Changeset 9560 for trunk/src/ddraw/ddraw3d.cpp
- Timestamp:
- Dec 29, 2002, 3:11:03 PM (23 years ago)
- File:
-
- 1 edited
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- Unmodified
- Added
- Removed
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trunk/src/ddraw/ddraw3d.cpp
r9459 r9560 1 /* $Id: ddraw3d.cpp,v 1. 1 2002-12-04 10:35:00sandervl Exp $ */1 /* $Id: ddraw3d.cpp,v 1.2 2002-12-29 14:11:01 sandervl Exp $ */ 2 2 3 3 /* … … 31 31 //****************************************************************************** 32 32 //****************************************************************************** 33 HRESULT __stdcallD3DQueryInterface(THIS This, REFIID riid, LPVOID FAR * ppvObj)33 HRESULT WIN32API D3DQueryInterface(THIS This, REFIID riid, LPVOID FAR * ppvObj) 34 34 { 35 35 dprintf(("DDRAW: D3DQueryInterface\n")); … … 46 46 //****************************************************************************** 47 47 //****************************************************************************** 48 ULONG __stdcallD3DAddRef(THIS This)48 ULONG WIN32API D3DAddRef(THIS This) 49 49 { 50 50 OS2IDirectDraw *me = DDraw3D_GetThisPtr(This); … … 55 55 //****************************************************************************** 56 56 //****************************************************************************** 57 ULONG __stdcallD3DRelease(THIS This)57 ULONG WIN32API D3DRelease(THIS This) 58 58 { 59 59 OS2IDirectDraw *me = DDraw3D_GetThisPtr(This); … … 77 77 //****************************************************************************** 78 78 //****************************************************************************** 79 HRESULT __stdcallD3DInitialize(THIS This, REFIID)79 HRESULT WIN32API D3DInitialize(THIS This, REFIID) 80 80 { 81 81 OS2IDirectDraw *me = DDraw3D_GetThisPtr(This); … … 86 86 //****************************************************************************** 87 87 //****************************************************************************** 88 HRESULT __stdcallD3DEnumDevices(THIS This, LPD3DENUMDEVICESCALLBACK, LPVOID)88 HRESULT WIN32API D3DEnumDevices(THIS This, LPD3DENUMDEVICESCALLBACK, LPVOID) 89 89 { 90 90 OS2IDirectDraw *me = DDraw3D_GetThisPtr(This); … … 95 95 //****************************************************************************** 96 96 //****************************************************************************** 97 HRESULT __stdcallD3DCreateLight(THIS This, LPDIRECT3DLIGHT*, IUnknown*)97 HRESULT WIN32API D3DCreateLight(THIS This, LPDIRECT3DLIGHT*, IUnknown*) 98 98 { 99 99 OS2IDirectDraw *me = DDraw3D_GetThisPtr(This); … … 104 104 //****************************************************************************** 105 105 //****************************************************************************** 106 HRESULT __stdcallD3DCreateMaterial(THIS This, LPDIRECT3DMATERIAL*, IUnknown*)106 HRESULT WIN32API D3DCreateMaterial(THIS This, LPDIRECT3DMATERIAL*, IUnknown*) 107 107 { 108 108 OS2IDirectDraw *me = DDraw3D_GetThisPtr(This); … … 113 113 //****************************************************************************** 114 114 //****************************************************************************** 115 HRESULT __stdcallD3DCreateViewport(THIS This, LPDIRECT3DVIEWPORT*, IUnknown*)115 HRESULT WIN32API D3DCreateViewport(THIS This, LPDIRECT3DVIEWPORT*, IUnknown*) 116 116 { 117 117 OS2IDirectDraw *me = DDraw3D_GetThisPtr(This); … … 122 122 //****************************************************************************** 123 123 //****************************************************************************** 124 HRESULT __stdcallD3DFindDevice(THIS This, LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT)124 HRESULT WIN32API D3DFindDevice(THIS This, LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) 125 125 { 126 126 OS2IDirectDraw *me = DDraw3D_GetThisPtr(This);
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