1 | /* $Id: texstate.c,v 1.2 2000-03-01 18:49:36 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.1
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 | #ifdef PC_HEADER
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30 | #include "all.h"
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31 | #else
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32 | #ifndef XFree86Server
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33 | #include <assert.h>
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34 | #include <stdio.h>
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35 | #else
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36 | #include "GL/xf86glx.h"
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37 | #endif
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38 | #include "types.h"
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39 | #include "context.h"
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40 | #include "enums.h"
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41 | #include "extensions.h"
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42 | #include "macros.h"
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43 | #include "matrix.h"
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44 | #include "texobj.h"
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45 | #include "texstate.h"
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46 | #include "texture.h"
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47 | #include "xform.h"
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48 | #endif
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49 |
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50 |
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51 |
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52 | #ifdef SPECIALCAST
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53 | /* Needed for an Amiga compiler */
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54 | #define ENUM_TO_FLOAT(X) ((GLfloat)(GLint)(X))
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55 | #define ENUM_TO_DOUBLE(X) ((GLdouble)(GLint)(X))
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56 | #else
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57 | /* all other compilers */
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58 | #define ENUM_TO_FLOAT(X) ((GLfloat)(X))
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59 | #define ENUM_TO_DOUBLE(X) ((GLdouble)(X))
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60 | #endif
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61 |
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62 |
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63 |
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64 |
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65 | /**********************************************************************/
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66 | /* Texture Environment */
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67 | /**********************************************************************/
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68 |
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69 |
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70 | void gl_TexEnvfv( GLcontext *ctx,
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71 | GLenum target, GLenum pname, const GLfloat *param )
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72 | {
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73 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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74 |
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75 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexEnv");
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76 |
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77 | if (target!=GL_TEXTURE_ENV) {
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78 | gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(target)" );
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79 | return;
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80 | }
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81 |
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82 | if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
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83 | fprintf(stderr, "glTexEnv %s %s %.1f(%s) ...\n",
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84 | gl_lookup_enum_by_nr(target),
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85 | gl_lookup_enum_by_nr(pname),
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86 | *param,
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87 | gl_lookup_enum_by_nr((GLenum) (GLint) *param));
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88 |
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89 |
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90 | if (pname==GL_TEXTURE_ENV_MODE) {
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91 | GLenum mode = (GLenum) (GLint) *param;
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92 | switch (mode) {
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93 | case GL_MODULATE:
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94 | case GL_BLEND:
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95 | case GL_DECAL:
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96 | case GL_REPLACE:
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97 | if (texUnit->EnvMode == mode)
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98 | return; /* no change */
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99 |
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100 | if (MESA_VERBOSE & (VERBOSE_STATE|VERBOSE_TEXTURE))
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101 | fprintf(stderr, "glTexEnv: old mode %s, new mode %s\n",
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102 | gl_lookup_enum_by_nr(texUnit->EnvMode),
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103 | gl_lookup_enum_by_nr(mode));
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104 |
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105 | texUnit->EnvMode = mode;
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106 | ctx->NewState |= NEW_TEXTURE_ENV;
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107 | break;
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108 | default:
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109 | gl_error( ctx, GL_INVALID_VALUE, "glTexEnv(param)" );
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110 | return;
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111 | }
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112 | }
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113 | else if (pname==GL_TEXTURE_ENV_COLOR) {
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114 | texUnit->EnvColor[0] = CLAMP( param[0], 0.0F, 1.0F );
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115 | texUnit->EnvColor[1] = CLAMP( param[1], 0.0F, 1.0F );
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116 | texUnit->EnvColor[2] = CLAMP( param[2], 0.0F, 1.0F );
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117 | texUnit->EnvColor[3] = CLAMP( param[3], 0.0F, 1.0F );
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118 | }
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119 | else {
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120 | gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
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121 | return;
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122 | }
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123 |
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124 | /* Tell device driver about the new texture environment */
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125 | if (ctx->Driver.TexEnv) {
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126 | (*ctx->Driver.TexEnv)( ctx, pname, param );
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127 | }
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128 | }
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129 |
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130 |
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131 |
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132 |
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133 |
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134 | void gl_GetTexEnvfv( GLcontext *ctx,
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135 | GLenum target, GLenum pname, GLfloat *params )
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136 | {
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137 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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138 | if (target!=GL_TEXTURE_ENV) {
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139 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
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140 | return;
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141 | }
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142 | switch (pname) {
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143 | case GL_TEXTURE_ENV_MODE:
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144 | *params = ENUM_TO_FLOAT(texUnit->EnvMode);
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145 | break;
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146 | case GL_TEXTURE_ENV_COLOR:
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147 | COPY_4FV( params, texUnit->EnvColor );
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148 | break;
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149 | default:
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150 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
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151 | }
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152 | }
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153 |
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154 |
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155 | void gl_GetTexEnviv( GLcontext *ctx,
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156 | GLenum target, GLenum pname, GLint *params )
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157 | {
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158 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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159 | if (target!=GL_TEXTURE_ENV) {
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160 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
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161 | return;
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162 | }
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163 | switch (pname) {
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164 | case GL_TEXTURE_ENV_MODE:
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165 | *params = (GLint) texUnit->EnvMode;
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166 | break;
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167 | case GL_TEXTURE_ENV_COLOR:
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168 | params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
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169 | params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
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170 | params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
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171 | params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
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172 | break;
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173 | default:
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174 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
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175 | }
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176 | }
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177 |
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178 |
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179 |
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180 |
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181 | /**********************************************************************/
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182 | /* Texture Parameters */
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183 | /**********************************************************************/
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184 |
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185 |
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186 | void gl_TexParameterfv( GLcontext *ctx,
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187 | GLenum target, GLenum pname, const GLfloat *params )
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188 | {
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189 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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190 | GLenum eparam = (GLenum) (GLint) params[0];
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191 | struct gl_texture_object *texObj;
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192 |
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193 | if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
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194 | fprintf(stderr, "texPARAM %s %s %d...\n",
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195 | gl_lookup_enum_by_nr(target),
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196 | gl_lookup_enum_by_nr(pname),
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197 | eparam);
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198 |
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199 |
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200 | switch (target) {
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201 | case GL_TEXTURE_1D:
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202 | texObj = texUnit->CurrentD[1];
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203 | break;
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204 | case GL_TEXTURE_2D:
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205 | texObj = texUnit->CurrentD[2];
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206 | break;
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207 | case GL_TEXTURE_3D_EXT:
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208 | texObj = texUnit->CurrentD[3];
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209 | break;
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210 | default:
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211 | gl_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" );
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212 | return;
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213 | }
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214 |
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215 | switch (pname) {
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216 | case GL_TEXTURE_MIN_FILTER:
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217 | /* A small optimization */
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218 | if (texObj->MinFilter == eparam)
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219 | return;
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220 |
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221 | if (eparam==GL_NEAREST || eparam==GL_LINEAR
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222 | || eparam==GL_NEAREST_MIPMAP_NEAREST
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223 | || eparam==GL_LINEAR_MIPMAP_NEAREST
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224 | || eparam==GL_NEAREST_MIPMAP_LINEAR
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225 | || eparam==GL_LINEAR_MIPMAP_LINEAR) {
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226 | texObj->MinFilter = eparam;
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227 | ctx->NewState |= NEW_TEXTURING;
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228 | }
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229 | else {
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230 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
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231 | return;
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232 | }
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233 | break;
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234 | case GL_TEXTURE_MAG_FILTER:
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235 | /* A small optimization */
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236 | if (texObj->MagFilter == eparam)
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237 | return;
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238 |
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239 | if (eparam==GL_NEAREST || eparam==GL_LINEAR) {
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240 | texObj->MagFilter = eparam;
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241 | ctx->NewState |= NEW_TEXTURING;
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242 | }
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243 | else {
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244 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
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245 | return;
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246 | }
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247 | break;
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248 | case GL_TEXTURE_WRAP_S:
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249 | if (texObj->WrapS == eparam)
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250 | return;
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251 |
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252 | if (eparam==GL_CLAMP || eparam==GL_REPEAT || eparam==GL_CLAMP_TO_EDGE) {
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253 | texObj->WrapS = eparam;
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254 | ctx->NewState |= NEW_TEXTURING;
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255 | }
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256 | else {
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257 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
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258 | return;
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259 | }
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260 | break;
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261 | case GL_TEXTURE_WRAP_T:
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262 | if (texObj->WrapT == eparam)
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263 | return;
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264 |
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265 | if (eparam==GL_CLAMP || eparam==GL_REPEAT || eparam==GL_CLAMP_TO_EDGE) {
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266 | texObj->WrapT = eparam;
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267 | ctx->NewState |= NEW_TEXTURING;
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268 | }
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269 | else {
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270 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
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271 | return;
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272 | }
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273 | break;
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274 | case GL_TEXTURE_WRAP_R_EXT:
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275 | if (texObj->WrapR == eparam)
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276 | return;
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277 |
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278 | if (eparam==GL_CLAMP || eparam==GL_REPEAT || eparam==GL_CLAMP_TO_EDGE) {
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279 | texObj->WrapR = eparam;
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280 | ctx->NewState |= NEW_TEXTURING;
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281 | }
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282 | else {
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283 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
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284 | }
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285 | break;
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286 | case GL_TEXTURE_BORDER_COLOR:
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287 | texObj->BorderColor[0] = (GLubyte) CLAMP((GLint)(params[0]*255.0), 0, 255);
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288 | texObj->BorderColor[1] = (GLubyte) CLAMP((GLint)(params[1]*255.0), 0, 255);
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289 | texObj->BorderColor[2] = (GLubyte) CLAMP((GLint)(params[2]*255.0), 0, 255);
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290 | texObj->BorderColor[3] = (GLubyte) CLAMP((GLint)(params[3]*255.0), 0, 255);
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291 | break;
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292 | case GL_TEXTURE_MIN_LOD:
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293 | texObj->MinLod = params[0];
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294 | ctx->NewState |= NEW_TEXTURING;
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295 | break;
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296 | case GL_TEXTURE_MAX_LOD:
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297 | texObj->MaxLod = params[0];
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298 | ctx->NewState |= NEW_TEXTURING;
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299 | break;
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300 | case GL_TEXTURE_BASE_LEVEL:
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301 | if (params[0] < 0.0) {
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302 | gl_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
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303 | return;
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304 | }
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305 | texObj->BaseLevel = (GLint) params[0];
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306 | ctx->NewState |= NEW_TEXTURING;
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307 | break;
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308 | case GL_TEXTURE_MAX_LEVEL:
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309 | if (params[0] < 0.0) {
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310 | gl_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
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311 | return;
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312 | }
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313 | texObj->MaxLevel = (GLint) params[0];
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314 | ctx->NewState |= NEW_TEXTURING;
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315 | break;
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316 | case GL_TEXTURE_PRIORITY:
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317 | /* (keithh@netcomuk.co.uk) */
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318 | texObj->Priority = CLAMP( params[0], 0.0F, 1.0F );
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319 | break;
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320 | default:
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321 | gl_error( ctx, GL_INVALID_ENUM, "glTexParameter(pname)" );
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322 | return;
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323 | }
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324 |
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325 | gl_put_texobj_on_dirty_list( ctx, texObj );
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326 |
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327 | if (ctx->Driver.TexParameter) {
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328 | (*ctx->Driver.TexParameter)( ctx, target, texObj, pname, params );
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329 | }
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330 | }
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331 |
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332 |
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333 |
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334 | void gl_GetTexLevelParameterfv( GLcontext *ctx, GLenum target, GLint level,
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335 | GLenum pname, GLfloat *params )
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336 | {
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337 | GLint iparam;
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338 | gl_GetTexLevelParameteriv( ctx, target, level, pname, &iparam );
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339 | *params = (GLfloat) iparam;
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340 | }
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341 |
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342 |
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343 |
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344 | void gl_GetTexLevelParameteriv( GLcontext *ctx, GLenum target, GLint level,
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345 | GLenum pname, GLint *params )
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346 | {
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347 | const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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348 | const struct gl_texture_image *img = NULL;
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349 | GLuint dimensions;
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350 |
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351 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
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352 | gl_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
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353 | return;
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354 | }
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355 |
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356 | switch (target) {
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357 | case GL_TEXTURE_1D:
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358 | img = texUnit->CurrentD[1]->Image[level];
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359 | dimensions = 1;
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360 | break;
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361 | case GL_TEXTURE_2D:
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362 | img = texUnit->CurrentD[2]->Image[level];
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363 | dimensions = 2;
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364 | break;
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365 | case GL_TEXTURE_3D:
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366 | img = texUnit->CurrentD[3]->Image[level];
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367 | dimensions = 3;
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368 | break;
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369 | case GL_PROXY_TEXTURE_1D:
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370 | img = ctx->Texture.Proxy1D->Image[level];
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371 | dimensions = 1;
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372 | break;
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373 | case GL_PROXY_TEXTURE_2D:
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374 | img = ctx->Texture.Proxy2D->Image[level];
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375 | dimensions = 2;
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376 | break;
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377 | case GL_PROXY_TEXTURE_3D:
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378 | img = ctx->Texture.Proxy3D->Image[level];
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379 | dimensions = 3;
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380 | break;
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381 | default:
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382 | gl_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)");
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383 | return;
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384 | }
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385 |
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386 | if (!img) {
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387 | if (pname == GL_TEXTURE_COMPONENTS)
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388 | *params = 1;
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389 | else
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390 | *params = 0;
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391 | return;
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392 | }
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393 |
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394 | switch (pname) {
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395 | case GL_TEXTURE_WIDTH:
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396 | *params = img->Width;
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397 | return;
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398 | case GL_TEXTURE_HEIGHT:
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399 | if (dimensions > 1) {
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400 | *params = img->Height;
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401 | }
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402 | else {
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403 | gl_error( ctx, GL_INVALID_ENUM,
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404 | "glGetTexLevelParameter[if]v(pname=GL_TEXTURE_HEIGHT)" );
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405 | }
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406 | return;
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407 | case GL_TEXTURE_DEPTH:
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408 | if (dimensions > 2) {
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409 | *params = img->Depth;
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410 | }
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411 | else {
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412 | gl_error( ctx, GL_INVALID_ENUM,
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413 | "glGetTexLevelParameter[if]v(pname=GL_TEXTURE_DEPTH)" );
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414 | }
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415 | return;
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416 | case GL_TEXTURE_COMPONENTS:
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417 | *params = img->IntFormat;
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418 | return;
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419 | case GL_TEXTURE_BORDER:
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420 | *params = img->Border;
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421 | return;
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422 | case GL_TEXTURE_RED_SIZE:
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423 | *params = img->RedBits;
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424 | return;
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425 | case GL_TEXTURE_GREEN_SIZE:
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426 | *params = img->GreenBits;
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427 | return;
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428 | case GL_TEXTURE_BLUE_SIZE:
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429 | *params = img->BlueBits;
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430 | return;
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431 | case GL_TEXTURE_ALPHA_SIZE:
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432 | *params = img->AlphaBits;
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433 | return;
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434 | case GL_TEXTURE_INTENSITY_SIZE:
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435 | *params = img->IntensityBits;
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436 | return;
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437 | case GL_TEXTURE_LUMINANCE_SIZE:
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438 | *params = img->LuminanceBits;
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439 | return;
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440 | case GL_TEXTURE_INDEX_SIZE_EXT:
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441 | *params = img->IndexBits;
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442 | return;
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443 | default:
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444 | gl_error( ctx, GL_INVALID_ENUM,
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445 | "glGetTexLevelParameter[if]v(pname)" );
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446 | }
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447 | }
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448 |
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449 |
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450 |
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451 |
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452 | void gl_GetTexParameterfv( GLcontext *ctx,
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453 | GLenum target, GLenum pname, GLfloat *params )
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454 | {
|
---|
455 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
456 | struct gl_texture_object *obj;
|
---|
457 |
|
---|
458 | switch (target) {
|
---|
459 | case GL_TEXTURE_1D:
|
---|
460 | obj = texUnit->CurrentD[1];
|
---|
461 | break;
|
---|
462 | case GL_TEXTURE_2D:
|
---|
463 | obj = texUnit->CurrentD[2];
|
---|
464 | break;
|
---|
465 | case GL_TEXTURE_3D_EXT:
|
---|
466 | obj = texUnit->CurrentD[3];
|
---|
467 | break;
|
---|
468 | default:
|
---|
469 | gl_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
|
---|
470 | return;
|
---|
471 | }
|
---|
472 |
|
---|
473 | switch (pname) {
|
---|
474 | case GL_TEXTURE_MAG_FILTER:
|
---|
475 | *params = ENUM_TO_FLOAT(obj->MagFilter);
|
---|
476 | break;
|
---|
477 | case GL_TEXTURE_MIN_FILTER:
|
---|
478 | *params = ENUM_TO_FLOAT(obj->MinFilter);
|
---|
479 | break;
|
---|
480 | case GL_TEXTURE_WRAP_S:
|
---|
481 | *params = ENUM_TO_FLOAT(obj->WrapS);
|
---|
482 | break;
|
---|
483 | case GL_TEXTURE_WRAP_T:
|
---|
484 | *params = ENUM_TO_FLOAT(obj->WrapT);
|
---|
485 | break;
|
---|
486 | case GL_TEXTURE_WRAP_R_EXT:
|
---|
487 | *params = ENUM_TO_FLOAT(obj->WrapR);
|
---|
488 | break;
|
---|
489 | case GL_TEXTURE_BORDER_COLOR:
|
---|
490 | params[0] = obj->BorderColor[0] / 255.0F;
|
---|
491 | params[1] = obj->BorderColor[1] / 255.0F;
|
---|
492 | params[2] = obj->BorderColor[2] / 255.0F;
|
---|
493 | params[3] = obj->BorderColor[3] / 255.0F;
|
---|
494 | break;
|
---|
495 | case GL_TEXTURE_RESIDENT:
|
---|
496 | *params = ENUM_TO_FLOAT(GL_TRUE);
|
---|
497 | break;
|
---|
498 | case GL_TEXTURE_PRIORITY:
|
---|
499 | *params = obj->Priority;
|
---|
500 | break;
|
---|
501 | case GL_TEXTURE_MIN_LOD:
|
---|
502 | *params = obj->MinLod;
|
---|
503 | break;
|
---|
504 | case GL_TEXTURE_MAX_LOD:
|
---|
505 | *params = obj->MaxLod;
|
---|
506 | break;
|
---|
507 | case GL_TEXTURE_BASE_LEVEL:
|
---|
508 | *params = (GLfloat) obj->BaseLevel;
|
---|
509 | break;
|
---|
510 | case GL_TEXTURE_MAX_LEVEL:
|
---|
511 | *params = (GLfloat) obj->MaxLevel;
|
---|
512 | break;
|
---|
513 | default:
|
---|
514 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname)" );
|
---|
515 | }
|
---|
516 | }
|
---|
517 |
|
---|
518 |
|
---|
519 | void gl_GetTexParameteriv( GLcontext *ctx,
|
---|
520 | GLenum target, GLenum pname, GLint *params )
|
---|
521 | {
|
---|
522 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
523 | struct gl_texture_object *obj;
|
---|
524 |
|
---|
525 | switch (target) {
|
---|
526 | case GL_TEXTURE_1D:
|
---|
527 | obj = texUnit->CurrentD[1];
|
---|
528 | break;
|
---|
529 | case GL_TEXTURE_2D:
|
---|
530 | obj = texUnit->CurrentD[2];
|
---|
531 | break;
|
---|
532 | case GL_TEXTURE_3D_EXT:
|
---|
533 | obj = texUnit->CurrentD[3];
|
---|
534 | break;
|
---|
535 | default:
|
---|
536 | gl_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
|
---|
537 | return;
|
---|
538 | }
|
---|
539 |
|
---|
540 | switch (pname) {
|
---|
541 | case GL_TEXTURE_MAG_FILTER:
|
---|
542 | *params = (GLint) obj->MagFilter;
|
---|
543 | break;
|
---|
544 | case GL_TEXTURE_MIN_FILTER:
|
---|
545 | *params = (GLint) obj->MinFilter;
|
---|
546 | break;
|
---|
547 | case GL_TEXTURE_WRAP_S:
|
---|
548 | *params = (GLint) obj->WrapS;
|
---|
549 | break;
|
---|
550 | case GL_TEXTURE_WRAP_T:
|
---|
551 | *params = (GLint) obj->WrapT;
|
---|
552 | break;
|
---|
553 | case GL_TEXTURE_WRAP_R_EXT:
|
---|
554 | *params = (GLint) obj->WrapR;
|
---|
555 | break;
|
---|
556 | case GL_TEXTURE_BORDER_COLOR:
|
---|
557 | {
|
---|
558 | GLfloat color[4];
|
---|
559 | color[0] = obj->BorderColor[0] / 255.0F;
|
---|
560 | color[1] = obj->BorderColor[1] / 255.0F;
|
---|
561 | color[2] = obj->BorderColor[2] / 255.0F;
|
---|
562 | color[3] = obj->BorderColor[3] / 255.0F;
|
---|
563 | params[0] = FLOAT_TO_INT( color[0] );
|
---|
564 | params[1] = FLOAT_TO_INT( color[1] );
|
---|
565 | params[2] = FLOAT_TO_INT( color[2] );
|
---|
566 | params[3] = FLOAT_TO_INT( color[3] );
|
---|
567 | }
|
---|
568 | break;
|
---|
569 | case GL_TEXTURE_RESIDENT:
|
---|
570 | *params = (GLint) GL_TRUE;
|
---|
571 | break;
|
---|
572 | case GL_TEXTURE_PRIORITY:
|
---|
573 | *params = (GLint) obj->Priority;
|
---|
574 | break;
|
---|
575 | case GL_TEXTURE_MIN_LOD:
|
---|
576 | *params = (GLint) obj->MinLod;
|
---|
577 | break;
|
---|
578 | case GL_TEXTURE_MAX_LOD:
|
---|
579 | *params = (GLint) obj->MaxLod;
|
---|
580 | break;
|
---|
581 | case GL_TEXTURE_BASE_LEVEL:
|
---|
582 | *params = obj->BaseLevel;
|
---|
583 | break;
|
---|
584 | case GL_TEXTURE_MAX_LEVEL:
|
---|
585 | *params = obj->MaxLevel;
|
---|
586 | break;
|
---|
587 | default:
|
---|
588 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname)" );
|
---|
589 | }
|
---|
590 | }
|
---|
591 |
|
---|
592 |
|
---|
593 |
|
---|
594 |
|
---|
595 | /**********************************************************************/
|
---|
596 | /* Texture Coord Generation */
|
---|
597 | /**********************************************************************/
|
---|
598 |
|
---|
599 |
|
---|
600 | void gl_TexGenfv( GLcontext *ctx,
|
---|
601 | GLenum coord, GLenum pname, const GLfloat *params )
|
---|
602 | {
|
---|
603 | GLuint tUnit = ctx->Texture.CurrentTransformUnit;
|
---|
604 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
|
---|
605 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexGenfv");
|
---|
606 |
|
---|
607 | if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
|
---|
608 | fprintf(stderr, "texGEN %s %s %x...\n",
|
---|
609 | gl_lookup_enum_by_nr(coord),
|
---|
610 | gl_lookup_enum_by_nr(pname),
|
---|
611 | *(int *)params);
|
---|
612 |
|
---|
613 | switch( coord ) {
|
---|
614 | case GL_S:
|
---|
615 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
616 | GLenum mode = (GLenum) (GLint) *params;
|
---|
617 | switch (mode) {
|
---|
618 | case GL_OBJECT_LINEAR:
|
---|
619 | texUnit->GenModeS = mode;
|
---|
620 | texUnit->GenBitS = TEXGEN_OBJ_LINEAR;
|
---|
621 | break;
|
---|
622 | case GL_EYE_LINEAR:
|
---|
623 | texUnit->GenModeS = mode;
|
---|
624 | texUnit->GenBitS = TEXGEN_EYE_LINEAR;
|
---|
625 | break;
|
---|
626 | case GL_REFLECTION_MAP_NV:
|
---|
627 | texUnit->GenModeS = mode;
|
---|
628 | texUnit->GenBitS = TEXGEN_REFLECTION_MAP_NV;
|
---|
629 | break;
|
---|
630 | case GL_NORMAL_MAP_NV:
|
---|
631 | texUnit->GenModeS = mode;
|
---|
632 | texUnit->GenBitS = TEXGEN_NORMAL_MAP_NV;
|
---|
633 | break;
|
---|
634 | case GL_SPHERE_MAP:
|
---|
635 | texUnit->GenModeS = mode;
|
---|
636 | texUnit->GenBitS = TEXGEN_SPHERE_MAP;
|
---|
637 | break;
|
---|
638 | default:
|
---|
639 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
|
---|
640 | return;
|
---|
641 | }
|
---|
642 | }
|
---|
643 | else if (pname==GL_OBJECT_PLANE) {
|
---|
644 | texUnit->ObjectPlaneS[0] = params[0];
|
---|
645 | texUnit->ObjectPlaneS[1] = params[1];
|
---|
646 | texUnit->ObjectPlaneS[2] = params[2];
|
---|
647 | texUnit->ObjectPlaneS[3] = params[3];
|
---|
648 | }
|
---|
649 | else if (pname==GL_EYE_PLANE) {
|
---|
650 | /* Transform plane equation by the inverse modelview matrix */
|
---|
651 | if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
|
---|
652 | gl_matrix_analyze( &ctx->ModelView );
|
---|
653 | }
|
---|
654 | gl_transform_vector( texUnit->EyePlaneS, params,
|
---|
655 | ctx->ModelView.inv );
|
---|
656 | }
|
---|
657 | else {
|
---|
658 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
|
---|
659 | return;
|
---|
660 | }
|
---|
661 | break;
|
---|
662 | case GL_T:
|
---|
663 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
664 | GLenum mode = (GLenum) (GLint) *params;
|
---|
665 | switch(mode) {
|
---|
666 | case GL_OBJECT_LINEAR:
|
---|
667 | texUnit->GenModeT = GL_OBJECT_LINEAR;
|
---|
668 | texUnit->GenBitT = TEXGEN_OBJ_LINEAR;
|
---|
669 | break;
|
---|
670 | case GL_EYE_LINEAR:
|
---|
671 | texUnit->GenModeT = GL_EYE_LINEAR;
|
---|
672 | texUnit->GenBitT = TEXGEN_EYE_LINEAR;
|
---|
673 | break;
|
---|
674 | case GL_REFLECTION_MAP_NV:
|
---|
675 | texUnit->GenModeT = GL_REFLECTION_MAP_NV;
|
---|
676 | texUnit->GenBitT = TEXGEN_REFLECTION_MAP_NV;
|
---|
677 | break;
|
---|
678 | case GL_NORMAL_MAP_NV:
|
---|
679 | texUnit->GenModeT = GL_NORMAL_MAP_NV;
|
---|
680 | texUnit->GenBitT = TEXGEN_NORMAL_MAP_NV;
|
---|
681 | break;
|
---|
682 | case GL_SPHERE_MAP:
|
---|
683 | texUnit->GenModeT = GL_SPHERE_MAP;
|
---|
684 | texUnit->GenBitT = TEXGEN_SPHERE_MAP;
|
---|
685 | break;
|
---|
686 | default:
|
---|
687 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
|
---|
688 | return;
|
---|
689 | }
|
---|
690 | }
|
---|
691 | else if (pname==GL_OBJECT_PLANE) {
|
---|
692 | texUnit->ObjectPlaneT[0] = params[0];
|
---|
693 | texUnit->ObjectPlaneT[1] = params[1];
|
---|
694 | texUnit->ObjectPlaneT[2] = params[2];
|
---|
695 | texUnit->ObjectPlaneT[3] = params[3];
|
---|
696 | }
|
---|
697 | else if (pname==GL_EYE_PLANE) {
|
---|
698 | /* Transform plane equation by the inverse modelview matrix */
|
---|
699 | if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
|
---|
700 | gl_matrix_analyze( &ctx->ModelView );
|
---|
701 | }
|
---|
702 | gl_transform_vector( texUnit->EyePlaneT, params,
|
---|
703 | ctx->ModelView.inv );
|
---|
704 | }
|
---|
705 | else {
|
---|
706 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
|
---|
707 | return;
|
---|
708 | }
|
---|
709 | break;
|
---|
710 | case GL_R:
|
---|
711 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
712 | GLenum mode = (GLenum) (GLint) *params;
|
---|
713 | switch (mode) {
|
---|
714 | case GL_OBJECT_LINEAR:
|
---|
715 | texUnit->GenModeR = GL_OBJECT_LINEAR;
|
---|
716 | texUnit->GenBitR = TEXGEN_OBJ_LINEAR;
|
---|
717 | break;
|
---|
718 | case GL_REFLECTION_MAP_NV:
|
---|
719 | texUnit->GenModeR = GL_REFLECTION_MAP_NV;
|
---|
720 | texUnit->GenBitR = TEXGEN_REFLECTION_MAP_NV;
|
---|
721 | break;
|
---|
722 | case GL_NORMAL_MAP_NV:
|
---|
723 | texUnit->GenModeR = GL_NORMAL_MAP_NV;
|
---|
724 | texUnit->GenBitR = TEXGEN_NORMAL_MAP_NV;
|
---|
725 | break;
|
---|
726 | case GL_EYE_LINEAR:
|
---|
727 | texUnit->GenModeR = GL_EYE_LINEAR;
|
---|
728 | texUnit->GenBitR = TEXGEN_EYE_LINEAR;
|
---|
729 | break;
|
---|
730 | default:
|
---|
731 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
|
---|
732 | return;
|
---|
733 | }
|
---|
734 | }
|
---|
735 | else if (pname==GL_OBJECT_PLANE) {
|
---|
736 | texUnit->ObjectPlaneR[0] = params[0];
|
---|
737 | texUnit->ObjectPlaneR[1] = params[1];
|
---|
738 | texUnit->ObjectPlaneR[2] = params[2];
|
---|
739 | texUnit->ObjectPlaneR[3] = params[3];
|
---|
740 | }
|
---|
741 | else if (pname==GL_EYE_PLANE) {
|
---|
742 | /* Transform plane equation by the inverse modelview matrix */
|
---|
743 | if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
|
---|
744 | gl_matrix_analyze( &ctx->ModelView );
|
---|
745 | }
|
---|
746 | gl_transform_vector( texUnit->EyePlaneR, params,
|
---|
747 | ctx->ModelView.inv );
|
---|
748 | }
|
---|
749 | else {
|
---|
750 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
|
---|
751 | return;
|
---|
752 | }
|
---|
753 | break;
|
---|
754 | case GL_Q:
|
---|
755 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
756 | GLenum mode = (GLenum) (GLint) *params;
|
---|
757 | switch (mode) {
|
---|
758 | case GL_OBJECT_LINEAR:
|
---|
759 | texUnit->GenModeQ = GL_OBJECT_LINEAR;
|
---|
760 | texUnit->GenBitQ = TEXGEN_OBJ_LINEAR;
|
---|
761 | break;
|
---|
762 | case GL_EYE_LINEAR:
|
---|
763 | texUnit->GenModeQ = GL_EYE_LINEAR;
|
---|
764 | texUnit->GenBitQ = TEXGEN_EYE_LINEAR;
|
---|
765 | break;
|
---|
766 | default:
|
---|
767 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
|
---|
768 | return;
|
---|
769 | }
|
---|
770 | }
|
---|
771 | else if (pname==GL_OBJECT_PLANE) {
|
---|
772 | texUnit->ObjectPlaneQ[0] = params[0];
|
---|
773 | texUnit->ObjectPlaneQ[1] = params[1];
|
---|
774 | texUnit->ObjectPlaneQ[2] = params[2];
|
---|
775 | texUnit->ObjectPlaneQ[3] = params[3];
|
---|
776 | }
|
---|
777 | else if (pname==GL_EYE_PLANE) {
|
---|
778 | /* Transform plane equation by the inverse modelview matrix */
|
---|
779 | if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
|
---|
780 | gl_matrix_analyze( &ctx->ModelView );
|
---|
781 | }
|
---|
782 | gl_transform_vector( texUnit->EyePlaneQ, params,
|
---|
783 | ctx->ModelView.inv );
|
---|
784 | }
|
---|
785 | else {
|
---|
786 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
|
---|
787 | return;
|
---|
788 | }
|
---|
789 | break;
|
---|
790 | default:
|
---|
791 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" );
|
---|
792 | return;
|
---|
793 | }
|
---|
794 |
|
---|
795 | ctx->NewState |= NEW_TEXTURING;
|
---|
796 | }
|
---|
797 |
|
---|
798 |
|
---|
799 |
|
---|
800 | void gl_GetTexGendv( GLcontext *ctx,
|
---|
801 | GLenum coord, GLenum pname, GLdouble *params )
|
---|
802 | {
|
---|
803 | GLuint tUnit = ctx->Texture.CurrentTransformUnit;
|
---|
804 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
|
---|
805 |
|
---|
806 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexGendv");
|
---|
807 |
|
---|
808 | switch( coord ) {
|
---|
809 | case GL_S:
|
---|
810 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
811 | params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS);
|
---|
812 | }
|
---|
813 | else if (pname==GL_OBJECT_PLANE) {
|
---|
814 | COPY_4V( params, texUnit->ObjectPlaneS );
|
---|
815 | }
|
---|
816 | else if (pname==GL_EYE_PLANE) {
|
---|
817 | COPY_4V( params, texUnit->EyePlaneS );
|
---|
818 | }
|
---|
819 | else {
|
---|
820 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
|
---|
821 | return;
|
---|
822 | }
|
---|
823 | break;
|
---|
824 | case GL_T:
|
---|
825 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
826 | params[0] = ENUM_TO_DOUBLE(texUnit->GenModeT);
|
---|
827 | }
|
---|
828 | else if (pname==GL_OBJECT_PLANE) {
|
---|
829 | COPY_4V( params, texUnit->ObjectPlaneT );
|
---|
830 | }
|
---|
831 | else if (pname==GL_EYE_PLANE) {
|
---|
832 | COPY_4V( params, texUnit->EyePlaneT );
|
---|
833 | }
|
---|
834 | else {
|
---|
835 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
|
---|
836 | return;
|
---|
837 | }
|
---|
838 | break;
|
---|
839 | case GL_R:
|
---|
840 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
841 | params[0] = ENUM_TO_DOUBLE(texUnit->GenModeR);
|
---|
842 | }
|
---|
843 | else if (pname==GL_OBJECT_PLANE) {
|
---|
844 | COPY_4V( params, texUnit->ObjectPlaneR );
|
---|
845 | }
|
---|
846 | else if (pname==GL_EYE_PLANE) {
|
---|
847 | COPY_4V( params, texUnit->EyePlaneR );
|
---|
848 | }
|
---|
849 | else {
|
---|
850 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
|
---|
851 | return;
|
---|
852 | }
|
---|
853 | break;
|
---|
854 | case GL_Q:
|
---|
855 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
856 | params[0] = ENUM_TO_DOUBLE(texUnit->GenModeQ);
|
---|
857 | }
|
---|
858 | else if (pname==GL_OBJECT_PLANE) {
|
---|
859 | COPY_4V( params, texUnit->ObjectPlaneQ );
|
---|
860 | }
|
---|
861 | else if (pname==GL_EYE_PLANE) {
|
---|
862 | COPY_4V( params, texUnit->EyePlaneQ );
|
---|
863 | }
|
---|
864 | else {
|
---|
865 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
|
---|
866 | return;
|
---|
867 | }
|
---|
868 | break;
|
---|
869 | default:
|
---|
870 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" );
|
---|
871 | return;
|
---|
872 | }
|
---|
873 | }
|
---|
874 |
|
---|
875 |
|
---|
876 |
|
---|
877 | void gl_GetTexGenfv( GLcontext *ctx,
|
---|
878 | GLenum coord, GLenum pname, GLfloat *params )
|
---|
879 | {
|
---|
880 | GLuint tUnit = ctx->Texture.CurrentTransformUnit;
|
---|
881 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
|
---|
882 |
|
---|
883 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexGenfv");
|
---|
884 |
|
---|
885 | switch( coord ) {
|
---|
886 | case GL_S:
|
---|
887 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
888 | params[0] = ENUM_TO_FLOAT(texUnit->GenModeS);
|
---|
889 | }
|
---|
890 | else if (pname==GL_OBJECT_PLANE) {
|
---|
891 | COPY_4V( params, texUnit->ObjectPlaneS );
|
---|
892 | }
|
---|
893 | else if (pname==GL_EYE_PLANE) {
|
---|
894 | COPY_4V( params, texUnit->EyePlaneS );
|
---|
895 | }
|
---|
896 | else {
|
---|
897 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
|
---|
898 | return;
|
---|
899 | }
|
---|
900 | break;
|
---|
901 | case GL_T:
|
---|
902 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
903 | params[0] = ENUM_TO_FLOAT(texUnit->GenModeT);
|
---|
904 | }
|
---|
905 | else if (pname==GL_OBJECT_PLANE) {
|
---|
906 | COPY_4V( params, texUnit->ObjectPlaneT );
|
---|
907 | }
|
---|
908 | else if (pname==GL_EYE_PLANE) {
|
---|
909 | COPY_4V( params, texUnit->EyePlaneT );
|
---|
910 | }
|
---|
911 | else {
|
---|
912 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
|
---|
913 | return;
|
---|
914 | }
|
---|
915 | break;
|
---|
916 | case GL_R:
|
---|
917 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
918 | params[0] = ENUM_TO_FLOAT(texUnit->GenModeR);
|
---|
919 | }
|
---|
920 | else if (pname==GL_OBJECT_PLANE) {
|
---|
921 | COPY_4V( params, texUnit->ObjectPlaneR );
|
---|
922 | }
|
---|
923 | else if (pname==GL_EYE_PLANE) {
|
---|
924 | COPY_4V( params, texUnit->EyePlaneR );
|
---|
925 | }
|
---|
926 | else {
|
---|
927 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
|
---|
928 | return;
|
---|
929 | }
|
---|
930 | break;
|
---|
931 | case GL_Q:
|
---|
932 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
933 | params[0] = ENUM_TO_FLOAT(texUnit->GenModeQ);
|
---|
934 | }
|
---|
935 | else if (pname==GL_OBJECT_PLANE) {
|
---|
936 | COPY_4V( params, texUnit->ObjectPlaneQ );
|
---|
937 | }
|
---|
938 | else if (pname==GL_EYE_PLANE) {
|
---|
939 | COPY_4V( params, texUnit->EyePlaneQ );
|
---|
940 | }
|
---|
941 | else {
|
---|
942 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
|
---|
943 | return;
|
---|
944 | }
|
---|
945 | break;
|
---|
946 | default:
|
---|
947 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" );
|
---|
948 | return;
|
---|
949 | }
|
---|
950 | }
|
---|
951 |
|
---|
952 |
|
---|
953 |
|
---|
954 | void gl_GetTexGeniv( GLcontext *ctx,
|
---|
955 | GLenum coord, GLenum pname, GLint *params )
|
---|
956 | {
|
---|
957 | GLuint tUnit = ctx->Texture.CurrentTransformUnit;
|
---|
958 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
|
---|
959 |
|
---|
960 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexGeniv");
|
---|
961 |
|
---|
962 | switch( coord ) {
|
---|
963 | case GL_S:
|
---|
964 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
965 | params[0] = texUnit->GenModeS;
|
---|
966 | }
|
---|
967 | else if (pname==GL_OBJECT_PLANE) {
|
---|
968 | params[0] = (GLint) texUnit->ObjectPlaneS[0];
|
---|
969 | params[1] = (GLint) texUnit->ObjectPlaneS[1];
|
---|
970 | params[2] = (GLint) texUnit->ObjectPlaneS[2];
|
---|
971 | params[3] = (GLint) texUnit->ObjectPlaneS[3];
|
---|
972 | }
|
---|
973 | else if (pname==GL_EYE_PLANE) {
|
---|
974 | params[0] = (GLint) texUnit->EyePlaneS[0];
|
---|
975 | params[1] = (GLint) texUnit->EyePlaneS[1];
|
---|
976 | params[2] = (GLint) texUnit->EyePlaneS[2];
|
---|
977 | params[3] = (GLint) texUnit->EyePlaneS[3];
|
---|
978 | }
|
---|
979 | else {
|
---|
980 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
|
---|
981 | return;
|
---|
982 | }
|
---|
983 | break;
|
---|
984 | case GL_T:
|
---|
985 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
986 | params[0] = (GLint) texUnit->GenModeT;
|
---|
987 | }
|
---|
988 | else if (pname==GL_OBJECT_PLANE) {
|
---|
989 | params[0] = (GLint) texUnit->ObjectPlaneT[0];
|
---|
990 | params[1] = (GLint) texUnit->ObjectPlaneT[1];
|
---|
991 | params[2] = (GLint) texUnit->ObjectPlaneT[2];
|
---|
992 | params[3] = (GLint) texUnit->ObjectPlaneT[3];
|
---|
993 | }
|
---|
994 | else if (pname==GL_EYE_PLANE) {
|
---|
995 | params[0] = (GLint) texUnit->EyePlaneT[0];
|
---|
996 | params[1] = (GLint) texUnit->EyePlaneT[1];
|
---|
997 | params[2] = (GLint) texUnit->EyePlaneT[2];
|
---|
998 | params[3] = (GLint) texUnit->EyePlaneT[3];
|
---|
999 | }
|
---|
1000 | else {
|
---|
1001 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
|
---|
1002 | return;
|
---|
1003 | }
|
---|
1004 | break;
|
---|
1005 | case GL_R:
|
---|
1006 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1007 | params[0] = (GLint) texUnit->GenModeR;
|
---|
1008 | }
|
---|
1009 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1010 | params[0] = (GLint) texUnit->ObjectPlaneR[0];
|
---|
1011 | params[1] = (GLint) texUnit->ObjectPlaneR[1];
|
---|
1012 | params[2] = (GLint) texUnit->ObjectPlaneR[2];
|
---|
1013 | params[3] = (GLint) texUnit->ObjectPlaneR[3];
|
---|
1014 | }
|
---|
1015 | else if (pname==GL_EYE_PLANE) {
|
---|
1016 | params[0] = (GLint) texUnit->EyePlaneR[0];
|
---|
1017 | params[1] = (GLint) texUnit->EyePlaneR[1];
|
---|
1018 | params[2] = (GLint) texUnit->EyePlaneR[2];
|
---|
1019 | params[3] = (GLint) texUnit->EyePlaneR[3];
|
---|
1020 | }
|
---|
1021 | else {
|
---|
1022 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
|
---|
1023 | return;
|
---|
1024 | }
|
---|
1025 | break;
|
---|
1026 | case GL_Q:
|
---|
1027 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1028 | params[0] = (GLint) texUnit->GenModeQ;
|
---|
1029 | }
|
---|
1030 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1031 | params[0] = (GLint) texUnit->ObjectPlaneQ[0];
|
---|
1032 | params[1] = (GLint) texUnit->ObjectPlaneQ[1];
|
---|
1033 | params[2] = (GLint) texUnit->ObjectPlaneQ[2];
|
---|
1034 | params[3] = (GLint) texUnit->ObjectPlaneQ[3];
|
---|
1035 | }
|
---|
1036 | else if (pname==GL_EYE_PLANE) {
|
---|
1037 | params[0] = (GLint) texUnit->EyePlaneQ[0];
|
---|
1038 | params[1] = (GLint) texUnit->EyePlaneQ[1];
|
---|
1039 | params[2] = (GLint) texUnit->EyePlaneQ[2];
|
---|
1040 | params[3] = (GLint) texUnit->EyePlaneQ[3];
|
---|
1041 | }
|
---|
1042 | else {
|
---|
1043 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
|
---|
1044 | return;
|
---|
1045 | }
|
---|
1046 | break;
|
---|
1047 | default:
|
---|
1048 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" );
|
---|
1049 | return;
|
---|
1050 | }
|
---|
1051 | }
|
---|
1052 |
|
---|
1053 |
|
---|
1054 | /* GL_ARB_multitexture */
|
---|
1055 | void gl_ActiveTexture( GLcontext *ctx, GLenum target )
|
---|
1056 | {
|
---|
1057 | GLint maxUnits = ctx->Const.MaxTextureUnits;
|
---|
1058 |
|
---|
1059 | ASSERT_OUTSIDE_BEGIN_END( ctx, "glActiveTextureARB" );
|
---|
1060 |
|
---|
1061 | if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
|
---|
1062 | fprintf(stderr, "glActiveTexture %s\n",
|
---|
1063 | gl_lookup_enum_by_nr(target));
|
---|
1064 |
|
---|
1065 | if (target >= GL_TEXTURE0_ARB && target < GL_TEXTURE0_ARB + maxUnits) {
|
---|
1066 | GLint texUnit = target - GL_TEXTURE0_ARB;
|
---|
1067 | ctx->Texture.CurrentUnit = texUnit;
|
---|
1068 | ctx->Texture.CurrentTransformUnit = texUnit;
|
---|
1069 | if (ctx->Driver.ActiveTexture) {
|
---|
1070 | (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit );
|
---|
1071 | }
|
---|
1072 | }
|
---|
1073 | else {
|
---|
1074 | gl_error(ctx, GL_INVALID_OPERATION, "glActiveTextureARB(target)");
|
---|
1075 | }
|
---|
1076 | }
|
---|
1077 |
|
---|
1078 |
|
---|
1079 | /* GL_ARB_multitexture */
|
---|
1080 | void gl_ClientActiveTexture( GLcontext *ctx, GLenum target )
|
---|
1081 | {
|
---|
1082 | GLint maxUnits = ctx->Const.MaxTextureUnits;
|
---|
1083 |
|
---|
1084 | ASSERT_OUTSIDE_BEGIN_END( ctx, "glClientActiveTextureARB" );
|
---|
1085 |
|
---|
1086 | if (target >= GL_TEXTURE0_ARB && target < GL_TEXTURE0_ARB + maxUnits) {
|
---|
1087 | GLint texUnit = target - GL_TEXTURE0_ARB;
|
---|
1088 | ctx->Array.ActiveTexture = texUnit;
|
---|
1089 | }
|
---|
1090 | else {
|
---|
1091 | gl_error(ctx, GL_INVALID_OPERATION, "glActiveTextureARB(target)");
|
---|
1092 | }
|
---|
1093 | }
|
---|
1094 |
|
---|
1095 |
|
---|
1096 |
|
---|
1097 | /*
|
---|
1098 | * Put the given texture object into the list of dirty texture objects.
|
---|
1099 | * When a texture object is dirty we have to reexamine it for completeness
|
---|
1100 | * and perhaps choose a different texture sampling function.
|
---|
1101 | */
|
---|
1102 | void gl_put_texobj_on_dirty_list( GLcontext *ctx, struct gl_texture_object *t )
|
---|
1103 | {
|
---|
1104 | ASSERT(ctx);
|
---|
1105 | ASSERT(t);
|
---|
1106 | /* Only insert if not already in the dirty list.
|
---|
1107 | * The Dirty flag is only set iff the texture object is in the dirty list.
|
---|
1108 | */
|
---|
1109 | if (!t->Dirty) {
|
---|
1110 | ASSERT(t->NextDirty == NULL);
|
---|
1111 | t->Dirty = GL_TRUE;
|
---|
1112 | t->NextDirty = ctx->Shared->DirtyTexObjList;
|
---|
1113 | ctx->Shared->DirtyTexObjList = t;
|
---|
1114 | }
|
---|
1115 | #ifdef DEBUG
|
---|
1116 | else {
|
---|
1117 | /* make sure t is in the list */
|
---|
1118 | struct gl_texture_object *obj = ctx->Shared->DirtyTexObjList;
|
---|
1119 | while (obj) {
|
---|
1120 | if (obj == t) {
|
---|
1121 | return;
|
---|
1122 | }
|
---|
1123 | obj = obj->NextDirty;
|
---|
1124 | }
|
---|
1125 | gl_problem(ctx, "Error in gl_put_texobj_on_dirty_list");
|
---|
1126 | }
|
---|
1127 | #endif
|
---|
1128 | }
|
---|
1129 |
|
---|
1130 |
|
---|
1131 | /*
|
---|
1132 | * Remove a texture object from the dirty texture list.
|
---|
1133 | */
|
---|
1134 | void gl_remove_texobj_from_dirty_list( struct gl_shared_state *shared,
|
---|
1135 | struct gl_texture_object *tObj )
|
---|
1136 | {
|
---|
1137 | struct gl_texture_object *t, *prev = NULL;
|
---|
1138 | ASSERT(shared);
|
---|
1139 | ASSERT(tObj);
|
---|
1140 | for (t = shared->DirtyTexObjList; t; t = t->NextDirty) {
|
---|
1141 | if (t == tObj) {
|
---|
1142 | if (prev) {
|
---|
1143 | prev->NextDirty = t->NextDirty;
|
---|
1144 | }
|
---|
1145 | else {
|
---|
1146 | shared->DirtyTexObjList = t->NextDirty;
|
---|
1147 | }
|
---|
1148 | return;
|
---|
1149 | }
|
---|
1150 | prev = t;
|
---|
1151 | }
|
---|
1152 | }
|
---|
1153 |
|
---|
1154 |
|
---|
1155 | /*
|
---|
1156 | * This is called by gl_update_state() if the NEW_TEXTURING bit in
|
---|
1157 | * ctx->NewState is unit.
|
---|
1158 | */
|
---|
1159 | void gl_update_dirty_texobjs( GLcontext *ctx )
|
---|
1160 | {
|
---|
1161 | struct gl_texture_object *t, *next;
|
---|
1162 | for (t = ctx->Shared->DirtyTexObjList; t; t = next) {
|
---|
1163 | next = t->NextDirty;
|
---|
1164 | gl_test_texture_object_completeness(ctx, t);
|
---|
1165 | gl_set_texture_sampler(t);
|
---|
1166 | t->NextDirty = NULL;
|
---|
1167 | t->Dirty = GL_FALSE;
|
---|
1168 | }
|
---|
1169 | ctx->Shared->DirtyTexObjList = NULL;
|
---|
1170 | }
|
---|