1 | /* $Id: texstate.c,v 1.3 2000-05-23 20:40:56 jeroen Exp $ */
|
---|
2 |
|
---|
3 | /*
|
---|
4 | * Mesa 3-D graphics library
|
---|
5 | * Version: 3.3
|
---|
6 | *
|
---|
7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
|
---|
8 | *
|
---|
9 | * Permission is hereby granted, free of charge, to any person obtaining a
|
---|
10 | * copy of this software and associated documentation files (the "Software"),
|
---|
11 | * to deal in the Software without restriction, including without limitation
|
---|
12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
---|
13 | * and/or sell copies of the Software, and to permit persons to whom the
|
---|
14 | * Software is furnished to do so, subject to the following conditions:
|
---|
15 | *
|
---|
16 | * The above copyright notice and this permission notice shall be included
|
---|
17 | * in all copies or substantial portions of the Software.
|
---|
18 | *
|
---|
19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
---|
20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
---|
21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
---|
22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
---|
23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
---|
24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
---|
25 | */
|
---|
26 |
|
---|
27 |
|
---|
28 |
|
---|
29 | #ifdef PC_HEADER
|
---|
30 | #include "all.h"
|
---|
31 | #else
|
---|
32 | #include "glheader.h"
|
---|
33 | #include "types.h"
|
---|
34 | #include "context.h"
|
---|
35 | #include "enums.h"
|
---|
36 | #include "extensions.h"
|
---|
37 | #include "macros.h"
|
---|
38 | #include "matrix.h"
|
---|
39 | #include "texobj.h"
|
---|
40 | #include "texstate.h"
|
---|
41 | #include "texture.h"
|
---|
42 | #include "xform.h"
|
---|
43 | #endif
|
---|
44 |
|
---|
45 |
|
---|
46 |
|
---|
47 | #ifdef SPECIALCAST
|
---|
48 | /* Needed for an Amiga compiler */
|
---|
49 | #define ENUM_TO_FLOAT(X) ((GLfloat)(GLint)(X))
|
---|
50 | #define ENUM_TO_DOUBLE(X) ((GLdouble)(GLint)(X))
|
---|
51 | #else
|
---|
52 | /* all other compilers */
|
---|
53 | #define ENUM_TO_FLOAT(X) ((GLfloat)(X))
|
---|
54 | #define ENUM_TO_DOUBLE(X) ((GLdouble)(X))
|
---|
55 | #endif
|
---|
56 |
|
---|
57 |
|
---|
58 |
|
---|
59 |
|
---|
60 | /**********************************************************************/
|
---|
61 | /* Texture Environment */
|
---|
62 | /**********************************************************************/
|
---|
63 |
|
---|
64 | void
|
---|
65 | _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
|
---|
66 | {
|
---|
67 | GET_CURRENT_CONTEXT(ctx);
|
---|
68 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
69 |
|
---|
70 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexEnv");
|
---|
71 |
|
---|
72 | if (target==GL_TEXTURE_ENV) {
|
---|
73 |
|
---|
74 | if (pname==GL_TEXTURE_ENV_MODE) {
|
---|
75 | GLenum mode = (GLenum) (GLint) *param;
|
---|
76 | switch (mode) {
|
---|
77 | case GL_ADD:
|
---|
78 | if (!ctx->Extensions.HaveTextureEnvAdd) {
|
---|
79 | gl_error(ctx, GL_INVALID_ENUM, "glTexEnv(param)");
|
---|
80 | return;
|
---|
81 | }
|
---|
82 | /* FALL-THROUGH */
|
---|
83 | case GL_MODULATE:
|
---|
84 | case GL_BLEND:
|
---|
85 | case GL_DECAL:
|
---|
86 | case GL_REPLACE:
|
---|
87 | /* A small optimization for drivers */
|
---|
88 | if (texUnit->EnvMode == mode)
|
---|
89 | return;
|
---|
90 |
|
---|
91 | if (MESA_VERBOSE & (VERBOSE_STATE|VERBOSE_TEXTURE))
|
---|
92 | fprintf(stderr, "glTexEnv: old mode %s, new mode %s\n",
|
---|
93 | gl_lookup_enum_by_nr(texUnit->EnvMode),
|
---|
94 | gl_lookup_enum_by_nr(mode));
|
---|
95 |
|
---|
96 | texUnit->EnvMode = mode;
|
---|
97 | ctx->NewState |= NEW_TEXTURE_ENV;
|
---|
98 | break;
|
---|
99 | default:
|
---|
100 | gl_error( ctx, GL_INVALID_VALUE, "glTexEnv(param)" );
|
---|
101 | return;
|
---|
102 | }
|
---|
103 | }
|
---|
104 | else if (pname==GL_TEXTURE_ENV_COLOR) {
|
---|
105 | texUnit->EnvColor[0] = CLAMP( param[0], 0.0F, 1.0F );
|
---|
106 | texUnit->EnvColor[1] = CLAMP( param[1], 0.0F, 1.0F );
|
---|
107 | texUnit->EnvColor[2] = CLAMP( param[2], 0.0F, 1.0F );
|
---|
108 | texUnit->EnvColor[3] = CLAMP( param[3], 0.0F, 1.0F );
|
---|
109 | }
|
---|
110 | else {
|
---|
111 | gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
|
---|
112 | return;
|
---|
113 | }
|
---|
114 |
|
---|
115 | }
|
---|
116 | else if (target==GL_TEXTURE_FILTER_CONTROL_EXT) {
|
---|
117 |
|
---|
118 | if (!ctx->Extensions.HaveTextureLodBias) {
|
---|
119 | gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(param)" );
|
---|
120 | return;
|
---|
121 | }
|
---|
122 |
|
---|
123 | if (pname==GL_TEXTURE_LOD_BIAS_EXT) {
|
---|
124 | texUnit->LodBias = param[0];
|
---|
125 | }
|
---|
126 | else {
|
---|
127 | gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
|
---|
128 | return;
|
---|
129 | }
|
---|
130 |
|
---|
131 | }
|
---|
132 | else {
|
---|
133 | gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(target)" );
|
---|
134 | return;
|
---|
135 | }
|
---|
136 |
|
---|
137 | if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
|
---|
138 | fprintf(stderr, "glTexEnv %s %s %.1f(%s) ...\n",
|
---|
139 | gl_lookup_enum_by_nr(target),
|
---|
140 | gl_lookup_enum_by_nr(pname),
|
---|
141 | *param,
|
---|
142 | gl_lookup_enum_by_nr((GLenum) (GLint) *param));
|
---|
143 |
|
---|
144 | /* Tell device driver about the new texture environment */
|
---|
145 | if (ctx->Driver.TexEnv) {
|
---|
146 | (*ctx->Driver.TexEnv)( ctx, target, pname, param );
|
---|
147 | }
|
---|
148 |
|
---|
149 | }
|
---|
150 |
|
---|
151 |
|
---|
152 | void
|
---|
153 | _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
|
---|
154 | {
|
---|
155 | _mesa_TexEnvfv( target, pname, ¶m );
|
---|
156 | }
|
---|
157 |
|
---|
158 |
|
---|
159 |
|
---|
160 | void
|
---|
161 | _mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
|
---|
162 | {
|
---|
163 | GLfloat p[4];
|
---|
164 | p[0] = (GLfloat) param;
|
---|
165 | p[1] = p[2] = p[3] = 0.0;
|
---|
166 | _mesa_TexEnvfv( target, pname, p );
|
---|
167 | }
|
---|
168 |
|
---|
169 |
|
---|
170 | void
|
---|
171 | _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
|
---|
172 | {
|
---|
173 | GLfloat p[4];
|
---|
174 | p[0] = INT_TO_FLOAT( param[0] );
|
---|
175 | p[1] = INT_TO_FLOAT( param[1] );
|
---|
176 | p[2] = INT_TO_FLOAT( param[2] );
|
---|
177 | p[3] = INT_TO_FLOAT( param[3] );
|
---|
178 | _mesa_TexEnvfv( target, pname, p );
|
---|
179 | }
|
---|
180 |
|
---|
181 |
|
---|
182 | void
|
---|
183 | _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
|
---|
184 | {
|
---|
185 | GET_CURRENT_CONTEXT(ctx);
|
---|
186 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
187 |
|
---|
188 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexEnvfv");
|
---|
189 |
|
---|
190 | if (target!=GL_TEXTURE_ENV) {
|
---|
191 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
|
---|
192 | return;
|
---|
193 | }
|
---|
194 | switch (pname) {
|
---|
195 | case GL_TEXTURE_ENV_MODE:
|
---|
196 | *params = ENUM_TO_FLOAT(texUnit->EnvMode);
|
---|
197 | break;
|
---|
198 | case GL_TEXTURE_ENV_COLOR:
|
---|
199 | COPY_4FV( params, texUnit->EnvColor );
|
---|
200 | break;
|
---|
201 | default:
|
---|
202 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
|
---|
203 | }
|
---|
204 | }
|
---|
205 |
|
---|
206 |
|
---|
207 | void
|
---|
208 | _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
|
---|
209 | {
|
---|
210 | GET_CURRENT_CONTEXT(ctx);
|
---|
211 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
212 |
|
---|
213 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexEnviv");
|
---|
214 |
|
---|
215 | if (target!=GL_TEXTURE_ENV) {
|
---|
216 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
|
---|
217 | return;
|
---|
218 | }
|
---|
219 | switch (pname) {
|
---|
220 | case GL_TEXTURE_ENV_MODE:
|
---|
221 | *params = (GLint) texUnit->EnvMode;
|
---|
222 | break;
|
---|
223 | case GL_TEXTURE_ENV_COLOR:
|
---|
224 | params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
|
---|
225 | params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
|
---|
226 | params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
|
---|
227 | params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
|
---|
228 | break;
|
---|
229 | default:
|
---|
230 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
|
---|
231 | }
|
---|
232 | }
|
---|
233 |
|
---|
234 |
|
---|
235 |
|
---|
236 |
|
---|
237 | /**********************************************************************/
|
---|
238 | /* Texture Parameters */
|
---|
239 | /**********************************************************************/
|
---|
240 |
|
---|
241 |
|
---|
242 | void
|
---|
243 | _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param )
|
---|
244 | {
|
---|
245 | _mesa_TexParameterfv(target, pname, ¶m);
|
---|
246 | }
|
---|
247 |
|
---|
248 |
|
---|
249 | void
|
---|
250 | _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
|
---|
251 | {
|
---|
252 | GET_CURRENT_CONTEXT(ctx);
|
---|
253 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
254 | GLenum eparam = (GLenum) (GLint) params[0];
|
---|
255 | struct gl_texture_object *texObj;
|
---|
256 |
|
---|
257 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexParameterfv");
|
---|
258 |
|
---|
259 | if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
|
---|
260 | fprintf(stderr, "texPARAM %s %s %d...\n",
|
---|
261 | gl_lookup_enum_by_nr(target),
|
---|
262 | gl_lookup_enum_by_nr(pname),
|
---|
263 | eparam);
|
---|
264 |
|
---|
265 |
|
---|
266 | switch (target) {
|
---|
267 | case GL_TEXTURE_1D:
|
---|
268 | texObj = texUnit->CurrentD[1];
|
---|
269 | break;
|
---|
270 | case GL_TEXTURE_2D:
|
---|
271 | texObj = texUnit->CurrentD[2];
|
---|
272 | break;
|
---|
273 | case GL_TEXTURE_3D_EXT:
|
---|
274 | texObj = texUnit->CurrentD[3];
|
---|
275 | break;
|
---|
276 | default:
|
---|
277 | gl_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" );
|
---|
278 | return;
|
---|
279 | }
|
---|
280 |
|
---|
281 | switch (pname) {
|
---|
282 | case GL_TEXTURE_MIN_FILTER:
|
---|
283 | /* A small optimization */
|
---|
284 | if (texObj->MinFilter == eparam)
|
---|
285 | return;
|
---|
286 |
|
---|
287 | if (eparam==GL_NEAREST || eparam==GL_LINEAR
|
---|
288 | || eparam==GL_NEAREST_MIPMAP_NEAREST
|
---|
289 | || eparam==GL_LINEAR_MIPMAP_NEAREST
|
---|
290 | || eparam==GL_NEAREST_MIPMAP_LINEAR
|
---|
291 | || eparam==GL_LINEAR_MIPMAP_LINEAR) {
|
---|
292 | texObj->MinFilter = eparam;
|
---|
293 | ctx->NewState |= NEW_TEXTURING;
|
---|
294 | }
|
---|
295 | else {
|
---|
296 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
|
---|
297 | return;
|
---|
298 | }
|
---|
299 | break;
|
---|
300 | case GL_TEXTURE_MAG_FILTER:
|
---|
301 | /* A small optimization */
|
---|
302 | if (texObj->MagFilter == eparam)
|
---|
303 | return;
|
---|
304 |
|
---|
305 | if (eparam==GL_NEAREST || eparam==GL_LINEAR) {
|
---|
306 | texObj->MagFilter = eparam;
|
---|
307 | ctx->NewState |= NEW_TEXTURING;
|
---|
308 | }
|
---|
309 | else {
|
---|
310 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
|
---|
311 | return;
|
---|
312 | }
|
---|
313 | break;
|
---|
314 | case GL_TEXTURE_WRAP_S:
|
---|
315 | if (texObj->WrapS == eparam)
|
---|
316 | return;
|
---|
317 |
|
---|
318 | if (eparam==GL_CLAMP || eparam==GL_REPEAT || eparam==GL_CLAMP_TO_EDGE) {
|
---|
319 | texObj->WrapS = eparam;
|
---|
320 | ctx->NewState |= NEW_TEXTURING;
|
---|
321 | }
|
---|
322 | else {
|
---|
323 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
|
---|
324 | return;
|
---|
325 | }
|
---|
326 | break;
|
---|
327 | case GL_TEXTURE_WRAP_T:
|
---|
328 | if (texObj->WrapT == eparam)
|
---|
329 | return;
|
---|
330 |
|
---|
331 | if (eparam==GL_CLAMP || eparam==GL_REPEAT || eparam==GL_CLAMP_TO_EDGE) {
|
---|
332 | texObj->WrapT = eparam;
|
---|
333 | ctx->NewState |= NEW_TEXTURING;
|
---|
334 | }
|
---|
335 | else {
|
---|
336 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
|
---|
337 | return;
|
---|
338 | }
|
---|
339 | break;
|
---|
340 | case GL_TEXTURE_WRAP_R_EXT:
|
---|
341 | if (texObj->WrapR == eparam)
|
---|
342 | return;
|
---|
343 |
|
---|
344 | if (eparam==GL_CLAMP || eparam==GL_REPEAT || eparam==GL_CLAMP_TO_EDGE) {
|
---|
345 | texObj->WrapR = eparam;
|
---|
346 | ctx->NewState |= NEW_TEXTURING;
|
---|
347 | }
|
---|
348 | else {
|
---|
349 | gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
|
---|
350 | }
|
---|
351 | break;
|
---|
352 | case GL_TEXTURE_BORDER_COLOR:
|
---|
353 | texObj->BorderColor[0] = (GLubyte) CLAMP((GLint)(params[0]*255.0), 0, 255);
|
---|
354 | texObj->BorderColor[1] = (GLubyte) CLAMP((GLint)(params[1]*255.0), 0, 255);
|
---|
355 | texObj->BorderColor[2] = (GLubyte) CLAMP((GLint)(params[2]*255.0), 0, 255);
|
---|
356 | texObj->BorderColor[3] = (GLubyte) CLAMP((GLint)(params[3]*255.0), 0, 255);
|
---|
357 | break;
|
---|
358 | case GL_TEXTURE_MIN_LOD:
|
---|
359 | texObj->MinLod = params[0];
|
---|
360 | ctx->NewState |= NEW_TEXTURING;
|
---|
361 | break;
|
---|
362 | case GL_TEXTURE_MAX_LOD:
|
---|
363 | texObj->MaxLod = params[0];
|
---|
364 | ctx->NewState |= NEW_TEXTURING;
|
---|
365 | break;
|
---|
366 | case GL_TEXTURE_BASE_LEVEL:
|
---|
367 | if (params[0] < 0.0) {
|
---|
368 | gl_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
|
---|
369 | return;
|
---|
370 | }
|
---|
371 | texObj->BaseLevel = (GLint) params[0];
|
---|
372 | ctx->NewState |= NEW_TEXTURING;
|
---|
373 | break;
|
---|
374 | case GL_TEXTURE_MAX_LEVEL:
|
---|
375 | if (params[0] < 0.0) {
|
---|
376 | gl_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
|
---|
377 | return;
|
---|
378 | }
|
---|
379 | texObj->MaxLevel = (GLint) params[0];
|
---|
380 | ctx->NewState |= NEW_TEXTURING;
|
---|
381 | break;
|
---|
382 | case GL_TEXTURE_PRIORITY:
|
---|
383 | /* (keithh@netcomuk.co.uk) */
|
---|
384 | texObj->Priority = CLAMP( params[0], 0.0F, 1.0F );
|
---|
385 | break;
|
---|
386 | default:
|
---|
387 | gl_error( ctx, GL_INVALID_ENUM, "glTexParameter(pname)" );
|
---|
388 | return;
|
---|
389 | }
|
---|
390 |
|
---|
391 | gl_put_texobj_on_dirty_list( ctx, texObj );
|
---|
392 |
|
---|
393 | if (ctx->Driver.TexParameter) {
|
---|
394 | (*ctx->Driver.TexParameter)( ctx, target, texObj, pname, params );
|
---|
395 | }
|
---|
396 | }
|
---|
397 |
|
---|
398 |
|
---|
399 | void
|
---|
400 | _mesa_TexParameteri( GLenum target, GLenum pname, const GLint param )
|
---|
401 | {
|
---|
402 | GLfloat fparam[4];
|
---|
403 | fparam[0] = (GLfloat) param;
|
---|
404 | fparam[1] = fparam[2] = fparam[3] = 0.0;
|
---|
405 | _mesa_TexParameterfv(target, pname, fparam);
|
---|
406 | }
|
---|
407 |
|
---|
408 | void
|
---|
409 | _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
|
---|
410 | {
|
---|
411 | GLfloat fparam[4];
|
---|
412 | fparam[0] = (GLfloat) params[0];
|
---|
413 | fparam[1] = fparam[2] = fparam[3] = 0.0;
|
---|
414 | _mesa_TexParameterfv(target, pname, fparam);
|
---|
415 | }
|
---|
416 |
|
---|
417 |
|
---|
418 | void
|
---|
419 | _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
|
---|
420 | GLenum pname, GLfloat *params )
|
---|
421 | {
|
---|
422 | GLint iparam;
|
---|
423 | _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
|
---|
424 | *params = (GLfloat) iparam;
|
---|
425 | }
|
---|
426 |
|
---|
427 |
|
---|
428 |
|
---|
429 | void
|
---|
430 | _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
---|
431 | GLenum pname, GLint *params )
|
---|
432 | {
|
---|
433 | GET_CURRENT_CONTEXT(ctx);
|
---|
434 | const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
435 | const struct gl_texture_image *img = NULL;
|
---|
436 | GLuint dimensions;
|
---|
437 |
|
---|
438 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexLevelParameter");
|
---|
439 |
|
---|
440 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
---|
441 | gl_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
|
---|
442 | return;
|
---|
443 | }
|
---|
444 |
|
---|
445 | switch (target) {
|
---|
446 | case GL_TEXTURE_1D:
|
---|
447 | img = texUnit->CurrentD[1]->Image[level];
|
---|
448 | dimensions = 1;
|
---|
449 | break;
|
---|
450 | case GL_TEXTURE_2D:
|
---|
451 | img = texUnit->CurrentD[2]->Image[level];
|
---|
452 | dimensions = 2;
|
---|
453 | break;
|
---|
454 | case GL_TEXTURE_3D:
|
---|
455 | img = texUnit->CurrentD[3]->Image[level];
|
---|
456 | dimensions = 3;
|
---|
457 | break;
|
---|
458 | case GL_PROXY_TEXTURE_1D:
|
---|
459 | img = ctx->Texture.Proxy1D->Image[level];
|
---|
460 | dimensions = 1;
|
---|
461 | break;
|
---|
462 | case GL_PROXY_TEXTURE_2D:
|
---|
463 | img = ctx->Texture.Proxy2D->Image[level];
|
---|
464 | dimensions = 2;
|
---|
465 | break;
|
---|
466 | case GL_PROXY_TEXTURE_3D:
|
---|
467 | img = ctx->Texture.Proxy3D->Image[level];
|
---|
468 | dimensions = 3;
|
---|
469 | break;
|
---|
470 | default:
|
---|
471 | gl_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)");
|
---|
472 | return;
|
---|
473 | }
|
---|
474 |
|
---|
475 | if (!img) {
|
---|
476 | if (pname == GL_TEXTURE_COMPONENTS)
|
---|
477 | *params = 1;
|
---|
478 | else
|
---|
479 | *params = 0;
|
---|
480 | return;
|
---|
481 | }
|
---|
482 |
|
---|
483 | switch (pname) {
|
---|
484 | case GL_TEXTURE_WIDTH:
|
---|
485 | *params = img->Width;
|
---|
486 | return;
|
---|
487 | case GL_TEXTURE_HEIGHT:
|
---|
488 | if (dimensions > 1) {
|
---|
489 | *params = img->Height;
|
---|
490 | }
|
---|
491 | else {
|
---|
492 | gl_error( ctx, GL_INVALID_ENUM,
|
---|
493 | "glGetTexLevelParameter[if]v(pname=GL_TEXTURE_HEIGHT)" );
|
---|
494 | }
|
---|
495 | return;
|
---|
496 | case GL_TEXTURE_DEPTH:
|
---|
497 | if (dimensions > 2) {
|
---|
498 | *params = img->Depth;
|
---|
499 | }
|
---|
500 | else {
|
---|
501 | gl_error( ctx, GL_INVALID_ENUM,
|
---|
502 | "glGetTexLevelParameter[if]v(pname=GL_TEXTURE_DEPTH)" );
|
---|
503 | }
|
---|
504 | return;
|
---|
505 | case GL_TEXTURE_COMPONENTS:
|
---|
506 | *params = img->IntFormat;
|
---|
507 | return;
|
---|
508 | case GL_TEXTURE_BORDER:
|
---|
509 | *params = img->Border;
|
---|
510 | return;
|
---|
511 | case GL_TEXTURE_RED_SIZE:
|
---|
512 | *params = img->RedBits;
|
---|
513 | return;
|
---|
514 | case GL_TEXTURE_GREEN_SIZE:
|
---|
515 | *params = img->GreenBits;
|
---|
516 | return;
|
---|
517 | case GL_TEXTURE_BLUE_SIZE:
|
---|
518 | *params = img->BlueBits;
|
---|
519 | return;
|
---|
520 | case GL_TEXTURE_ALPHA_SIZE:
|
---|
521 | *params = img->AlphaBits;
|
---|
522 | return;
|
---|
523 | case GL_TEXTURE_INTENSITY_SIZE:
|
---|
524 | *params = img->IntensityBits;
|
---|
525 | return;
|
---|
526 | case GL_TEXTURE_LUMINANCE_SIZE:
|
---|
527 | *params = img->LuminanceBits;
|
---|
528 | return;
|
---|
529 | case GL_TEXTURE_INDEX_SIZE_EXT:
|
---|
530 | *params = img->IndexBits;
|
---|
531 | return;
|
---|
532 | default:
|
---|
533 | gl_error( ctx, GL_INVALID_ENUM,
|
---|
534 | "glGetTexLevelParameter[if]v(pname)" );
|
---|
535 | }
|
---|
536 | }
|
---|
537 |
|
---|
538 |
|
---|
539 |
|
---|
540 | void
|
---|
541 | _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
|
---|
542 | {
|
---|
543 | GET_CURRENT_CONTEXT(ctx);
|
---|
544 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
545 | struct gl_texture_object *obj;
|
---|
546 |
|
---|
547 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexParameterfv");
|
---|
548 |
|
---|
549 | switch (target) {
|
---|
550 | case GL_TEXTURE_1D:
|
---|
551 | obj = texUnit->CurrentD[1];
|
---|
552 | break;
|
---|
553 | case GL_TEXTURE_2D:
|
---|
554 | obj = texUnit->CurrentD[2];
|
---|
555 | break;
|
---|
556 | case GL_TEXTURE_3D_EXT:
|
---|
557 | obj = texUnit->CurrentD[3];
|
---|
558 | break;
|
---|
559 | default:
|
---|
560 | gl_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
|
---|
561 | return;
|
---|
562 | }
|
---|
563 |
|
---|
564 | switch (pname) {
|
---|
565 | case GL_TEXTURE_MAG_FILTER:
|
---|
566 | *params = ENUM_TO_FLOAT(obj->MagFilter);
|
---|
567 | break;
|
---|
568 | case GL_TEXTURE_MIN_FILTER:
|
---|
569 | *params = ENUM_TO_FLOAT(obj->MinFilter);
|
---|
570 | break;
|
---|
571 | case GL_TEXTURE_WRAP_S:
|
---|
572 | *params = ENUM_TO_FLOAT(obj->WrapS);
|
---|
573 | break;
|
---|
574 | case GL_TEXTURE_WRAP_T:
|
---|
575 | *params = ENUM_TO_FLOAT(obj->WrapT);
|
---|
576 | break;
|
---|
577 | case GL_TEXTURE_WRAP_R_EXT:
|
---|
578 | *params = ENUM_TO_FLOAT(obj->WrapR);
|
---|
579 | break;
|
---|
580 | case GL_TEXTURE_BORDER_COLOR:
|
---|
581 | params[0] = obj->BorderColor[0] / 255.0F;
|
---|
582 | params[1] = obj->BorderColor[1] / 255.0F;
|
---|
583 | params[2] = obj->BorderColor[2] / 255.0F;
|
---|
584 | params[3] = obj->BorderColor[3] / 255.0F;
|
---|
585 | break;
|
---|
586 | case GL_TEXTURE_RESIDENT:
|
---|
587 | *params = ENUM_TO_FLOAT(GL_TRUE);
|
---|
588 | break;
|
---|
589 | case GL_TEXTURE_PRIORITY:
|
---|
590 | *params = obj->Priority;
|
---|
591 | break;
|
---|
592 | case GL_TEXTURE_MIN_LOD:
|
---|
593 | *params = obj->MinLod;
|
---|
594 | break;
|
---|
595 | case GL_TEXTURE_MAX_LOD:
|
---|
596 | *params = obj->MaxLod;
|
---|
597 | break;
|
---|
598 | case GL_TEXTURE_BASE_LEVEL:
|
---|
599 | *params = (GLfloat) obj->BaseLevel;
|
---|
600 | break;
|
---|
601 | case GL_TEXTURE_MAX_LEVEL:
|
---|
602 | *params = (GLfloat) obj->MaxLevel;
|
---|
603 | break;
|
---|
604 | default:
|
---|
605 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname)" );
|
---|
606 | }
|
---|
607 | }
|
---|
608 |
|
---|
609 |
|
---|
610 | void
|
---|
611 | _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
|
---|
612 | {
|
---|
613 | GET_CURRENT_CONTEXT(ctx);
|
---|
614 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
615 | struct gl_texture_object *obj;
|
---|
616 |
|
---|
617 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexParameteriv");
|
---|
618 |
|
---|
619 | switch (target) {
|
---|
620 | case GL_TEXTURE_1D:
|
---|
621 | obj = texUnit->CurrentD[1];
|
---|
622 | break;
|
---|
623 | case GL_TEXTURE_2D:
|
---|
624 | obj = texUnit->CurrentD[2];
|
---|
625 | break;
|
---|
626 | case GL_TEXTURE_3D_EXT:
|
---|
627 | obj = texUnit->CurrentD[3];
|
---|
628 | break;
|
---|
629 | default:
|
---|
630 | gl_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
|
---|
631 | return;
|
---|
632 | }
|
---|
633 |
|
---|
634 | switch (pname) {
|
---|
635 | case GL_TEXTURE_MAG_FILTER:
|
---|
636 | *params = (GLint) obj->MagFilter;
|
---|
637 | break;
|
---|
638 | case GL_TEXTURE_MIN_FILTER:
|
---|
639 | *params = (GLint) obj->MinFilter;
|
---|
640 | break;
|
---|
641 | case GL_TEXTURE_WRAP_S:
|
---|
642 | *params = (GLint) obj->WrapS;
|
---|
643 | break;
|
---|
644 | case GL_TEXTURE_WRAP_T:
|
---|
645 | *params = (GLint) obj->WrapT;
|
---|
646 | break;
|
---|
647 | case GL_TEXTURE_WRAP_R_EXT:
|
---|
648 | *params = (GLint) obj->WrapR;
|
---|
649 | break;
|
---|
650 | case GL_TEXTURE_BORDER_COLOR:
|
---|
651 | {
|
---|
652 | GLfloat color[4];
|
---|
653 | color[0] = obj->BorderColor[0] / 255.0F;
|
---|
654 | color[1] = obj->BorderColor[1] / 255.0F;
|
---|
655 | color[2] = obj->BorderColor[2] / 255.0F;
|
---|
656 | color[3] = obj->BorderColor[3] / 255.0F;
|
---|
657 | params[0] = FLOAT_TO_INT( color[0] );
|
---|
658 | params[1] = FLOAT_TO_INT( color[1] );
|
---|
659 | params[2] = FLOAT_TO_INT( color[2] );
|
---|
660 | params[3] = FLOAT_TO_INT( color[3] );
|
---|
661 | }
|
---|
662 | break;
|
---|
663 | case GL_TEXTURE_RESIDENT:
|
---|
664 | *params = (GLint) GL_TRUE;
|
---|
665 | break;
|
---|
666 | case GL_TEXTURE_PRIORITY:
|
---|
667 | *params = (GLint) obj->Priority;
|
---|
668 | break;
|
---|
669 | case GL_TEXTURE_MIN_LOD:
|
---|
670 | *params = (GLint) obj->MinLod;
|
---|
671 | break;
|
---|
672 | case GL_TEXTURE_MAX_LOD:
|
---|
673 | *params = (GLint) obj->MaxLod;
|
---|
674 | break;
|
---|
675 | case GL_TEXTURE_BASE_LEVEL:
|
---|
676 | *params = obj->BaseLevel;
|
---|
677 | break;
|
---|
678 | case GL_TEXTURE_MAX_LEVEL:
|
---|
679 | *params = obj->MaxLevel;
|
---|
680 | break;
|
---|
681 | default:
|
---|
682 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname)" );
|
---|
683 | }
|
---|
684 | }
|
---|
685 |
|
---|
686 |
|
---|
687 |
|
---|
688 |
|
---|
689 | /**********************************************************************/
|
---|
690 | /* Texture Coord Generation */
|
---|
691 | /**********************************************************************/
|
---|
692 |
|
---|
693 |
|
---|
694 | void
|
---|
695 | _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
|
---|
696 | {
|
---|
697 | GET_CURRENT_CONTEXT(ctx);
|
---|
698 | GLuint tUnit = ctx->Texture.CurrentTransformUnit;
|
---|
699 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
|
---|
700 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexGenfv");
|
---|
701 |
|
---|
702 | if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
|
---|
703 | fprintf(stderr, "texGEN %s %s %x...\n",
|
---|
704 | gl_lookup_enum_by_nr(coord),
|
---|
705 | gl_lookup_enum_by_nr(pname),
|
---|
706 | *(int *)params);
|
---|
707 |
|
---|
708 | switch (coord) {
|
---|
709 | case GL_S:
|
---|
710 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
711 | GLenum mode = (GLenum) (GLint) *params;
|
---|
712 | switch (mode) {
|
---|
713 | case GL_OBJECT_LINEAR:
|
---|
714 | texUnit->GenModeS = mode;
|
---|
715 | texUnit->GenBitS = TEXGEN_OBJ_LINEAR;
|
---|
716 | break;
|
---|
717 | case GL_EYE_LINEAR:
|
---|
718 | texUnit->GenModeS = mode;
|
---|
719 | texUnit->GenBitS = TEXGEN_EYE_LINEAR;
|
---|
720 | break;
|
---|
721 | case GL_REFLECTION_MAP_NV:
|
---|
722 | texUnit->GenModeS = mode;
|
---|
723 | texUnit->GenBitS = TEXGEN_REFLECTION_MAP_NV;
|
---|
724 | break;
|
---|
725 | case GL_NORMAL_MAP_NV:
|
---|
726 | texUnit->GenModeS = mode;
|
---|
727 | texUnit->GenBitS = TEXGEN_NORMAL_MAP_NV;
|
---|
728 | break;
|
---|
729 | case GL_SPHERE_MAP:
|
---|
730 | texUnit->GenModeS = mode;
|
---|
731 | texUnit->GenBitS = TEXGEN_SPHERE_MAP;
|
---|
732 | break;
|
---|
733 | default:
|
---|
734 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
|
---|
735 | return;
|
---|
736 | }
|
---|
737 | }
|
---|
738 | else if (pname==GL_OBJECT_PLANE) {
|
---|
739 | texUnit->ObjectPlaneS[0] = params[0];
|
---|
740 | texUnit->ObjectPlaneS[1] = params[1];
|
---|
741 | texUnit->ObjectPlaneS[2] = params[2];
|
---|
742 | texUnit->ObjectPlaneS[3] = params[3];
|
---|
743 | }
|
---|
744 | else if (pname==GL_EYE_PLANE) {
|
---|
745 | /* Transform plane equation by the inverse modelview matrix */
|
---|
746 | if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
|
---|
747 | gl_matrix_analyze( &ctx->ModelView );
|
---|
748 | }
|
---|
749 | gl_transform_vector( texUnit->EyePlaneS, params,
|
---|
750 | ctx->ModelView.inv );
|
---|
751 | }
|
---|
752 | else {
|
---|
753 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
|
---|
754 | return;
|
---|
755 | }
|
---|
756 | break;
|
---|
757 | case GL_T:
|
---|
758 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
759 | GLenum mode = (GLenum) (GLint) *params;
|
---|
760 | switch(mode) {
|
---|
761 | case GL_OBJECT_LINEAR:
|
---|
762 | texUnit->GenModeT = GL_OBJECT_LINEAR;
|
---|
763 | texUnit->GenBitT = TEXGEN_OBJ_LINEAR;
|
---|
764 | break;
|
---|
765 | case GL_EYE_LINEAR:
|
---|
766 | texUnit->GenModeT = GL_EYE_LINEAR;
|
---|
767 | texUnit->GenBitT = TEXGEN_EYE_LINEAR;
|
---|
768 | break;
|
---|
769 | case GL_REFLECTION_MAP_NV:
|
---|
770 | texUnit->GenModeT = GL_REFLECTION_MAP_NV;
|
---|
771 | texUnit->GenBitT = TEXGEN_REFLECTION_MAP_NV;
|
---|
772 | break;
|
---|
773 | case GL_NORMAL_MAP_NV:
|
---|
774 | texUnit->GenModeT = GL_NORMAL_MAP_NV;
|
---|
775 | texUnit->GenBitT = TEXGEN_NORMAL_MAP_NV;
|
---|
776 | break;
|
---|
777 | case GL_SPHERE_MAP:
|
---|
778 | texUnit->GenModeT = GL_SPHERE_MAP;
|
---|
779 | texUnit->GenBitT = TEXGEN_SPHERE_MAP;
|
---|
780 | break;
|
---|
781 | default:
|
---|
782 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
|
---|
783 | return;
|
---|
784 | }
|
---|
785 | }
|
---|
786 | else if (pname==GL_OBJECT_PLANE) {
|
---|
787 | texUnit->ObjectPlaneT[0] = params[0];
|
---|
788 | texUnit->ObjectPlaneT[1] = params[1];
|
---|
789 | texUnit->ObjectPlaneT[2] = params[2];
|
---|
790 | texUnit->ObjectPlaneT[3] = params[3];
|
---|
791 | }
|
---|
792 | else if (pname==GL_EYE_PLANE) {
|
---|
793 | /* Transform plane equation by the inverse modelview matrix */
|
---|
794 | if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
|
---|
795 | gl_matrix_analyze( &ctx->ModelView );
|
---|
796 | }
|
---|
797 | gl_transform_vector( texUnit->EyePlaneT, params,
|
---|
798 | ctx->ModelView.inv );
|
---|
799 | }
|
---|
800 | else {
|
---|
801 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
|
---|
802 | return;
|
---|
803 | }
|
---|
804 | break;
|
---|
805 | case GL_R:
|
---|
806 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
807 | GLenum mode = (GLenum) (GLint) *params;
|
---|
808 | switch (mode) {
|
---|
809 | case GL_OBJECT_LINEAR:
|
---|
810 | texUnit->GenModeR = GL_OBJECT_LINEAR;
|
---|
811 | texUnit->GenBitR = TEXGEN_OBJ_LINEAR;
|
---|
812 | break;
|
---|
813 | case GL_REFLECTION_MAP_NV:
|
---|
814 | texUnit->GenModeR = GL_REFLECTION_MAP_NV;
|
---|
815 | texUnit->GenBitR = TEXGEN_REFLECTION_MAP_NV;
|
---|
816 | break;
|
---|
817 | case GL_NORMAL_MAP_NV:
|
---|
818 | texUnit->GenModeR = GL_NORMAL_MAP_NV;
|
---|
819 | texUnit->GenBitR = TEXGEN_NORMAL_MAP_NV;
|
---|
820 | break;
|
---|
821 | case GL_EYE_LINEAR:
|
---|
822 | texUnit->GenModeR = GL_EYE_LINEAR;
|
---|
823 | texUnit->GenBitR = TEXGEN_EYE_LINEAR;
|
---|
824 | break;
|
---|
825 | default:
|
---|
826 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
|
---|
827 | return;
|
---|
828 | }
|
---|
829 | }
|
---|
830 | else if (pname==GL_OBJECT_PLANE) {
|
---|
831 | texUnit->ObjectPlaneR[0] = params[0];
|
---|
832 | texUnit->ObjectPlaneR[1] = params[1];
|
---|
833 | texUnit->ObjectPlaneR[2] = params[2];
|
---|
834 | texUnit->ObjectPlaneR[3] = params[3];
|
---|
835 | }
|
---|
836 | else if (pname==GL_EYE_PLANE) {
|
---|
837 | /* Transform plane equation by the inverse modelview matrix */
|
---|
838 | if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
|
---|
839 | gl_matrix_analyze( &ctx->ModelView );
|
---|
840 | }
|
---|
841 | gl_transform_vector( texUnit->EyePlaneR, params,
|
---|
842 | ctx->ModelView.inv );
|
---|
843 | }
|
---|
844 | else {
|
---|
845 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
|
---|
846 | return;
|
---|
847 | }
|
---|
848 | break;
|
---|
849 | case GL_Q:
|
---|
850 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
851 | GLenum mode = (GLenum) (GLint) *params;
|
---|
852 | switch (mode) {
|
---|
853 | case GL_OBJECT_LINEAR:
|
---|
854 | texUnit->GenModeQ = GL_OBJECT_LINEAR;
|
---|
855 | texUnit->GenBitQ = TEXGEN_OBJ_LINEAR;
|
---|
856 | break;
|
---|
857 | case GL_EYE_LINEAR:
|
---|
858 | texUnit->GenModeQ = GL_EYE_LINEAR;
|
---|
859 | texUnit->GenBitQ = TEXGEN_EYE_LINEAR;
|
---|
860 | break;
|
---|
861 | default:
|
---|
862 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
|
---|
863 | return;
|
---|
864 | }
|
---|
865 | }
|
---|
866 | else if (pname==GL_OBJECT_PLANE) {
|
---|
867 | texUnit->ObjectPlaneQ[0] = params[0];
|
---|
868 | texUnit->ObjectPlaneQ[1] = params[1];
|
---|
869 | texUnit->ObjectPlaneQ[2] = params[2];
|
---|
870 | texUnit->ObjectPlaneQ[3] = params[3];
|
---|
871 | }
|
---|
872 | else if (pname==GL_EYE_PLANE) {
|
---|
873 | /* Transform plane equation by the inverse modelview matrix */
|
---|
874 | if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
|
---|
875 | gl_matrix_analyze( &ctx->ModelView );
|
---|
876 | }
|
---|
877 | gl_transform_vector( texUnit->EyePlaneQ, params,
|
---|
878 | ctx->ModelView.inv );
|
---|
879 | }
|
---|
880 | else {
|
---|
881 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
|
---|
882 | return;
|
---|
883 | }
|
---|
884 | break;
|
---|
885 | default:
|
---|
886 | gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" );
|
---|
887 | return;
|
---|
888 | }
|
---|
889 |
|
---|
890 | ctx->NewState |= NEW_TEXTURING;
|
---|
891 | }
|
---|
892 |
|
---|
893 |
|
---|
894 | void
|
---|
895 | _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
|
---|
896 | {
|
---|
897 | GLfloat p[4];
|
---|
898 | p[0] = params[0];
|
---|
899 | p[1] = params[1];
|
---|
900 | p[2] = params[2];
|
---|
901 | p[3] = params[3];
|
---|
902 | _mesa_TexGenfv(coord, pname, p);
|
---|
903 | }
|
---|
904 |
|
---|
905 |
|
---|
906 | void
|
---|
907 | _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param )
|
---|
908 | {
|
---|
909 | GLfloat p = (GLfloat) param;
|
---|
910 | _mesa_TexGenfv( coord, pname, &p );
|
---|
911 | }
|
---|
912 |
|
---|
913 |
|
---|
914 | void
|
---|
915 | _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
|
---|
916 | {
|
---|
917 | GLfloat p[4];
|
---|
918 | p[0] = params[0];
|
---|
919 | p[1] = params[1];
|
---|
920 | p[2] = params[2];
|
---|
921 | p[3] = params[3];
|
---|
922 | _mesa_TexGenfv( coord, pname, p );
|
---|
923 | }
|
---|
924 |
|
---|
925 |
|
---|
926 | void
|
---|
927 | _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
|
---|
928 | {
|
---|
929 | _mesa_TexGenfv(coord, pname, ¶m);
|
---|
930 | }
|
---|
931 |
|
---|
932 |
|
---|
933 | void
|
---|
934 | _mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
|
---|
935 | {
|
---|
936 | _mesa_TexGeniv( coord, pname, ¶m );
|
---|
937 | }
|
---|
938 |
|
---|
939 |
|
---|
940 |
|
---|
941 | void
|
---|
942 | _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
|
---|
943 | {
|
---|
944 | GET_CURRENT_CONTEXT(ctx);
|
---|
945 | GLuint tUnit = ctx->Texture.CurrentTransformUnit;
|
---|
946 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
|
---|
947 |
|
---|
948 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexGendv");
|
---|
949 |
|
---|
950 | switch( coord ) {
|
---|
951 | case GL_S:
|
---|
952 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
953 | params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS);
|
---|
954 | }
|
---|
955 | else if (pname==GL_OBJECT_PLANE) {
|
---|
956 | COPY_4V( params, texUnit->ObjectPlaneS );
|
---|
957 | }
|
---|
958 | else if (pname==GL_EYE_PLANE) {
|
---|
959 | COPY_4V( params, texUnit->EyePlaneS );
|
---|
960 | }
|
---|
961 | else {
|
---|
962 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
|
---|
963 | return;
|
---|
964 | }
|
---|
965 | break;
|
---|
966 | case GL_T:
|
---|
967 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
968 | params[0] = ENUM_TO_DOUBLE(texUnit->GenModeT);
|
---|
969 | }
|
---|
970 | else if (pname==GL_OBJECT_PLANE) {
|
---|
971 | COPY_4V( params, texUnit->ObjectPlaneT );
|
---|
972 | }
|
---|
973 | else if (pname==GL_EYE_PLANE) {
|
---|
974 | COPY_4V( params, texUnit->EyePlaneT );
|
---|
975 | }
|
---|
976 | else {
|
---|
977 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
|
---|
978 | return;
|
---|
979 | }
|
---|
980 | break;
|
---|
981 | case GL_R:
|
---|
982 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
983 | params[0] = ENUM_TO_DOUBLE(texUnit->GenModeR);
|
---|
984 | }
|
---|
985 | else if (pname==GL_OBJECT_PLANE) {
|
---|
986 | COPY_4V( params, texUnit->ObjectPlaneR );
|
---|
987 | }
|
---|
988 | else if (pname==GL_EYE_PLANE) {
|
---|
989 | COPY_4V( params, texUnit->EyePlaneR );
|
---|
990 | }
|
---|
991 | else {
|
---|
992 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
|
---|
993 | return;
|
---|
994 | }
|
---|
995 | break;
|
---|
996 | case GL_Q:
|
---|
997 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
998 | params[0] = ENUM_TO_DOUBLE(texUnit->GenModeQ);
|
---|
999 | }
|
---|
1000 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1001 | COPY_4V( params, texUnit->ObjectPlaneQ );
|
---|
1002 | }
|
---|
1003 | else if (pname==GL_EYE_PLANE) {
|
---|
1004 | COPY_4V( params, texUnit->EyePlaneQ );
|
---|
1005 | }
|
---|
1006 | else {
|
---|
1007 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
|
---|
1008 | return;
|
---|
1009 | }
|
---|
1010 | break;
|
---|
1011 | default:
|
---|
1012 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" );
|
---|
1013 | return;
|
---|
1014 | }
|
---|
1015 | }
|
---|
1016 |
|
---|
1017 |
|
---|
1018 |
|
---|
1019 | void
|
---|
1020 | _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
|
---|
1021 | {
|
---|
1022 | GET_CURRENT_CONTEXT(ctx);
|
---|
1023 | GLuint tUnit = ctx->Texture.CurrentTransformUnit;
|
---|
1024 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
|
---|
1025 |
|
---|
1026 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexGenfv");
|
---|
1027 |
|
---|
1028 | switch( coord ) {
|
---|
1029 | case GL_S:
|
---|
1030 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1031 | params[0] = ENUM_TO_FLOAT(texUnit->GenModeS);
|
---|
1032 | }
|
---|
1033 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1034 | COPY_4V( params, texUnit->ObjectPlaneS );
|
---|
1035 | }
|
---|
1036 | else if (pname==GL_EYE_PLANE) {
|
---|
1037 | COPY_4V( params, texUnit->EyePlaneS );
|
---|
1038 | }
|
---|
1039 | else {
|
---|
1040 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
|
---|
1041 | return;
|
---|
1042 | }
|
---|
1043 | break;
|
---|
1044 | case GL_T:
|
---|
1045 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1046 | params[0] = ENUM_TO_FLOAT(texUnit->GenModeT);
|
---|
1047 | }
|
---|
1048 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1049 | COPY_4V( params, texUnit->ObjectPlaneT );
|
---|
1050 | }
|
---|
1051 | else if (pname==GL_EYE_PLANE) {
|
---|
1052 | COPY_4V( params, texUnit->EyePlaneT );
|
---|
1053 | }
|
---|
1054 | else {
|
---|
1055 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
|
---|
1056 | return;
|
---|
1057 | }
|
---|
1058 | break;
|
---|
1059 | case GL_R:
|
---|
1060 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1061 | params[0] = ENUM_TO_FLOAT(texUnit->GenModeR);
|
---|
1062 | }
|
---|
1063 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1064 | COPY_4V( params, texUnit->ObjectPlaneR );
|
---|
1065 | }
|
---|
1066 | else if (pname==GL_EYE_PLANE) {
|
---|
1067 | COPY_4V( params, texUnit->EyePlaneR );
|
---|
1068 | }
|
---|
1069 | else {
|
---|
1070 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
|
---|
1071 | return;
|
---|
1072 | }
|
---|
1073 | break;
|
---|
1074 | case GL_Q:
|
---|
1075 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1076 | params[0] = ENUM_TO_FLOAT(texUnit->GenModeQ);
|
---|
1077 | }
|
---|
1078 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1079 | COPY_4V( params, texUnit->ObjectPlaneQ );
|
---|
1080 | }
|
---|
1081 | else if (pname==GL_EYE_PLANE) {
|
---|
1082 | COPY_4V( params, texUnit->EyePlaneQ );
|
---|
1083 | }
|
---|
1084 | else {
|
---|
1085 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
|
---|
1086 | return;
|
---|
1087 | }
|
---|
1088 | break;
|
---|
1089 | default:
|
---|
1090 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" );
|
---|
1091 | return;
|
---|
1092 | }
|
---|
1093 | }
|
---|
1094 |
|
---|
1095 |
|
---|
1096 |
|
---|
1097 | void
|
---|
1098 | _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
|
---|
1099 | {
|
---|
1100 | GET_CURRENT_CONTEXT(ctx);
|
---|
1101 | GLuint tUnit = ctx->Texture.CurrentTransformUnit;
|
---|
1102 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
|
---|
1103 |
|
---|
1104 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexGeniv");
|
---|
1105 |
|
---|
1106 | switch( coord ) {
|
---|
1107 | case GL_S:
|
---|
1108 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1109 | params[0] = texUnit->GenModeS;
|
---|
1110 | }
|
---|
1111 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1112 | params[0] = (GLint) texUnit->ObjectPlaneS[0];
|
---|
1113 | params[1] = (GLint) texUnit->ObjectPlaneS[1];
|
---|
1114 | params[2] = (GLint) texUnit->ObjectPlaneS[2];
|
---|
1115 | params[3] = (GLint) texUnit->ObjectPlaneS[3];
|
---|
1116 | }
|
---|
1117 | else if (pname==GL_EYE_PLANE) {
|
---|
1118 | params[0] = (GLint) texUnit->EyePlaneS[0];
|
---|
1119 | params[1] = (GLint) texUnit->EyePlaneS[1];
|
---|
1120 | params[2] = (GLint) texUnit->EyePlaneS[2];
|
---|
1121 | params[3] = (GLint) texUnit->EyePlaneS[3];
|
---|
1122 | }
|
---|
1123 | else {
|
---|
1124 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
|
---|
1125 | return;
|
---|
1126 | }
|
---|
1127 | break;
|
---|
1128 | case GL_T:
|
---|
1129 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1130 | params[0] = texUnit->GenModeT;
|
---|
1131 | }
|
---|
1132 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1133 | params[0] = (GLint) texUnit->ObjectPlaneT[0];
|
---|
1134 | params[1] = (GLint) texUnit->ObjectPlaneT[1];
|
---|
1135 | params[2] = (GLint) texUnit->ObjectPlaneT[2];
|
---|
1136 | params[3] = (GLint) texUnit->ObjectPlaneT[3];
|
---|
1137 | }
|
---|
1138 | else if (pname==GL_EYE_PLANE) {
|
---|
1139 | params[0] = (GLint) texUnit->EyePlaneT[0];
|
---|
1140 | params[1] = (GLint) texUnit->EyePlaneT[1];
|
---|
1141 | params[2] = (GLint) texUnit->EyePlaneT[2];
|
---|
1142 | params[3] = (GLint) texUnit->EyePlaneT[3];
|
---|
1143 | }
|
---|
1144 | else {
|
---|
1145 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
|
---|
1146 | return;
|
---|
1147 | }
|
---|
1148 | break;
|
---|
1149 | case GL_R:
|
---|
1150 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1151 | params[0] = texUnit->GenModeR;
|
---|
1152 | }
|
---|
1153 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1154 | params[0] = (GLint) texUnit->ObjectPlaneR[0];
|
---|
1155 | params[1] = (GLint) texUnit->ObjectPlaneR[1];
|
---|
1156 | params[2] = (GLint) texUnit->ObjectPlaneR[2];
|
---|
1157 | params[3] = (GLint) texUnit->ObjectPlaneR[3];
|
---|
1158 | }
|
---|
1159 | else if (pname==GL_EYE_PLANE) {
|
---|
1160 | params[0] = (GLint) texUnit->EyePlaneR[0];
|
---|
1161 | params[1] = (GLint) texUnit->EyePlaneR[1];
|
---|
1162 | params[2] = (GLint) texUnit->EyePlaneR[2];
|
---|
1163 | params[3] = (GLint) texUnit->EyePlaneR[3];
|
---|
1164 | }
|
---|
1165 | else {
|
---|
1166 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
|
---|
1167 | return;
|
---|
1168 | }
|
---|
1169 | break;
|
---|
1170 | case GL_Q:
|
---|
1171 | if (pname==GL_TEXTURE_GEN_MODE) {
|
---|
1172 | params[0] = texUnit->GenModeQ;
|
---|
1173 | }
|
---|
1174 | else if (pname==GL_OBJECT_PLANE) {
|
---|
1175 | params[0] = (GLint) texUnit->ObjectPlaneQ[0];
|
---|
1176 | params[1] = (GLint) texUnit->ObjectPlaneQ[1];
|
---|
1177 | params[2] = (GLint) texUnit->ObjectPlaneQ[2];
|
---|
1178 | params[3] = (GLint) texUnit->ObjectPlaneQ[3];
|
---|
1179 | }
|
---|
1180 | else if (pname==GL_EYE_PLANE) {
|
---|
1181 | params[0] = (GLint) texUnit->EyePlaneQ[0];
|
---|
1182 | params[1] = (GLint) texUnit->EyePlaneQ[1];
|
---|
1183 | params[2] = (GLint) texUnit->EyePlaneQ[2];
|
---|
1184 | params[3] = (GLint) texUnit->EyePlaneQ[3];
|
---|
1185 | }
|
---|
1186 | else {
|
---|
1187 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
|
---|
1188 | return;
|
---|
1189 | }
|
---|
1190 | break;
|
---|
1191 | default:
|
---|
1192 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" );
|
---|
1193 | return;
|
---|
1194 | }
|
---|
1195 | }
|
---|
1196 |
|
---|
1197 |
|
---|
1198 | /* GL_ARB_multitexture */
|
---|
1199 | void
|
---|
1200 | _mesa_ActiveTextureARB( GLenum target )
|
---|
1201 | {
|
---|
1202 | GET_CURRENT_CONTEXT(ctx);
|
---|
1203 | GLint maxUnits = ctx->Const.MaxTextureUnits;
|
---|
1204 |
|
---|
1205 | ASSERT_OUTSIDE_BEGIN_END( ctx, "glActiveTextureARB" );
|
---|
1206 |
|
---|
1207 | if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
|
---|
1208 | fprintf(stderr, "glActiveTexture %s\n",
|
---|
1209 | gl_lookup_enum_by_nr(target));
|
---|
1210 |
|
---|
1211 | if (target >= GL_TEXTURE0_ARB && target < GL_TEXTURE0_ARB + maxUnits) {
|
---|
1212 | GLint texUnit = target - GL_TEXTURE0_ARB;
|
---|
1213 | ctx->Texture.CurrentUnit = texUnit;
|
---|
1214 | ctx->Texture.CurrentTransformUnit = texUnit;
|
---|
1215 | if (ctx->Driver.ActiveTexture) {
|
---|
1216 | (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit );
|
---|
1217 | }
|
---|
1218 | }
|
---|
1219 | else {
|
---|
1220 | gl_error(ctx, GL_INVALID_OPERATION, "glActiveTextureARB(target)");
|
---|
1221 | }
|
---|
1222 | }
|
---|
1223 |
|
---|
1224 |
|
---|
1225 | /* GL_ARB_multitexture */
|
---|
1226 | void
|
---|
1227 | _mesa_ClientActiveTextureARB( GLenum target )
|
---|
1228 | {
|
---|
1229 | GET_CURRENT_CONTEXT(ctx);
|
---|
1230 | GLint maxUnits = ctx->Const.MaxTextureUnits;
|
---|
1231 |
|
---|
1232 | ASSERT_OUTSIDE_BEGIN_END( ctx, "glClientActiveTextureARB" );
|
---|
1233 |
|
---|
1234 | if (target >= GL_TEXTURE0_ARB && target < GL_TEXTURE0_ARB + maxUnits) {
|
---|
1235 | GLint texUnit = target - GL_TEXTURE0_ARB;
|
---|
1236 | ctx->Array.ActiveTexture = texUnit;
|
---|
1237 | }
|
---|
1238 | else {
|
---|
1239 | gl_error(ctx, GL_INVALID_OPERATION, "glActiveTextureARB(target)");
|
---|
1240 | }
|
---|
1241 | }
|
---|
1242 |
|
---|
1243 |
|
---|
1244 |
|
---|
1245 | /*
|
---|
1246 | * Put the given texture object into the list of dirty texture objects.
|
---|
1247 | * When a texture object is dirty we have to reexamine it for completeness
|
---|
1248 | * and perhaps choose a different texture sampling function.
|
---|
1249 | */
|
---|
1250 | void gl_put_texobj_on_dirty_list( GLcontext *ctx, struct gl_texture_object *t )
|
---|
1251 | {
|
---|
1252 | ASSERT(ctx);
|
---|
1253 | ASSERT(t);
|
---|
1254 | /* Only insert if not already in the dirty list.
|
---|
1255 | * The Dirty flag is only set iff the texture object is in the dirty list.
|
---|
1256 | */
|
---|
1257 | if (!t->Dirty) {
|
---|
1258 | ASSERT(t->NextDirty == NULL);
|
---|
1259 | t->Dirty = GL_TRUE;
|
---|
1260 | t->NextDirty = ctx->Shared->DirtyTexObjList;
|
---|
1261 | ctx->Shared->DirtyTexObjList = t;
|
---|
1262 | }
|
---|
1263 | #ifdef DEBUG
|
---|
1264 | else {
|
---|
1265 | /* make sure t is in the list */
|
---|
1266 | struct gl_texture_object *obj = ctx->Shared->DirtyTexObjList;
|
---|
1267 | while (obj) {
|
---|
1268 | if (obj == t) {
|
---|
1269 | return;
|
---|
1270 | }
|
---|
1271 | obj = obj->NextDirty;
|
---|
1272 | }
|
---|
1273 | gl_problem(ctx, "Error in gl_put_texobj_on_dirty_list");
|
---|
1274 | }
|
---|
1275 | #endif
|
---|
1276 | }
|
---|
1277 |
|
---|
1278 |
|
---|
1279 | /*
|
---|
1280 | * Remove a texture object from the dirty texture list.
|
---|
1281 | */
|
---|
1282 | void gl_remove_texobj_from_dirty_list( struct gl_shared_state *shared,
|
---|
1283 | struct gl_texture_object *tObj )
|
---|
1284 | {
|
---|
1285 | struct gl_texture_object *t, *prev = NULL;
|
---|
1286 | ASSERT(shared);
|
---|
1287 | ASSERT(tObj);
|
---|
1288 | for (t = shared->DirtyTexObjList; t; t = t->NextDirty) {
|
---|
1289 | if (t == tObj) {
|
---|
1290 | if (prev) {
|
---|
1291 | prev->NextDirty = t->NextDirty;
|
---|
1292 | }
|
---|
1293 | else {
|
---|
1294 | shared->DirtyTexObjList = t->NextDirty;
|
---|
1295 | }
|
---|
1296 | return;
|
---|
1297 | }
|
---|
1298 | prev = t;
|
---|
1299 | }
|
---|
1300 | }
|
---|
1301 |
|
---|
1302 |
|
---|
1303 | /*
|
---|
1304 | * This is called by gl_update_state() if the NEW_TEXTURING bit in
|
---|
1305 | * ctx->NewState is set.
|
---|
1306 | */
|
---|
1307 | void gl_update_dirty_texobjs( GLcontext *ctx )
|
---|
1308 | {
|
---|
1309 | struct gl_texture_object *t, *next;
|
---|
1310 | for (t = ctx->Shared->DirtyTexObjList; t; t = next) {
|
---|
1311 | next = t->NextDirty;
|
---|
1312 | gl_test_texture_object_completeness(ctx, t);
|
---|
1313 | gl_set_texture_sampler(t);
|
---|
1314 | t->NextDirty = NULL;
|
---|
1315 | t->Dirty = GL_FALSE;
|
---|
1316 | }
|
---|
1317 | ctx->Shared->DirtyTexObjList = NULL;
|
---|
1318 | }
|
---|