 | </pre>
|
---|
95 |
|
---|
96 | <p> Make a new "image" section that is a copy of the first one, but with
|
---|
97 | <pre>
|
---|
98 | image = /boot/linux.vesafb
|
---|
99 | </pre>
|
---|
100 |
|
---|
101 | and
|
---|
102 | <pre>
|
---|
103 | label = Linux-vesafb
|
---|
104 | </pre>
|
---|
105 |
|
---|
106 | Place it just above the first image section.
|
---|
107 | <p> Add a line before the image section saying <tt>vga = 791</tt>. (Meaning
|
---|
108 | 1024x768, 16 bpp.)
|
---|
109 | <p> With the above example, lilo.conf would now be:
|
---|
110 | <pre>
|
---|
111 | # LILO configuration file
|
---|
112 | boot = /dev/hda3
|
---|
113 | delay = 30
|
---|
114 | vga = 791
|
---|
115 | image = /boot/linux.vesafb
|
---|
116 | root = /dev/hda3
|
---|
117 | label = Linux-vesafb
|
---|
118 | read-only # Non-UMSDOS filesystems should be mounted read-only for checking
|
---|
119 | image = /boot/vmlinuz
|
---|
120 | root = /dev/hda3
|
---|
121 | label = Linux
|
---|
122 | read-only # Non-UMSDOS filesystems should be mounted read-only for checking
|
---|
123 | other=/dev/hda1
|
---|
124 | label=nt
|
---|
125 | table=/dev/hda
|
---|
126 | </pre>
|
---|
127 |
|
---|
128 | <p> Do not change any existing lines in the file; just add new ones.
|
---|
129 | <p> <li> To make the new changes take effect, run the lilo program:
|
---|
130 | <pre>
|
---|
131 | lilo
|
---|
132 | </pre>
|
---|
133 |
|
---|
134 | <p> <li> Reboot the system. You should now see a penguin logo while the
|
---|
135 | system is booting.
|
---|
136 | (Or more than one on a multi-processor machine.)
|
---|
137 | <p> <li> If it does not boot properly with the new kernel, you can boot with
|
---|
138 | the old kernel by entering the label of the old image section at
|
---|
139 | the LILO prompt. (with the example lilo.conf file, the old label is
|
---|
140 | Linux.)
|
---|
141 | <p> If that does not work (probably because of an error in lilo.conf),
|
---|
142 | boot the machine using your rescue disk, restore <a href="file:/etc/lilo.conf">/etc/lilo.conf</a> from backup and re-run lilo.
|
---|
143 | <p> <li> Testing: Here's a short program that opens the frame buffer and draws a
|
---|
144 | gradient-filled red square.
|
---|
145 | <p> <pre>
|
---|
146 | #include <unistd.h>
|
---|
147 | #include <stdio.h>
|
---|
148 | #include <fcntl.h>
|
---|
149 | #include <linux/fb.h>
|
---|
150 | #include <sys/mman.h>
|
---|
151 |
|
---|
152 | int main()
|
---|
153 | {
|
---|
154 | int fbfd = 0;
|
---|
155 | struct fb_var_screeninfo vinfo;
|
---|
156 | struct fb_fix_screeninfo finfo;
|
---|
157 | long int screensize = 0;
|
---|
158 | char *fbp = 0;
|
---|
159 | int x = 0, y = 0;
|
---|
160 | long int location = 0;
|
---|
161 |
|
---|
162 | // Open the file for reading and writing
|
---|
163 | fbfd = open("/dev/fb0", O_RDWR);
|
---|
164 | if (!fbfd) {
|
---|
165 | printf("Error: cannot open framebuffer device.\n");
|
---|
166 | exit(1);
|
---|
167 | }
|
---|
168 | printf("The framebuffer device was opened successfully.\n");
|
---|
169 |
|
---|
170 | // Get fixed screen information
|
---|
171 | if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
|
---|
172 | printf("Error reading fixed information.\n");
|
---|
173 | exit(2);
|
---|
174 | }
|
---|
175 |
|
---|
176 | // Get variable screen information
|
---|
177 | if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) {
|
---|
178 | printf("Error reading variable information.\n");
|
---|
179 | exit(3);
|
---|
180 | }
|
---|
181 |
|
---|
182 | printf("%dx%d, %dbpp\n", vinfo.xres, vinfo.yres, vinfo.bits_per_pixel );
|
---|
183 |
|
---|
184 | // Figure out the size of the screen in bytes
|
---|
185 | screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
|
---|
186 |
|
---|
187 | // Map the device to memory
|
---|
188 | fbp = (char *)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED,
|
---|
189 | fbfd, 0);
|
---|
190 | if ((int)fbp == -1) {
|
---|
191 | printf("Error: failed to map framebuffer device to memory.\n");
|
---|
192 | exit(4);
|
---|
193 | }
|
---|
194 | printf("The framebuffer device was mapped to memory successfully.\n");
|
---|
195 |
|
---|
196 | x = 100; y = 100; // Where we are going to put the pixel
|
---|
197 |
|
---|
198 | // Figure out where in memory to put the pixel
|
---|
199 | for ( y = 100; y < 300; y++ )
|
---|
200 | for ( x = 100; x < 300; x++ ) {
|
---|
201 |
|
---|
202 | location = (x+vinfo.xoffset) * (vinfo.bits_per_pixel/8) +
|
---|
203 | (y+vinfo.yoffset) * finfo.line_length;
|
---|
204 |
|
---|
205 | if ( vinfo.bits_per_pixel == 32 ) {
|
---|
206 | *(fbp + location) = 100; // Some blue
|
---|
207 | *(fbp + location + 1) = 15+(x-100)/2; // A little green
|
---|
208 | *(fbp + location + 2) = 200-(y-100)/5; // A lot of red
|
---|
209 | *(fbp + location + 3) = 0; // No transparency
|
---|
210 | } else { //assume 16bpp
|
---|
211 | int b = 10;
|
---|
212 | int g = (x-100)/6; // A little green
|
---|
213 | int r = 31-(y-100)/16; // A lot of red
|
---|
214 | unsigned short int t = r<<11 | g << 5 | b;
|
---|
215 | *((unsigned short int*)(fbp + location)) = t;
|
---|
216 | }
|
---|
217 |
|
---|
218 | }
|
---|
219 | munmap(fbp, screensize);
|
---|
220 | close(fbfd);
|
---|
221 | return 0;
|
---|
222 | }
|
---|
223 | </pre>
|
---|
224 |
|
---|
225 | </ol>
|
---|
226 | <p>
|
---|
227 | <!-- eof -->
|
---|
228 | <p><address><hr><div align=center>
|
---|
229 | <table width=100% cellspacing=0 border=0><tr>
|
---|
230 | <td>Copyright © 2007
|
---|
231 | <a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
|
---|
232 | <td align=right><div align=right>Qt 3.3.8</div>
|
---|
233 | </table></div></address></body>
|
---|
234 | </html>
|
---|