Changeset 9976 for trunk/src/winmm/joyos2.cpp
- Timestamp:
- Apr 2, 2003, 2:59:24 PM (22 years ago)
- File:
-
- 1 edited
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trunk/src/winmm/joyos2.cpp
r2812 r9976 1 /* $Id: joyos2.cpp,v 1. 4 2000-02-17 14:09:30sandervl Exp $ */1 /* $Id: joyos2.cpp,v 1.5 2003-04-02 12:59:23 sandervl Exp $ */ 2 2 /* 3 3 * OS/2 Joystick apis … … 37 37 //****************************************************************************** 38 38 //****************************************************************************** 39 LONG JoyOpen(H FILE *phGame)39 LONG JoyOpen(HANDLE *phGame) 40 40 { 41 41 ULONG action; … … 58 58 //****************************************************************************** 59 59 //****************************************************************************** 60 LONG JoyGetParams(H FILE hGame, GAME_PARM_STRUCT *pGameParams)60 LONG JoyGetParams(HANDLE hGame, GAME_PARM_STRUCT *pGameParams) 61 61 { 62 62 ULONG dataLen; … … 86 86 // call get status with wait 87 87 // Then call set calibration IOCTL with these values 88 LONG JoyCalibrate(H FILE hGame, GAME_CALIB_STRUCT gameCalib)88 LONG JoyCalibrate(HANDLE hGame, GAME_CALIB_STRUCT gameCalib) 89 89 { 90 90 ULONG parmLen; … … 106 106 //****************************************************************************** 107 107 //****************************************************************************** 108 LONG JoyGetStatus( H FILE hGame, GAME_STATUS_STRUCT *pGameStatus )108 LONG JoyGetStatus( HANDLE hGame, GAME_STATUS_STRUCT *pGameStatus ) 109 109 { 110 110 ULONG dataLen; … … 125 125 //****************************************************************************** 126 126 //****************************************************************************** 127 LONG JoyClose( H FILE hGame )127 LONG JoyClose( HANDLE hGame ) 128 128 { 129 129 APIRET rc; … … 135 135 //****************************************************************************** 136 136 //****************************************************************************** 137 LONG JoyGetCalValues( H FILE hGame, GAME_CALIB_STRUCT *pGameCalib )137 LONG JoyGetCalValues( HANDLE hGame, GAME_CALIB_STRUCT *pGameCalib ) 138 138 { 139 139 ULONG dataLen; … … 158 158 { 159 159 BOOL flReturn=1; // MMSYSERR_NODRIVER 160 H FILE hJoy;160 HANDLE hJoy; 161 161 APIRET rc; 162 162 GAME_PARM_STRUCT GameParams;
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