| 1 | /* $Id: pixel.c,v 1.3 2000-05-23 20:40:45 jeroen Exp $ */ | 
|---|
| 2 |  | 
|---|
| 3 | /* | 
|---|
| 4 | * Mesa 3-D graphics library | 
|---|
| 5 | * Version:  3.3 | 
|---|
| 6 | * | 
|---|
| 7 | * Copyright (C) 1999  Brian Paul   All Rights Reserved. | 
|---|
| 8 | * | 
|---|
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a | 
|---|
| 10 | * copy of this software and associated documentation files (the "Software"), | 
|---|
| 11 | * to deal in the Software without restriction, including without limitation | 
|---|
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
|---|
| 13 | * and/or sell copies of the Software, and to permit persons to whom the | 
|---|
| 14 | * Software is furnished to do so, subject to the following conditions: | 
|---|
| 15 | * | 
|---|
| 16 | * The above copyright notice and this permission notice shall be included | 
|---|
| 17 | * in all copies or substantial portions of the Software. | 
|---|
| 18 | * | 
|---|
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
|---|
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|---|
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
|---|
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | 
|---|
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
|---|
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
|---|
| 25 | */ | 
|---|
| 26 |  | 
|---|
| 27 |  | 
|---|
| 28 |  | 
|---|
| 29 |  | 
|---|
| 30 |  | 
|---|
| 31 | /* | 
|---|
| 32 | * glPixelStore, glPixelTransfer, glPixelMap, glPixelZoom, etc. | 
|---|
| 33 | */ | 
|---|
| 34 |  | 
|---|
| 35 |  | 
|---|
| 36 | #ifdef PC_HEADER | 
|---|
| 37 | #include "all.h" | 
|---|
| 38 | #else | 
|---|
| 39 | #include "glheader.h" | 
|---|
| 40 | #include "types.h" | 
|---|
| 41 | #include "context.h" | 
|---|
| 42 | #include "macros.h" | 
|---|
| 43 | #include "pixel.h" | 
|---|
| 44 | #include "mem.h" | 
|---|
| 45 | #endif | 
|---|
| 46 |  | 
|---|
| 47 |  | 
|---|
| 48 |  | 
|---|
| 49 | /**********************************************************************/ | 
|---|
| 50 | /*****                    glPixelZoom                             *****/ | 
|---|
| 51 | /**********************************************************************/ | 
|---|
| 52 |  | 
|---|
| 53 |  | 
|---|
| 54 |  | 
|---|
| 55 | void | 
|---|
| 56 | _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) | 
|---|
| 57 | { | 
|---|
| 58 | GET_CURRENT_CONTEXT(ctx); | 
|---|
| 59 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelZoom"); | 
|---|
| 60 |  | 
|---|
| 61 | ctx->Pixel.ZoomX = xfactor; | 
|---|
| 62 | ctx->Pixel.ZoomY = yfactor; | 
|---|
| 63 | } | 
|---|
| 64 |  | 
|---|
| 65 |  | 
|---|
| 66 |  | 
|---|
| 67 | /**********************************************************************/ | 
|---|
| 68 | /*****                    glPixelStore                            *****/ | 
|---|
| 69 | /**********************************************************************/ | 
|---|
| 70 |  | 
|---|
| 71 |  | 
|---|
| 72 | void | 
|---|
| 73 | _mesa_PixelStorei( GLenum pname, GLint param ) | 
|---|
| 74 | { | 
|---|
| 75 | /* NOTE: this call can't be compiled into the display list */ | 
|---|
| 76 | GET_CURRENT_CONTEXT(ctx); | 
|---|
| 77 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelStore"); | 
|---|
| 78 |  | 
|---|
| 79 | switch (pname) { | 
|---|
| 80 | case GL_PACK_SWAP_BYTES: | 
|---|
| 81 | ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; | 
|---|
| 82 | break; | 
|---|
| 83 | case GL_PACK_LSB_FIRST: | 
|---|
| 84 | ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; | 
|---|
| 85 | break; | 
|---|
| 86 | case GL_PACK_ROW_LENGTH: | 
|---|
| 87 | if (param<0) { | 
|---|
| 88 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); | 
|---|
| 89 | } | 
|---|
| 90 | else { | 
|---|
| 91 | ctx->Pack.RowLength = param; | 
|---|
| 92 | } | 
|---|
| 93 | break; | 
|---|
| 94 | case GL_PACK_IMAGE_HEIGHT: | 
|---|
| 95 | if (param<0) | 
|---|
| 96 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); | 
|---|
| 97 | else | 
|---|
| 98 | ctx->Pack.ImageHeight = param; | 
|---|
| 99 | break; | 
|---|
| 100 | case GL_PACK_SKIP_PIXELS: | 
|---|
| 101 | if (param<0) { | 
|---|
| 102 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); | 
|---|
| 103 | } | 
|---|
| 104 | else { | 
|---|
| 105 | ctx->Pack.SkipPixels = param; | 
|---|
| 106 | } | 
|---|
| 107 | break; | 
|---|
| 108 | case GL_PACK_SKIP_ROWS: | 
|---|
| 109 | if (param<0) { | 
|---|
| 110 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); | 
|---|
| 111 | } | 
|---|
| 112 | else { | 
|---|
| 113 | ctx->Pack.SkipRows = param; | 
|---|
| 114 | } | 
|---|
| 115 | break; | 
|---|
| 116 | case GL_PACK_ALIGNMENT: | 
|---|
| 117 | if (param==1 || param==2 || param==4 || param==8) { | 
|---|
| 118 | ctx->Pack.Alignment = param; | 
|---|
| 119 | } | 
|---|
| 120 | else { | 
|---|
| 121 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); | 
|---|
| 122 | } | 
|---|
| 123 | break; | 
|---|
| 124 | case GL_UNPACK_SWAP_BYTES: | 
|---|
| 125 | ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; | 
|---|
| 126 | break; | 
|---|
| 127 | case GL_UNPACK_LSB_FIRST: | 
|---|
| 128 | ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; | 
|---|
| 129 | break; | 
|---|
| 130 | case GL_UNPACK_ROW_LENGTH: | 
|---|
| 131 | if (param<0) { | 
|---|
| 132 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); | 
|---|
| 133 | } | 
|---|
| 134 | else { | 
|---|
| 135 | ctx->Unpack.RowLength = param; | 
|---|
| 136 | } | 
|---|
| 137 | break; | 
|---|
| 138 | case GL_UNPACK_IMAGE_HEIGHT: | 
|---|
| 139 | if (param<0) | 
|---|
| 140 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); | 
|---|
| 141 | else | 
|---|
| 142 | ctx->Unpack.ImageHeight = param; | 
|---|
| 143 | break; | 
|---|
| 144 | case GL_UNPACK_SKIP_PIXELS: | 
|---|
| 145 | if (param<0) { | 
|---|
| 146 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); | 
|---|
| 147 | } | 
|---|
| 148 | else { | 
|---|
| 149 | ctx->Unpack.SkipPixels = param; | 
|---|
| 150 | } | 
|---|
| 151 | break; | 
|---|
| 152 | case GL_UNPACK_SKIP_ROWS: | 
|---|
| 153 | if (param<0) { | 
|---|
| 154 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); | 
|---|
| 155 | } | 
|---|
| 156 | else { | 
|---|
| 157 | ctx->Unpack.SkipRows = param; | 
|---|
| 158 | } | 
|---|
| 159 | break; | 
|---|
| 160 | case GL_UNPACK_ALIGNMENT: | 
|---|
| 161 | if (param==1 || param==2 || param==4 || param==8) { | 
|---|
| 162 | ctx->Unpack.Alignment = param; | 
|---|
| 163 | } | 
|---|
| 164 | else { | 
|---|
| 165 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore" ); | 
|---|
| 166 | } | 
|---|
| 167 | break; | 
|---|
| 168 | default: | 
|---|
| 169 | gl_error( ctx, GL_INVALID_ENUM, "glPixelStore" ); | 
|---|
| 170 | } | 
|---|
| 171 | } | 
|---|
| 172 |  | 
|---|
| 173 |  | 
|---|
| 174 | void | 
|---|
| 175 | _mesa_PixelStoref( GLenum pname, GLfloat param ) | 
|---|
| 176 | { | 
|---|
| 177 | _mesa_PixelStorei( pname, (GLint) param ); | 
|---|
| 178 | } | 
|---|
| 179 |  | 
|---|
| 180 |  | 
|---|
| 181 |  | 
|---|
| 182 | /**********************************************************************/ | 
|---|
| 183 | /*****                         glPixelMap                         *****/ | 
|---|
| 184 | /**********************************************************************/ | 
|---|
| 185 |  | 
|---|
| 186 |  | 
|---|
| 187 |  | 
|---|
| 188 | void | 
|---|
| 189 | _mesa_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ) | 
|---|
| 190 | { | 
|---|
| 191 | GLint i; | 
|---|
| 192 | GET_CURRENT_CONTEXT(ctx); | 
|---|
| 193 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelMapfv"); | 
|---|
| 194 |  | 
|---|
| 195 |  | 
|---|
| 196 | if (mapsize<0 || mapsize>MAX_PIXEL_MAP_TABLE) { | 
|---|
| 197 | gl_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" ); | 
|---|
| 198 | return; | 
|---|
| 199 | } | 
|---|
| 200 |  | 
|---|
| 201 | if (map>=GL_PIXEL_MAP_S_TO_S && map<=GL_PIXEL_MAP_I_TO_A) { | 
|---|
| 202 | /* test that mapsize is a power of two */ | 
|---|
| 203 | GLuint p; | 
|---|
| 204 | GLboolean ok = GL_FALSE; | 
|---|
| 205 | for (p=1; p<=MAX_PIXEL_MAP_TABLE; p=p<<1) { | 
|---|
| 206 | if ( (p&mapsize) == p ) { | 
|---|
| 207 | ok = GL_TRUE; | 
|---|
| 208 | break; | 
|---|
| 209 | } | 
|---|
| 210 | } | 
|---|
| 211 | if (!ok) { | 
|---|
| 212 | gl_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" ); | 
|---|
| 213 | return; | 
|---|
| 214 | } | 
|---|
| 215 | } | 
|---|
| 216 |  | 
|---|
| 217 | switch (map) { | 
|---|
| 218 | case GL_PIXEL_MAP_S_TO_S: | 
|---|
| 219 | ctx->Pixel.MapStoSsize = mapsize; | 
|---|
| 220 | for (i=0;i<mapsize;i++) { | 
|---|
| 221 | ctx->Pixel.MapStoS[i] = (GLint) values[i]; | 
|---|
| 222 | } | 
|---|
| 223 | break; | 
|---|
| 224 | case GL_PIXEL_MAP_I_TO_I: | 
|---|
| 225 | ctx->Pixel.MapItoIsize = mapsize; | 
|---|
| 226 | for (i=0;i<mapsize;i++) { | 
|---|
| 227 | ctx->Pixel.MapItoI[i] = (GLint) values[i]; | 
|---|
| 228 | } | 
|---|
| 229 | break; | 
|---|
| 230 | case GL_PIXEL_MAP_I_TO_R: | 
|---|
| 231 | ctx->Pixel.MapItoRsize = mapsize; | 
|---|
| 232 | for (i=0;i<mapsize;i++) { | 
|---|
| 233 | GLfloat val = CLAMP( values[i], 0.0, 1.0 ); | 
|---|
| 234 | ctx->Pixel.MapItoR[i] = val; | 
|---|
| 235 | ctx->Pixel.MapItoR8[i] = (GLint) (val * 255.0F); | 
|---|
| 236 | } | 
|---|
| 237 | break; | 
|---|
| 238 | case GL_PIXEL_MAP_I_TO_G: | 
|---|
| 239 | ctx->Pixel.MapItoGsize = mapsize; | 
|---|
| 240 | for (i=0;i<mapsize;i++) { | 
|---|
| 241 | GLfloat val = CLAMP( values[i], 0.0, 1.0 ); | 
|---|
| 242 | ctx->Pixel.MapItoG[i] = val; | 
|---|
| 243 | ctx->Pixel.MapItoG8[i] = (GLint) (val * 255.0F); | 
|---|
| 244 | } | 
|---|
| 245 | break; | 
|---|
| 246 | case GL_PIXEL_MAP_I_TO_B: | 
|---|
| 247 | ctx->Pixel.MapItoBsize = mapsize; | 
|---|
| 248 | for (i=0;i<mapsize;i++) { | 
|---|
| 249 | GLfloat val = CLAMP( values[i], 0.0, 1.0 ); | 
|---|
| 250 | ctx->Pixel.MapItoB[i] = val; | 
|---|
| 251 | ctx->Pixel.MapItoB8[i] = (GLint) (val * 255.0F); | 
|---|
| 252 | } | 
|---|
| 253 | break; | 
|---|
| 254 | case GL_PIXEL_MAP_I_TO_A: | 
|---|
| 255 | ctx->Pixel.MapItoAsize = mapsize; | 
|---|
| 256 | for (i=0;i<mapsize;i++) { | 
|---|
| 257 | GLfloat val = CLAMP( values[i], 0.0, 1.0 ); | 
|---|
| 258 | ctx->Pixel.MapItoA[i] = val; | 
|---|
| 259 | ctx->Pixel.MapItoA8[i] = (GLint) (val * 255.0F); | 
|---|
| 260 | } | 
|---|
| 261 | break; | 
|---|
| 262 | case GL_PIXEL_MAP_R_TO_R: | 
|---|
| 263 | ctx->Pixel.MapRtoRsize = mapsize; | 
|---|
| 264 | for (i=0;i<mapsize;i++) { | 
|---|
| 265 | ctx->Pixel.MapRtoR[i] = CLAMP( values[i], 0.0, 1.0 ); | 
|---|
| 266 | } | 
|---|
| 267 | break; | 
|---|
| 268 | case GL_PIXEL_MAP_G_TO_G: | 
|---|
| 269 | ctx->Pixel.MapGtoGsize = mapsize; | 
|---|
| 270 | for (i=0;i<mapsize;i++) { | 
|---|
| 271 | ctx->Pixel.MapGtoG[i] = CLAMP( values[i], 0.0, 1.0 ); | 
|---|
| 272 | } | 
|---|
| 273 | break; | 
|---|
| 274 | case GL_PIXEL_MAP_B_TO_B: | 
|---|
| 275 | ctx->Pixel.MapBtoBsize = mapsize; | 
|---|
| 276 | for (i=0;i<mapsize;i++) { | 
|---|
| 277 | ctx->Pixel.MapBtoB[i] = CLAMP( values[i], 0.0, 1.0 ); | 
|---|
| 278 | } | 
|---|
| 279 | break; | 
|---|
| 280 | case GL_PIXEL_MAP_A_TO_A: | 
|---|
| 281 | ctx->Pixel.MapAtoAsize = mapsize; | 
|---|
| 282 | for (i=0;i<mapsize;i++) { | 
|---|
| 283 | ctx->Pixel.MapAtoA[i] = CLAMP( values[i], 0.0, 1.0 ); | 
|---|
| 284 | } | 
|---|
| 285 | break; | 
|---|
| 286 | default: | 
|---|
| 287 | gl_error( ctx, GL_INVALID_ENUM, "glPixelMapfv(map)" ); | 
|---|
| 288 | } | 
|---|
| 289 | } | 
|---|
| 290 |  | 
|---|
| 291 |  | 
|---|
| 292 | void | 
|---|
| 293 | _mesa_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values ) | 
|---|
| 294 | { | 
|---|
| 295 | GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; | 
|---|
| 296 | GLint i; | 
|---|
| 297 | if (map==GL_PIXEL_MAP_I_TO_I || map==GL_PIXEL_MAP_S_TO_S) { | 
|---|
| 298 | for (i=0;i<mapsize;i++) { | 
|---|
| 299 | fvalues[i] = (GLfloat) values[i]; | 
|---|
| 300 | } | 
|---|
| 301 | } | 
|---|
| 302 | else { | 
|---|
| 303 | for (i=0;i<mapsize;i++) { | 
|---|
| 304 | fvalues[i] = UINT_TO_FLOAT( values[i] ); | 
|---|
| 305 | } | 
|---|
| 306 | } | 
|---|
| 307 | _mesa_PixelMapfv(map, mapsize, fvalues); | 
|---|
| 308 | } | 
|---|
| 309 |  | 
|---|
| 310 |  | 
|---|
| 311 |  | 
|---|
| 312 | void | 
|---|
| 313 | _mesa_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values ) | 
|---|
| 314 | { | 
|---|
| 315 | GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; | 
|---|
| 316 | GLint i; | 
|---|
| 317 | if (map==GL_PIXEL_MAP_I_TO_I || map==GL_PIXEL_MAP_S_TO_S) { | 
|---|
| 318 | for (i=0;i<mapsize;i++) { | 
|---|
| 319 | fvalues[i] = (GLfloat) values[i]; | 
|---|
| 320 | } | 
|---|
| 321 | } | 
|---|
| 322 | else { | 
|---|
| 323 | for (i=0;i<mapsize;i++) { | 
|---|
| 324 | fvalues[i] = USHORT_TO_FLOAT( values[i] ); | 
|---|
| 325 | } | 
|---|
| 326 | } | 
|---|
| 327 | _mesa_PixelMapfv(map, mapsize, fvalues); | 
|---|
| 328 | } | 
|---|
| 329 |  | 
|---|
| 330 |  | 
|---|
| 331 |  | 
|---|
| 332 |  | 
|---|
| 333 |  | 
|---|
| 334 | void | 
|---|
| 335 | _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) | 
|---|
| 336 | { | 
|---|
| 337 | GET_CURRENT_CONTEXT(ctx); | 
|---|
| 338 | GLint i; | 
|---|
| 339 |  | 
|---|
| 340 | ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetPixelMapfv"); | 
|---|
| 341 |  | 
|---|
| 342 | switch (map) { | 
|---|
| 343 | case GL_PIXEL_MAP_I_TO_I: | 
|---|
| 344 | for (i=0;i<ctx->Pixel.MapItoIsize;i++) { | 
|---|
| 345 | values[i] = (GLfloat) ctx->Pixel.MapItoI[i]; | 
|---|
| 346 | } | 
|---|
| 347 | break; | 
|---|
| 348 | case GL_PIXEL_MAP_S_TO_S: | 
|---|
| 349 | for (i=0;i<ctx->Pixel.MapStoSsize;i++) { | 
|---|
| 350 | values[i] = (GLfloat) ctx->Pixel.MapStoS[i]; | 
|---|
| 351 | } | 
|---|
| 352 | break; | 
|---|
| 353 | case GL_PIXEL_MAP_I_TO_R: | 
|---|
| 354 | MEMCPY(values,ctx->Pixel.MapItoR,ctx->Pixel.MapItoRsize*sizeof(GLfloat)); | 
|---|
| 355 | break; | 
|---|
| 356 | case GL_PIXEL_MAP_I_TO_G: | 
|---|
| 357 | MEMCPY(values,ctx->Pixel.MapItoG,ctx->Pixel.MapItoGsize*sizeof(GLfloat)); | 
|---|
| 358 | break; | 
|---|
| 359 | case GL_PIXEL_MAP_I_TO_B: | 
|---|
| 360 | MEMCPY(values,ctx->Pixel.MapItoB,ctx->Pixel.MapItoBsize*sizeof(GLfloat)); | 
|---|
| 361 | break; | 
|---|
| 362 | case GL_PIXEL_MAP_I_TO_A: | 
|---|
| 363 | MEMCPY(values,ctx->Pixel.MapItoA,ctx->Pixel.MapItoAsize*sizeof(GLfloat)); | 
|---|
| 364 | break; | 
|---|
| 365 | case GL_PIXEL_MAP_R_TO_R: | 
|---|
| 366 | MEMCPY(values,ctx->Pixel.MapRtoR,ctx->Pixel.MapRtoRsize*sizeof(GLfloat)); | 
|---|
| 367 | break; | 
|---|
| 368 | case GL_PIXEL_MAP_G_TO_G: | 
|---|
| 369 | MEMCPY(values,ctx->Pixel.MapGtoG,ctx->Pixel.MapGtoGsize*sizeof(GLfloat)); | 
|---|
| 370 | break; | 
|---|
| 371 | case GL_PIXEL_MAP_B_TO_B: | 
|---|
| 372 | MEMCPY(values,ctx->Pixel.MapBtoB,ctx->Pixel.MapBtoBsize*sizeof(GLfloat)); | 
|---|
| 373 | break; | 
|---|
| 374 | case GL_PIXEL_MAP_A_TO_A: | 
|---|
| 375 | MEMCPY(values,ctx->Pixel.MapAtoA,ctx->Pixel.MapAtoAsize*sizeof(GLfloat)); | 
|---|
| 376 | break; | 
|---|
| 377 | default: | 
|---|
| 378 | gl_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" ); | 
|---|
| 379 | } | 
|---|
| 380 | } | 
|---|
| 381 |  | 
|---|
| 382 |  | 
|---|
| 383 | void | 
|---|
| 384 | _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) | 
|---|
| 385 | { | 
|---|
| 386 | GET_CURRENT_CONTEXT(ctx); | 
|---|
| 387 | GLint i; | 
|---|
| 388 |  | 
|---|
| 389 | ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetPixelMapfv"); | 
|---|
| 390 |  | 
|---|
| 391 | switch (map) { | 
|---|
| 392 | case GL_PIXEL_MAP_I_TO_I: | 
|---|
| 393 | MEMCPY(values, ctx->Pixel.MapItoI, ctx->Pixel.MapItoIsize*sizeof(GLint)); | 
|---|
| 394 | break; | 
|---|
| 395 | case GL_PIXEL_MAP_S_TO_S: | 
|---|
| 396 | MEMCPY(values, ctx->Pixel.MapStoS, ctx->Pixel.MapStoSsize*sizeof(GLint)); | 
|---|
| 397 | break; | 
|---|
| 398 | case GL_PIXEL_MAP_I_TO_R: | 
|---|
| 399 | for (i=0;i<ctx->Pixel.MapItoRsize;i++) { | 
|---|
| 400 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoR[i] ); | 
|---|
| 401 | } | 
|---|
| 402 | break; | 
|---|
| 403 | case GL_PIXEL_MAP_I_TO_G: | 
|---|
| 404 | for (i=0;i<ctx->Pixel.MapItoGsize;i++) { | 
|---|
| 405 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoG[i] ); | 
|---|
| 406 | } | 
|---|
| 407 | break; | 
|---|
| 408 | case GL_PIXEL_MAP_I_TO_B: | 
|---|
| 409 | for (i=0;i<ctx->Pixel.MapItoBsize;i++) { | 
|---|
| 410 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoB[i] ); | 
|---|
| 411 | } | 
|---|
| 412 | break; | 
|---|
| 413 | case GL_PIXEL_MAP_I_TO_A: | 
|---|
| 414 | for (i=0;i<ctx->Pixel.MapItoAsize;i++) { | 
|---|
| 415 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoA[i] ); | 
|---|
| 416 | } | 
|---|
| 417 | break; | 
|---|
| 418 | case GL_PIXEL_MAP_R_TO_R: | 
|---|
| 419 | for (i=0;i<ctx->Pixel.MapRtoRsize;i++) { | 
|---|
| 420 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapRtoR[i] ); | 
|---|
| 421 | } | 
|---|
| 422 | break; | 
|---|
| 423 | case GL_PIXEL_MAP_G_TO_G: | 
|---|
| 424 | for (i=0;i<ctx->Pixel.MapGtoGsize;i++) { | 
|---|
| 425 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapGtoG[i] ); | 
|---|
| 426 | } | 
|---|
| 427 | break; | 
|---|
| 428 | case GL_PIXEL_MAP_B_TO_B: | 
|---|
| 429 | for (i=0;i<ctx->Pixel.MapBtoBsize;i++) { | 
|---|
| 430 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapBtoB[i] ); | 
|---|
| 431 | } | 
|---|
| 432 | break; | 
|---|
| 433 | case GL_PIXEL_MAP_A_TO_A: | 
|---|
| 434 | for (i=0;i<ctx->Pixel.MapAtoAsize;i++) { | 
|---|
| 435 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapAtoA[i] ); | 
|---|
| 436 | } | 
|---|
| 437 | break; | 
|---|
| 438 | default: | 
|---|
| 439 | gl_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" ); | 
|---|
| 440 | } | 
|---|
| 441 | } | 
|---|
| 442 |  | 
|---|
| 443 |  | 
|---|
| 444 | void | 
|---|
| 445 | _mesa_GetPixelMapusv( GLenum map, GLushort *values ) | 
|---|
| 446 | { | 
|---|
| 447 | GET_CURRENT_CONTEXT(ctx); | 
|---|
| 448 | GLint i; | 
|---|
| 449 |  | 
|---|
| 450 | ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetPixelMapfv"); | 
|---|
| 451 |  | 
|---|
| 452 | switch (map) { | 
|---|
| 453 | case GL_PIXEL_MAP_I_TO_I: | 
|---|
| 454 | for (i=0;i<ctx->Pixel.MapItoIsize;i++) { | 
|---|
| 455 | values[i] = (GLushort) ctx->Pixel.MapItoI[i]; | 
|---|
| 456 | } | 
|---|
| 457 | break; | 
|---|
| 458 | case GL_PIXEL_MAP_S_TO_S: | 
|---|
| 459 | for (i=0;i<ctx->Pixel.MapStoSsize;i++) { | 
|---|
| 460 | values[i] = (GLushort) ctx->Pixel.MapStoS[i]; | 
|---|
| 461 | } | 
|---|
| 462 | break; | 
|---|
| 463 | case GL_PIXEL_MAP_I_TO_R: | 
|---|
| 464 | for (i=0;i<ctx->Pixel.MapItoRsize;i++) { | 
|---|
| 465 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoR[i] ); | 
|---|
| 466 | } | 
|---|
| 467 | break; | 
|---|
| 468 | case GL_PIXEL_MAP_I_TO_G: | 
|---|
| 469 | for (i=0;i<ctx->Pixel.MapItoGsize;i++) { | 
|---|
| 470 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoG[i] ); | 
|---|
| 471 | } | 
|---|
| 472 | break; | 
|---|
| 473 | case GL_PIXEL_MAP_I_TO_B: | 
|---|
| 474 | for (i=0;i<ctx->Pixel.MapItoBsize;i++) { | 
|---|
| 475 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoB[i] ); | 
|---|
| 476 | } | 
|---|
| 477 | break; | 
|---|
| 478 | case GL_PIXEL_MAP_I_TO_A: | 
|---|
| 479 | for (i=0;i<ctx->Pixel.MapItoAsize;i++) { | 
|---|
| 480 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoA[i] ); | 
|---|
| 481 | } | 
|---|
| 482 | break; | 
|---|
| 483 | case GL_PIXEL_MAP_R_TO_R: | 
|---|
| 484 | for (i=0;i<ctx->Pixel.MapRtoRsize;i++) { | 
|---|
| 485 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapRtoR[i] ); | 
|---|
| 486 | } | 
|---|
| 487 | break; | 
|---|
| 488 | case GL_PIXEL_MAP_G_TO_G: | 
|---|
| 489 | for (i=0;i<ctx->Pixel.MapGtoGsize;i++) { | 
|---|
| 490 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapGtoG[i] ); | 
|---|
| 491 | } | 
|---|
| 492 | break; | 
|---|
| 493 | case GL_PIXEL_MAP_B_TO_B: | 
|---|
| 494 | for (i=0;i<ctx->Pixel.MapBtoBsize;i++) { | 
|---|
| 495 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapBtoB[i] ); | 
|---|
| 496 | } | 
|---|
| 497 | break; | 
|---|
| 498 | case GL_PIXEL_MAP_A_TO_A: | 
|---|
| 499 | for (i=0;i<ctx->Pixel.MapAtoAsize;i++) { | 
|---|
| 500 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapAtoA[i] ); | 
|---|
| 501 | } | 
|---|
| 502 | break; | 
|---|
| 503 | default: | 
|---|
| 504 | gl_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" ); | 
|---|
| 505 | } | 
|---|
| 506 | } | 
|---|
| 507 |  | 
|---|
| 508 |  | 
|---|
| 509 |  | 
|---|
| 510 | /**********************************************************************/ | 
|---|
| 511 | /*****                       glPixelTransfer                      *****/ | 
|---|
| 512 | /**********************************************************************/ | 
|---|
| 513 |  | 
|---|
| 514 |  | 
|---|
| 515 | /* | 
|---|
| 516 | * Implements glPixelTransfer[fi] whether called immediately or from a | 
|---|
| 517 | * display list. | 
|---|
| 518 | */ | 
|---|
| 519 | void | 
|---|
| 520 | _mesa_PixelTransferf( GLenum pname, GLfloat param ) | 
|---|
| 521 | { | 
|---|
| 522 | GET_CURRENT_CONTEXT(ctx); | 
|---|
| 523 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelTransfer"); | 
|---|
| 524 |  | 
|---|
| 525 |  | 
|---|
| 526 | switch (pname) { | 
|---|
| 527 | case GL_MAP_COLOR: | 
|---|
| 528 | ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE; | 
|---|
| 529 | break; | 
|---|
| 530 | case GL_MAP_STENCIL: | 
|---|
| 531 | ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE; | 
|---|
| 532 | break; | 
|---|
| 533 | case GL_INDEX_SHIFT: | 
|---|
| 534 | ctx->Pixel.IndexShift = (GLint) param; | 
|---|
| 535 | break; | 
|---|
| 536 | case GL_INDEX_OFFSET: | 
|---|
| 537 | ctx->Pixel.IndexOffset = (GLint) param; | 
|---|
| 538 | break; | 
|---|
| 539 | case GL_RED_SCALE: | 
|---|
| 540 | ctx->Pixel.RedScale = param; | 
|---|
| 541 | break; | 
|---|
| 542 | case GL_RED_BIAS: | 
|---|
| 543 | ctx->Pixel.RedBias = param; | 
|---|
| 544 | break; | 
|---|
| 545 | case GL_GREEN_SCALE: | 
|---|
| 546 | ctx->Pixel.GreenScale = param; | 
|---|
| 547 | break; | 
|---|
| 548 | case GL_GREEN_BIAS: | 
|---|
| 549 | ctx->Pixel.GreenBias = param; | 
|---|
| 550 | break; | 
|---|
| 551 | case GL_BLUE_SCALE: | 
|---|
| 552 | ctx->Pixel.BlueScale = param; | 
|---|
| 553 | break; | 
|---|
| 554 | case GL_BLUE_BIAS: | 
|---|
| 555 | ctx->Pixel.BlueBias = param; | 
|---|
| 556 | break; | 
|---|
| 557 | case GL_ALPHA_SCALE: | 
|---|
| 558 | ctx->Pixel.AlphaScale = param; | 
|---|
| 559 | break; | 
|---|
| 560 | case GL_ALPHA_BIAS: | 
|---|
| 561 | ctx->Pixel.AlphaBias = param; | 
|---|
| 562 | break; | 
|---|
| 563 | case GL_DEPTH_SCALE: | 
|---|
| 564 | ctx->Pixel.DepthScale = param; | 
|---|
| 565 | break; | 
|---|
| 566 | case GL_DEPTH_BIAS: | 
|---|
| 567 | ctx->Pixel.DepthBias = param; | 
|---|
| 568 | break; | 
|---|
| 569 | default: | 
|---|
| 570 | gl_error( ctx, GL_INVALID_ENUM, "glPixelTransfer(pname)" ); | 
|---|
| 571 | return; | 
|---|
| 572 | } | 
|---|
| 573 |  | 
|---|
| 574 | if (ctx->Pixel.RedScale!=1.0F   || ctx->Pixel.RedBias!=0.0F || | 
|---|
| 575 | ctx->Pixel.GreenScale!=1.0F || ctx->Pixel.GreenBias!=0.0F || | 
|---|
| 576 | ctx->Pixel.BlueScale!=1.0F  || ctx->Pixel.BlueBias!=0.0F || | 
|---|
| 577 | ctx->Pixel.AlphaScale!=1.0F || ctx->Pixel.AlphaBias!=0.0F) { | 
|---|
| 578 | ctx->Pixel.ScaleOrBiasRGBA = GL_TRUE; | 
|---|
| 579 | } | 
|---|
| 580 | else { | 
|---|
| 581 | ctx->Pixel.ScaleOrBiasRGBA = GL_FALSE; | 
|---|
| 582 | } | 
|---|
| 583 | } | 
|---|
| 584 |  | 
|---|
| 585 |  | 
|---|
| 586 | void | 
|---|
| 587 | _mesa_PixelTransferi( GLenum pname, GLint param ) | 
|---|
| 588 | { | 
|---|
| 589 | _mesa_PixelTransferf( pname, (GLfloat) param ); | 
|---|
| 590 | } | 
|---|
| 591 |  | 
|---|
| 592 |  | 
|---|
| 593 |  | 
|---|
| 594 |  | 
|---|
| 595 | /* | 
|---|
| 596 | * Pixel processing functions | 
|---|
| 597 | */ | 
|---|
| 598 |  | 
|---|
| 599 |  | 
|---|
| 600 | /* | 
|---|
| 601 | * Apply scale and bias factors to an array of RGBA pixels. | 
|---|
| 602 | */ | 
|---|
| 603 | void gl_scale_and_bias_color( const GLcontext *ctx, GLuint n, | 
|---|
| 604 | GLfloat red[], GLfloat green[], | 
|---|
| 605 | GLfloat blue[], GLfloat alpha[] ) | 
|---|
| 606 | { | 
|---|
| 607 | GLuint i; | 
|---|
| 608 | for (i=0;i<n;i++) { | 
|---|
| 609 | GLfloat r = red[i]   * ctx->Pixel.RedScale   + ctx->Pixel.RedBias; | 
|---|
| 610 | GLfloat g = green[i] * ctx->Pixel.GreenScale + ctx->Pixel.GreenBias; | 
|---|
| 611 | GLfloat b = blue[i]  * ctx->Pixel.BlueScale  + ctx->Pixel.BlueBias; | 
|---|
| 612 | GLfloat a = alpha[i] * ctx->Pixel.AlphaScale + ctx->Pixel.AlphaBias; | 
|---|
| 613 | red[i]   = CLAMP( r, 0.0F, 1.0F ); | 
|---|
| 614 | green[i] = CLAMP( g, 0.0F, 1.0F ); | 
|---|
| 615 | blue[i]  = CLAMP( b, 0.0F, 1.0F ); | 
|---|
| 616 | alpha[i] = CLAMP( a, 0.0F, 1.0F ); | 
|---|
| 617 | } | 
|---|
| 618 | } | 
|---|
| 619 |  | 
|---|
| 620 |  | 
|---|
| 621 | /* | 
|---|
| 622 | * Apply scale and bias factors to an array of RGBA pixels. | 
|---|
| 623 | */ | 
|---|
| 624 | void gl_scale_and_bias_rgba( const GLcontext *ctx, GLuint n, GLubyte rgba[][4] ) | 
|---|
| 625 | { | 
|---|
| 626 | GLfloat rbias = ctx->Pixel.RedBias   * 255.0F; | 
|---|
| 627 | GLfloat gbias = ctx->Pixel.GreenBias * 255.0F; | 
|---|
| 628 | GLfloat bbias = ctx->Pixel.BlueBias  * 255.0F; | 
|---|
| 629 | GLfloat abias = ctx->Pixel.AlphaBias * 255.0F; | 
|---|
| 630 | GLuint i; | 
|---|
| 631 | for (i=0;i<n;i++) { | 
|---|
| 632 | GLint r = (GLint) (rgba[i][RCOMP] * ctx->Pixel.RedScale   + rbias); | 
|---|
| 633 | GLint g = (GLint) (rgba[i][GCOMP] * ctx->Pixel.GreenScale + gbias); | 
|---|
| 634 | GLint b = (GLint) (rgba[i][BCOMP] * ctx->Pixel.BlueScale  + bbias); | 
|---|
| 635 | GLint a = (GLint) (rgba[i][ACOMP] * ctx->Pixel.AlphaScale + abias); | 
|---|
| 636 | rgba[i][RCOMP] = CLAMP( r, 0, 255 ); | 
|---|
| 637 | rgba[i][GCOMP] = CLAMP( g, 0, 255 ); | 
|---|
| 638 | rgba[i][BCOMP] = CLAMP( b, 0, 255 ); | 
|---|
| 639 | rgba[i][ACOMP] = CLAMP( a, 0, 255 ); | 
|---|
| 640 | } | 
|---|
| 641 | } | 
|---|
| 642 |  | 
|---|
| 643 |  | 
|---|
| 644 | /* | 
|---|
| 645 | * Apply scale and bias factors to an array of RGBA pixels. | 
|---|
| 646 | */ | 
|---|
| 647 | void gl_scale_and_bias_rgba_float( const GLcontext *ctx, GLuint n, GLfloat rgba[][4] ) | 
|---|
| 648 | { | 
|---|
| 649 | if (ctx->Pixel.RedScale != 1.0 || ctx->Pixel.RedBias != 0.0) { | 
|---|
| 650 | const GLfloat scale = ctx->Pixel.RedScale; | 
|---|
| 651 | const GLfloat bias = ctx->Pixel.RedBias; | 
|---|
| 652 | GLuint i; | 
|---|
| 653 | for (i = 0; i < n; i++) { | 
|---|
| 654 | rgba[i][RCOMP] = rgba[i][RCOMP] * scale + bias; | 
|---|
| 655 | } | 
|---|
| 656 | } | 
|---|
| 657 | if (ctx->Pixel.GreenScale != 1.0 || ctx->Pixel.GreenBias != 0.0) { | 
|---|
| 658 | const GLfloat scale = ctx->Pixel.GreenScale; | 
|---|
| 659 | const GLfloat bias = ctx->Pixel.GreenBias; | 
|---|
| 660 | GLuint i; | 
|---|
| 661 | for (i = 0; i < n; i++) { | 
|---|
| 662 | rgba[i][GCOMP] = rgba[i][GCOMP] * scale + bias; | 
|---|
| 663 | } | 
|---|
| 664 | } | 
|---|
| 665 | if (ctx->Pixel.BlueScale != 1.0 || ctx->Pixel.BlueBias != 0.0) { | 
|---|
| 666 | const GLfloat scale = ctx->Pixel.BlueScale; | 
|---|
| 667 | const GLfloat bias = ctx->Pixel.BlueBias; | 
|---|
| 668 | GLuint i; | 
|---|
| 669 | for (i = 0; i < n; i++) { | 
|---|
| 670 | rgba[i][BCOMP] = rgba[i][BCOMP] * scale + bias; | 
|---|
| 671 | } | 
|---|
| 672 | } | 
|---|
| 673 | if (ctx->Pixel.AlphaScale != 1.0 || ctx->Pixel.AlphaBias != 0.0) { | 
|---|
| 674 | const GLfloat scale = ctx->Pixel.AlphaScale; | 
|---|
| 675 | const GLfloat bias = ctx->Pixel.AlphaBias; | 
|---|
| 676 | GLuint i; | 
|---|
| 677 | for (i = 0; i < n; i++) { | 
|---|
| 678 | rgba[i][ACOMP] = rgba[i][ACOMP] * scale + bias; | 
|---|
| 679 | } | 
|---|
| 680 | } | 
|---|
| 681 | } | 
|---|
| 682 |  | 
|---|
| 683 |  | 
|---|
| 684 | /* | 
|---|
| 685 | * Apply pixel mapping to an array of RGBA pixels. | 
|---|
| 686 | */ | 
|---|
| 687 | void gl_map_rgba( const GLcontext *ctx, GLuint n, GLubyte rgba[][4] ) | 
|---|
| 688 | { | 
|---|
| 689 | GLfloat rscale = (ctx->Pixel.MapRtoRsize - 1) / 255.0F; | 
|---|
| 690 | GLfloat gscale = (ctx->Pixel.MapGtoGsize - 1) / 255.0F; | 
|---|
| 691 | GLfloat bscale = (ctx->Pixel.MapBtoBsize - 1) / 255.0F; | 
|---|
| 692 | GLfloat ascale = (ctx->Pixel.MapAtoAsize - 1) / 255.0F; | 
|---|
| 693 | GLuint i; | 
|---|
| 694 | for (i=0;i<n;i++) { | 
|---|
| 695 | GLint ir = (GLint) (rgba[i][RCOMP] * rscale); | 
|---|
| 696 | GLint ig = (GLint) (rgba[i][GCOMP] * gscale); | 
|---|
| 697 | GLint ib = (GLint) (rgba[i][BCOMP] * bscale); | 
|---|
| 698 | GLint ia = (GLint) (rgba[i][ACOMP] * ascale); | 
|---|
| 699 | rgba[i][RCOMP] = (GLint) (ctx->Pixel.MapRtoR[ir] * 255.0F); | 
|---|
| 700 | rgba[i][GCOMP] = (GLint) (ctx->Pixel.MapGtoG[ig] * 255.0F); | 
|---|
| 701 | rgba[i][BCOMP] = (GLint) (ctx->Pixel.MapBtoB[ib] * 255.0F); | 
|---|
| 702 | rgba[i][ACOMP] = (GLint) (ctx->Pixel.MapAtoA[ia] * 255.0F); | 
|---|
| 703 | } | 
|---|
| 704 | } | 
|---|
| 705 |  | 
|---|
| 706 |  | 
|---|
| 707 | /* | 
|---|
| 708 | * Apply pixel mapping to an array of floating point RGBA pixels. | 
|---|
| 709 | */ | 
|---|
| 710 | void gl_map_rgba_float( const GLcontext *ctx, GLuint n, GLfloat rgba[][4] ) | 
|---|
| 711 | { | 
|---|
| 712 | const GLfloat rscale = ctx->Pixel.MapRtoRsize - 1; | 
|---|
| 713 | const GLfloat gscale = ctx->Pixel.MapGtoGsize - 1; | 
|---|
| 714 | const GLfloat bscale = ctx->Pixel.MapBtoBsize - 1; | 
|---|
| 715 | const GLfloat ascale = ctx->Pixel.MapAtoAsize - 1; | 
|---|
| 716 | const GLfloat *rMap = ctx->Pixel.MapRtoR; | 
|---|
| 717 | const GLfloat *gMap = ctx->Pixel.MapGtoG; | 
|---|
| 718 | const GLfloat *bMap = ctx->Pixel.MapBtoB; | 
|---|
| 719 | const GLfloat *aMap = ctx->Pixel.MapAtoA; | 
|---|
| 720 | GLuint i; | 
|---|
| 721 | for (i=0;i<n;i++) { | 
|---|
| 722 | rgba[i][RCOMP] = rMap[(GLint) (rgba[i][RCOMP] * rscale + 0.5F)]; | 
|---|
| 723 | rgba[i][GCOMP] = gMap[(GLint) (rgba[i][GCOMP] * gscale + 0.5F)]; | 
|---|
| 724 | rgba[i][BCOMP] = bMap[(GLint) (rgba[i][BCOMP] * bscale + 0.5F)]; | 
|---|
| 725 | rgba[i][ACOMP] = aMap[(GLint) (rgba[i][ACOMP] * ascale + 0.5F)]; | 
|---|
| 726 | } | 
|---|
| 727 | } | 
|---|
| 728 |  | 
|---|
| 729 |  | 
|---|
| 730 | /* | 
|---|
| 731 | * Apply pixel mapping to an array of RGBA pixels. | 
|---|
| 732 | */ | 
|---|
| 733 | void gl_map_color( const GLcontext *ctx, GLuint n, | 
|---|
| 734 | GLfloat red[], GLfloat green[], | 
|---|
| 735 | GLfloat blue[], GLfloat alpha[] ) | 
|---|
| 736 | { | 
|---|
| 737 | GLfloat rscale = ctx->Pixel.MapRtoRsize - 1; | 
|---|
| 738 | GLfloat gscale = ctx->Pixel.MapGtoGsize - 1; | 
|---|
| 739 | GLfloat bscale = ctx->Pixel.MapBtoBsize - 1; | 
|---|
| 740 | GLfloat ascale = ctx->Pixel.MapAtoAsize - 1; | 
|---|
| 741 | GLuint i; | 
|---|
| 742 | for (i=0;i<n;i++) { | 
|---|
| 743 | red[i]   = ctx->Pixel.MapRtoR[ (GLint) (red[i]   * rscale + 0.5F) ]; | 
|---|
| 744 | green[i] = ctx->Pixel.MapGtoG[ (GLint) (green[i] * gscale + 0.5F) ]; | 
|---|
| 745 | blue[i]  = ctx->Pixel.MapBtoB[ (GLint) (blue[i]  * bscale + 0.5F) ]; | 
|---|
| 746 | alpha[i] = ctx->Pixel.MapAtoA[ (GLint) (alpha[i] * ascale + 0.5F) ]; | 
|---|
| 747 | } | 
|---|
| 748 | } | 
|---|
| 749 |  | 
|---|
| 750 |  | 
|---|
| 751 |  | 
|---|
| 752 | /* | 
|---|
| 753 | * Apply color index shift and offset to an array of pixels. | 
|---|
| 754 | */ | 
|---|
| 755 | void gl_shift_and_offset_ci( const GLcontext *ctx, GLuint n, GLuint indexes[] ) | 
|---|
| 756 | { | 
|---|
| 757 | GLint shift = ctx->Pixel.IndexShift; | 
|---|
| 758 | GLint offset = ctx->Pixel.IndexOffset; | 
|---|
| 759 | GLuint i; | 
|---|
| 760 | if (shift > 0) { | 
|---|
| 761 | for (i=0;i<n;i++) { | 
|---|
| 762 | indexes[i] = (indexes[i] << shift) + offset; | 
|---|
| 763 | } | 
|---|
| 764 | } | 
|---|
| 765 | else if (shift < 0) { | 
|---|
| 766 | shift = -shift; | 
|---|
| 767 | for (i=0;i<n;i++) { | 
|---|
| 768 | indexes[i] = (indexes[i] >> shift) + offset; | 
|---|
| 769 | } | 
|---|
| 770 | } | 
|---|
| 771 | else { | 
|---|
| 772 | for (i=0;i<n;i++) { | 
|---|
| 773 | indexes[i] = indexes[i] + offset; | 
|---|
| 774 | } | 
|---|
| 775 | } | 
|---|
| 776 | } | 
|---|
| 777 |  | 
|---|
| 778 |  | 
|---|
| 779 | /* | 
|---|
| 780 | * Apply color index mapping to color indexes. | 
|---|
| 781 | */ | 
|---|
| 782 | void gl_map_ci( const GLcontext *ctx, GLuint n, GLuint index[] ) | 
|---|
| 783 | { | 
|---|
| 784 | GLuint mask = ctx->Pixel.MapItoIsize - 1; | 
|---|
| 785 | GLuint i; | 
|---|
| 786 | for (i=0;i<n;i++) { | 
|---|
| 787 | index[i] = ctx->Pixel.MapItoI[ index[i] & mask ]; | 
|---|
| 788 | } | 
|---|
| 789 | } | 
|---|
| 790 |  | 
|---|
| 791 |  | 
|---|
| 792 | /* | 
|---|
| 793 | * Map color indexes to rgba values. | 
|---|
| 794 | */ | 
|---|
| 795 | void gl_map_ci_to_rgba( const GLcontext *ctx, GLuint n, const GLuint index[], | 
|---|
| 796 | GLubyte rgba[][4] ) | 
|---|
| 797 | { | 
|---|
| 798 | GLuint rmask = ctx->Pixel.MapItoRsize - 1; | 
|---|
| 799 | GLuint gmask = ctx->Pixel.MapItoGsize - 1; | 
|---|
| 800 | GLuint bmask = ctx->Pixel.MapItoBsize - 1; | 
|---|
| 801 | GLuint amask = ctx->Pixel.MapItoAsize - 1; | 
|---|
| 802 | const GLubyte *rMap = ctx->Pixel.MapItoR8; | 
|---|
| 803 | const GLubyte *gMap = ctx->Pixel.MapItoG8; | 
|---|
| 804 | const GLubyte *bMap = ctx->Pixel.MapItoB8; | 
|---|
| 805 | const GLubyte *aMap = ctx->Pixel.MapItoA8; | 
|---|
| 806 | GLuint i; | 
|---|
| 807 | for (i=0;i<n;i++) { | 
|---|
| 808 | rgba[i][RCOMP] = rMap[index[i] & rmask]; | 
|---|
| 809 | rgba[i][GCOMP] = gMap[index[i] & gmask]; | 
|---|
| 810 | rgba[i][BCOMP] = bMap[index[i] & bmask]; | 
|---|
| 811 | rgba[i][ACOMP] = aMap[index[i] & amask]; | 
|---|
| 812 | } | 
|---|
| 813 | } | 
|---|
| 814 |  | 
|---|
| 815 |  | 
|---|
| 816 | /* | 
|---|
| 817 | * Map color indexes to float rgba values. | 
|---|
| 818 | */ | 
|---|
| 819 | void gl_map_ci_to_rgba_float( const GLcontext *ctx, GLuint n, const GLuint index[], | 
|---|
| 820 | GLfloat rgba[][4] ) | 
|---|
| 821 | { | 
|---|
| 822 | GLuint rmask = ctx->Pixel.MapItoRsize - 1; | 
|---|
| 823 | GLuint gmask = ctx->Pixel.MapItoGsize - 1; | 
|---|
| 824 | GLuint bmask = ctx->Pixel.MapItoBsize - 1; | 
|---|
| 825 | GLuint amask = ctx->Pixel.MapItoAsize - 1; | 
|---|
| 826 | const GLfloat *rMap = ctx->Pixel.MapItoR; | 
|---|
| 827 | const GLfloat *gMap = ctx->Pixel.MapItoG; | 
|---|
| 828 | const GLfloat *bMap = ctx->Pixel.MapItoB; | 
|---|
| 829 | const GLfloat *aMap = ctx->Pixel.MapItoA; | 
|---|
| 830 | GLuint i; | 
|---|
| 831 | for (i=0;i<n;i++) { | 
|---|
| 832 | rgba[i][RCOMP] = rMap[index[i] & rmask]; | 
|---|
| 833 | rgba[i][GCOMP] = gMap[index[i] & gmask]; | 
|---|
| 834 | rgba[i][BCOMP] = bMap[index[i] & bmask]; | 
|---|
| 835 | rgba[i][ACOMP] = aMap[index[i] & amask]; | 
|---|
| 836 | } | 
|---|
| 837 | } | 
|---|
| 838 |  | 
|---|
| 839 |  | 
|---|
| 840 | /* | 
|---|
| 841 | * Map 8-bit color indexes to rgb values. | 
|---|
| 842 | */ | 
|---|
| 843 | void gl_map_ci8_to_rgba( const GLcontext *ctx, GLuint n, const GLubyte index[], | 
|---|
| 844 | GLubyte rgba[][4] ) | 
|---|
| 845 | { | 
|---|
| 846 | GLuint rmask = ctx->Pixel.MapItoRsize - 1; | 
|---|
| 847 | GLuint gmask = ctx->Pixel.MapItoGsize - 1; | 
|---|
| 848 | GLuint bmask = ctx->Pixel.MapItoBsize - 1; | 
|---|
| 849 | GLuint amask = ctx->Pixel.MapItoAsize - 1; | 
|---|
| 850 | const GLubyte *rMap = ctx->Pixel.MapItoR8; | 
|---|
| 851 | const GLubyte *gMap = ctx->Pixel.MapItoG8; | 
|---|
| 852 | const GLubyte *bMap = ctx->Pixel.MapItoB8; | 
|---|
| 853 | const GLubyte *aMap = ctx->Pixel.MapItoA8; | 
|---|
| 854 | GLuint i; | 
|---|
| 855 | for (i=0;i<n;i++) { | 
|---|
| 856 | rgba[i][RCOMP] = rMap[index[i] & rmask]; | 
|---|
| 857 | rgba[i][GCOMP] = gMap[index[i] & gmask]; | 
|---|
| 858 | rgba[i][BCOMP] = bMap[index[i] & bmask]; | 
|---|
| 859 | rgba[i][ACOMP] = aMap[index[i] & amask]; | 
|---|
| 860 | } | 
|---|
| 861 | } | 
|---|
| 862 |  | 
|---|
| 863 |  | 
|---|
| 864 | void gl_map_ci_to_color( const GLcontext *ctx, GLuint n, const GLuint index[], | 
|---|
| 865 | GLfloat r[], GLfloat g[], | 
|---|
| 866 | GLfloat b[], GLfloat a[] ) | 
|---|
| 867 | { | 
|---|
| 868 | GLuint rmask = ctx->Pixel.MapItoRsize - 1; | 
|---|
| 869 | GLuint gmask = ctx->Pixel.MapItoGsize - 1; | 
|---|
| 870 | GLuint bmask = ctx->Pixel.MapItoBsize - 1; | 
|---|
| 871 | GLuint amask = ctx->Pixel.MapItoAsize - 1; | 
|---|
| 872 | GLuint i; | 
|---|
| 873 | for (i=0;i<n;i++) { | 
|---|
| 874 | r[i] = ctx->Pixel.MapItoR[index[i] & rmask]; | 
|---|
| 875 | g[i] = ctx->Pixel.MapItoG[index[i] & gmask]; | 
|---|
| 876 | b[i] = ctx->Pixel.MapItoB[index[i] & bmask]; | 
|---|
| 877 | a[i] = ctx->Pixel.MapItoA[index[i] & amask]; | 
|---|
| 878 | } | 
|---|
| 879 | } | 
|---|
| 880 |  | 
|---|
| 881 |  | 
|---|
| 882 |  | 
|---|
| 883 | void gl_shift_and_offset_stencil( const GLcontext *ctx, GLuint n, | 
|---|
| 884 | GLstencil stencil[] ) | 
|---|
| 885 | { | 
|---|
| 886 | GLuint i; | 
|---|
| 887 | GLint shift = ctx->Pixel.IndexShift; | 
|---|
| 888 | GLint offset = ctx->Pixel.IndexOffset; | 
|---|
| 889 | if (shift > 0) { | 
|---|
| 890 | for (i=0;i<n;i++) { | 
|---|
| 891 | stencil[i] = (stencil[i] << shift) + offset; | 
|---|
| 892 | } | 
|---|
| 893 | } | 
|---|
| 894 | else if (shift < 0) { | 
|---|
| 895 | shift = -shift; | 
|---|
| 896 | for (i=0;i<n;i++) { | 
|---|
| 897 | stencil[i] = (stencil[i] >> shift) + offset; | 
|---|
| 898 | } | 
|---|
| 899 | } | 
|---|
| 900 | else { | 
|---|
| 901 | for (i=0;i<n;i++) { | 
|---|
| 902 | stencil[i] = stencil[i] + offset; | 
|---|
| 903 | } | 
|---|
| 904 | } | 
|---|
| 905 |  | 
|---|
| 906 | } | 
|---|
| 907 |  | 
|---|
| 908 |  | 
|---|
| 909 |  | 
|---|
| 910 | void gl_map_stencil( const GLcontext *ctx, GLuint n, GLstencil stencil[] ) | 
|---|
| 911 | { | 
|---|
| 912 | GLuint mask = ctx->Pixel.MapStoSsize - 1; | 
|---|
| 913 | GLuint i; | 
|---|
| 914 | for (i=0;i<n;i++) { | 
|---|
| 915 | stencil[i] = ctx->Pixel.MapStoS[ stencil[i] & mask ]; | 
|---|
| 916 | } | 
|---|
| 917 | } | 
|---|
| 918 |  | 
|---|