Ignore:
Timestamp:
Feb 15, 2000, 3:38:07 PM (26 years ago)
Author:
sandervl
Message:

update

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/include/winconst.h

    r2720 r2793  
    1 /* $Id: winconst.h,v 1.25 2000-02-10 00:34:15 sandervl Exp $ */
     1/* $Id: winconst.h,v 1.26 2000-02-15 14:38:07 sandervl Exp $ */
    22
    33/*
     
    10431043#define FILE_MAP_READ_W                 0x00000004
    10441044#define FILE_MAP_ALL_ACCESS_W           0x000f001f
     1045
     1046#define SND_SYNC_W              0x0000  /* play synchronously (default) */
     1047#define SND_ASYNC_W             0x0001  /* play asynchronously */
     1048#define SND_NODEFAULT_W         0x0002  /* don't use default sound */
     1049#define SND_MEMORY_W            0x0004  /* lpszSoundName points to a memory file */
     1050#define SND_LOOP_W              0x0008  /* loop the sound until next sndPlaySound */
     1051#define SND_NOSTOP_W            0x0010  /* don't stop any currently playing sound */
     1052
     1053#define SND_NOWAIT_W            0x00002000L /* don't wait if the driver is busy */
     1054#define SND_ALIAS_W             0x00010000L /* name is a registry alias */
     1055#define SND_ALIAS_ID_W          0x00110000L /* alias is a predefined ID */
     1056#define SND_FILENAME_W          0x00020000L /* name is file name */
     1057#define SND_RESOURCE_W          0x00040004L /* name is resource name or atom */
     1058#define SND_PURGE_W             0x00000040L /* purge all sounds */
     1059#define SND_APPLICATION_W       0x00000080L /* look for application specific association */
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