| 1 | /* $Id: teximage.c,v 1.2 2000-03-01 18:49:36 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.1
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 | #ifdef PC_HEADER
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| 29 | #include "all.h"
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| 30 | #else
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| 31 | #ifndef XFree86Server
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| 32 | #include <assert.h>
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| 33 | #include <stdio.h>
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| 34 | #include <stdlib.h>
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| 35 | #include <string.h>
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| 36 | #else
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| 37 | #include "GL/xf86glx.h"
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| 38 | #endif
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| 39 | #include "types.h"
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| 40 | #include "context.h"
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| 41 | #include "image.h"
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| 42 | #include "macros.h"
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| 43 | #include "mmath.h"
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| 44 | #include "span.h"
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| 45 | #include "teximage.h"
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| 46 | #include "texstate.h"
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| 47 | #endif
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| 48 |
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| 49 |
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| 50 | /*
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| 51 | * NOTES:
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| 52 | *
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| 53 | * Mesa's native texture datatype is GLubyte. Native formats are
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| 54 | * GL_ALPHA, GL_LUMINANCE, GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, GL_RGBA,
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| 55 | * and GL_COLOR_INDEX.
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| 56 | * Device drivers are free to implement any internal format they want.
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| 57 | */
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| 58 |
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| 59 |
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| 60 |
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| 61 | static struct gl_pixelstore_attrib defaultPacking = {
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| 62 | 1, /* Alignment */
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| 63 | 0, /* RowLength */
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| 64 | 0, /* SkipPixels */
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| 65 | 0, /* SkipRows */
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| 66 | 0, /* ImageHeight */
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| 67 | 0, /* SkipImages */
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| 68 | GL_FALSE, /* SwapBytes */
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| 69 | GL_FALSE /* LsbFirst */
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| 70 | };
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| 71 |
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| 72 |
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| 73 |
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| 74 | /*
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| 75 | * Compute log base 2 of n.
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| 76 | * If n isn't an exact power of two return -1.
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| 77 | * If n<0 return -1.
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| 78 | */
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| 79 | static int logbase2( int n )
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| 80 | {
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| 81 | GLint i = 1;
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| 82 | GLint log2 = 0;
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| 83 |
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| 84 | if (n<0) {
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| 85 | return -1;
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| 86 | }
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| 87 |
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| 88 | while ( n > i ) {
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| 89 | i *= 2;
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| 90 | log2++;
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| 91 | }
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| 92 | if (i != n) {
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| 93 | return -1;
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| 94 | }
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| 95 | else {
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| 96 | return log2;
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| 97 | }
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| 98 | }
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| 99 |
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| 100 |
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| 101 |
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| 102 | /*
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| 103 | * Given an internal texture format enum or 1, 2, 3, 4 return the
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| 104 | * corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE,
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| 105 | * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA.
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| 106 | * Return -1 if invalid enum.
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| 107 | */
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| 108 | static GLint decode_internal_format( GLint format )
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| 109 | {
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| 110 | switch (format) {
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| 111 | case GL_ALPHA:
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| 112 | case GL_ALPHA4:
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| 113 | case GL_ALPHA8:
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| 114 | case GL_ALPHA12:
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| 115 | case GL_ALPHA16:
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| 116 | return GL_ALPHA;
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| 117 | case 1:
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| 118 | case GL_LUMINANCE:
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| 119 | case GL_LUMINANCE4:
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| 120 | case GL_LUMINANCE8:
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| 121 | case GL_LUMINANCE12:
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| 122 | case GL_LUMINANCE16:
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| 123 | return GL_LUMINANCE;
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| 124 | case 2:
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| 125 | case GL_LUMINANCE_ALPHA:
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| 126 | case GL_LUMINANCE4_ALPHA4:
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| 127 | case GL_LUMINANCE6_ALPHA2:
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| 128 | case GL_LUMINANCE8_ALPHA8:
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| 129 | case GL_LUMINANCE12_ALPHA4:
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| 130 | case GL_LUMINANCE12_ALPHA12:
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| 131 | case GL_LUMINANCE16_ALPHA16:
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| 132 | return GL_LUMINANCE_ALPHA;
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| 133 | case GL_INTENSITY:
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| 134 | case GL_INTENSITY4:
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| 135 | case GL_INTENSITY8:
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| 136 | case GL_INTENSITY12:
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| 137 | case GL_INTENSITY16:
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| 138 | return GL_INTENSITY;
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| 139 | case 3:
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| 140 | case GL_RGB:
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| 141 | case GL_R3_G3_B2:
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| 142 | case GL_RGB4:
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| 143 | case GL_RGB5:
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| 144 | case GL_RGB8:
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| 145 | case GL_RGB10:
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| 146 | case GL_RGB12:
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| 147 | case GL_RGB16:
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| 148 | return GL_RGB;
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| 149 | case 4:
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| 150 | case GL_RGBA:
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| 151 | case GL_RGBA2:
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| 152 | case GL_RGBA4:
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| 153 | case GL_RGB5_A1:
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| 154 | case GL_RGBA8:
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| 155 | case GL_RGB10_A2:
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| 156 | case GL_RGBA12:
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| 157 | case GL_RGBA16:
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| 158 | return GL_RGBA;
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| 159 | case GL_COLOR_INDEX:
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| 160 | case GL_COLOR_INDEX1_EXT:
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| 161 | case GL_COLOR_INDEX2_EXT:
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| 162 | case GL_COLOR_INDEX4_EXT:
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| 163 | case GL_COLOR_INDEX8_EXT:
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| 164 | case GL_COLOR_INDEX12_EXT:
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| 165 | case GL_COLOR_INDEX16_EXT:
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| 166 | return GL_COLOR_INDEX;
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| 167 | default:
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| 168 | return -1; /* error */
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| 169 | }
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| 170 | }
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| 171 |
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| 172 |
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| 173 |
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| 174 | /*
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| 175 | * Given an internal texture format enum or 1, 2, 3, 4 return the
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| 176 | * corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE,
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| 177 | * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA. Return the
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| 178 | * number of components for the format. Return -1 if invalid enum.
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| 179 | */
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| 180 | static GLint components_in_intformat( GLint format )
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| 181 | {
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| 182 | switch (format) {
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| 183 | case GL_ALPHA:
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| 184 | case GL_ALPHA4:
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| 185 | case GL_ALPHA8:
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| 186 | case GL_ALPHA12:
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| 187 | case GL_ALPHA16:
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| 188 | return 1;
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| 189 | case 1:
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| 190 | case GL_LUMINANCE:
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| 191 | case GL_LUMINANCE4:
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| 192 | case GL_LUMINANCE8:
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| 193 | case GL_LUMINANCE12:
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| 194 | case GL_LUMINANCE16:
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| 195 | return 1;
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| 196 | case 2:
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| 197 | case GL_LUMINANCE_ALPHA:
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| 198 | case GL_LUMINANCE4_ALPHA4:
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| 199 | case GL_LUMINANCE6_ALPHA2:
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| 200 | case GL_LUMINANCE8_ALPHA8:
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| 201 | case GL_LUMINANCE12_ALPHA4:
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| 202 | case GL_LUMINANCE12_ALPHA12:
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| 203 | case GL_LUMINANCE16_ALPHA16:
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| 204 | return 2;
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| 205 | case GL_INTENSITY:
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| 206 | case GL_INTENSITY4:
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| 207 | case GL_INTENSITY8:
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| 208 | case GL_INTENSITY12:
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| 209 | case GL_INTENSITY16:
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| 210 | return 1;
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| 211 | case 3:
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| 212 | case GL_RGB:
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| 213 | case GL_R3_G3_B2:
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| 214 | case GL_RGB4:
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| 215 | case GL_RGB5:
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| 216 | case GL_RGB8:
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| 217 | case GL_RGB10:
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| 218 | case GL_RGB12:
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| 219 | case GL_RGB16:
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| 220 | return 3;
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| 221 | case 4:
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| 222 | case GL_RGBA:
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| 223 | case GL_RGBA2:
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| 224 | case GL_RGBA4:
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| 225 | case GL_RGB5_A1:
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| 226 | case GL_RGBA8:
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| 227 | case GL_RGB10_A2:
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| 228 | case GL_RGBA12:
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| 229 | case GL_RGBA16:
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| 230 | return 4;
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| 231 | case GL_COLOR_INDEX:
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| 232 | case GL_COLOR_INDEX1_EXT:
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| 233 | case GL_COLOR_INDEX2_EXT:
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| 234 | case GL_COLOR_INDEX4_EXT:
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| 235 | case GL_COLOR_INDEX8_EXT:
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| 236 | case GL_COLOR_INDEX12_EXT:
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| 237 | case GL_COLOR_INDEX16_EXT:
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| 238 | return 1;
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| 239 | default:
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| 240 | return -1; /* error */
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| 241 | }
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| 242 | }
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| 243 |
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| 244 |
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| 245 |
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| 246 | struct gl_texture_image *gl_alloc_texture_image( void )
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| 247 | {
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| 248 | return CALLOC_STRUCT(gl_texture_image);
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| 249 | }
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| 250 |
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| 251 |
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| 252 |
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| 253 | void gl_free_texture_image( struct gl_texture_image *teximage )
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| 254 | {
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| 255 | if (teximage->Data) {
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| 256 | FREE( teximage->Data );
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| 257 | teximage->Data = NULL;
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| 258 | }
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| 259 | FREE( teximage );
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| 260 | }
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| 261 |
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| 262 |
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| 263 |
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| 264 | /*
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| 265 | * Examine the texImage->Format field and set the Red, Green, Blue, etc
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| 266 | * texel component sizes to default values.
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| 267 | * These fields are set only here by core Mesa but device drivers may
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| 268 | * overwritting these fields to indicate true texel resolution.
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| 269 | */
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| 270 | static void set_teximage_component_sizes( struct gl_texture_image *texImage )
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| 271 | {
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| 272 | switch (texImage->Format) {
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| 273 | case GL_ALPHA:
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| 274 | texImage->RedBits = 0;
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| 275 | texImage->GreenBits = 0;
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| 276 | texImage->BlueBits = 0;
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| 277 | texImage->AlphaBits = 8;
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| 278 | texImage->IntensityBits = 0;
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| 279 | texImage->LuminanceBits = 0;
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| 280 | texImage->IndexBits = 0;
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| 281 | break;
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| 282 | case GL_LUMINANCE:
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| 283 | texImage->RedBits = 0;
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| 284 | texImage->GreenBits = 0;
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| 285 | texImage->BlueBits = 0;
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| 286 | texImage->AlphaBits = 0;
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| 287 | texImage->IntensityBits = 0;
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| 288 | texImage->LuminanceBits = 8;
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| 289 | texImage->IndexBits = 0;
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| 290 | break;
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| 291 | case GL_LUMINANCE_ALPHA:
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| 292 | texImage->RedBits = 0;
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| 293 | texImage->GreenBits = 0;
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| 294 | texImage->BlueBits = 0;
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| 295 | texImage->AlphaBits = 8;
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| 296 | texImage->IntensityBits = 0;
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| 297 | texImage->LuminanceBits = 8;
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| 298 | texImage->IndexBits = 0;
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| 299 | break;
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| 300 | case GL_INTENSITY:
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| 301 | texImage->RedBits = 0;
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| 302 | texImage->GreenBits = 0;
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| 303 | texImage->BlueBits = 0;
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| 304 | texImage->AlphaBits = 0;
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| 305 | texImage->IntensityBits = 8;
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| 306 | texImage->LuminanceBits = 0;
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| 307 | texImage->IndexBits = 0;
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| 308 | break;
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| 309 | case GL_RED:
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| 310 | texImage->RedBits = 8;
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| 311 | texImage->GreenBits = 0;
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| 312 | texImage->BlueBits = 0;
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| 313 | texImage->AlphaBits = 0;
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| 314 | texImage->IntensityBits = 0;
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| 315 | texImage->LuminanceBits = 0;
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| 316 | texImage->IndexBits = 0;
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| 317 | break;
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| 318 | case GL_GREEN:
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| 319 | texImage->RedBits = 0;
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| 320 | texImage->GreenBits = 8;
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| 321 | texImage->BlueBits = 0;
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| 322 | texImage->AlphaBits = 0;
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| 323 | texImage->IntensityBits = 0;
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| 324 | texImage->LuminanceBits = 0;
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| 325 | texImage->IndexBits = 0;
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| 326 | break;
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| 327 | case GL_BLUE:
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| 328 | texImage->RedBits = 0;
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| 329 | texImage->GreenBits = 0;
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| 330 | texImage->BlueBits = 8;
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| 331 | texImage->AlphaBits = 0;
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| 332 | texImage->IntensityBits = 0;
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| 333 | texImage->LuminanceBits = 0;
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| 334 | texImage->IndexBits = 0;
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| 335 | break;
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| 336 | case GL_RGB:
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| 337 | case GL_BGR:
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| 338 | texImage->RedBits = 8;
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| 339 | texImage->GreenBits = 8;
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| 340 | texImage->BlueBits = 8;
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| 341 | texImage->AlphaBits = 0;
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| 342 | texImage->IntensityBits = 0;
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| 343 | texImage->LuminanceBits = 0;
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| 344 | texImage->IndexBits = 0;
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| 345 | break;
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| 346 | case GL_RGBA:
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| 347 | case GL_BGRA:
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| 348 | case GL_ABGR_EXT:
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| 349 | texImage->RedBits = 8;
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| 350 | texImage->GreenBits = 8;
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| 351 | texImage->BlueBits = 8;
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| 352 | texImage->AlphaBits = 8;
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| 353 | texImage->IntensityBits = 0;
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| 354 | texImage->LuminanceBits = 0;
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| 355 | texImage->IndexBits = 0;
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| 356 | break;
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| 357 | case GL_COLOR_INDEX:
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| 358 | texImage->RedBits = 0;
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| 359 | texImage->GreenBits = 0;
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| 360 | texImage->BlueBits = 0;
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| 361 | texImage->AlphaBits = 0;
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| 362 | texImage->IntensityBits = 0;
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| 363 | texImage->LuminanceBits = 0;
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| 364 | texImage->IndexBits = 8;
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| 365 | break;
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| 366 | default:
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| 367 | gl_problem(NULL, "unexpected format in set_teximage_component_sizes");
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| 368 | }
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| 369 | }
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| 370 |
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| 371 |
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| 372 | /* Need this to prevent an out-of-bounds memory access when using
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| 373 | * X86 optimized code.
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| 374 | */
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| 375 | #ifdef USE_X86_ASM
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| 376 | # define EXTRA_BYTE 1
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| 377 | #else
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| 378 | # define EXTRA_BYTE 0
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| 379 | #endif
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| 380 |
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| 381 |
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| 382 |
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| 383 | /*
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| 384 | * This is called by glTexImage[123]D in order to build a gl_texture_image
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| 385 | * object given the client's parameters and image data.
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| 386 | *
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| 387 | * NOTES: Width, height and depth should include the border.
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| 388 | * All texture image parameters should have already been error checked.
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| 389 | */
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| 390 | static struct gl_texture_image *
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| 391 | make_texture_image( GLcontext *ctx, GLint internalFormat,
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| 392 | GLint width, GLint height, GLint depth, GLint border,
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| 393 | GLenum srcFormat, GLenum srcType, const GLvoid *pixels,
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| 394 | const struct gl_pixelstore_attrib *unpacking)
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| 395 | {
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| 396 | GLint components, numPixels;
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| 397 | struct gl_texture_image *texImage;
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| 398 |
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| 399 | assert(width > 0);
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| 400 | assert(height > 0);
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| 401 | assert(depth > 0);
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| 402 | assert(border == 0 || border == 1);
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| 403 | assert(pixels);
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| 404 | assert(unpacking);
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| 405 |
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| 406 |
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| 407 | /*
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| 408 | * Allocate and initialize the texture_image struct
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| 409 | */
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| 410 | texImage = gl_alloc_texture_image();
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| 411 | if (!texImage)
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| 412 | return NULL;
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| 413 |
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| 414 | texImage->Format = (GLenum) decode_internal_format(internalFormat);
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| 415 | set_teximage_component_sizes( texImage );
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| 416 | texImage->IntFormat = (GLenum) internalFormat;
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| 417 | texImage->Border = border;
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| 418 | texImage->Width = width;
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| 419 | texImage->Height = height;
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| 420 | texImage->Depth = depth;
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| 421 | texImage->WidthLog2 = logbase2(width - 2 * border);
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| 422 | if (height == 1) /* 1-D texture */
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| 423 | texImage->HeightLog2 = 0;
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| 424 | else
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| 425 | texImage->HeightLog2 = logbase2(height - 2 * border);
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| 426 | if (depth == 1) /* 2-D texture */
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| 427 | texImage->DepthLog2 = 0;
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| 428 | else
|
|---|
| 429 | texImage->DepthLog2 = logbase2(depth - 2 * border);
|
|---|
| 430 | texImage->Width2 = 1 << texImage->WidthLog2;
|
|---|
| 431 | texImage->Height2 = 1 << texImage->HeightLog2;
|
|---|
| 432 | texImage->Depth2 = 1 << texImage->DepthLog2;
|
|---|
| 433 | texImage->MaxLog2 = MAX2(texImage->WidthLog2, texImage->HeightLog2);
|
|---|
| 434 |
|
|---|
| 435 | components = components_in_intformat(internalFormat);
|
|---|
| 436 | numPixels = texImage->Width * texImage->Height * texImage->Depth;
|
|---|
| 437 |
|
|---|
| 438 | texImage->Data = (GLubyte *) MALLOC(numPixels * components + EXTRA_BYTE);
|
|---|
| 439 |
|
|---|
| 440 | if (!texImage->Data) {
|
|---|
| 441 | /* out of memory */
|
|---|
| 442 | gl_free_texture_image(texImage);
|
|---|
| 443 | return NULL;
|
|---|
| 444 | }
|
|---|
| 445 |
|
|---|
| 446 |
|
|---|
| 447 | /*
|
|---|
| 448 | * OK, the texture image struct has been initialized and the texture
|
|---|
| 449 | * image memory has been allocated.
|
|---|
| 450 | * Now fill in the texture image from the source data.
|
|---|
| 451 | * This includes applying the pixel transfer operations.
|
|---|
| 452 | */
|
|---|
| 453 |
|
|---|
| 454 | /* try common 2D texture cases first */
|
|---|
| 455 | if (!ctx->Pixel.ScaleOrBiasRGBA && !ctx->Pixel.MapColorFlag
|
|---|
| 456 | && !ctx->Pixel.IndexOffset && !ctx->Pixel.IndexShift
|
|---|
| 457 | && srcType == GL_UNSIGNED_BYTE && depth == 1) {
|
|---|
| 458 |
|
|---|
| 459 | if (srcFormat == internalFormat) {
|
|---|
| 460 | /* This will cover the common GL_RGB, GL_RGBA, GL_ALPHA,
|
|---|
| 461 | * GL_LUMINANCE_ALPHA, etc. texture formats.
|
|---|
| 462 | */
|
|---|
| 463 | const GLubyte *src = (GLubyte *)gl_pixel_addr_in_image(unpacking,
|
|---|
| 464 | pixels, width, height, srcFormat, srcType, 0, 0, 0);
|
|---|
| 465 | const GLubyte *src1 = (GLubyte *)gl_pixel_addr_in_image(unpacking,
|
|---|
| 466 | pixels, width, height, srcFormat, srcType, 0, 1, 0);
|
|---|
| 467 | const GLint srcStride = src1 - src;
|
|---|
| 468 | GLubyte *dst = texImage->Data;
|
|---|
| 469 | GLint dstBytesPerRow = width * components * sizeof(GLubyte);
|
|---|
| 470 | if (srcStride == dstBytesPerRow) {
|
|---|
| 471 | MEMCPY(dst, src, height * dstBytesPerRow);
|
|---|
| 472 | }
|
|---|
| 473 | else {
|
|---|
| 474 | GLint i;
|
|---|
| 475 | for (i = 0; i < height; i++) {
|
|---|
| 476 | MEMCPY(dst, src, dstBytesPerRow);
|
|---|
| 477 | src += srcStride;
|
|---|
| 478 | dst += dstBytesPerRow;
|
|---|
| 479 | }
|
|---|
| 480 | }
|
|---|
| 481 | return texImage; /* all done */
|
|---|
| 482 | }
|
|---|
| 483 | else if (srcFormat == GL_RGBA && internalFormat == GL_RGB) {
|
|---|
| 484 | /* commonly used by Quake */
|
|---|
| 485 | const GLubyte *src = (GLubyte *)gl_pixel_addr_in_image(unpacking,
|
|---|
| 486 | pixels, width, height, srcFormat, srcType, 0, 0, 0);
|
|---|
| 487 | const GLubyte *src1 = (GLubyte *)gl_pixel_addr_in_image(unpacking,
|
|---|
| 488 | pixels, width, height, srcFormat, srcType, 0, 1, 0);
|
|---|
| 489 | const GLint srcStride = src1 - src;
|
|---|
| 490 | GLubyte *dst = texImage->Data;
|
|---|
| 491 | GLint i, j;
|
|---|
| 492 | for (i = 0; i < height; i++) {
|
|---|
| 493 | const GLubyte *s = src;
|
|---|
| 494 | for (j = 0; j < width; j++) {
|
|---|
| 495 | *dst++ = *s++; /*red*/
|
|---|
| 496 | *dst++ = *s++; /*green*/
|
|---|
| 497 | *dst++ = *s++; /*blue*/
|
|---|
| 498 | s++; /*alpha*/
|
|---|
| 499 | }
|
|---|
| 500 | src += srcStride;
|
|---|
| 501 | }
|
|---|
| 502 | return texImage; /* all done */
|
|---|
| 503 | }
|
|---|
| 504 | }
|
|---|
| 505 |
|
|---|
| 506 |
|
|---|
| 507 | /*
|
|---|
| 508 | * General case solutions
|
|---|
| 509 | */
|
|---|
| 510 | if (texImage->Format == GL_COLOR_INDEX) {
|
|---|
| 511 | /* color index texture */
|
|---|
| 512 | const GLint destBytesPerRow = width * components * sizeof(GLubyte);
|
|---|
| 513 | const GLenum dstType = GL_UNSIGNED_BYTE;
|
|---|
| 514 | GLubyte *dest = texImage->Data;
|
|---|
| 515 | GLint img, row;
|
|---|
| 516 | for (img = 0; img < depth; img++) {
|
|---|
| 517 | for (row = 0; row < height; row++) {
|
|---|
| 518 | const GLvoid *source = gl_pixel_addr_in_image(unpacking,
|
|---|
| 519 | pixels, width, height, srcFormat, srcType, img, row, 0);
|
|---|
| 520 | _mesa_unpack_index_span(ctx, width, dstType, dest,
|
|---|
| 521 | srcType, source, unpacking, GL_TRUE);
|
|---|
| 522 | dest += destBytesPerRow;
|
|---|
| 523 | }
|
|---|
| 524 | }
|
|---|
| 525 | }
|
|---|
| 526 | else {
|
|---|
| 527 | /* regular, color texture */
|
|---|
| 528 | const GLint destBytesPerRow = width * components * sizeof(GLubyte);
|
|---|
| 529 | const GLenum dstFormat = texImage->Format;
|
|---|
| 530 | GLubyte *dest = texImage->Data;
|
|---|
| 531 | GLint img, row;
|
|---|
| 532 | for (img = 0; img < depth; img++) {
|
|---|
| 533 | for (row = 0; row < height; row++) {
|
|---|
| 534 | const GLvoid *source = gl_pixel_addr_in_image(unpacking,
|
|---|
| 535 | pixels, width, height, srcFormat, srcType, img, row, 0);
|
|---|
| 536 | _mesa_unpack_ubyte_color_span(ctx, width, dstFormat, dest,
|
|---|
| 537 | srcFormat, srcType, source, unpacking, GL_TRUE);
|
|---|
| 538 | dest += destBytesPerRow;
|
|---|
| 539 | }
|
|---|
| 540 | }
|
|---|
| 541 | }
|
|---|
| 542 |
|
|---|
| 543 | return texImage; /* All done! */
|
|---|
| 544 | }
|
|---|
| 545 |
|
|---|
| 546 |
|
|---|
| 547 |
|
|---|
| 548 | /*
|
|---|
| 549 | * glTexImage[123]D can accept a NULL image pointer. In this case we
|
|---|
| 550 | * create a texture image with unspecified image contents per the OpenGL
|
|---|
| 551 | * spec.
|
|---|
| 552 | */
|
|---|
| 553 | static struct gl_texture_image *
|
|---|
| 554 | make_null_texture( GLcontext *ctx, GLenum internalFormat,
|
|---|
| 555 | GLsizei width, GLsizei height, GLsizei depth, GLint border )
|
|---|
| 556 | {
|
|---|
| 557 | GLint components;
|
|---|
| 558 | struct gl_texture_image *texImage;
|
|---|
| 559 | GLint numPixels;
|
|---|
| 560 | (void) ctx;
|
|---|
| 561 |
|
|---|
| 562 | /*internalFormat = decode_internal_format(internalFormat);*/
|
|---|
| 563 | components = components_in_intformat(internalFormat);
|
|---|
| 564 | numPixels = width * height * depth;
|
|---|
| 565 |
|
|---|
| 566 | texImage = gl_alloc_texture_image();
|
|---|
| 567 | if (!texImage)
|
|---|
| 568 | return NULL;
|
|---|
| 569 |
|
|---|
| 570 | texImage->Format = (GLenum) decode_internal_format(internalFormat);
|
|---|
| 571 | set_teximage_component_sizes( texImage );
|
|---|
| 572 | texImage->IntFormat = internalFormat;
|
|---|
| 573 | texImage->Border = border;
|
|---|
| 574 | texImage->Width = width;
|
|---|
| 575 | texImage->Height = height;
|
|---|
| 576 | texImage->Depth = depth;
|
|---|
| 577 | texImage->WidthLog2 = logbase2(width - 2*border);
|
|---|
| 578 | if (height==1) /* 1-D texture */
|
|---|
| 579 | texImage->HeightLog2 = 0;
|
|---|
| 580 | else
|
|---|
| 581 | texImage->HeightLog2 = logbase2(height - 2*border);
|
|---|
| 582 | if (depth==1) /* 2-D texture */
|
|---|
| 583 | texImage->DepthLog2 = 0;
|
|---|
| 584 | else
|
|---|
| 585 | texImage->DepthLog2 = logbase2(depth - 2*border);
|
|---|
| 586 | texImage->Width2 = 1 << texImage->WidthLog2;
|
|---|
| 587 | texImage->Height2 = 1 << texImage->HeightLog2;
|
|---|
| 588 | texImage->Depth2 = 1 << texImage->DepthLog2;
|
|---|
| 589 | texImage->MaxLog2 = MAX2( texImage->WidthLog2, texImage->HeightLog2 );
|
|---|
| 590 |
|
|---|
| 591 | /* XXX should we really allocate memory for the image or let it be NULL? */
|
|---|
| 592 | /*texImage->Data = NULL;*/
|
|---|
| 593 |
|
|---|
| 594 | texImage->Data = (GLubyte *) MALLOC( numPixels * components + EXTRA_BYTE );
|
|---|
| 595 |
|
|---|
| 596 | /*
|
|---|
| 597 | * Let's see if anyone finds this. If glTexImage2D() is called with
|
|---|
| 598 | * a NULL image pointer then load the texture image with something
|
|---|
| 599 | * interesting instead of leaving it indeterminate.
|
|---|
| 600 | */
|
|---|
| 601 | if (texImage->Data) {
|
|---|
| 602 | char message[8][32] = {
|
|---|
| 603 | " X X XXXXX XXX X ",
|
|---|
| 604 | " XX XX X X X X X ",
|
|---|
| 605 | " X X X X X X X ",
|
|---|
| 606 | " X X XXXX XXX XXXXX ",
|
|---|
| 607 | " X X X X X X ",
|
|---|
| 608 | " X X X X X X X ",
|
|---|
| 609 | " X X XXXXX XXX X X ",
|
|---|
| 610 | " "
|
|---|
| 611 | };
|
|---|
| 612 |
|
|---|
| 613 | GLubyte *imgPtr = texImage->Data;
|
|---|
| 614 | GLint i, j, k;
|
|---|
| 615 | for (i=0;i<height;i++) {
|
|---|
| 616 | GLint srcRow = 7 - i % 8;
|
|---|
| 617 | for (j=0;j<width;j++) {
|
|---|
| 618 | GLint srcCol = j % 32;
|
|---|
| 619 | GLint texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
|
|---|
| 620 | for (k=0;k<components;k++) {
|
|---|
| 621 | *imgPtr++ = (GLubyte) texel;
|
|---|
| 622 | }
|
|---|
| 623 | }
|
|---|
| 624 | }
|
|---|
| 625 | }
|
|---|
| 626 |
|
|---|
| 627 | return texImage;
|
|---|
| 628 | }
|
|---|
| 629 |
|
|---|
| 630 |
|
|---|
| 631 |
|
|---|
| 632 | /*
|
|---|
| 633 | * Test glTexImage[123]D() parameters for errors.
|
|---|
| 634 | * Input:
|
|---|
| 635 | * dimensions - must be 1 or 2 or 3
|
|---|
| 636 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
|
|---|
| 637 | */
|
|---|
| 638 | static GLboolean
|
|---|
| 639 | texture_error_check( GLcontext *ctx, GLenum target,
|
|---|
| 640 | GLint level, GLint internalFormat,
|
|---|
| 641 | GLenum format, GLenum type,
|
|---|
| 642 | GLuint dimensions,
|
|---|
| 643 | GLint width, GLint height,
|
|---|
| 644 | GLint depth, GLint border )
|
|---|
| 645 | {
|
|---|
| 646 | GLboolean isProxy;
|
|---|
| 647 | GLint iformat;
|
|---|
| 648 |
|
|---|
| 649 | if (dimensions == 1) {
|
|---|
| 650 | isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_1D);
|
|---|
| 651 | if (target != GL_TEXTURE_1D && !isProxy) {
|
|---|
| 652 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
|
|---|
| 653 | return GL_TRUE;
|
|---|
| 654 | }
|
|---|
| 655 | }
|
|---|
| 656 | else if (dimensions == 2) {
|
|---|
| 657 | isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_2D);
|
|---|
| 658 | if (target != GL_TEXTURE_2D && !isProxy) {
|
|---|
| 659 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
|
|---|
| 660 | return GL_TRUE;
|
|---|
| 661 | }
|
|---|
| 662 | }
|
|---|
| 663 | else if (dimensions == 3) {
|
|---|
| 664 | isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_3D);
|
|---|
| 665 | if (target != GL_TEXTURE_3D && !isProxy) {
|
|---|
| 666 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
|
|---|
| 667 | return GL_TRUE;
|
|---|
| 668 | }
|
|---|
| 669 | }
|
|---|
| 670 | else {
|
|---|
| 671 | gl_problem( ctx, "bad dims in texture_error_check" );
|
|---|
| 672 | return GL_TRUE;
|
|---|
| 673 | }
|
|---|
| 674 |
|
|---|
| 675 | /* Border */
|
|---|
| 676 | if (border!=0 && border!=1) {
|
|---|
| 677 | if (!isProxy) {
|
|---|
| 678 | char message[100];
|
|---|
| 679 | sprintf(message, "glTexImage%dD(border)", dimensions);
|
|---|
| 680 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 681 | }
|
|---|
| 682 | return GL_TRUE;
|
|---|
| 683 | }
|
|---|
| 684 |
|
|---|
| 685 | /* Width */
|
|---|
| 686 | if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
|
|---|
| 687 | || logbase2( width - 2 * border ) < 0) {
|
|---|
| 688 | if (!isProxy) {
|
|---|
| 689 | char message[100];
|
|---|
| 690 | sprintf(message, "glTexImage%dD(width)", dimensions);
|
|---|
| 691 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 692 | }
|
|---|
| 693 | return GL_TRUE;
|
|---|
| 694 | }
|
|---|
| 695 |
|
|---|
| 696 | /* Height */
|
|---|
| 697 | if (dimensions >= 2) {
|
|---|
| 698 | if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
|
|---|
| 699 | || logbase2( height - 2 * border ) < 0) {
|
|---|
| 700 | if (!isProxy) {
|
|---|
| 701 | char message[100];
|
|---|
| 702 | sprintf(message, "glTexImage%dD(height)", dimensions);
|
|---|
| 703 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 704 | }
|
|---|
| 705 | return GL_TRUE;
|
|---|
| 706 | }
|
|---|
| 707 | }
|
|---|
| 708 |
|
|---|
| 709 | /* Depth */
|
|---|
| 710 | if (dimensions >= 3) {
|
|---|
| 711 | if (depth < 2 * border || depth > 2 + ctx->Const.MaxTextureSize
|
|---|
| 712 | || logbase2( depth - 2 * border ) < 0) {
|
|---|
| 713 | if (!isProxy) {
|
|---|
| 714 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage3D(depth)" );
|
|---|
| 715 | }
|
|---|
| 716 | return GL_TRUE;
|
|---|
| 717 | }
|
|---|
| 718 | }
|
|---|
| 719 |
|
|---|
| 720 | /* Level */
|
|---|
| 721 | if (level<0 || level>=ctx->Const.MaxTextureLevels) {
|
|---|
| 722 | if (!isProxy) {
|
|---|
| 723 | char message[100];
|
|---|
| 724 | sprintf(message, "glTexImage%dD(level)", dimensions);
|
|---|
| 725 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 726 | }
|
|---|
| 727 | return GL_TRUE;
|
|---|
| 728 | }
|
|---|
| 729 |
|
|---|
| 730 | iformat = decode_internal_format( internalFormat );
|
|---|
| 731 | if (iformat < 0) {
|
|---|
| 732 | if (!isProxy) {
|
|---|
| 733 | char message[100];
|
|---|
| 734 | sprintf(message, "glTexImage%dD(internalFormat)", dimensions);
|
|---|
| 735 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 736 | }
|
|---|
| 737 | return GL_TRUE;
|
|---|
| 738 | }
|
|---|
| 739 |
|
|---|
| 740 | if (!gl_is_legal_format_and_type( format, type )) {
|
|---|
| 741 | /* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
|
|---|
| 742 | * is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
|
|---|
| 743 | */
|
|---|
| 744 | if (!isProxy) {
|
|---|
| 745 | char message[100];
|
|---|
| 746 | sprintf(message, "glTexImage%dD(format or type)", dimensions);
|
|---|
| 747 | gl_error(ctx, GL_INVALID_OPERATION, message);
|
|---|
| 748 | }
|
|---|
| 749 | return GL_TRUE;
|
|---|
| 750 | }
|
|---|
| 751 |
|
|---|
| 752 | /* if we get here, the parameters are OK */
|
|---|
| 753 | return GL_FALSE;
|
|---|
| 754 | }
|
|---|
| 755 |
|
|---|
| 756 |
|
|---|
| 757 |
|
|---|
| 758 | /*
|
|---|
| 759 | * Test glTexSubImage[123]D() parameters for errors.
|
|---|
| 760 | * Input:
|
|---|
| 761 | * dimensions - must be 1 or 2 or 3
|
|---|
| 762 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
|
|---|
| 763 | */
|
|---|
| 764 | static GLboolean
|
|---|
| 765 | subtexture_error_check( GLcontext *ctx, GLint dimensions,
|
|---|
| 766 | GLenum target, GLint level,
|
|---|
| 767 | GLint xoffset, GLint yoffset, GLint zoffset,
|
|---|
| 768 | GLint width, GLint height, GLint depth,
|
|---|
| 769 | GLenum format, GLenum type )
|
|---|
| 770 | {
|
|---|
| 771 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 772 | struct gl_texture_image *destTex;
|
|---|
| 773 |
|
|---|
| 774 | if (dimensions == 1) {
|
|---|
| 775 | if (target != GL_TEXTURE_1D) {
|
|---|
| 776 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
|
|---|
| 777 | return GL_TRUE;
|
|---|
| 778 | }
|
|---|
| 779 | }
|
|---|
| 780 | else if (dimensions == 2) {
|
|---|
| 781 | if (target != GL_TEXTURE_2D) {
|
|---|
| 782 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
|
|---|
| 783 | return GL_TRUE;
|
|---|
| 784 | }
|
|---|
| 785 | }
|
|---|
| 786 | else if (dimensions == 3) {
|
|---|
| 787 | if (target != GL_TEXTURE_3D) {
|
|---|
| 788 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
|
|---|
| 789 | return GL_TRUE;
|
|---|
| 790 | }
|
|---|
| 791 | }
|
|---|
| 792 | else {
|
|---|
| 793 | gl_problem( ctx, "bad dims in texture_error_check" );
|
|---|
| 794 | return GL_TRUE;
|
|---|
| 795 | }
|
|---|
| 796 |
|
|---|
| 797 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
|---|
| 798 | gl_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level)");
|
|---|
| 799 | return GL_TRUE;
|
|---|
| 800 | }
|
|---|
| 801 |
|
|---|
| 802 | if (width < 0) {
|
|---|
| 803 | char message[100];
|
|---|
| 804 | sprintf(message, "glTexSubImage%dD(width)", dimensions);
|
|---|
| 805 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 806 | return GL_TRUE;
|
|---|
| 807 | }
|
|---|
| 808 | if (height < 0 && dimensions > 1) {
|
|---|
| 809 | char message[100];
|
|---|
| 810 | sprintf(message, "glTexSubImage%dD(height)", dimensions);
|
|---|
| 811 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 812 | return GL_TRUE;
|
|---|
| 813 | }
|
|---|
| 814 | if (depth < 0 && dimensions > 2) {
|
|---|
| 815 | char message[100];
|
|---|
| 816 | sprintf(message, "glTexSubImage%dD(depth)", dimensions);
|
|---|
| 817 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 818 | return GL_TRUE;
|
|---|
| 819 | }
|
|---|
| 820 |
|
|---|
| 821 | destTex = texUnit->CurrentD[2]->Image[level];
|
|---|
| 822 | if (!destTex) {
|
|---|
| 823 | gl_error(ctx, GL_INVALID_OPERATION, "glTexSubImage2D");
|
|---|
| 824 | return GL_TRUE;
|
|---|
| 825 | }
|
|---|
| 826 |
|
|---|
| 827 | if (xoffset < -((GLint)destTex->Border)) {
|
|---|
| 828 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset)");
|
|---|
| 829 | return GL_TRUE;
|
|---|
| 830 | }
|
|---|
| 831 | if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
|
|---|
| 832 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset+width)");
|
|---|
| 833 | return GL_TRUE;
|
|---|
| 834 | }
|
|---|
| 835 | if (dimensions > 1) {
|
|---|
| 836 | if (yoffset < -((GLint)destTex->Border)) {
|
|---|
| 837 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset)");
|
|---|
| 838 | return GL_TRUE;
|
|---|
| 839 | }
|
|---|
| 840 | if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
|
|---|
| 841 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset+height)");
|
|---|
| 842 | return GL_TRUE;
|
|---|
| 843 | }
|
|---|
| 844 | }
|
|---|
| 845 | if (dimensions > 2) {
|
|---|
| 846 | if (zoffset < -((GLint)destTex->Border)) {
|
|---|
| 847 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
|
|---|
| 848 | return GL_TRUE;
|
|---|
| 849 | }
|
|---|
| 850 | if (zoffset + depth > (GLint) (destTex->Depth+destTex->Border)) {
|
|---|
| 851 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
|
|---|
| 852 | return GL_TRUE;
|
|---|
| 853 | }
|
|---|
| 854 | }
|
|---|
| 855 |
|
|---|
| 856 | if (!gl_is_legal_format_and_type(format, type)) {
|
|---|
| 857 | char message[100];
|
|---|
| 858 | sprintf(message, "glTexSubImage%dD(format or type)", dimensions);
|
|---|
| 859 | gl_error(ctx, GL_INVALID_ENUM, message);
|
|---|
| 860 | return GL_TRUE;
|
|---|
| 861 | }
|
|---|
| 862 |
|
|---|
| 863 | return GL_FALSE;
|
|---|
| 864 | }
|
|---|
| 865 |
|
|---|
| 866 |
|
|---|
| 867 | /*
|
|---|
| 868 | * Test glCopyTexImage[12]D() parameters for errors.
|
|---|
| 869 | * Input: dimensions - must be 1 or 2 or 3
|
|---|
| 870 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
|
|---|
| 871 | */
|
|---|
| 872 | static GLboolean
|
|---|
| 873 | copytexture_error_check( GLcontext *ctx, GLint dimensions,
|
|---|
| 874 | GLenum target, GLint level, GLint internalFormat,
|
|---|
| 875 | GLint width, GLint height, GLint border )
|
|---|
| 876 | {
|
|---|
| 877 | GLint iformat;
|
|---|
| 878 |
|
|---|
| 879 | if (target != GL_TEXTURE_1D && target != GL_TEXTURE_2D) {
|
|---|
| 880 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1/2D(target)" );
|
|---|
| 881 | return GL_TRUE;
|
|---|
| 882 | }
|
|---|
| 883 |
|
|---|
| 884 | if (dimensions == 1 && target != GL_TEXTURE_1D) {
|
|---|
| 885 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
|
|---|
| 886 | return GL_TRUE;
|
|---|
| 887 | }
|
|---|
| 888 | else if (dimensions == 2 && target != GL_TEXTURE_2D) {
|
|---|
| 889 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
|
|---|
| 890 | return GL_TRUE;
|
|---|
| 891 | }
|
|---|
| 892 |
|
|---|
| 893 | /* Border */
|
|---|
| 894 | if (border!=0 && border!=1) {
|
|---|
| 895 | char message[100];
|
|---|
| 896 | sprintf(message, "glCopyTexImage%dD(border)", dimensions);
|
|---|
| 897 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 898 | return GL_TRUE;
|
|---|
| 899 | }
|
|---|
| 900 |
|
|---|
| 901 | /* Width */
|
|---|
| 902 | if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
|
|---|
| 903 | || logbase2( width - 2 * border ) < 0) {
|
|---|
| 904 | char message[100];
|
|---|
| 905 | sprintf(message, "glCopyTexImage%dD(width)", dimensions);
|
|---|
| 906 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 907 | return GL_TRUE;
|
|---|
| 908 | }
|
|---|
| 909 |
|
|---|
| 910 | /* Height */
|
|---|
| 911 | if (dimensions >= 2) {
|
|---|
| 912 | if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
|
|---|
| 913 | || logbase2( height - 2 * border ) < 0) {
|
|---|
| 914 | char message[100];
|
|---|
| 915 | sprintf(message, "glCopyTexImage%dD(height)", dimensions);
|
|---|
| 916 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 917 | return GL_TRUE;
|
|---|
| 918 | }
|
|---|
| 919 | }
|
|---|
| 920 |
|
|---|
| 921 | /* Level */
|
|---|
| 922 | if (level<0 || level>=ctx->Const.MaxTextureLevels) {
|
|---|
| 923 | char message[100];
|
|---|
| 924 | sprintf(message, "glCopyTexImage%dD(level)", dimensions);
|
|---|
| 925 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 926 | return GL_TRUE;
|
|---|
| 927 | }
|
|---|
| 928 |
|
|---|
| 929 | iformat = decode_internal_format( internalFormat );
|
|---|
| 930 | if (iformat < 0) {
|
|---|
| 931 | char message[100];
|
|---|
| 932 | sprintf(message, "glCopyTexImage%dD(internalFormat)", dimensions);
|
|---|
| 933 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 934 | return GL_TRUE;
|
|---|
| 935 | }
|
|---|
| 936 |
|
|---|
| 937 | /* if we get here, the parameters are OK */
|
|---|
| 938 | return GL_FALSE;
|
|---|
| 939 | }
|
|---|
| 940 |
|
|---|
| 941 |
|
|---|
| 942 | static GLboolean
|
|---|
| 943 | copytexsubimage_error_check( GLcontext *ctx, GLint dimensions,
|
|---|
| 944 | GLenum target, GLint level,
|
|---|
| 945 | GLint xoffset, GLint yoffset, GLint zoffset,
|
|---|
| 946 | GLsizei width, GLsizei height )
|
|---|
| 947 | {
|
|---|
| 948 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 949 | struct gl_texture_image *teximage;
|
|---|
| 950 |
|
|---|
| 951 | if (dimensions == 1 && target != GL_TEXTURE_1D) {
|
|---|
| 952 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
|
|---|
| 953 | return GL_TRUE;
|
|---|
| 954 | }
|
|---|
| 955 | else if (dimensions == 2 && target != GL_TEXTURE_2D) {
|
|---|
| 956 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
|
|---|
| 957 | return GL_TRUE;
|
|---|
| 958 | }
|
|---|
| 959 | else if (dimensions == 3 && target != GL_TEXTURE_3D) {
|
|---|
| 960 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
|
|---|
| 961 | return GL_TRUE;
|
|---|
| 962 | }
|
|---|
| 963 |
|
|---|
| 964 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
|---|
| 965 | char message[100];
|
|---|
| 966 | sprintf(message, "glCopyTexSubImage%dD(level)", dimensions);
|
|---|
| 967 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 968 | return GL_TRUE;
|
|---|
| 969 | }
|
|---|
| 970 |
|
|---|
| 971 | if (width < 0) {
|
|---|
| 972 | char message[100];
|
|---|
| 973 | sprintf(message, "glCopyTexSubImage%dD(width)", dimensions );
|
|---|
| 974 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 975 | return GL_TRUE;
|
|---|
| 976 | }
|
|---|
| 977 | if (dimensions > 1 && height < 0) {
|
|---|
| 978 | char message[100];
|
|---|
| 979 | sprintf(message, "glCopyTexSubImage%dD(height)", dimensions );
|
|---|
| 980 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 981 | return GL_TRUE;
|
|---|
| 982 | }
|
|---|
| 983 |
|
|---|
| 984 | teximage = texUnit->CurrentD[dimensions]->Image[level];
|
|---|
| 985 | if (!teximage) {
|
|---|
| 986 | char message[100];
|
|---|
| 987 | sprintf(message, "glCopyTexSubImage%dD(undefined texture)", dimensions);
|
|---|
| 988 | gl_error(ctx, GL_INVALID_OPERATION, message);
|
|---|
| 989 | return GL_TRUE;
|
|---|
| 990 | }
|
|---|
| 991 |
|
|---|
| 992 | if (xoffset < -((GLint)teximage->Border)) {
|
|---|
| 993 | char message[100];
|
|---|
| 994 | sprintf(message, "glCopyTexSubImage%dD(xoffset)", dimensions);
|
|---|
| 995 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 996 | return GL_TRUE;
|
|---|
| 997 | }
|
|---|
| 998 | if (xoffset+width > (GLint) (teximage->Width+teximage->Border)) {
|
|---|
| 999 | char message[100];
|
|---|
| 1000 | sprintf(message, "glCopyTexSubImage%dD(xoffset+width)", dimensions);
|
|---|
| 1001 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 1002 | return GL_TRUE;
|
|---|
| 1003 | }
|
|---|
| 1004 | if (dimensions > 1) {
|
|---|
| 1005 | if (yoffset < -((GLint)teximage->Border)) {
|
|---|
| 1006 | char message[100];
|
|---|
| 1007 | sprintf(message, "glCopyTexSubImage%dD(yoffset)", dimensions);
|
|---|
| 1008 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 1009 | return GL_TRUE;
|
|---|
| 1010 | }
|
|---|
| 1011 | /* NOTE: we're adding the border here, not subtracting! */
|
|---|
| 1012 | if (yoffset+height > (GLint) (teximage->Height+teximage->Border)) {
|
|---|
| 1013 | char message[100];
|
|---|
| 1014 | sprintf(message, "glCopyTexSubImage%dD(yoffset+height)", dimensions);
|
|---|
| 1015 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 1016 | return GL_TRUE;
|
|---|
| 1017 | }
|
|---|
| 1018 | }
|
|---|
| 1019 |
|
|---|
| 1020 | if (dimensions > 2) {
|
|---|
| 1021 | if (zoffset < -((GLint)teximage->Border)) {
|
|---|
| 1022 | char message[100];
|
|---|
| 1023 | sprintf(message, "glCopyTexSubImage%dD(zoffset)", dimensions);
|
|---|
| 1024 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 1025 | return GL_TRUE;
|
|---|
| 1026 | }
|
|---|
| 1027 | if (zoffset > (GLint) (teximage->Depth+teximage->Border)) {
|
|---|
| 1028 | char message[100];
|
|---|
| 1029 | sprintf(message, "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
|
|---|
| 1030 | gl_error(ctx, GL_INVALID_VALUE, message);
|
|---|
| 1031 | return GL_TRUE;
|
|---|
| 1032 | }
|
|---|
| 1033 | }
|
|---|
| 1034 |
|
|---|
| 1035 | /* if we get here, the parameters are OK */
|
|---|
| 1036 | return GL_FALSE;
|
|---|
| 1037 | }
|
|---|
| 1038 |
|
|---|
| 1039 |
|
|---|
| 1040 |
|
|---|
| 1041 |
|
|---|
| 1042 | /*
|
|---|
| 1043 | * Called from the API. Note that width includes the border.
|
|---|
| 1044 | */
|
|---|
| 1045 | void gl_TexImage1D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1046 | GLint internalformat,
|
|---|
| 1047 | GLsizei width, GLint border, GLenum format,
|
|---|
| 1048 | GLenum type, const GLvoid *pixels )
|
|---|
| 1049 | {
|
|---|
| 1050 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 1051 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage1D");
|
|---|
| 1052 |
|
|---|
| 1053 | if (target==GL_TEXTURE_1D) {
|
|---|
| 1054 | struct gl_texture_image *teximage;
|
|---|
| 1055 | if (texture_error_check( ctx, target, level, internalformat,
|
|---|
| 1056 | format, type, 1, width, 1, 1, border )) {
|
|---|
| 1057 | /* error in texture image was detected */
|
|---|
| 1058 | return;
|
|---|
| 1059 | }
|
|---|
| 1060 |
|
|---|
| 1061 | /* free current texture image, if any */
|
|---|
| 1062 | if (texUnit->CurrentD[1]->Image[level]) {
|
|---|
| 1063 | gl_free_texture_image( texUnit->CurrentD[1]->Image[level] );
|
|---|
| 1064 | }
|
|---|
| 1065 |
|
|---|
| 1066 | /* make new texture from source image */
|
|---|
| 1067 | if (pixels) {
|
|---|
| 1068 | teximage = make_texture_image(ctx, internalformat, width, 1, 1,
|
|---|
| 1069 | border, format, type, pixels, &ctx->Unpack);
|
|---|
| 1070 | }
|
|---|
| 1071 | else {
|
|---|
| 1072 | teximage = make_null_texture(ctx, (GLenum) internalformat,
|
|---|
| 1073 | width, 1, 1, border);
|
|---|
| 1074 | }
|
|---|
| 1075 |
|
|---|
| 1076 | /* install new texture image */
|
|---|
| 1077 | texUnit->CurrentD[1]->Image[level] = teximage;
|
|---|
| 1078 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[1] );
|
|---|
| 1079 | ctx->NewState |= NEW_TEXTURING;
|
|---|
| 1080 |
|
|---|
| 1081 | /* tell driver about change */
|
|---|
| 1082 | if (ctx->Driver.TexImage) {
|
|---|
| 1083 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_1D,
|
|---|
| 1084 | texUnit->CurrentD[1],
|
|---|
| 1085 | level, internalformat, teximage );
|
|---|
| 1086 | }
|
|---|
| 1087 | }
|
|---|
| 1088 | else if (target==GL_PROXY_TEXTURE_1D) {
|
|---|
| 1089 | /* Proxy texture: check for errors and update proxy state */
|
|---|
| 1090 | if (texture_error_check( ctx, target, level, internalformat,
|
|---|
| 1091 | format, type, 1, width, 1, 1, border )) {
|
|---|
| 1092 | if (level>=0 && level<ctx->Const.MaxTextureLevels) {
|
|---|
| 1093 | MEMSET( ctx->Texture.Proxy1D->Image[level], 0,
|
|---|
| 1094 | sizeof(struct gl_texture_image) );
|
|---|
| 1095 | }
|
|---|
| 1096 | }
|
|---|
| 1097 | else {
|
|---|
| 1098 | ctx->Texture.Proxy1D->Image[level]->Format = (GLenum) format;
|
|---|
| 1099 | set_teximage_component_sizes( ctx->Texture.Proxy1D->Image[level] );
|
|---|
| 1100 | ctx->Texture.Proxy1D->Image[level]->IntFormat = (GLenum) internalformat;
|
|---|
| 1101 | ctx->Texture.Proxy1D->Image[level]->Border = border;
|
|---|
| 1102 | ctx->Texture.Proxy1D->Image[level]->Width = width;
|
|---|
| 1103 | ctx->Texture.Proxy1D->Image[level]->Height = 1;
|
|---|
| 1104 | ctx->Texture.Proxy1D->Image[level]->Depth = 1;
|
|---|
| 1105 | }
|
|---|
| 1106 | }
|
|---|
| 1107 | else {
|
|---|
| 1108 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
|
|---|
| 1109 | return;
|
|---|
| 1110 | }
|
|---|
| 1111 | }
|
|---|
| 1112 |
|
|---|
| 1113 |
|
|---|
| 1114 | void gl_TexImage2D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1115 | GLint internalformat,
|
|---|
| 1116 | GLsizei width, GLsizei height, GLint border,
|
|---|
| 1117 | GLenum format, GLenum type,
|
|---|
| 1118 | const GLvoid *pixels )
|
|---|
| 1119 | {
|
|---|
| 1120 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 1121 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage2D");
|
|---|
| 1122 |
|
|---|
| 1123 | if (target==GL_TEXTURE_2D) {
|
|---|
| 1124 | struct gl_texture_image *teximage;
|
|---|
| 1125 | if (texture_error_check( ctx, target, level, internalformat,
|
|---|
| 1126 | format, type, 2, width, height, 1, border )) {
|
|---|
| 1127 | /* error in texture image was detected */
|
|---|
| 1128 | return;
|
|---|
| 1129 | }
|
|---|
| 1130 |
|
|---|
| 1131 | /* free current texture image, if any */
|
|---|
| 1132 | if (texUnit->CurrentD[2]->Image[level]) {
|
|---|
| 1133 | gl_free_texture_image( texUnit->CurrentD[2]->Image[level] );
|
|---|
| 1134 | }
|
|---|
| 1135 |
|
|---|
| 1136 | /* make new texture from source image */
|
|---|
| 1137 | if (pixels) {
|
|---|
| 1138 | teximage = make_texture_image(ctx, internalformat, width, height, 1,
|
|---|
| 1139 | border, format, type, pixels, &ctx->Unpack);
|
|---|
| 1140 | }
|
|---|
| 1141 | else {
|
|---|
| 1142 | teximage = make_null_texture(ctx, (GLenum) internalformat,
|
|---|
| 1143 | width, height, 1, border);
|
|---|
| 1144 | }
|
|---|
| 1145 |
|
|---|
| 1146 | /* install new texture image */
|
|---|
| 1147 | texUnit->CurrentD[2]->Image[level] = teximage;
|
|---|
| 1148 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[2] );
|
|---|
| 1149 | ctx->NewState |= NEW_TEXTURING;
|
|---|
| 1150 |
|
|---|
| 1151 | /* tell driver about change */
|
|---|
| 1152 | if (ctx->Driver.TexImage) {
|
|---|
| 1153 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_2D,
|
|---|
| 1154 | texUnit->CurrentD[2],
|
|---|
| 1155 | level, internalformat, teximage );
|
|---|
| 1156 | }
|
|---|
| 1157 | }
|
|---|
| 1158 | else if (target==GL_PROXY_TEXTURE_2D) {
|
|---|
| 1159 | /* Proxy texture: check for errors and update proxy state */
|
|---|
| 1160 | if (texture_error_check( ctx, target, level, internalformat,
|
|---|
| 1161 | format, type, 2, width, height, 1, border )) {
|
|---|
| 1162 | if (level>=0 && level<ctx->Const.MaxTextureLevels) {
|
|---|
| 1163 | MEMSET( ctx->Texture.Proxy2D->Image[level], 0,
|
|---|
| 1164 | sizeof(struct gl_texture_image) );
|
|---|
| 1165 | }
|
|---|
| 1166 | }
|
|---|
| 1167 | else {
|
|---|
| 1168 | ctx->Texture.Proxy2D->Image[level]->Format = (GLenum) format;
|
|---|
| 1169 | set_teximage_component_sizes( ctx->Texture.Proxy2D->Image[level] );
|
|---|
| 1170 | ctx->Texture.Proxy2D->Image[level]->IntFormat = (GLenum) internalformat;
|
|---|
| 1171 | ctx->Texture.Proxy2D->Image[level]->Border = border;
|
|---|
| 1172 | ctx->Texture.Proxy2D->Image[level]->Width = width;
|
|---|
| 1173 | ctx->Texture.Proxy2D->Image[level]->Height = height;
|
|---|
| 1174 | ctx->Texture.Proxy2D->Image[level]->Depth = 1;
|
|---|
| 1175 | }
|
|---|
| 1176 | }
|
|---|
| 1177 | else {
|
|---|
| 1178 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
|
|---|
| 1179 | return;
|
|---|
| 1180 | }
|
|---|
| 1181 | }
|
|---|
| 1182 |
|
|---|
| 1183 |
|
|---|
| 1184 |
|
|---|
| 1185 | /*
|
|---|
| 1186 | * Called by the API or display list executor.
|
|---|
| 1187 | * Note that width and height include the border.
|
|---|
| 1188 | */
|
|---|
| 1189 | void gl_TexImage3D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1190 | GLint internalformat,
|
|---|
| 1191 | GLsizei width, GLsizei height, GLsizei depth,
|
|---|
| 1192 | GLint border, GLenum format, GLenum type,
|
|---|
| 1193 | const GLvoid *pixels )
|
|---|
| 1194 | {
|
|---|
| 1195 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 1196 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage3D");
|
|---|
| 1197 |
|
|---|
| 1198 | if (target==GL_TEXTURE_3D) {
|
|---|
| 1199 | struct gl_texture_image *teximage;
|
|---|
| 1200 | if (texture_error_check( ctx, target, level, internalformat,
|
|---|
| 1201 | format, type, 3, width, height, depth,
|
|---|
| 1202 | border )) {
|
|---|
| 1203 | /* error in texture image was detected */
|
|---|
| 1204 | return;
|
|---|
| 1205 | }
|
|---|
| 1206 |
|
|---|
| 1207 | /* free current texture image, if any */
|
|---|
| 1208 | if (texUnit->CurrentD[3]->Image[level]) {
|
|---|
| 1209 | gl_free_texture_image( texUnit->CurrentD[3]->Image[level] );
|
|---|
| 1210 | }
|
|---|
| 1211 |
|
|---|
| 1212 | /* make new texture from source image */
|
|---|
| 1213 | if (pixels) {
|
|---|
| 1214 | teximage = make_texture_image(ctx, internalformat, width, height,
|
|---|
| 1215 | depth, border, format, type, pixels, &ctx->Unpack);
|
|---|
| 1216 | }
|
|---|
| 1217 | else {
|
|---|
| 1218 | teximage = make_null_texture(ctx, (GLenum) internalformat,
|
|---|
| 1219 | width, height, depth, border);
|
|---|
| 1220 | }
|
|---|
| 1221 |
|
|---|
| 1222 | /* install new texture image */
|
|---|
| 1223 | texUnit->CurrentD[3]->Image[level] = teximage;
|
|---|
| 1224 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[3] );
|
|---|
| 1225 | ctx->NewState |= NEW_TEXTURING;
|
|---|
| 1226 |
|
|---|
| 1227 | /* tell driver about change */
|
|---|
| 1228 | if (ctx->Driver.TexImage) {
|
|---|
| 1229 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_3D_EXT,
|
|---|
| 1230 | texUnit->CurrentD[3],
|
|---|
| 1231 | level, internalformat, teximage );
|
|---|
| 1232 | }
|
|---|
| 1233 | }
|
|---|
| 1234 | else if (target==GL_PROXY_TEXTURE_3D_EXT) {
|
|---|
| 1235 | /* Proxy texture: check for errors and update proxy state */
|
|---|
| 1236 | if (texture_error_check( ctx, target, level, internalformat,
|
|---|
| 1237 | format, type, 3, width, height, depth,
|
|---|
| 1238 | border )) {
|
|---|
| 1239 | if (level>=0 && level<ctx->Const.MaxTextureLevels) {
|
|---|
| 1240 | MEMSET( ctx->Texture.Proxy3D->Image[level], 0,
|
|---|
| 1241 | sizeof(struct gl_texture_image) );
|
|---|
| 1242 | }
|
|---|
| 1243 | }
|
|---|
| 1244 | else {
|
|---|
| 1245 | ctx->Texture.Proxy3D->Image[level]->Format = (GLenum) format;
|
|---|
| 1246 | set_teximage_component_sizes( ctx->Texture.Proxy3D->Image[level] );
|
|---|
| 1247 | ctx->Texture.Proxy3D->Image[level]->IntFormat = (GLenum) internalformat;
|
|---|
| 1248 | ctx->Texture.Proxy3D->Image[level]->Border = border;
|
|---|
| 1249 | ctx->Texture.Proxy3D->Image[level]->Width = width;
|
|---|
| 1250 | ctx->Texture.Proxy3D->Image[level]->Height = height;
|
|---|
| 1251 | ctx->Texture.Proxy3D->Image[level]->Depth = depth;
|
|---|
| 1252 | }
|
|---|
| 1253 | }
|
|---|
| 1254 | else {
|
|---|
| 1255 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
|
|---|
| 1256 | return;
|
|---|
| 1257 | }
|
|---|
| 1258 | }
|
|---|
| 1259 |
|
|---|
| 1260 |
|
|---|
| 1261 |
|
|---|
| 1262 | void gl_GetTexImage( GLcontext *ctx, GLenum target, GLint level, GLenum format,
|
|---|
| 1263 | GLenum type, GLvoid *pixels )
|
|---|
| 1264 | {
|
|---|
| 1265 | const struct gl_texture_object *texObj;
|
|---|
| 1266 |
|
|---|
| 1267 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexImage");
|
|---|
| 1268 |
|
|---|
| 1269 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
|---|
| 1270 | gl_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
|
|---|
| 1271 | return;
|
|---|
| 1272 | }
|
|---|
| 1273 |
|
|---|
| 1274 | if (gl_sizeof_type(type) <= 0) {
|
|---|
| 1275 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" );
|
|---|
| 1276 | return;
|
|---|
| 1277 | }
|
|---|
| 1278 |
|
|---|
| 1279 | if (gl_components_in_format(format) <= 0) {
|
|---|
| 1280 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" );
|
|---|
| 1281 | return;
|
|---|
| 1282 | }
|
|---|
| 1283 |
|
|---|
| 1284 | if (!pixels)
|
|---|
| 1285 | return; /* XXX generate an error??? */
|
|---|
| 1286 |
|
|---|
| 1287 | switch (target) {
|
|---|
| 1288 | case GL_TEXTURE_1D:
|
|---|
| 1289 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[1];
|
|---|
| 1290 | break;
|
|---|
| 1291 | case GL_TEXTURE_2D:
|
|---|
| 1292 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[2];
|
|---|
| 1293 | break;
|
|---|
| 1294 | case GL_TEXTURE_3D:
|
|---|
| 1295 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[3];
|
|---|
| 1296 | break;
|
|---|
| 1297 | default:
|
|---|
| 1298 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(target)" );
|
|---|
| 1299 | return;
|
|---|
| 1300 | }
|
|---|
| 1301 |
|
|---|
| 1302 | if (texObj->Image[level] && texObj->Image[level]->Data) {
|
|---|
| 1303 | const struct gl_texture_image *texImage = texObj->Image[level];
|
|---|
| 1304 | GLint width = texImage->Width;
|
|---|
| 1305 | GLint height = texImage->Height;
|
|---|
| 1306 | GLint row;
|
|---|
| 1307 |
|
|---|
| 1308 | for (row = 0; row < height; row++) {
|
|---|
| 1309 | /* compute destination address in client memory */
|
|---|
| 1310 | GLvoid *dest = gl_pixel_addr_in_image( &ctx->Unpack, pixels,
|
|---|
| 1311 | width, height,
|
|---|
| 1312 | format, type, 0, row, 0);
|
|---|
| 1313 |
|
|---|
| 1314 | assert(dest);
|
|---|
| 1315 | if (texImage->Format == GL_RGBA) {
|
|---|
| 1316 | const GLubyte *src = texImage->Data + row * width * 4 * sizeof(GLubyte);
|
|---|
| 1317 | gl_pack_rgba_span( ctx, width,
|
|---|
| 1318 | (const GLubyte (*)[4]) src,
|
|---|
| 1319 | format, type, dest,
|
|---|
| 1320 | &ctx->Pack, GL_TRUE );
|
|---|
| 1321 | }
|
|---|
| 1322 | else {
|
|---|
| 1323 | /* fetch RGBA row from texture image then pack it in client mem */
|
|---|
| 1324 | GLubyte rgba[MAX_WIDTH][4];
|
|---|
| 1325 | GLint i;
|
|---|
| 1326 | const GLubyte *src;
|
|---|
| 1327 | switch (texImage->Format) {
|
|---|
| 1328 | case GL_ALPHA:
|
|---|
| 1329 | src = texImage->Data + row * width * sizeof(GLubyte);
|
|---|
| 1330 | for (i = 0; i < width; i++) {
|
|---|
| 1331 | rgba[i][RCOMP] = 255;
|
|---|
| 1332 | rgba[i][GCOMP] = 255;
|
|---|
| 1333 | rgba[i][BCOMP] = 255;
|
|---|
| 1334 | rgba[i][ACOMP] = src[i];
|
|---|
| 1335 | }
|
|---|
| 1336 | break;
|
|---|
| 1337 | case GL_LUMINANCE:
|
|---|
| 1338 | src = texImage->Data + row * width * sizeof(GLubyte);
|
|---|
| 1339 | for (i = 0; i < width; i++) {
|
|---|
| 1340 | rgba[i][RCOMP] = src[i];
|
|---|
| 1341 | rgba[i][GCOMP] = src[i];
|
|---|
| 1342 | rgba[i][BCOMP] = src[i];
|
|---|
| 1343 | rgba[i][ACOMP] = 255;
|
|---|
| 1344 | }
|
|---|
| 1345 | break;
|
|---|
| 1346 | case GL_LUMINANCE_ALPHA:
|
|---|
| 1347 | src = texImage->Data + row * 2 * width * sizeof(GLubyte);
|
|---|
| 1348 | for (i = 0; i < width; i++) {
|
|---|
| 1349 | rgba[i][RCOMP] = src[i*2+0];
|
|---|
| 1350 | rgba[i][GCOMP] = src[i*2+0];
|
|---|
| 1351 | rgba[i][BCOMP] = src[i*2+0];
|
|---|
| 1352 | rgba[i][ACOMP] = src[i*2+1];
|
|---|
| 1353 | }
|
|---|
| 1354 | break;
|
|---|
| 1355 | case GL_INTENSITY:
|
|---|
| 1356 | src = texImage->Data + row * width * sizeof(GLubyte);
|
|---|
| 1357 | for (i = 0; i < width; i++) {
|
|---|
| 1358 | rgba[i][RCOMP] = src[i];
|
|---|
| 1359 | rgba[i][GCOMP] = src[i];
|
|---|
| 1360 | rgba[i][BCOMP] = src[i];
|
|---|
| 1361 | rgba[i][ACOMP] = 255;
|
|---|
| 1362 | }
|
|---|
| 1363 | break;
|
|---|
| 1364 | case GL_RGB:
|
|---|
| 1365 | src = texImage->Data + row * 3 * width * sizeof(GLubyte);
|
|---|
| 1366 | for (i = 0; i < width; i++) {
|
|---|
| 1367 | rgba[i][RCOMP] = src[i*3+0];
|
|---|
| 1368 | rgba[i][GCOMP] = src[i*3+1];
|
|---|
| 1369 | rgba[i][BCOMP] = src[i*3+2];
|
|---|
| 1370 | rgba[i][ACOMP] = 255;
|
|---|
| 1371 | }
|
|---|
| 1372 | break;
|
|---|
| 1373 | case GL_RGBA:
|
|---|
| 1374 | /* this special case should have been handled above! */
|
|---|
| 1375 | gl_problem( ctx, "error 1 in gl_GetTexImage" );
|
|---|
| 1376 | break;
|
|---|
| 1377 | case GL_COLOR_INDEX:
|
|---|
| 1378 | gl_problem( ctx, "GL_COLOR_INDEX not implemented in gl_GetTexImage" );
|
|---|
| 1379 | break;
|
|---|
| 1380 | default:
|
|---|
| 1381 | gl_problem( ctx, "bad format in gl_GetTexImage" );
|
|---|
| 1382 | }
|
|---|
| 1383 | gl_pack_rgba_span( ctx, width, (const GLubyte (*)[4])rgba,
|
|---|
| 1384 | format, type, dest, &ctx->Pack, GL_TRUE );
|
|---|
| 1385 | }
|
|---|
| 1386 | }
|
|---|
| 1387 | }
|
|---|
| 1388 | }
|
|---|
| 1389 |
|
|---|
| 1390 |
|
|---|
| 1391 |
|
|---|
| 1392 | void gl_TexSubImage1D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1393 | GLint xoffset, GLsizei width,
|
|---|
| 1394 | GLenum format, GLenum type,
|
|---|
| 1395 | const GLvoid *pixels )
|
|---|
| 1396 | {
|
|---|
| 1397 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 1398 | struct gl_texture_image *destTex;
|
|---|
| 1399 |
|
|---|
| 1400 | if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
|
|---|
| 1401 | width, 1, 1, format, type)) {
|
|---|
| 1402 | /* error was detected */
|
|---|
| 1403 | return;
|
|---|
| 1404 | }
|
|---|
| 1405 |
|
|---|
| 1406 | destTex = texUnit->CurrentD[1]->Image[level];
|
|---|
| 1407 | assert(destTex);
|
|---|
| 1408 |
|
|---|
| 1409 | if (width == 0 || !pixels)
|
|---|
| 1410 | return; /* no-op, not an error */
|
|---|
| 1411 |
|
|---|
| 1412 |
|
|---|
| 1413 | /*
|
|---|
| 1414 | * Replace the texture subimage
|
|---|
| 1415 | */
|
|---|
| 1416 | {
|
|---|
| 1417 | const GLint texComponents = components_in_intformat(destTex->Format);
|
|---|
| 1418 | const GLenum texFormat = destTex->Format;
|
|---|
| 1419 | const GLint xoffsetb = xoffset + destTex->Border;
|
|---|
| 1420 | GLubyte *dst = destTex->Data + xoffsetb * texComponents;
|
|---|
| 1421 | if (texFormat == GL_COLOR_INDEX) {
|
|---|
| 1422 | /* color index texture */
|
|---|
| 1423 | const GLvoid *src = gl_pixel_addr_in_image(&ctx->Unpack, pixels,
|
|---|
| 1424 | width, 1, format, type, 0, 0, 0);
|
|---|
| 1425 | _mesa_unpack_index_span(ctx, width, GL_UNSIGNED_BYTE, dst,
|
|---|
| 1426 | type, src, &ctx->Unpack, GL_TRUE);
|
|---|
| 1427 | }
|
|---|
| 1428 | else {
|
|---|
| 1429 | /* color texture */
|
|---|
| 1430 | const GLvoid *src = gl_pixel_addr_in_image(&ctx->Unpack, pixels,
|
|---|
| 1431 | width, 1, format, type, 0, 0, 0);
|
|---|
| 1432 | _mesa_unpack_ubyte_color_span(ctx, width, texFormat, dst,
|
|---|
| 1433 | format, type, src, &ctx->Unpack, GL_TRUE);
|
|---|
| 1434 | }
|
|---|
| 1435 | }
|
|---|
| 1436 |
|
|---|
| 1437 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[1] );
|
|---|
| 1438 |
|
|---|
| 1439 | /*
|
|---|
| 1440 | * Inform device driver of texture image change.
|
|---|
| 1441 | */
|
|---|
| 1442 | if (ctx->Driver.TexSubImage) {
|
|---|
| 1443 | (*ctx->Driver.TexSubImage)(ctx, GL_TEXTURE_1D, texUnit->CurrentD[1],
|
|---|
| 1444 | level, xoffset, 0, width, 1,
|
|---|
| 1445 | texUnit->CurrentD[1]->Image[level]->IntFormat,
|
|---|
| 1446 | destTex );
|
|---|
| 1447 | }
|
|---|
| 1448 | else {
|
|---|
| 1449 | if (ctx->Driver.TexImage) {
|
|---|
| 1450 | (*ctx->Driver.TexImage)(ctx, GL_TEXTURE_1D, texUnit->CurrentD[1],
|
|---|
| 1451 | level,
|
|---|
| 1452 | texUnit->CurrentD[1]->Image[level]->IntFormat,
|
|---|
| 1453 | destTex );
|
|---|
| 1454 | }
|
|---|
| 1455 | }
|
|---|
| 1456 | }
|
|---|
| 1457 |
|
|---|
| 1458 |
|
|---|
| 1459 | void gl_TexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1460 | GLint xoffset, GLint yoffset,
|
|---|
| 1461 | GLsizei width, GLsizei height,
|
|---|
| 1462 | GLenum format, GLenum type,
|
|---|
| 1463 | const GLvoid *pixels )
|
|---|
| 1464 | {
|
|---|
| 1465 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 1466 | struct gl_texture_image *destTex;
|
|---|
| 1467 |
|
|---|
| 1468 | if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
|
|---|
| 1469 | width, height, 1, format, type)) {
|
|---|
| 1470 | /* error was detected */
|
|---|
| 1471 | return;
|
|---|
| 1472 | }
|
|---|
| 1473 |
|
|---|
| 1474 | destTex = texUnit->CurrentD[2]->Image[level];
|
|---|
| 1475 | assert(destTex);
|
|---|
| 1476 |
|
|---|
| 1477 | if (width == 0 || height == 0 || !pixels)
|
|---|
| 1478 | return; /* no-op, not an error */
|
|---|
| 1479 |
|
|---|
| 1480 |
|
|---|
| 1481 | /*
|
|---|
| 1482 | * Replace the texture subimage
|
|---|
| 1483 | */
|
|---|
| 1484 | {
|
|---|
| 1485 | const GLint texComponents = components_in_intformat(destTex->Format);
|
|---|
| 1486 | const GLenum texFormat = destTex->Format;
|
|---|
| 1487 | const GLint xoffsetb = xoffset + destTex->Border;
|
|---|
| 1488 | const GLint yoffsetb = yoffset + destTex->Border;
|
|---|
| 1489 | GLubyte *dst = destTex->Data
|
|---|
| 1490 | + (yoffsetb * destTex->Width + xoffsetb) * texComponents;
|
|---|
| 1491 | if (texFormat == GL_COLOR_INDEX) {
|
|---|
| 1492 | /* color index texture */
|
|---|
| 1493 | const GLint stride = destTex->Width * sizeof(GLubyte);
|
|---|
| 1494 | GLint row;
|
|---|
| 1495 | for (row = 0; row < height; row++) {
|
|---|
| 1496 | const GLvoid *src = gl_pixel_addr_in_image(&ctx->Unpack, pixels,
|
|---|
| 1497 | width, height, format, type, 0, row, 0);
|
|---|
| 1498 | _mesa_unpack_index_span(ctx, width, GL_UNSIGNED_BYTE, dst,
|
|---|
| 1499 | type, src, &ctx->Unpack, GL_TRUE);
|
|---|
| 1500 | dst += stride;
|
|---|
| 1501 | }
|
|---|
| 1502 | }
|
|---|
| 1503 | else {
|
|---|
| 1504 | /* color texture */
|
|---|
| 1505 | const GLint stride = destTex->Width * texComponents * sizeof(GLubyte);
|
|---|
| 1506 | GLint row;
|
|---|
| 1507 | for (row = 0; row < height; row++) {
|
|---|
| 1508 | const GLvoid *src = gl_pixel_addr_in_image(&ctx->Unpack, pixels,
|
|---|
| 1509 | width, height, format, type, 0, row, 0);
|
|---|
| 1510 | _mesa_unpack_ubyte_color_span(ctx, width, texFormat, dst,
|
|---|
| 1511 | format, type, src, &ctx->Unpack, GL_TRUE);
|
|---|
| 1512 | dst += stride;
|
|---|
| 1513 | }
|
|---|
| 1514 | }
|
|---|
| 1515 | }
|
|---|
| 1516 |
|
|---|
| 1517 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[2] );
|
|---|
| 1518 |
|
|---|
| 1519 | /*
|
|---|
| 1520 | * Inform device driver of texture image change.
|
|---|
| 1521 | */
|
|---|
| 1522 | if (ctx->Driver.TexSubImage) {
|
|---|
| 1523 | (*ctx->Driver.TexSubImage)(ctx, GL_TEXTURE_2D, texUnit->CurrentD[2],
|
|---|
| 1524 | level, xoffset, yoffset, width, height,
|
|---|
| 1525 | texUnit->CurrentD[2]->Image[level]->IntFormat,
|
|---|
| 1526 | destTex );
|
|---|
| 1527 | }
|
|---|
| 1528 | else {
|
|---|
| 1529 | if (ctx->Driver.TexImage) {
|
|---|
| 1530 | (*ctx->Driver.TexImage)(ctx, GL_TEXTURE_2D, texUnit->CurrentD[2],
|
|---|
| 1531 | level,
|
|---|
| 1532 | texUnit->CurrentD[2]->Image[level]->IntFormat,
|
|---|
| 1533 | destTex );
|
|---|
| 1534 | }
|
|---|
| 1535 | }
|
|---|
| 1536 | }
|
|---|
| 1537 |
|
|---|
| 1538 |
|
|---|
| 1539 |
|
|---|
| 1540 | void gl_TexSubImage3D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1541 | GLint xoffset, GLint yoffset, GLint zoffset,
|
|---|
| 1542 | GLsizei width, GLsizei height, GLsizei depth,
|
|---|
| 1543 | GLenum format, GLenum type,
|
|---|
| 1544 | const GLvoid *pixels )
|
|---|
| 1545 | {
|
|---|
| 1546 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 1547 | struct gl_texture_image *destTex;
|
|---|
| 1548 |
|
|---|
| 1549 | if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
|
|---|
| 1550 | width, height, depth, format, type)) {
|
|---|
| 1551 | /* error was detected */
|
|---|
| 1552 | return;
|
|---|
| 1553 | }
|
|---|
| 1554 |
|
|---|
| 1555 | destTex = texUnit->CurrentD[3]->Image[level];
|
|---|
| 1556 | assert(destTex);
|
|---|
| 1557 |
|
|---|
| 1558 | if (width == 0 || height == 0 || height == 0 || !pixels)
|
|---|
| 1559 | return; /* no-op, not an error */
|
|---|
| 1560 |
|
|---|
| 1561 | /*
|
|---|
| 1562 | * Replace the texture subimage
|
|---|
| 1563 | */
|
|---|
| 1564 | {
|
|---|
| 1565 | const GLint texComponents = components_in_intformat(destTex->Format);
|
|---|
| 1566 | const GLenum texFormat = destTex->Format;
|
|---|
| 1567 | const GLint xoffsetb = xoffset + destTex->Border;
|
|---|
| 1568 | const GLint yoffsetb = yoffset + destTex->Border;
|
|---|
| 1569 | const GLint zoffsetb = zoffset + destTex->Border;
|
|---|
| 1570 | GLint dstRectArea = destTex->Width * destTex->Height;
|
|---|
| 1571 | GLubyte *dst = destTex->Data
|
|---|
| 1572 | + (zoffsetb * dstRectArea + yoffsetb * destTex->Width + xoffsetb)
|
|---|
| 1573 | * texComponents;
|
|---|
| 1574 |
|
|---|
| 1575 | if (texFormat == GL_COLOR_INDEX) {
|
|---|
| 1576 | /* color index texture */
|
|---|
| 1577 | const GLint stride = destTex->Width * sizeof(GLubyte);
|
|---|
| 1578 | GLint img, row;
|
|---|
| 1579 | for (img = 0; img < depth; img++) {
|
|---|
| 1580 | for (row = 0; row < height; row++) {
|
|---|
| 1581 | const GLvoid *src = gl_pixel_addr_in_image(&ctx->Unpack, pixels,
|
|---|
| 1582 | width, height, format, type, img, row, 0);
|
|---|
| 1583 | _mesa_unpack_index_span(ctx, width, GL_UNSIGNED_BYTE, dst,
|
|---|
| 1584 | type, src, &ctx->Unpack, GL_TRUE);
|
|---|
| 1585 | dst += stride;
|
|---|
| 1586 | }
|
|---|
| 1587 | }
|
|---|
| 1588 | }
|
|---|
| 1589 | else {
|
|---|
| 1590 | /* color texture */
|
|---|
| 1591 | const GLint stride = destTex->Width * texComponents * sizeof(GLubyte);
|
|---|
| 1592 | GLint img, row;
|
|---|
| 1593 | for (img = 0; img < depth; img++) {
|
|---|
| 1594 | for (row = 0; row < height; row++) {
|
|---|
| 1595 | const GLvoid *src = gl_pixel_addr_in_image(&ctx->Unpack, pixels,
|
|---|
| 1596 | width, height, format, type, img, row, 0);
|
|---|
| 1597 | _mesa_unpack_ubyte_color_span(ctx, width, texFormat, dst,
|
|---|
| 1598 | format, type, src, &ctx->Unpack, GL_TRUE);
|
|---|
| 1599 | dst += stride;
|
|---|
| 1600 | }
|
|---|
| 1601 | }
|
|---|
| 1602 | }
|
|---|
| 1603 | }
|
|---|
| 1604 |
|
|---|
| 1605 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[1] );
|
|---|
| 1606 |
|
|---|
| 1607 | /*
|
|---|
| 1608 | * Inform device driver of texture image change.
|
|---|
| 1609 | */
|
|---|
| 1610 | /* XXX todo */
|
|---|
| 1611 | }
|
|---|
| 1612 |
|
|---|
| 1613 |
|
|---|
| 1614 |
|
|---|
| 1615 | /*
|
|---|
| 1616 | * Read an RGBA image from the frame buffer.
|
|---|
| 1617 | * This is used by glCopyTexSubImage[12]D().
|
|---|
| 1618 | * Input: ctx - the context
|
|---|
| 1619 | * x, y - lower left corner
|
|---|
| 1620 | * width, height - size of region to read
|
|---|
| 1621 | * Return: pointer to block of GL_RGBA, GLubyte data.
|
|---|
| 1622 | */
|
|---|
| 1623 | static GLubyte *
|
|---|
| 1624 | read_color_image( GLcontext *ctx, GLint x, GLint y,
|
|---|
| 1625 | GLsizei width, GLsizei height )
|
|---|
| 1626 | {
|
|---|
| 1627 | GLint stride, i;
|
|---|
| 1628 | GLubyte *image, *dst;
|
|---|
| 1629 |
|
|---|
| 1630 | image = (GLubyte *)MALLOC(width * height * 4 * sizeof(GLubyte));
|
|---|
| 1631 | if (!image)
|
|---|
| 1632 | return NULL;
|
|---|
| 1633 |
|
|---|
| 1634 | /* Select buffer to read from */
|
|---|
| 1635 | (void) (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
|
|---|
| 1636 |
|
|---|
| 1637 | dst = image;
|
|---|
| 1638 | stride = width * 4 * sizeof(GLubyte);
|
|---|
| 1639 | for (i = 0; i < height; i++) {
|
|---|
| 1640 | gl_read_rgba_span( ctx, width, x, y + i, (GLubyte (*)[4]) dst );
|
|---|
| 1641 | dst += stride;
|
|---|
| 1642 | }
|
|---|
| 1643 |
|
|---|
| 1644 | /* Restore drawing buffer */
|
|---|
| 1645 | (void) (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer );
|
|---|
| 1646 |
|
|---|
| 1647 | return image;
|
|---|
| 1648 | }
|
|---|
| 1649 |
|
|---|
| 1650 |
|
|---|
| 1651 |
|
|---|
| 1652 | void gl_CopyTexImage1D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1653 | GLenum internalFormat,
|
|---|
| 1654 | GLint x, GLint y,
|
|---|
| 1655 | GLsizei width, GLint border )
|
|---|
| 1656 | {
|
|---|
| 1657 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage1D");
|
|---|
| 1658 |
|
|---|
| 1659 | if (!copytexture_error_check(ctx, 1, target, level, internalFormat,
|
|---|
| 1660 | width, 1, border)) {
|
|---|
| 1661 | GLubyte *image = read_color_image( ctx, x, y, width, 1 );
|
|---|
| 1662 | if (!image) {
|
|---|
| 1663 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D" );
|
|---|
| 1664 | return;
|
|---|
| 1665 | }
|
|---|
| 1666 | (*ctx->Exec.TexImage1D)( ctx, target, level, internalFormat, width,
|
|---|
| 1667 | border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
|---|
| 1668 | FREE(image);
|
|---|
| 1669 | }
|
|---|
| 1670 | }
|
|---|
| 1671 |
|
|---|
| 1672 |
|
|---|
| 1673 |
|
|---|
| 1674 | void gl_CopyTexImage2D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1675 | GLenum internalFormat,
|
|---|
| 1676 | GLint x, GLint y, GLsizei width, GLsizei height,
|
|---|
| 1677 | GLint border )
|
|---|
| 1678 | {
|
|---|
| 1679 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage2D");
|
|---|
| 1680 |
|
|---|
| 1681 | if (!copytexture_error_check(ctx, 2, target, level, internalFormat,
|
|---|
| 1682 | width, height, border)) {
|
|---|
| 1683 | GLubyte *image = read_color_image( ctx, x, y, width, height );
|
|---|
| 1684 | if (!image) {
|
|---|
| 1685 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D" );
|
|---|
| 1686 | return;
|
|---|
| 1687 | }
|
|---|
| 1688 | {
|
|---|
| 1689 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 1690 | ctx->Unpack = defaultPacking;
|
|---|
| 1691 | (ctx->Exec.TexImage2D)( ctx, target, level, internalFormat, width,
|
|---|
| 1692 | height, border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
|---|
| 1693 | ctx->Unpack = save; /* restore */
|
|---|
| 1694 | }
|
|---|
| 1695 | FREE(image);
|
|---|
| 1696 | }
|
|---|
| 1697 | }
|
|---|
| 1698 |
|
|---|
| 1699 |
|
|---|
| 1700 |
|
|---|
| 1701 | /*
|
|---|
| 1702 | * Do the work of glCopyTexSubImage[123]D.
|
|---|
| 1703 | */
|
|---|
| 1704 | static void
|
|---|
| 1705 | copy_tex_sub_image( GLcontext *ctx, struct gl_texture_image *dest,
|
|---|
| 1706 | GLint width, GLint height,
|
|---|
| 1707 | GLint srcx, GLint srcy,
|
|---|
| 1708 | GLint dstx, GLint dsty, GLint dstz )
|
|---|
| 1709 | {
|
|---|
| 1710 | static struct gl_pixelstore_attrib packing = {
|
|---|
| 1711 | 1, /* Alignment */
|
|---|
| 1712 | 0, /* RowLength */
|
|---|
| 1713 | 0, /* SkipPixels */
|
|---|
| 1714 | 0, /* SkipRows */
|
|---|
| 1715 | 0, /* ImageHeight */
|
|---|
| 1716 | 0, /* SkipImages */
|
|---|
| 1717 | GL_FALSE, /* SwapBytes */
|
|---|
| 1718 | GL_FALSE /* LsbFirst */
|
|---|
| 1719 | };
|
|---|
| 1720 |
|
|---|
| 1721 | GLint i;
|
|---|
| 1722 | GLint format, components, rectarea;
|
|---|
| 1723 | GLint texwidth, texheight, zoffset;
|
|---|
| 1724 |
|
|---|
| 1725 | /* dst[xyz] may be negative if we have a texture border! */
|
|---|
| 1726 | dstx += dest->Border;
|
|---|
| 1727 | dsty += dest->Border;
|
|---|
| 1728 | dstz += dest->Border;
|
|---|
| 1729 | texwidth = dest->Width;
|
|---|
| 1730 | texheight = dest->Height;
|
|---|
| 1731 | rectarea = texwidth * texheight;
|
|---|
| 1732 | zoffset = dstz * rectarea;
|
|---|
| 1733 | format = dest->Format;
|
|---|
| 1734 | components = components_in_intformat( format );
|
|---|
| 1735 |
|
|---|
| 1736 | /* Select buffer to read from */
|
|---|
| 1737 | (void) (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
|
|---|
| 1738 |
|
|---|
| 1739 | for (i = 0;i < height; i++) {
|
|---|
| 1740 | GLubyte rgba[MAX_WIDTH][4];
|
|---|
| 1741 | GLubyte *dst;
|
|---|
| 1742 | gl_read_rgba_span( ctx, width, srcx, srcy + i, rgba );
|
|---|
| 1743 | dst = dest->Data + ( zoffset + (dsty+i) * texwidth + dstx) * components;
|
|---|
| 1744 | _mesa_unpack_ubyte_color_span(ctx, width, (GLenum)format, dst,
|
|---|
| 1745 | GL_RGBA, GL_UNSIGNED_BYTE, rgba,
|
|---|
| 1746 | &packing, GL_TRUE);
|
|---|
| 1747 | }
|
|---|
| 1748 |
|
|---|
| 1749 | /* Restore drawing buffer */
|
|---|
| 1750 | (void) (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer );
|
|---|
| 1751 | }
|
|---|
| 1752 |
|
|---|
| 1753 |
|
|---|
| 1754 |
|
|---|
| 1755 |
|
|---|
| 1756 | void gl_CopyTexSubImage1D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1757 | GLint xoffset, GLint x, GLint y, GLsizei width )
|
|---|
| 1758 | {
|
|---|
| 1759 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage1D");
|
|---|
| 1760 |
|
|---|
| 1761 | if (!copytexsubimage_error_check(ctx, 1, target, level,
|
|---|
| 1762 | xoffset, 0, 0, width, 1)) {
|
|---|
| 1763 | struct gl_texture_unit *texUnit;
|
|---|
| 1764 | struct gl_texture_image *teximage;
|
|---|
| 1765 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 1766 | teximage = texUnit->CurrentD[1]->Image[level];
|
|---|
| 1767 | assert(teximage);
|
|---|
| 1768 | if (teximage->Data) {
|
|---|
| 1769 | copy_tex_sub_image(ctx, teximage, width, 1, x, y, xoffset, 0, 0);
|
|---|
| 1770 | /* tell driver about the change */
|
|---|
| 1771 | if (ctx->Driver.TexImage) {
|
|---|
| 1772 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_1D,
|
|---|
| 1773 | texUnit->CurrentD[1],
|
|---|
| 1774 | level, teximage->IntFormat, teximage );
|
|---|
| 1775 | }
|
|---|
| 1776 | }
|
|---|
| 1777 | }
|
|---|
| 1778 | }
|
|---|
| 1779 |
|
|---|
| 1780 |
|
|---|
| 1781 |
|
|---|
| 1782 | void gl_CopyTexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1783 | GLint xoffset, GLint yoffset,
|
|---|
| 1784 | GLint x, GLint y, GLsizei width, GLsizei height )
|
|---|
| 1785 | {
|
|---|
| 1786 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage2D");
|
|---|
| 1787 |
|
|---|
| 1788 | if (!copytexsubimage_error_check(ctx, 2, target, level,
|
|---|
| 1789 | xoffset, yoffset, 0, width, height)) {
|
|---|
| 1790 | struct gl_texture_unit *texUnit;
|
|---|
| 1791 | struct gl_texture_image *teximage;
|
|---|
| 1792 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 1793 | teximage = texUnit->CurrentD[2]->Image[level];
|
|---|
| 1794 | assert(teximage);
|
|---|
| 1795 | if (teximage->Data) {
|
|---|
| 1796 | copy_tex_sub_image(ctx, teximage, width, height,
|
|---|
| 1797 | x, y, xoffset, yoffset, 0);
|
|---|
| 1798 | /* tell driver about the change */
|
|---|
| 1799 | if (ctx->Driver.TexImage) {
|
|---|
| 1800 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_2D,
|
|---|
| 1801 | texUnit->CurrentD[2],
|
|---|
| 1802 | level, teximage->IntFormat, teximage );
|
|---|
| 1803 | }
|
|---|
| 1804 | }
|
|---|
| 1805 | }
|
|---|
| 1806 | }
|
|---|
| 1807 |
|
|---|
| 1808 |
|
|---|
| 1809 |
|
|---|
| 1810 | void gl_CopyTexSubImage3D( GLcontext *ctx, GLenum target, GLint level,
|
|---|
| 1811 | GLint xoffset, GLint yoffset, GLint zoffset,
|
|---|
| 1812 | GLint x, GLint y, GLsizei width, GLsizei height )
|
|---|
| 1813 | {
|
|---|
| 1814 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage3D");
|
|---|
| 1815 |
|
|---|
| 1816 | if (!copytexsubimage_error_check(ctx, 3, target, level,
|
|---|
| 1817 | xoffset, yoffset, zoffset, width, height)) {
|
|---|
| 1818 | struct gl_texture_unit *texUnit;
|
|---|
| 1819 | struct gl_texture_image *teximage;
|
|---|
| 1820 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
|---|
| 1821 | teximage = texUnit->CurrentD[3]->Image[level];
|
|---|
| 1822 | assert(teximage);
|
|---|
| 1823 | if (teximage->Data) {
|
|---|
| 1824 | copy_tex_sub_image(ctx, teximage, width, height,
|
|---|
| 1825 | x, y, xoffset, yoffset, zoffset);
|
|---|
| 1826 | /* tell driver about the change */
|
|---|
| 1827 | if (ctx->Driver.TexImage) {
|
|---|
| 1828 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_3D,
|
|---|
| 1829 | texUnit->CurrentD[3],
|
|---|
| 1830 | level, teximage->IntFormat, teximage );
|
|---|
| 1831 | }
|
|---|
| 1832 | }
|
|---|
| 1833 | }
|
|---|
| 1834 | }
|
|---|
| 1835 |
|
|---|