[3597] | 1 | /* $Id: tritemp.h,v 1.2 2000-05-23 20:34:58 jeroen Exp $ */
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[2938] | 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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[3597] | 5 | * Version: 3.3
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[2938] | 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 | /*
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| 29 | * Triangle Rasterizer Template
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| 30 | *
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| 31 | * This file is #include'd to generate custom triangle rasterizers.
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| 32 | *
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| 33 | * The following macros may be defined to indicate what auxillary information
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| 34 | * must be interplated across the triangle:
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| 35 | * INTERP_Z - if defined, interpolate Z values
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| 36 | * INTERP_RGB - if defined, interpolate RGB values
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| 37 | * INTERP_SPEC - if defined, interpolate specular RGB values
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| 38 | * INTERP_ALPHA - if defined, interpolate Alpha values
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| 39 | * INTERP_INDEX - if defined, interpolate color index values
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| 40 | * INTERP_INT_ST - if defined, interpolate integer ST texcoords
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| 41 | * (fast, simple 2-D texture mapping)
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| 42 | * INTERP_STUV - if defined, interpolate set 0 float STRQ texcoords
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| 43 | * NOTE: OpenGL STRQ = Mesa STUV (R was taken for red)
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| 44 | * INTERP_STUV1 - if defined, interpolate set 1 float STRQ texcoords
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| 45 | *
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| 46 | * When one can directly address pixels in the color buffer the following
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| 47 | * macros can be defined and used to compute pixel addresses during
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| 48 | * rasterization (see pRow):
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| 49 | * PIXEL_TYPE - the datatype of a pixel (GLubyte, GLushort, GLuint)
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| 50 | * BYTES_PER_ROW - number of bytes per row in the color buffer
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| 51 | * PIXEL_ADDRESS(X,Y) - returns the address of pixel at (X,Y) where
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| 52 | * Y==0 at bottom of screen and increases upward.
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| 53 | *
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[3597] | 54 | * Similarly, for direct depth buffer access, this type is used for depth
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| 55 | * buffer addressing:
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| 56 | * DEPTH_TYPE - either GLushort or GLuint
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| 57 | *
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[2938] | 58 | * Optionally, one may provide one-time setup code per triangle:
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| 59 | * SETUP_CODE - code which is to be executed once per triangle
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| 60 | *
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| 61 | * The following macro MUST be defined:
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| 62 | * INNER_LOOP(LEFT,RIGHT,Y) - code to write a span of pixels.
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| 63 | * Something like:
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| 64 | *
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| 65 | * for (x=LEFT; x<RIGHT;x++) {
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| 66 | * put_pixel(x,Y);
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| 67 | * // increment fixed point interpolants
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| 68 | * }
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| 69 | *
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| 70 | * This code was designed for the origin to be in the lower-left corner.
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| 71 | *
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| 72 | * Inspired by triangle rasterizer code written by Allen Akin. Thanks Allen!
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| 73 | */
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| 74 |
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| 75 |
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| 76 | /*void triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint pv )*/
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| 77 | {
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| 78 | typedef struct {
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| 79 | GLint v0, v1; /* Y(v0) < Y(v1) */
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| 80 | GLfloat dx; /* X(v1) - X(v0) */
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| 81 | GLfloat dy; /* Y(v1) - Y(v0) */
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| 82 | GLfixed fdxdy; /* dx/dy in fixed-point */
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| 83 | GLfixed fsx; /* first sample point x coord */
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| 84 | GLfixed fsy;
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| 85 | GLfloat adjy; /* adjust from v[0]->fy to fsy, scaled */
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| 86 | GLint lines; /* number of lines to be sampled on this edge */
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| 87 | GLfixed fx0; /* fixed pt X of lower endpoint */
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| 88 | } EdgeT;
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| 89 |
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[3597] | 90 | #ifdef INTERP_Z
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| 91 | const GLint depthBits = ctx->Visual->DepthBits;
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| 92 | const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0;
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| 93 | const GLfloat maxDepth = ctx->Visual->DepthMaxF;
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| 94 | #define FixedToDepth(F) ((F) >> fixedToDepthShift)
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| 95 | #endif
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| 96 | const struct vertex_buffer *VB = ctx->VB;
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[2938] | 97 | EdgeT eMaj, eTop, eBot;
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| 98 | GLfloat oneOverArea;
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| 99 | int vMin, vMid, vMax; /* vertex indexes: Y(vMin)<=Y(vMid)<=Y(vMax) */
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| 100 | float bf = ctx->backface_sign;
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| 101 |
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| 102 | /* find the order of the 3 vertices along the Y axis */
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| 103 | {
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| 104 | GLfloat y0 = VB->Win.data[v0][1];
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| 105 | GLfloat y1 = VB->Win.data[v1][1];
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| 106 | GLfloat y2 = VB->Win.data[v2][1];
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| 107 |
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| 108 | if (y0<=y1) {
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| 109 | if (y1<=y2) {
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| 110 | vMin = v0; vMid = v1; vMax = v2; /* y0<=y1<=y2 */
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| 111 | }
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| 112 | else if (y2<=y0) {
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| 113 | vMin = v2; vMid = v0; vMax = v1; /* y2<=y0<=y1 */
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| 114 | }
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| 115 | else {
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| 116 | vMin = v0; vMid = v2; vMax = v1; bf = -bf; /* y0<=y2<=y1 */
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| 117 | }
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| 118 | }
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| 119 | else {
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| 120 | if (y0<=y2) {
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| 121 | vMin = v1; vMid = v0; vMax = v2; bf = -bf; /* y1<=y0<=y2 */
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| 122 | }
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| 123 | else if (y2<=y1) {
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| 124 | vMin = v2; vMid = v1; vMax = v0; bf = -bf; /* y2<=y1<=y0 */
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| 125 | }
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| 126 | else {
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| 127 | vMin = v1; vMid = v2; vMax = v0; /* y1<=y2<=y0 */
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| 128 | }
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| 129 | }
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| 130 | }
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| 131 |
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| 132 | /* vertex/edge relationship */
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| 133 | eMaj.v0 = vMin; eMaj.v1 = vMax; /*TODO: .v1's not needed */
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| 134 | eTop.v0 = vMid; eTop.v1 = vMax;
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| 135 | eBot.v0 = vMin; eBot.v1 = vMid;
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| 136 |
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| 137 | /* compute deltas for each edge: vertex[v1] - vertex[v0] */
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| 138 | eMaj.dx = VB->Win.data[vMax][0] - VB->Win.data[vMin][0];
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| 139 | eMaj.dy = VB->Win.data[vMax][1] - VB->Win.data[vMin][1];
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| 140 | eTop.dx = VB->Win.data[vMax][0] - VB->Win.data[vMid][0];
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| 141 | eTop.dy = VB->Win.data[vMax][1] - VB->Win.data[vMid][1];
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| 142 | eBot.dx = VB->Win.data[vMid][0] - VB->Win.data[vMin][0];
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| 143 | eBot.dy = VB->Win.data[vMid][1] - VB->Win.data[vMin][1];
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| 144 |
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| 145 | /* compute oneOverArea */
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| 146 | {
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[3597] | 147 | const GLfloat area = eMaj.dx * eBot.dy - eBot.dx * eMaj.dy;
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[2938] | 148 |
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| 149 | /* Do backface culling */
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[3597] | 150 | if (area * bf < 0 || area * area < .0025)
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[2938] | 151 | return;
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| 152 |
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| 153 | oneOverArea = 1.0F / area;
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| 154 | }
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| 155 |
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| 156 | /* Edge setup. For a triangle strip these could be reused... */
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| 157 | {
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| 158 | /* fixed point Y coordinates */
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| 159 | GLfixed vMin_fx = FloatToFixed(VB->Win.data[vMin][0] + 0.5F);
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| 160 | GLfixed vMin_fy = FloatToFixed(VB->Win.data[vMin][1] - 0.5F);
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| 161 | GLfixed vMid_fx = FloatToFixed(VB->Win.data[vMid][0] + 0.5F);
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| 162 | GLfixed vMid_fy = FloatToFixed(VB->Win.data[vMid][1] - 0.5F);
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| 163 | GLfixed vMax_fy = FloatToFixed(VB->Win.data[vMax][1] - 0.5F);
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| 164 |
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| 165 | eMaj.fsy = FixedCeil(vMin_fy);
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| 166 | eMaj.lines = FixedToInt(vMax_fy + FIXED_ONE - FIXED_EPSILON - eMaj.fsy);
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| 167 | if (eMaj.lines > 0) {
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| 168 | GLfloat dxdy = eMaj.dx / eMaj.dy;
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| 169 | eMaj.fdxdy = SignedFloatToFixed(dxdy);
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| 170 | eMaj.adjy = (GLfloat) (eMaj.fsy - vMin_fy); /* SCALED! */
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| 171 | eMaj.fx0 = vMin_fx;
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| 172 | eMaj.fsx = eMaj.fx0 + (GLfixed) (eMaj.adjy * dxdy);
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| 173 | }
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| 174 | else {
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| 175 | return; /*CULLED*/
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| 176 | }
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| 177 |
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| 178 | eTop.fsy = FixedCeil(vMid_fy);
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| 179 | eTop.lines = FixedToInt(vMax_fy + FIXED_ONE - FIXED_EPSILON - eTop.fsy);
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| 180 | if (eTop.lines > 0) {
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| 181 | GLfloat dxdy = eTop.dx / eTop.dy;
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| 182 | eTop.fdxdy = SignedFloatToFixed(dxdy);
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| 183 | eTop.adjy = (GLfloat) (eTop.fsy - vMid_fy); /* SCALED! */
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| 184 | eTop.fx0 = vMid_fx;
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| 185 | eTop.fsx = eTop.fx0 + (GLfixed) (eTop.adjy * dxdy);
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| 186 | }
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| 187 |
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| 188 | eBot.fsy = FixedCeil(vMin_fy);
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| 189 | eBot.lines = FixedToInt(vMid_fy + FIXED_ONE - FIXED_EPSILON - eBot.fsy);
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| 190 | if (eBot.lines > 0) {
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| 191 | GLfloat dxdy = eBot.dx / eBot.dy;
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| 192 | eBot.fdxdy = SignedFloatToFixed(dxdy);
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| 193 | eBot.adjy = (GLfloat) (eBot.fsy - vMin_fy); /* SCALED! */
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| 194 | eBot.fx0 = vMin_fx;
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| 195 | eBot.fsx = eBot.fx0 + (GLfixed) (eBot.adjy * dxdy);
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| 196 | }
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| 197 | }
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| 198 |
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| 199 | /*
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| 200 | * Conceptually, we view a triangle as two subtriangles
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| 201 | * separated by a perfectly horizontal line. The edge that is
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| 202 | * intersected by this line is one with maximal absolute dy; we
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| 203 | * call it a ``major'' edge. The other two edges are the
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| 204 | * ``top'' edge (for the upper subtriangle) and the ``bottom''
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| 205 | * edge (for the lower subtriangle). If either of these two
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| 206 | * edges is horizontal or very close to horizontal, the
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| 207 | * corresponding subtriangle might cover zero sample points;
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| 208 | * we take care to handle such cases, for performance as well
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| 209 | * as correctness.
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| 210 | *
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| 211 | * By stepping rasterization parameters along the major edge,
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| 212 | * we can avoid recomputing them at the discontinuity where
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| 213 | * the top and bottom edges meet. However, this forces us to
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| 214 | * be able to scan both left-to-right and right-to-left.
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| 215 | * Also, we must determine whether the major edge is at the
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| 216 | * left or right side of the triangle. We do this by
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| 217 | * computing the magnitude of the cross-product of the major
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| 218 | * and top edges. Since this magnitude depends on the sine of
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| 219 | * the angle between the two edges, its sign tells us whether
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| 220 | * we turn to the left or to the right when travelling along
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| 221 | * the major edge to the top edge, and from this we infer
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| 222 | * whether the major edge is on the left or the right.
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| 223 | *
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| 224 | * Serendipitously, this cross-product magnitude is also a
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| 225 | * value we need to compute the iteration parameter
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| 226 | * derivatives for the triangle, and it can be used to perform
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| 227 | * backface culling because its sign tells us whether the
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| 228 | * triangle is clockwise or counterclockwise. In this code we
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| 229 | * refer to it as ``area'' because it's also proportional to
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| 230 | * the pixel area of the triangle.
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| 231 | */
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| 232 |
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| 233 | {
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| 234 | GLint ltor; /* true if scanning left-to-right */
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[3597] | 235 | #ifdef INTERP_Z
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[2938] | 236 | GLfloat dzdx, dzdy; GLfixed fdzdx;
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| 237 | #endif
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[3597] | 238 | #ifdef INTERP_RGB
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[2938] | 239 | GLfloat drdx, drdy; GLfixed fdrdx;
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| 240 | GLfloat dgdx, dgdy; GLfixed fdgdx;
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| 241 | GLfloat dbdx, dbdy; GLfixed fdbdx;
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| 242 | #endif
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[3597] | 243 | #ifdef INTERP_SPEC
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[2938] | 244 | GLfloat dsrdx, dsrdy; GLfixed fdsrdx;
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| 245 | GLfloat dsgdx, dsgdy; GLfixed fdsgdx;
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| 246 | GLfloat dsbdx, dsbdy; GLfixed fdsbdx;
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| 247 | #endif
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[3597] | 248 | #ifdef INTERP_ALPHA
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[2938] | 249 | GLfloat dadx, dady; GLfixed fdadx;
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| 250 | #endif
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[3597] | 251 | #ifdef INTERP_INDEX
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[2938] | 252 | GLfloat didx, didy; GLfixed fdidx;
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| 253 | #endif
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[3597] | 254 | #ifdef INTERP_INT_ST
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[2938] | 255 | GLfloat dsdx, dsdy; GLfixed fdsdx;
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| 256 | GLfloat dtdx, dtdy; GLfixed fdtdx;
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| 257 | #endif
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[3597] | 258 | #ifdef INTERP_STUV
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[2938] | 259 | GLfloat dsdx, dsdy;
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| 260 | GLfloat dtdx, dtdy;
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| 261 | GLfloat dudx, dudy;
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| 262 | GLfloat dvdx, dvdy;
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| 263 | #endif
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[3597] | 264 | #ifdef INTERP_STUV1
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[2938] | 265 | GLfloat ds1dx, ds1dy;
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| 266 | GLfloat dt1dx, dt1dy;
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| 267 | GLfloat du1dx, du1dy;
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| 268 | GLfloat dv1dx, dv1dy;
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| 269 | #endif
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| 270 |
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| 271 | /*
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| 272 | * Execute user-supplied setup code
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| 273 | */
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| 274 | #ifdef SETUP_CODE
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| 275 | SETUP_CODE
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| 276 | #endif
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| 277 |
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| 278 | ltor = (oneOverArea < 0.0F);
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| 279 |
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| 280 | /* compute d?/dx and d?/dy derivatives */
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[3597] | 281 | #ifdef INTERP_Z
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[2938] | 282 | {
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| 283 | GLfloat eMaj_dz, eBot_dz;
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| 284 | eMaj_dz = VB->Win.data[vMax][2] - VB->Win.data[vMin][2];
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| 285 | eBot_dz = VB->Win.data[vMid][2] - VB->Win.data[vMin][2];
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| 286 | dzdx = oneOverArea * (eMaj_dz * eBot.dy - eMaj.dy * eBot_dz);
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[3597] | 287 | if (dzdx > maxDepth || dzdx < -maxDepth) {
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[2938] | 288 | /* probably a sliver triangle */
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| 289 | dzdx = 0.0;
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| 290 | dzdy = 0.0;
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| 291 | }
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| 292 | else {
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| 293 | dzdy = oneOverArea * (eMaj.dx * eBot_dz - eMaj_dz * eBot.dx);
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| 294 | }
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[3597] | 295 | if (depthBits <= 16)
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| 296 | fdzdx = SignedFloatToFixed(dzdx);
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| 297 | else
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| 298 | fdzdx = (GLint) dzdx;
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[2938] | 299 | }
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| 300 | #endif
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[3597] | 301 | #ifdef INTERP_RGB
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[2938] | 302 | {
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| 303 | GLfloat eMaj_dr, eBot_dr;
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| 304 | eMaj_dr = (GLint) VB->ColorPtr->data[vMax][0] - (GLint) VB->ColorPtr->data[vMin][0];
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| 305 | eBot_dr = (GLint) VB->ColorPtr->data[vMid][0] - (GLint) VB->ColorPtr->data[vMin][0];
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| 306 | drdx = oneOverArea * (eMaj_dr * eBot.dy - eMaj.dy * eBot_dr);
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| 307 | fdrdx = SignedFloatToFixed(drdx);
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| 308 | drdy = oneOverArea * (eMaj.dx * eBot_dr - eMaj_dr * eBot.dx);
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| 309 | }
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| 310 | {
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| 311 | GLfloat eMaj_dg, eBot_dg;
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| 312 | eMaj_dg = (GLint) VB->ColorPtr->data[vMax][1] - (GLint) VB->ColorPtr->data[vMin][1];
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| 313 | eBot_dg = (GLint) VB->ColorPtr->data[vMid][1] - (GLint) VB->ColorPtr->data[vMin][1];
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| 314 | dgdx = oneOverArea * (eMaj_dg * eBot.dy - eMaj.dy * eBot_dg);
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| 315 | fdgdx = SignedFloatToFixed(dgdx);
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| 316 | dgdy = oneOverArea * (eMaj.dx * eBot_dg - eMaj_dg * eBot.dx);
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| 317 | }
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| 318 | {
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| 319 | GLfloat eMaj_db, eBot_db;
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| 320 | eMaj_db = (GLint) VB->ColorPtr->data[vMax][2] - (GLint) VB->ColorPtr->data[vMin][2];
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| 321 | eBot_db = (GLint) VB->ColorPtr->data[vMid][2] - (GLint) VB->ColorPtr->data[vMin][2];
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| 322 | dbdx = oneOverArea * (eMaj_db * eBot.dy - eMaj.dy * eBot_db);
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| 323 | fdbdx = SignedFloatToFixed(dbdx);
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| 324 | dbdy = oneOverArea * (eMaj.dx * eBot_db - eMaj_db * eBot.dx);
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| 325 | }
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| 326 | #endif
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[3597] | 327 | #ifdef INTERP_SPEC
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[2938] | 328 | {
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| 329 | GLfloat eMaj_dsr, eBot_dsr;
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| 330 | eMaj_dsr = (GLint) VB->Specular[vMax][0] - (GLint) VB->Specular[vMin][0];
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| 331 | eBot_dsr = (GLint) VB->Specular[vMid][0] - (GLint) VB->Specular[vMin][0];
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| 332 | dsrdx = oneOverArea * (eMaj_dsr * eBot.dy - eMaj.dy * eBot_dsr);
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| 333 | fdsrdx = SignedFloatToFixed(dsrdx);
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| 334 | dsrdy = oneOverArea * (eMaj.dx * eBot_dsr - eMaj_dsr * eBot.dx);
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| 335 | }
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| 336 | {
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| 337 | GLfloat eMaj_dsg, eBot_dsg;
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| 338 | eMaj_dsg = (GLint) VB->Specular[vMax][1] - (GLint) VB->Specular[vMin][1];
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| 339 | eBot_dsg = (GLint) VB->Specular[vMid][1] - (GLint) VB->Specular[vMin][1];
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| 340 | dsgdx = oneOverArea * (eMaj_dsg * eBot.dy - eMaj.dy * eBot_dsg);
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| 341 | fdsgdx = SignedFloatToFixed(dsgdx);
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| 342 | dsgdy = oneOverArea * (eMaj.dx * eBot_dsg - eMaj_dsg * eBot.dx);
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| 343 | }
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| 344 | {
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| 345 | GLfloat eMaj_dsb, eBot_dsb;
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| 346 | eMaj_dsb = (GLint) VB->Specular[vMax][2] - (GLint) VB->Specular[vMin][2];
|
---|
| 347 | eBot_dsb = (GLint) VB->Specular[vMid][2] - (GLint) VB->Specular[vMin][2];
|
---|
| 348 | dsbdx = oneOverArea * (eMaj_dsb * eBot.dy - eMaj.dy * eBot_dsb);
|
---|
| 349 | fdsbdx = SignedFloatToFixed(dsbdx);
|
---|
| 350 | dsbdy = oneOverArea * (eMaj.dx * eBot_dsb - eMaj_dsb * eBot.dx);
|
---|
| 351 | }
|
---|
| 352 | #endif
|
---|
[3597] | 353 | #ifdef INTERP_ALPHA
|
---|
[2938] | 354 | {
|
---|
| 355 | GLfloat eMaj_da, eBot_da;
|
---|
| 356 | eMaj_da = (GLint) VB->ColorPtr->data[vMax][3] - (GLint) VB->ColorPtr->data[vMin][3];
|
---|
| 357 | eBot_da = (GLint) VB->ColorPtr->data[vMid][3] - (GLint) VB->ColorPtr->data[vMin][3];
|
---|
| 358 | dadx = oneOverArea * (eMaj_da * eBot.dy - eMaj.dy * eBot_da);
|
---|
| 359 | fdadx = SignedFloatToFixed(dadx);
|
---|
| 360 | dady = oneOverArea * (eMaj.dx * eBot_da - eMaj_da * eBot.dx);
|
---|
| 361 | }
|
---|
| 362 | #endif
|
---|
[3597] | 363 | #ifdef INTERP_INDEX
|
---|
[2938] | 364 | {
|
---|
| 365 | GLfloat eMaj_di, eBot_di;
|
---|
| 366 | eMaj_di = (GLint) VB->IndexPtr->data[vMax] - (GLint) VB->IndexPtr->data[vMin];
|
---|
| 367 | eBot_di = (GLint) VB->IndexPtr->data[vMid] - (GLint) VB->IndexPtr->data[vMin];
|
---|
| 368 | didx = oneOverArea * (eMaj_di * eBot.dy - eMaj.dy * eBot_di);
|
---|
| 369 | fdidx = SignedFloatToFixed(didx);
|
---|
| 370 | didy = oneOverArea * (eMaj.dx * eBot_di - eMaj_di * eBot.dx);
|
---|
| 371 | }
|
---|
| 372 | #endif
|
---|
[3597] | 373 | #ifdef INTERP_INT_ST
|
---|
[2938] | 374 | {
|
---|
| 375 | GLfloat eMaj_ds, eBot_ds;
|
---|
| 376 | eMaj_ds = (VB->TexCoordPtr[0]->data[vMax][0] - VB->TexCoordPtr[0]->data[vMin][0]) * S_SCALE;
|
---|
| 377 | eBot_ds = (VB->TexCoordPtr[0]->data[vMid][0] - VB->TexCoordPtr[0]->data[vMin][0]) * S_SCALE;
|
---|
| 378 | dsdx = oneOverArea * (eMaj_ds * eBot.dy - eMaj.dy * eBot_ds);
|
---|
| 379 | fdsdx = SignedFloatToFixed(dsdx);
|
---|
| 380 | dsdy = oneOverArea * (eMaj.dx * eBot_ds - eMaj_ds * eBot.dx);
|
---|
| 381 | }
|
---|
| 382 | if (VB->TexCoordPtr[0]->size > 1)
|
---|
| 383 | {
|
---|
| 384 | GLfloat eMaj_dt, eBot_dt;
|
---|
| 385 | eMaj_dt = (VB->TexCoordPtr[0]->data[vMax][1] - VB->TexCoordPtr[0]->data[vMin][1]) * T_SCALE;
|
---|
| 386 | eBot_dt = (VB->TexCoordPtr[0]->data[vMid][1] - VB->TexCoordPtr[0]->data[vMin][1]) * T_SCALE;
|
---|
| 387 | dtdx = oneOverArea * (eMaj_dt * eBot.dy - eMaj.dy * eBot_dt);
|
---|
| 388 | fdtdx = SignedFloatToFixed(dtdx);
|
---|
| 389 | dtdy = oneOverArea * (eMaj.dx * eBot_dt - eMaj_dt * eBot.dx);
|
---|
| 390 | } else {
|
---|
| 391 | dtdx = 0;
|
---|
| 392 | fdtdx = SignedFloatToFixed(dtdx);
|
---|
| 393 | dtdy = 0;
|
---|
| 394 | }
|
---|
| 395 |
|
---|
| 396 | #endif
|
---|
[3597] | 397 | #ifdef INTERP_STUV
|
---|
[2938] | 398 | {
|
---|
| 399 | GLfloat wMax = VB->Win.data[vMax][3];
|
---|
| 400 | GLfloat wMin = VB->Win.data[vMin][3];
|
---|
| 401 | GLfloat wMid = VB->Win.data[vMid][3];
|
---|
| 402 | GLfloat eMaj_ds, eBot_ds;
|
---|
| 403 | GLfloat eMaj_dt, eBot_dt;
|
---|
| 404 | GLfloat eMaj_du, eBot_du;
|
---|
| 405 | GLfloat eMaj_dv, eBot_dv;
|
---|
| 406 |
|
---|
| 407 | eMaj_ds = VB->TexCoordPtr[0]->data[vMax][0]*wMax - VB->TexCoordPtr[0]->data[vMin][0]*wMin;
|
---|
| 408 | eBot_ds = VB->TexCoordPtr[0]->data[vMid][0]*wMid - VB->TexCoordPtr[0]->data[vMin][0]*wMin;
|
---|
| 409 | dsdx = oneOverArea * (eMaj_ds * eBot.dy - eMaj.dy * eBot_ds);
|
---|
| 410 | dsdy = oneOverArea * (eMaj.dx * eBot_ds - eMaj_ds * eBot.dx);
|
---|
| 411 |
|
---|
| 412 |
|
---|
| 413 | if (VB->TexCoordPtr[0]->size > 1)
|
---|
| 414 | {
|
---|
| 415 | eMaj_dt = VB->TexCoordPtr[0]->data[vMax][1]*wMax - VB->TexCoordPtr[0]->data[vMin][1]*wMin;
|
---|
| 416 | eBot_dt = VB->TexCoordPtr[0]->data[vMid][1]*wMid - VB->TexCoordPtr[0]->data[vMin][1]*wMin;
|
---|
| 417 | dtdx = oneOverArea * (eMaj_dt * eBot.dy - eMaj.dy * eBot_dt);
|
---|
| 418 | dtdy = oneOverArea * (eMaj.dx * eBot_dt - eMaj_dt * eBot.dx);
|
---|
| 419 | } else {
|
---|
| 420 | dtdx = 0;
|
---|
| 421 | dtdy = 0;
|
---|
| 422 | }
|
---|
| 423 |
|
---|
| 424 | if (VB->TexCoordPtr[0]->size > 2)
|
---|
| 425 | {
|
---|
| 426 | eMaj_du = VB->TexCoordPtr[0]->data[vMax][2]*wMax - VB->TexCoordPtr[0]->data[vMin][2]*wMin;
|
---|
| 427 | eBot_du = VB->TexCoordPtr[0]->data[vMid][2]*wMid - VB->TexCoordPtr[0]->data[vMin][2]*wMin;
|
---|
| 428 | dudx = oneOverArea * (eMaj_du * eBot.dy - eMaj.dy * eBot_du);
|
---|
| 429 | dudy = oneOverArea * (eMaj.dx * eBot_du - eMaj_du * eBot.dx);
|
---|
| 430 | } else {
|
---|
| 431 | dudx = 0;
|
---|
| 432 | dudy = 0;
|
---|
| 433 | }
|
---|
| 434 |
|
---|
| 435 | if (VB->TexCoordPtr[0]->size > 3)
|
---|
| 436 | {
|
---|
| 437 | eMaj_dv = VB->TexCoordPtr[0]->data[vMax][3]*wMax - VB->TexCoordPtr[0]->data[vMin][3]*wMin;
|
---|
| 438 | eBot_dv = VB->TexCoordPtr[0]->data[vMid][3]*wMid - VB->TexCoordPtr[0]->data[vMin][3]*wMin;
|
---|
| 439 | dvdx = oneOverArea * (eMaj_dv * eBot.dy - eMaj.dy * eBot_dv);
|
---|
| 440 | dvdy = oneOverArea * (eMaj.dx * eBot_dv - eMaj_dv * eBot.dx);
|
---|
| 441 | } else {
|
---|
| 442 | eMaj_dv = wMax - wMin;
|
---|
| 443 | eBot_dv = wMid - wMin;
|
---|
| 444 | dvdx = oneOverArea * (eMaj_dv * eBot.dy - eMaj.dy * eBot_dv);
|
---|
| 445 | dvdy = oneOverArea * (eMaj.dx * eBot_dv - eMaj_dv * eBot.dx);
|
---|
| 446 | }
|
---|
| 447 | }
|
---|
| 448 | #endif
|
---|
[3597] | 449 | #ifdef INTERP_STUV1
|
---|
[2938] | 450 | {
|
---|
| 451 | GLfloat wMax = VB->Win.data[vMax][3];
|
---|
| 452 | GLfloat wMin = VB->Win.data[vMin][3];
|
---|
| 453 | GLfloat wMid = VB->Win.data[vMid][3];
|
---|
| 454 | GLfloat eMaj_ds, eBot_ds;
|
---|
| 455 | GLfloat eMaj_dt, eBot_dt;
|
---|
| 456 | GLfloat eMaj_du, eBot_du;
|
---|
| 457 | GLfloat eMaj_dv, eBot_dv;
|
---|
| 458 | eMaj_ds = VB->TexCoordPtr[1]->data[vMax][0]*wMax - VB->TexCoordPtr[1]->data[vMin][0]*wMin;
|
---|
| 459 | eBot_ds = VB->TexCoordPtr[1]->data[vMid][0]*wMid - VB->TexCoordPtr[1]->data[vMin][0]*wMin;
|
---|
| 460 | ds1dx = oneOverArea * (eMaj_ds * eBot.dy - eMaj.dy * eBot_ds);
|
---|
| 461 | ds1dy = oneOverArea * (eMaj.dx * eBot_ds - eMaj_ds * eBot.dx);
|
---|
| 462 |
|
---|
| 463 | if (VB->TexCoordPtr[1]->size > 1)
|
---|
| 464 | {
|
---|
| 465 | eMaj_dt = VB->TexCoordPtr[1]->data[vMax][1]*wMax - VB->TexCoordPtr[1]->data[vMin][1]*wMin;
|
---|
| 466 | eBot_dt = VB->TexCoordPtr[1]->data[vMid][1]*wMid - VB->TexCoordPtr[1]->data[vMin][1]*wMin;
|
---|
| 467 | dt1dx = oneOverArea * (eMaj_dt * eBot.dy - eMaj.dy * eBot_dt);
|
---|
[3597] | 468 | dt1dy = oneOverArea * (eMaj.dx * eBot_dt - eMaj_dt * eBot.dx);
|
---|
| 469 | }
|
---|
| 470 | else
|
---|
| 471 | {
|
---|
| 472 | dt1dx = 0;
|
---|
| 473 | dt1dy = 0;
|
---|
| 474 | }
|
---|
[2938] | 475 |
|
---|
[3597] | 476 | if (VB->TexCoordPtr[1]->size > 2)
|
---|
| 477 | {
|
---|
| 478 | eMaj_du = VB->TexCoordPtr[1]->data[vMax][2]*wMax - VB->TexCoordPtr[1]->data[vMin][2]*wMin;
|
---|
| 479 | eBot_du = VB->TexCoordPtr[1]->data[vMid][2]*wMid - VB->TexCoordPtr[1]->data[vMin][2]*wMin;
|
---|
| 480 | du1dx = oneOverArea * (eMaj_du * eBot.dy - eMaj.dy * eBot_du);
|
---|
| 481 | du1dy = oneOverArea * (eMaj.dx * eBot_du - eMaj_du * eBot.dx);
|
---|
| 482 | }
|
---|
| 483 | else
|
---|
| 484 | {
|
---|
| 485 | du1dx = 0;
|
---|
| 486 | du1dy = 0;
|
---|
| 487 | }
|
---|
[2938] | 488 |
|
---|
[3597] | 489 | if (VB->TexCoordPtr[1]->size > 3)
|
---|
| 490 | {
|
---|
| 491 | eMaj_dv = VB->TexCoordPtr[1]->data[vMax][3]*wMax - VB->TexCoordPtr[1]->data[vMin][3]*wMin;
|
---|
| 492 | eBot_dv = VB->TexCoordPtr[1]->data[vMid][3]*wMid - VB->TexCoordPtr[1]->data[vMin][3]*wMin;
|
---|
| 493 | dv1dx = oneOverArea * (eMaj_dv * eBot.dy - eMaj.dy * eBot_dv);
|
---|
| 494 | dv1dy = oneOverArea * (eMaj.dx * eBot_dv - eMaj_dv * eBot.dx);
|
---|
| 495 | }
|
---|
| 496 | else
|
---|
| 497 | {
|
---|
| 498 | eMaj_dv = wMax - wMin;
|
---|
| 499 | eBot_dv = wMid - wMin;
|
---|
| 500 | dv1dx = oneOverArea * (eMaj_dv * eBot.dy - eMaj.dy * eBot_dv);
|
---|
| 501 | dv1dy = oneOverArea * (eMaj.dx * eBot_dv - eMaj_dv * eBot.dx);
|
---|
| 502 | }
|
---|
[2938] | 503 | }
|
---|
| 504 | #endif
|
---|
| 505 |
|
---|
| 506 | /*
|
---|
| 507 | * We always sample at pixel centers. However, we avoid
|
---|
| 508 | * explicit half-pixel offsets in this code by incorporating
|
---|
| 509 | * the proper offset in each of x and y during the
|
---|
| 510 | * transformation to window coordinates.
|
---|
| 511 | *
|
---|
| 512 | * We also apply the usual rasterization rules to prevent
|
---|
| 513 | * cracks and overlaps. A pixel is considered inside a
|
---|
| 514 | * subtriangle if it meets all of four conditions: it is on or
|
---|
| 515 | * to the right of the left edge, strictly to the left of the
|
---|
| 516 | * right edge, on or below the top edge, and strictly above
|
---|
| 517 | * the bottom edge. (Some edges may be degenerate.)
|
---|
| 518 | *
|
---|
| 519 | * The following discussion assumes left-to-right scanning
|
---|
| 520 | * (that is, the major edge is on the left); the right-to-left
|
---|
| 521 | * case is a straightforward variation.
|
---|
| 522 | *
|
---|
| 523 | * We start by finding the half-integral y coordinate that is
|
---|
| 524 | * at or below the top of the triangle. This gives us the
|
---|
| 525 | * first scan line that could possibly contain pixels that are
|
---|
| 526 | * inside the triangle.
|
---|
| 527 | *
|
---|
| 528 | * Next we creep down the major edge until we reach that y,
|
---|
| 529 | * and compute the corresponding x coordinate on the edge.
|
---|
| 530 | * Then we find the half-integral x that lies on or just
|
---|
| 531 | * inside the edge. This is the first pixel that might lie in
|
---|
| 532 | * the interior of the triangle. (We won't know for sure
|
---|
| 533 | * until we check the other edges.)
|
---|
| 534 | *
|
---|
| 535 | * As we rasterize the triangle, we'll step down the major
|
---|
| 536 | * edge. For each step in y, we'll move an integer number
|
---|
| 537 | * of steps in x. There are two possible x step sizes, which
|
---|
| 538 | * we'll call the ``inner'' step (guaranteed to land on the
|
---|
| 539 | * edge or inside it) and the ``outer'' step (guaranteed to
|
---|
| 540 | * land on the edge or outside it). The inner and outer steps
|
---|
| 541 | * differ by one. During rasterization we maintain an error
|
---|
| 542 | * term that indicates our distance from the true edge, and
|
---|
| 543 | * select either the inner step or the outer step, whichever
|
---|
| 544 | * gets us to the first pixel that falls inside the triangle.
|
---|
| 545 | *
|
---|
| 546 | * All parameters (z, red, etc.) as well as the buffer
|
---|
| 547 | * addresses for color and z have inner and outer step values,
|
---|
| 548 | * so that we can increment them appropriately. This method
|
---|
| 549 | * eliminates the need to adjust parameters by creeping a
|
---|
| 550 | * sub-pixel amount into the triangle at each scanline.
|
---|
| 551 | */
|
---|
| 552 |
|
---|
| 553 | {
|
---|
| 554 | int subTriangle;
|
---|
| 555 | GLfixed fx, fxLeftEdge, fxRightEdge, fdxLeftEdge, fdxRightEdge;
|
---|
| 556 | GLfixed fdxOuter;
|
---|
| 557 | int idxOuter;
|
---|
| 558 | float dxOuter;
|
---|
| 559 | GLfixed fError, fdError;
|
---|
| 560 | float adjx, adjy;
|
---|
| 561 | GLfixed fy;
|
---|
| 562 | int iy;
|
---|
| 563 | #ifdef PIXEL_ADDRESS
|
---|
| 564 | PIXEL_TYPE *pRow;
|
---|
| 565 | int dPRowOuter, dPRowInner; /* offset in bytes */
|
---|
| 566 | #endif
|
---|
[3597] | 567 | #ifdef INTERP_Z
|
---|
| 568 | # ifdef DEPTH_TYPE
|
---|
| 569 | DEPTH_TYPE *zRow;
|
---|
[2938] | 570 | int dZRowOuter, dZRowInner; /* offset in bytes */
|
---|
[3597] | 571 | # endif
|
---|
[2938] | 572 | GLfixed fz, fdzOuter, fdzInner;
|
---|
| 573 | #endif
|
---|
[3597] | 574 | #ifdef INTERP_RGB
|
---|
[2938] | 575 | GLfixed fr, fdrOuter, fdrInner;
|
---|
| 576 | GLfixed fg, fdgOuter, fdgInner;
|
---|
| 577 | GLfixed fb, fdbOuter, fdbInner;
|
---|
| 578 | #endif
|
---|
[3597] | 579 | #ifdef INTERP_SPEC
|
---|
[2938] | 580 | GLfixed fsr, fdsrOuter, fdsrInner;
|
---|
| 581 | GLfixed fsg, fdsgOuter, fdsgInner;
|
---|
| 582 | GLfixed fsb, fdsbOuter, fdsbInner;
|
---|
| 583 | #endif
|
---|
[3597] | 584 | #ifdef INTERP_ALPHA
|
---|
[2938] | 585 | GLfixed fa, fdaOuter, fdaInner;
|
---|
| 586 | #endif
|
---|
[3597] | 587 | #ifdef INTERP_INDEX
|
---|
[2938] | 588 | GLfixed fi, fdiOuter, fdiInner;
|
---|
| 589 | #endif
|
---|
[3597] | 590 | #ifdef INTERP_INT_ST
|
---|
[2938] | 591 | GLfixed fs, fdsOuter, fdsInner;
|
---|
| 592 | GLfixed ft, fdtOuter, fdtInner;
|
---|
| 593 | #endif
|
---|
[3597] | 594 | #ifdef INTERP_STUV
|
---|
[2938] | 595 | GLfloat sLeft, dsOuter, dsInner;
|
---|
| 596 | GLfloat tLeft, dtOuter, dtInner;
|
---|
| 597 | GLfloat uLeft, duOuter, duInner;
|
---|
| 598 | GLfloat vLeft, dvOuter, dvInner;
|
---|
| 599 | #endif
|
---|
[3597] | 600 | #ifdef INTERP_STUV1
|
---|
[2938] | 601 | GLfloat s1Left, ds1Outer, ds1Inner;
|
---|
| 602 | GLfloat t1Left, dt1Outer, dt1Inner;
|
---|
| 603 | GLfloat u1Left, du1Outer, du1Inner;
|
---|
| 604 | GLfloat v1Left, dv1Outer, dv1Inner;
|
---|
| 605 | #endif
|
---|
| 606 |
|
---|
| 607 | for (subTriangle=0; subTriangle<=1; subTriangle++) {
|
---|
| 608 | EdgeT *eLeft, *eRight;
|
---|
| 609 | int setupLeft, setupRight;
|
---|
| 610 | int lines;
|
---|
| 611 |
|
---|
| 612 | if (subTriangle==0) {
|
---|
| 613 | /* bottom half */
|
---|
| 614 | if (ltor) {
|
---|
| 615 | eLeft = &eMaj;
|
---|
| 616 | eRight = &eBot;
|
---|
| 617 | lines = eRight->lines;
|
---|
| 618 | setupLeft = 1;
|
---|
| 619 | setupRight = 1;
|
---|
| 620 | }
|
---|
| 621 | else {
|
---|
| 622 | eLeft = &eBot;
|
---|
| 623 | eRight = &eMaj;
|
---|
| 624 | lines = eLeft->lines;
|
---|
| 625 | setupLeft = 1;
|
---|
| 626 | setupRight = 1;
|
---|
| 627 | }
|
---|
| 628 | }
|
---|
| 629 | else {
|
---|
| 630 | /* top half */
|
---|
| 631 | if (ltor) {
|
---|
| 632 | eLeft = &eMaj;
|
---|
| 633 | eRight = &eTop;
|
---|
| 634 | lines = eRight->lines;
|
---|
| 635 | setupLeft = 0;
|
---|
| 636 | setupRight = 1;
|
---|
| 637 | }
|
---|
| 638 | else {
|
---|
| 639 | eLeft = &eTop;
|
---|
| 640 | eRight = &eMaj;
|
---|
| 641 | lines = eLeft->lines;
|
---|
| 642 | setupLeft = 1;
|
---|
| 643 | setupRight = 0;
|
---|
| 644 | }
|
---|
| 645 | if (lines==0) return;
|
---|
| 646 | }
|
---|
| 647 |
|
---|
| 648 | if (setupLeft && eLeft->lines>0) {
|
---|
| 649 | GLint vLower;
|
---|
| 650 | GLfixed fsx = eLeft->fsx;
|
---|
| 651 | fx = FixedCeil(fsx);
|
---|
| 652 | fError = fx - fsx - FIXED_ONE;
|
---|
| 653 | fxLeftEdge = fsx - FIXED_EPSILON;
|
---|
| 654 | fdxLeftEdge = eLeft->fdxdy;
|
---|
| 655 | fdxOuter = FixedFloor(fdxLeftEdge - FIXED_EPSILON);
|
---|
| 656 | fdError = fdxOuter - fdxLeftEdge + FIXED_ONE;
|
---|
| 657 | idxOuter = FixedToInt(fdxOuter);
|
---|
| 658 | dxOuter = (float) idxOuter;
|
---|
| 659 | (void) dxOuter;
|
---|
| 660 |
|
---|
| 661 | fy = eLeft->fsy;
|
---|
| 662 | iy = FixedToInt(fy);
|
---|
| 663 |
|
---|
| 664 | adjx = (float)(fx - eLeft->fx0); /* SCALED! */
|
---|
| 665 | adjy = eLeft->adjy; /* SCALED! */
|
---|
| 666 | (void) adjx; /* silence compiler warnings */
|
---|
| 667 | (void) adjy; /* silence compiler warnings */
|
---|
| 668 |
|
---|
| 669 | vLower = eLeft->v0;
|
---|
| 670 | (void) vLower; /* silence compiler warnings */
|
---|
| 671 |
|
---|
| 672 | #ifdef PIXEL_ADDRESS
|
---|
| 673 | {
|
---|
[3597] | 674 | pRow = (PIXEL_TYPE *)PIXEL_ADDRESS( FixedToInt(fxLeftEdge), iy );
|
---|
[2938] | 675 | dPRowOuter = -((int)BYTES_PER_ROW) + idxOuter * sizeof(PIXEL_TYPE);
|
---|
| 676 | /* negative because Y=0 at bottom and increases upward */
|
---|
| 677 | }
|
---|
| 678 | #endif
|
---|
| 679 | /*
|
---|
| 680 | * Now we need the set of parameter (z, color, etc.) values at
|
---|
| 681 | * the point (fx, fy). This gives us properly-sampled parameter
|
---|
| 682 | * values that we can step from pixel to pixel. Furthermore,
|
---|
| 683 | * although we might have intermediate results that overflow
|
---|
| 684 | * the normal parameter range when we step temporarily outside
|
---|
| 685 | * the triangle, we shouldn't overflow or underflow for any
|
---|
| 686 | * pixel that's actually inside the triangle.
|
---|
| 687 | */
|
---|
| 688 |
|
---|
[3597] | 689 | #ifdef INTERP_Z
|
---|
[2938] | 690 | {
|
---|
[3597] | 691 | GLfloat z0 = VB->Win.data[vLower][2] + ctx->PolygonZoffset;
|
---|
| 692 | if (depthBits <= 16) {
|
---|
| 693 | /* interpolate fixed-pt values */
|
---|
| 694 | GLfloat tmp = (z0 * FIXED_SCALE + dzdx * adjx + dzdy * adjy) + FIXED_HALF;
|
---|
| 695 | if (tmp < MAX_GLUINT / 2)
|
---|
| 696 | fz = (GLfixed) tmp;
|
---|
| 697 | else
|
---|
| 698 | fz = MAX_GLUINT / 2;
|
---|
| 699 | fdzOuter = SignedFloatToFixed(dzdy + dxOuter * dzdx);
|
---|
| 700 | }
|
---|
| 701 | else {
|
---|
| 702 | /* interpolate depth values exactly */
|
---|
| 703 | fz = (GLint) (z0 + dzdx*FixedToFloat(adjx) + dzdy*FixedToFloat(adjy));
|
---|
| 704 | fdzOuter = (GLint) (dzdy + dxOuter * dzdx);
|
---|
| 705 | }
|
---|
| 706 | # ifdef DEPTH_TYPE
|
---|
| 707 | zRow = (DEPTH_TYPE *) _mesa_zbuffer_address(ctx, FixedToInt(fxLeftEdge), iy);
|
---|
| 708 | dZRowOuter = (ctx->DrawBuffer->Width + idxOuter) * sizeof(DEPTH_TYPE);
|
---|
| 709 | # endif
|
---|
[2938] | 710 | }
|
---|
| 711 | #endif
|
---|
[3597] | 712 | #ifdef INTERP_RGB
|
---|
[2938] | 713 | fr = (GLfixed)(IntToFixed(VB->ColorPtr->data[vLower][0]) + drdx * adjx + drdy * adjy)
|
---|
| 714 | + FIXED_HALF;
|
---|
| 715 | fdrOuter = SignedFloatToFixed(drdy + dxOuter * drdx);
|
---|
| 716 |
|
---|
| 717 | fg = (GLfixed)(IntToFixed(VB->ColorPtr->data[vLower][1]) + dgdx * adjx + dgdy * adjy)
|
---|
| 718 | + FIXED_HALF;
|
---|
| 719 | fdgOuter = SignedFloatToFixed(dgdy + dxOuter * dgdx);
|
---|
| 720 |
|
---|
| 721 | fb = (GLfixed)(IntToFixed(VB->ColorPtr->data[vLower][2]) + dbdx * adjx + dbdy * adjy)
|
---|
| 722 | + FIXED_HALF;
|
---|
| 723 | fdbOuter = SignedFloatToFixed(dbdy + dxOuter * dbdx);
|
---|
| 724 | #endif
|
---|
[3597] | 725 | #ifdef INTERP_SPEC
|
---|
[2938] | 726 | fsr = (GLfixed)(IntToFixed(VB->Specular[vLower][0]) + dsrdx * adjx + dsrdy * adjy)
|
---|
| 727 | + FIXED_HALF;
|
---|
| 728 | fdsrOuter = SignedFloatToFixed(dsrdy + dxOuter * dsrdx);
|
---|
| 729 |
|
---|
| 730 | fsg = (GLfixed)(IntToFixed(VB->Specular[vLower][1]) + dsgdx * adjx + dsgdy * adjy)
|
---|
| 731 | + FIXED_HALF;
|
---|
| 732 | fdsgOuter = SignedFloatToFixed(dsgdy + dxOuter * dsgdx);
|
---|
| 733 |
|
---|
| 734 | fsb = (GLfixed)(IntToFixed(VB->Specular[vLower][2]) + dsbdx * adjx + dsbdy * adjy)
|
---|
| 735 | + FIXED_HALF;
|
---|
| 736 | fdsbOuter = SignedFloatToFixed(dsbdy + dxOuter * dsbdx);
|
---|
| 737 | #endif
|
---|
[3597] | 738 | #ifdef INTERP_ALPHA
|
---|
[2938] | 739 | fa = (GLfixed)(IntToFixed(VB->ColorPtr->data[vLower][3]) + dadx * adjx + dady * adjy)
|
---|
| 740 | + FIXED_HALF;
|
---|
| 741 | fdaOuter = SignedFloatToFixed(dady + dxOuter * dadx);
|
---|
| 742 | #endif
|
---|
[3597] | 743 | #ifdef INTERP_INDEX
|
---|
[2938] | 744 | fi = (GLfixed)(VB->IndexPtr->data[vLower] * FIXED_SCALE + didx * adjx
|
---|
| 745 | + didy * adjy) + FIXED_HALF;
|
---|
| 746 | fdiOuter = SignedFloatToFixed(didy + dxOuter * didx);
|
---|
| 747 | #endif
|
---|
[3597] | 748 | #ifdef INTERP_INT_ST
|
---|
[2938] | 749 | {
|
---|
| 750 | GLfloat s0, t0;
|
---|
| 751 | s0 = VB->TexCoordPtr[0]->data[vLower][0] * S_SCALE;
|
---|
| 752 | fs = (GLfixed)(s0 * FIXED_SCALE + dsdx * adjx + dsdy * adjy) + FIXED_HALF;
|
---|
| 753 | fdsOuter = SignedFloatToFixed(dsdy + dxOuter * dsdx);
|
---|
| 754 |
|
---|
[3597] | 755 | if (VB->TexCoordPtr[0]->size > 1)
|
---|
| 756 | {
|
---|
| 757 | t0 = VB->TexCoordPtr[0]->data[vLower][1] * T_SCALE;
|
---|
| 758 | ft = (GLfixed)(t0 * FIXED_SCALE + dtdx * adjx + dtdy * adjy) + FIXED_HALF;
|
---|
| 759 | fdtOuter = SignedFloatToFixed(dtdy + dxOuter * dtdx);
|
---|
| 760 | }
|
---|
| 761 | else
|
---|
| 762 | {
|
---|
| 763 | t0 = 0;
|
---|
| 764 | ft = (GLfixed) FIXED_HALF;
|
---|
| 765 | fdtOuter = SignedFloatToFixed(0);
|
---|
| 766 | }
|
---|
| 767 | }
|
---|
[2938] | 768 | #endif
|
---|
[3597] | 769 | #ifdef INTERP_STUV
|
---|
[2938] | 770 | {
|
---|
| 771 | GLfloat invW = VB->Win.data[vLower][3];
|
---|
| 772 | GLfloat s0, t0, u0, v0;
|
---|
| 773 | s0 = VB->TexCoordPtr[0]->data[vLower][0] * invW;
|
---|
| 774 | sLeft = s0 + (dsdx * adjx + dsdy * adjy) * (1.0F/FIXED_SCALE);
|
---|
| 775 | dsOuter = dsdy + dxOuter * dsdx;
|
---|
[3597] | 776 | if (VB->TexCoordPtr[0]->size > 1)
|
---|
| 777 | {
|
---|
| 778 | t0 = VB->TexCoordPtr[0]->data[vLower][1] * invW;
|
---|
| 779 | tLeft = t0 + (dtdx * adjx + dtdy * adjy) * (1.0F/FIXED_SCALE);
|
---|
| 780 | dtOuter = dtdy + dxOuter * dtdx;
|
---|
| 781 | } else {
|
---|
| 782 | tLeft = dtOuter = 0;
|
---|
| 783 | }
|
---|
| 784 | if (VB->TexCoordPtr[0]->size > 2)
|
---|
| 785 | {
|
---|
| 786 | u0 = VB->TexCoordPtr[0]->data[vLower][2] * invW;
|
---|
| 787 | uLeft = u0 + (dudx * adjx + dudy * adjy) * (1.0F/FIXED_SCALE);
|
---|
| 788 | duOuter = dudy + dxOuter * dudx;
|
---|
| 789 | } else {
|
---|
| 790 | uLeft = duOuter = 0;
|
---|
| 791 | }
|
---|
| 792 | if (VB->TexCoordPtr[0]->size > 3)
|
---|
| 793 | {
|
---|
| 794 | v0 = VB->TexCoordPtr[0]->data[vLower][3] * invW;
|
---|
| 795 | } else {
|
---|
| 796 | v0 = invW;
|
---|
| 797 | }
|
---|
| 798 | vLeft = v0 + (dvdx * adjx + dvdy * adjy) * (1.0F/FIXED_SCALE);
|
---|
| 799 | dvOuter = dvdy + dxOuter * dvdx;
|
---|
[2938] | 800 | }
|
---|
| 801 | #endif
|
---|
[3597] | 802 | #ifdef INTERP_STUV1
|
---|
[2938] | 803 | {
|
---|
| 804 | GLfloat invW = VB->Win.data[vLower][3];
|
---|
| 805 | GLfloat s0, t0, u0, v0;
|
---|
| 806 | s0 = VB->TexCoordPtr[1]->data[vLower][0] * invW;
|
---|
| 807 | s1Left = s0 + (ds1dx * adjx + ds1dy * adjy) * (1.0F/FIXED_SCALE);
|
---|
| 808 | ds1Outer = ds1dy + dxOuter * ds1dx;
|
---|
[3597] | 809 | if (VB->TexCoordPtr[0]->size > 1)
|
---|
| 810 | {
|
---|
| 811 | t0 = VB->TexCoordPtr[1]->data[vLower][1] * invW;
|
---|
| 812 | t1Left = t0 + (dt1dx * adjx + dt1dy * adjy) * (1.0F/FIXED_SCALE);
|
---|
| 813 | dt1Outer = dt1dy + dxOuter * dt1dx;
|
---|
| 814 | } else {
|
---|
| 815 | t1Left = dt1Outer = 0;
|
---|
| 816 | }
|
---|
| 817 | if (VB->TexCoordPtr[0]->size > 2)
|
---|
| 818 | {
|
---|
| 819 | u0 = VB->TexCoordPtr[1]->data[vLower][2] * invW;
|
---|
| 820 | u1Left = u0 + (du1dx * adjx + du1dy * adjy) * (1.0F/FIXED_SCALE);
|
---|
| 821 | du1Outer = du1dy + dxOuter * du1dx;
|
---|
| 822 | } else {
|
---|
| 823 | u1Left = du1Outer = 0;
|
---|
| 824 | }
|
---|
| 825 | if (VB->TexCoordPtr[0]->size > 3)
|
---|
| 826 | {
|
---|
| 827 | v0 = VB->TexCoordPtr[1]->data[vLower][3] * invW;
|
---|
| 828 | } else {
|
---|
| 829 | v0 = invW;
|
---|
| 830 | }
|
---|
| 831 | v1Left = v0 + (dv1dx * adjx + dv1dy * adjy) * (1.0F/FIXED_SCALE);
|
---|
| 832 | dv1Outer = dv1dy + dxOuter * dv1dx;
|
---|
[2938] | 833 | }
|
---|
| 834 | #endif
|
---|
| 835 |
|
---|
| 836 | } /*if setupLeft*/
|
---|
| 837 |
|
---|
| 838 |
|
---|
| 839 | if (setupRight && eRight->lines>0) {
|
---|
| 840 | fxRightEdge = eRight->fsx - FIXED_EPSILON;
|
---|
| 841 | fdxRightEdge = eRight->fdxdy;
|
---|
| 842 | }
|
---|
| 843 |
|
---|
| 844 | if (lines==0) {
|
---|
| 845 | continue;
|
---|
| 846 | }
|
---|
| 847 |
|
---|
| 848 |
|
---|
| 849 | /* Rasterize setup */
|
---|
| 850 | #ifdef PIXEL_ADDRESS
|
---|
| 851 | dPRowInner = dPRowOuter + sizeof(PIXEL_TYPE);
|
---|
| 852 | #endif
|
---|
[3597] | 853 | #ifdef INTERP_Z
|
---|
| 854 | # ifdef DEPTH_TYPE
|
---|
| 855 | dZRowInner = dZRowOuter + sizeof(DEPTH_TYPE);
|
---|
| 856 | # endif
|
---|
[2938] | 857 | fdzInner = fdzOuter + fdzdx;
|
---|
| 858 | #endif
|
---|
[3597] | 859 | #ifdef INTERP_RGB
|
---|
[2938] | 860 | fdrInner = fdrOuter + fdrdx;
|
---|
| 861 | fdgInner = fdgOuter + fdgdx;
|
---|
| 862 | fdbInner = fdbOuter + fdbdx;
|
---|
| 863 | #endif
|
---|
[3597] | 864 | #ifdef INTERP_SPEC
|
---|
[2938] | 865 | fdsrInner = fdsrOuter + fdsrdx;
|
---|
| 866 | fdsgInner = fdsgOuter + fdsgdx;
|
---|
| 867 | fdsbInner = fdsbOuter + fdsbdx;
|
---|
| 868 | #endif
|
---|
[3597] | 869 | #ifdef INTERP_ALPHA
|
---|
[2938] | 870 | fdaInner = fdaOuter + fdadx;
|
---|
| 871 | #endif
|
---|
[3597] | 872 | #ifdef INTERP_INDEX
|
---|
[2938] | 873 | fdiInner = fdiOuter + fdidx;
|
---|
| 874 | #endif
|
---|
[3597] | 875 | #ifdef INTERP_INT_ST
|
---|
[2938] | 876 | fdsInner = fdsOuter + fdsdx;
|
---|
| 877 | fdtInner = fdtOuter + fdtdx;
|
---|
| 878 | #endif
|
---|
[3597] | 879 | #ifdef INTERP_STUV
|
---|
| 880 | dsInner = dsOuter + dsdx;
|
---|
| 881 | dtInner = dtOuter + dtdx;
|
---|
| 882 | duInner = duOuter + dudx;
|
---|
| 883 | dvInner = dvOuter + dvdx;
|
---|
[2938] | 884 | #endif
|
---|
[3597] | 885 | #ifdef INTERP_STUV1
|
---|
| 886 | ds1Inner = ds1Outer + ds1dx;
|
---|
| 887 | dt1Inner = dt1Outer + dt1dx;
|
---|
| 888 | du1Inner = du1Outer + du1dx;
|
---|
| 889 | dv1Inner = dv1Outer + dv1dx;
|
---|
[2938] | 890 | #endif
|
---|
| 891 |
|
---|
| 892 | while (lines>0) {
|
---|
| 893 | /* initialize the span interpolants to the leftmost value */
|
---|
| 894 | /* ff = fixed-pt fragment */
|
---|
[3597] | 895 | #ifdef INTERP_Z
|
---|
[2938] | 896 | GLfixed ffz = fz;
|
---|
| 897 | #endif
|
---|
[3597] | 898 | #ifdef INTERP_RGB
|
---|
[2938] | 899 | GLfixed ffr = fr, ffg = fg, ffb = fb;
|
---|
| 900 | #endif
|
---|
[3597] | 901 | #ifdef INTERP_SPEC
|
---|
[2938] | 902 | GLfixed ffsr = fsr, ffsg = fsg, ffsb = fsb;
|
---|
| 903 | #endif
|
---|
[3597] | 904 | #ifdef INTERP_ALPHA
|
---|
[2938] | 905 | GLfixed ffa = fa;
|
---|
| 906 | #endif
|
---|
[3597] | 907 | #ifdef INTERP_INDEX
|
---|
[2938] | 908 | GLfixed ffi = fi;
|
---|
| 909 | #endif
|
---|
[3597] | 910 | #ifdef INTERP_INT_ST
|
---|
[2938] | 911 | GLfixed ffs = fs, fft = ft;
|
---|
| 912 | #endif
|
---|
[3597] | 913 | #ifdef INTERP_STUV
|
---|
[2938] | 914 | GLfloat ss = sLeft, tt = tLeft, uu = uLeft, vv = vLeft;
|
---|
| 915 | #endif
|
---|
[3597] | 916 | #ifdef INTERP_STUV1
|
---|
[2938] | 917 | GLfloat ss1 = s1Left, tt1 = t1Left, uu1 = u1Left, vv1 = v1Left;
|
---|
| 918 | #endif
|
---|
| 919 | GLint left = FixedToInt(fxLeftEdge);
|
---|
| 920 | GLint right = FixedToInt(fxRightEdge);
|
---|
| 921 |
|
---|
[3597] | 922 | #ifdef INTERP_RGB
|
---|
[2938] | 923 | {
|
---|
| 924 | /* need this to accomodate round-off errors */
|
---|
| 925 | GLfixed ffrend = ffr+(right-left-1)*fdrdx;
|
---|
| 926 | GLfixed ffgend = ffg+(right-left-1)*fdgdx;
|
---|
| 927 | GLfixed ffbend = ffb+(right-left-1)*fdbdx;
|
---|
| 928 | if (ffrend<0) ffr -= ffrend;
|
---|
| 929 | if (ffgend<0) ffg -= ffgend;
|
---|
| 930 | if (ffbend<0) ffb -= ffbend;
|
---|
| 931 | if (ffr<0) ffr = 0;
|
---|
| 932 | if (ffg<0) ffg = 0;
|
---|
| 933 | if (ffb<0) ffb = 0;
|
---|
| 934 | }
|
---|
| 935 | #endif
|
---|
[3597] | 936 | #ifdef INTERP_SPEC
|
---|
[2938] | 937 | {
|
---|
| 938 | /* need this to accomodate round-off errors */
|
---|
| 939 | GLfixed ffsrend = ffsr+(right-left-1)*fdsrdx;
|
---|
| 940 | GLfixed ffsgend = ffsg+(right-left-1)*fdsgdx;
|
---|
| 941 | GLfixed ffsbend = ffsb+(right-left-1)*fdsbdx;
|
---|
| 942 | if (ffsrend<0) ffsr -= ffsrend;
|
---|
| 943 | if (ffsgend<0) ffsg -= ffsgend;
|
---|
| 944 | if (ffsbend<0) ffsb -= ffsbend;
|
---|
| 945 | if (ffsr<0) ffsr = 0;
|
---|
| 946 | if (ffsg<0) ffsg = 0;
|
---|
| 947 | if (ffsb<0) ffsb = 0;
|
---|
| 948 | }
|
---|
| 949 | #endif
|
---|
[3597] | 950 | #ifdef INTERP_ALPHA
|
---|
[2938] | 951 | {
|
---|
| 952 | GLfixed ffaend = ffa+(right-left-1)*fdadx;
|
---|
| 953 | if (ffaend<0) ffa -= ffaend;
|
---|
| 954 | if (ffa<0) ffa = 0;
|
---|
| 955 | }
|
---|
| 956 | #endif
|
---|
[3597] | 957 | #ifdef INTERP_INDEX
|
---|
[2938] | 958 | if (ffi<0) ffi = 0;
|
---|
| 959 | #endif
|
---|
| 960 |
|
---|
| 961 | INNER_LOOP( left, right, iy );
|
---|
| 962 |
|
---|
| 963 | /*
|
---|
| 964 | * Advance to the next scan line. Compute the
|
---|
| 965 | * new edge coordinates, and adjust the
|
---|
| 966 | * pixel-center x coordinate so that it stays
|
---|
| 967 | * on or inside the major edge.
|
---|
| 968 | */
|
---|
| 969 | iy++;
|
---|
| 970 | lines--;
|
---|
| 971 |
|
---|
| 972 | fxLeftEdge += fdxLeftEdge;
|
---|
| 973 | fxRightEdge += fdxRightEdge;
|
---|
| 974 |
|
---|
| 975 |
|
---|
| 976 | fError += fdError;
|
---|
| 977 | if (fError >= 0) {
|
---|
| 978 | fError -= FIXED_ONE;
|
---|
| 979 | #ifdef PIXEL_ADDRESS
|
---|
[3597] | 980 | pRow = (PIXEL_TYPE *) ((GLubyte*)pRow + dPRowOuter);
|
---|
[2938] | 981 | #endif
|
---|
[3597] | 982 | #ifdef INTERP_Z
|
---|
| 983 | # ifdef DEPTH_TYPE
|
---|
| 984 | zRow = (DEPTH_TYPE *) ((GLubyte*)zRow + dZRowOuter);
|
---|
| 985 | # endif
|
---|
[2938] | 986 | fz += fdzOuter;
|
---|
| 987 | #endif
|
---|
[3597] | 988 | #ifdef INTERP_RGB
|
---|
[2938] | 989 | fr += fdrOuter; fg += fdgOuter; fb += fdbOuter;
|
---|
| 990 | #endif
|
---|
[3597] | 991 | #ifdef INTERP_SPEC
|
---|
[2938] | 992 | fsr += fdsrOuter; fsg += fdsgOuter; fsb += fdsbOuter;
|
---|
| 993 | #endif
|
---|
[3597] | 994 | #ifdef INTERP_ALPHA
|
---|
[2938] | 995 | fa += fdaOuter;
|
---|
| 996 | #endif
|
---|
[3597] | 997 | #ifdef INTERP_INDEX
|
---|
[2938] | 998 | fi += fdiOuter;
|
---|
| 999 | #endif
|
---|
[3597] | 1000 | #ifdef INTERP_INT_ST
|
---|
[2938] | 1001 | fs += fdsOuter; ft += fdtOuter;
|
---|
| 1002 | #endif
|
---|
[3597] | 1003 | #ifdef INTERP_STUV
|
---|
| 1004 | sLeft += dsOuter;
|
---|
| 1005 | tLeft += dtOuter;
|
---|
| 1006 | uLeft += duOuter;
|
---|
| 1007 | vLeft += dvOuter;
|
---|
[2938] | 1008 | #endif
|
---|
[3597] | 1009 | #ifdef INTERP_STUV1
|
---|
| 1010 | s1Left += ds1Outer;
|
---|
| 1011 | t1Left += dt1Outer;
|
---|
| 1012 | u1Left += du1Outer;
|
---|
| 1013 | v1Left += dv1Outer;
|
---|
[2938] | 1014 | #endif
|
---|
| 1015 | }
|
---|
| 1016 | else {
|
---|
| 1017 | #ifdef PIXEL_ADDRESS
|
---|
[3597] | 1018 | pRow = (PIXEL_TYPE *) ((GLubyte*)pRow + dPRowInner);
|
---|
[2938] | 1019 | #endif
|
---|
[3597] | 1020 | #ifdef INTERP_Z
|
---|
| 1021 | # ifdef DEPTH_TYPE
|
---|
| 1022 | zRow = (DEPTH_TYPE *) ((GLubyte*)zRow + dZRowInner);
|
---|
| 1023 | # endif
|
---|
[2938] | 1024 | fz += fdzInner;
|
---|
| 1025 | #endif
|
---|
[3597] | 1026 | #ifdef INTERP_RGB
|
---|
[2938] | 1027 | fr += fdrInner; fg += fdgInner; fb += fdbInner;
|
---|
| 1028 | #endif
|
---|
[3597] | 1029 | #ifdef INTERP_SPEC
|
---|
[2938] | 1030 | fsr += fdsrInner; fsg += fdsgInner; fsb += fdsbInner;
|
---|
| 1031 | #endif
|
---|
[3597] | 1032 | #ifdef INTERP_ALPHA
|
---|
[2938] | 1033 | fa += fdaInner;
|
---|
| 1034 | #endif
|
---|
[3597] | 1035 | #ifdef INTERP_INDEX
|
---|
[2938] | 1036 | fi += fdiInner;
|
---|
| 1037 | #endif
|
---|
[3597] | 1038 | #ifdef INTERP_INT_ST
|
---|
[2938] | 1039 | fs += fdsInner; ft += fdtInner;
|
---|
| 1040 | #endif
|
---|
[3597] | 1041 | #ifdef INTERP_STUV
|
---|
| 1042 | sLeft += dsInner;
|
---|
| 1043 | tLeft += dtInner;
|
---|
| 1044 | uLeft += duInner;
|
---|
| 1045 | vLeft += dvInner;
|
---|
[2938] | 1046 | #endif
|
---|
[3597] | 1047 | #ifdef INTERP_STUV1
|
---|
| 1048 | s1Left += ds1Inner;
|
---|
| 1049 | t1Left += dt1Inner;
|
---|
| 1050 | u1Left += du1Inner;
|
---|
| 1051 | v1Left += dv1Inner;
|
---|
[2938] | 1052 | #endif
|
---|
| 1053 | }
|
---|
| 1054 | } /*while lines>0*/
|
---|
| 1055 |
|
---|
| 1056 | } /* for subTriangle */
|
---|
| 1057 |
|
---|
| 1058 | }
|
---|
| 1059 | }
|
---|
| 1060 | }
|
---|
| 1061 |
|
---|
| 1062 | #undef SETUP_CODE
|
---|
| 1063 | #undef INNER_LOOP
|
---|
| 1064 |
|
---|
| 1065 | #undef PIXEL_TYPE
|
---|
| 1066 | #undef BYTES_PER_ROW
|
---|
| 1067 | #undef PIXEL_ADDRESS
|
---|
| 1068 |
|
---|
| 1069 | #undef INTERP_Z
|
---|
| 1070 | #undef INTERP_RGB
|
---|
| 1071 | #undef INTERP_SPEC
|
---|
| 1072 | #undef INTERP_ALPHA
|
---|
| 1073 | #undef INTERP_INDEX
|
---|
| 1074 | #undef INTERP_INT_ST
|
---|
| 1075 | #undef INTERP_STUV
|
---|
| 1076 | #undef INTERP_STUV1
|
---|
| 1077 |
|
---|
| 1078 | #undef S_SCALE
|
---|
| 1079 | #undef T_SCALE
|
---|
[3597] | 1080 |
|
---|
| 1081 | #undef FixedToDepth
|
---|