| 1 | /* $Id: linetemp.h,v 1.2 2000-05-23 20:34:52 jeroen Exp $ */ | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | * Mesa 3-D graphics library | 
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| 5 | * Version:  3.1 | 
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| 6 | * | 
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| 7 | * Copyright (C) 1999  Brian Paul   All Rights Reserved. | 
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| 8 | * | 
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a | 
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| 10 | * copy of this software and associated documentation files (the "Software"), | 
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| 11 | * to deal in the Software without restriction, including without limitation | 
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the | 
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| 14 | * Software is furnished to do so, subject to the following conditions: | 
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| 15 | * | 
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| 16 | * The above copyright notice and this permission notice shall be included | 
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| 17 | * in all copies or substantial portions of the Software. | 
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| 18 | * | 
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | 
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
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| 25 | */ | 
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| 26 |  | 
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| 27 |  | 
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| 28 | /* | 
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| 29 | * Line Rasterizer Template | 
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| 30 | * | 
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| 31 | * This file is #include'd to generate custom line rasterizers. | 
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| 32 | * | 
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| 33 | * The following macros may be defined to indicate what auxillary information | 
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| 34 | * must be interplated along the line: | 
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| 35 | *    INTERP_Z      - if defined, interpolate Z values | 
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| 36 | *    INTERP_RGB    - if defined, interpolate RGB values | 
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| 37 | *    INTERP_SPEC   - if defined, interpolate specular RGB values | 
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| 38 | *    INTERP_ALPHA  - if defined, interpolate Alpha values | 
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| 39 | *    INTERP_INDEX  - if defined, interpolate color index values | 
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| 40 | *    INTERP_ST     - if defined, interpolate integer ST texcoords | 
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| 41 | *                         (fast, simple 2-D texture mapping) | 
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| 42 | *    INTERP_STUV0   - if defined, interpolate unit 0 STU texcoords with | 
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| 43 | *                         perspective correction | 
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| 44 | *                         NOTE:  OpenGL STRQ = Mesa STUV (R was taken for red) | 
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| 45 | *    INTERP_STUV1   - if defined, interpolate unit 1 STU texcoords | 
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| 46 | * | 
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| 47 | * When one can directly address pixels in the color buffer the following | 
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| 48 | * macros can be defined and used to directly compute pixel addresses during | 
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| 49 | * rasterization (see pixelPtr): | 
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| 50 | *    PIXEL_TYPE          - the datatype of a pixel (GLubyte, GLushort, GLuint) | 
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| 51 | *    BYTES_PER_ROW       - number of bytes per row in the color buffer | 
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| 52 | *    PIXEL_ADDRESS(X,Y)  - returns the address of pixel at (X,Y) where | 
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| 53 | *                          Y==0 at bottom of screen and increases upward. | 
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| 54 | * | 
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| 55 | * Similarly, for direct depth buffer access, this type is used for depth | 
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| 56 | * buffer addressing: | 
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| 57 | *    DEPTH_TYPE          - either GLushort or GLuint | 
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| 58 | * | 
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| 59 | * Optionally, one may provide one-time setup code | 
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| 60 | *    SETUP_CODE    - code which is to be executed once per line | 
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| 61 | * | 
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| 62 | * To enable line stippling define STIPPLE = 1 | 
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| 63 | * To enable wide lines define WIDE = 1 | 
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| 64 | * | 
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| 65 | * To actually "plot" each pixel either the PLOT macro or | 
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| 66 | * (XMAJOR_PLOT and YMAJOR_PLOT macros) must be defined... | 
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| 67 | *    PLOT(X,Y) - code to plot a pixel.  Example: | 
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| 68 | *                if (Z < *zPtr) { | 
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| 69 | *                   *zPtr = Z; | 
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| 70 | *                   color = pack_rgb( FixedToInt(r0), FixedToInt(g0), | 
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| 71 | *                                     FixedToInt(b0) ); | 
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| 72 | *                   put_pixel( X, Y, color ); | 
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| 73 | *                } | 
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| 74 | * | 
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| 75 | * This code was designed for the origin to be in the lower-left corner. | 
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| 76 | * | 
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| 77 | */ | 
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| 78 |  | 
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| 79 |  | 
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| 80 | /*void line( GLcontext *ctx, GLuint vert0, GLuint vert1, GLuint pvert )*/ | 
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| 81 | { | 
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| 82 | const struct vertex_buffer *VB = ctx->VB; | 
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| 83 | GLint x0 = (GLint) VB->Win.data[vert0][0]; | 
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| 84 | GLint x1 = (GLint) VB->Win.data[vert1][0]; | 
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| 85 | GLint y0 = (GLint) VB->Win.data[vert0][1]; | 
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| 86 | GLint y1 = (GLint) VB->Win.data[vert1][1]; | 
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| 87 | GLint dx, dy; | 
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| 88 | #ifdef INTERP_XY | 
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| 89 | GLint xstep, ystep; | 
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| 90 | #endif | 
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| 91 | #ifdef INTERP_Z | 
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| 92 | GLint z0, z1, dz; | 
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| 93 | const GLint depthBits = ctx->Visual->DepthBits; | 
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| 94 | const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0; | 
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| 95 | #  define FixedToDepth(F)  ((F) >> fixedToDepthShift) | 
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| 96 | #  ifdef DEPTH_TYPE | 
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| 97 | GLint zPtrXstep, zPtrYstep; | 
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| 98 | DEPTH_TYPE *zPtr; | 
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| 99 | #  endif | 
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| 100 | #endif | 
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| 101 | #ifdef INTERP_RGB | 
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| 102 | GLfixed r0 = IntToFixed(VB->ColorPtr->data[vert0][0]); | 
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| 103 | GLfixed dr = IntToFixed(VB->ColorPtr->data[vert1][0]) - r0; | 
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| 104 | GLfixed g0 = IntToFixed(VB->ColorPtr->data[vert0][1]); | 
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| 105 | GLfixed dg = IntToFixed(VB->ColorPtr->data[vert1][1]) - g0; | 
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| 106 | GLfixed b0 = IntToFixed(VB->ColorPtr->data[vert0][2]); | 
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| 107 | GLfixed db = IntToFixed(VB->ColorPtr->data[vert1][2]) - b0; | 
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| 108 | #endif | 
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| 109 | #ifdef INTERP_SPEC | 
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| 110 | GLfixed sr0 = VB->Specular ? IntToFixed(VB->Specular[vert0][0]) : 0; | 
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| 111 | GLfixed dsr = VB->Specular ? IntToFixed(VB->Specular[vert1][0]) - sr0 : 0; | 
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| 112 | GLfixed sg0 = VB->Specular ? IntToFixed(VB->Specular[vert0][1]) : 0; | 
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| 113 | GLfixed dsg = VB->Specular ? IntToFixed(VB->Specular[vert1][1]) - sg0 : 0; | 
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| 114 | GLfixed sb0 = VB->Specular ? IntToFixed(VB->Specular[vert0][2]) : 0; | 
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| 115 | GLfixed dsb = VB->Specular ? IntToFixed(VB->Specular[vert1][2]) - sb0 : 0; | 
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| 116 | #endif | 
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| 117 | #ifdef INTERP_ALPHA | 
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| 118 | GLfixed a0 = IntToFixed(VB->ColorPtr->data[vert0][3]); | 
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| 119 | GLfixed da = IntToFixed(VB->ColorPtr->data[vert1][3]) - a0; | 
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| 120 | #endif | 
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| 121 | #ifdef INTERP_INDEX | 
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| 122 | GLint i0 = VB->IndexPtr->data[vert0] << 8; | 
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| 123 | GLint di = (GLint) (VB->IndexPtr->data[vert1] << 8) - i0; | 
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| 124 | #endif | 
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| 125 | #ifdef INTERP_ST | 
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| 126 | GLfixed s0 = FloatToFixed(VB->TexCoord[vert0][0] * S_SCALE); | 
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| 127 | GLfixed ds = FloatToFixed(VB->TexCoord[vert1][0] * S_SCALE) - s0; | 
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| 128 | GLfixed t0 = FloatToFixed(VB->TexCoord[vert0][1] * T_SCALE); | 
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| 129 | GLfixed dt = FloatToFixed(VB->TexCoord[vert1][1] * T_SCALE) - t0; | 
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| 130 | #endif | 
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| 131 | #if defined(INTERP_STUV0) || defined(INTERP_STUV1) | 
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| 132 | GLfloat invw0 = VB->Win.data[vert0][3]; | 
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| 133 | GLfloat invw1 = VB->Win.data[vert1][3]; | 
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| 134 | #endif | 
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| 135 | #ifdef INTERP_STUV0 | 
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| 136 | /* h denotes hyperbolic */ | 
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| 137 | GLfloat hs0 = invw0 * VB->TexCoordPtr[0]->data[vert0][0]; | 
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| 138 | GLfloat dhs = invw1 * VB->TexCoordPtr[0]->data[vert1][0] - hs0; | 
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| 139 | GLfloat ht0 = invw0 * VB->TexCoordPtr[0]->data[vert0][1]; | 
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| 140 | GLfloat dht = invw1 * VB->TexCoordPtr[0]->data[vert1][1] - ht0; | 
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| 141 | GLfloat hu0 = 0, dhu = 0; | 
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| 142 | GLfloat hv0 = invw0, dhv = invw1 - invw0; | 
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| 143 | #endif | 
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| 144 | #ifdef INTERP_STUV1 | 
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| 145 | GLfloat hs01 = invw0 * VB->TexCoordPtr[1]->data[vert0][0]; | 
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| 146 | GLfloat dhs1 = invw1 * VB->TexCoordPtr[1]->data[vert1][0] - hs01; | 
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| 147 | GLfloat ht01 = invw0 * VB->TexCoordPtr[1]->data[vert0][1]; | 
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| 148 | GLfloat dht1 = invw1 * VB->TexCoordPtr[1]->data[vert1][1] - ht01; | 
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| 149 | GLfloat hu01 = 0, dhu1 = 0; | 
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| 150 | GLfloat hv01 = invw0, dhv1 = invw1 - invw0; | 
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| 151 | #endif | 
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| 152 | #ifdef PIXEL_ADDRESS | 
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| 153 | PIXEL_TYPE *pixelPtr; | 
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| 154 | GLint pixelXstep, pixelYstep; | 
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| 155 | #endif | 
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| 156 | #ifdef WIDE | 
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| 157 | /* for wide lines, draw all X in [x+min, x+max] or Y in [y+min, y+max] */ | 
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| 158 | GLint width, min, max; | 
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| 159 | width = (GLint) CLAMP( ctx->Line.Width, MIN_LINE_WIDTH, MAX_LINE_WIDTH ); | 
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| 160 | min = (width-1) / -2; | 
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| 161 | max = min + width - 1; | 
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| 162 | #endif | 
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| 163 | #ifdef INTERP_STUV0 | 
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| 164 | if (VB->TexCoordPtr[0]->size > 2) { | 
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| 165 | hu0 = invw0 * VB->TexCoordPtr[0]->data[vert0][2]; | 
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| 166 | dhu = invw1 * VB->TexCoordPtr[0]->data[vert1][2] - hu0; | 
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| 167 | if (VB->TexCoordPtr[0]->size > 3) { | 
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| 168 | hv0 = invw0 * VB->TexCoordPtr[0]->data[vert0][3]; | 
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| 169 | dhv = invw1 * VB->TexCoordPtr[0]->data[vert1][3] - hv0; | 
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| 170 | } | 
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| 171 | } | 
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| 172 | #endif | 
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| 173 | #ifdef INTERP_STUV1 | 
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| 174 | if (VB->TexCoordPtr[1]->size > 2) { | 
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| 175 | hu01 = invw0 * VB->TexCoordPtr[1]->data[vert0][2]; | 
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| 176 | dhu1 = invw1 * VB->TexCoordPtr[1]->data[vert1][2] - hu01; | 
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| 177 | if (VB->TexCoordPtr[1]->size > 3) { | 
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| 178 | hv01 = invw0 * VB->TexCoordPtr[1]->data[vert0][3]; | 
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| 179 | dhv1 = invw1 * VB->TexCoordPtr[1]->data[vert1][3] - hv01; | 
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| 180 | } | 
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| 181 | } | 
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| 182 | #endif | 
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| 183 |  | 
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| 184 | /* | 
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| 185 | * Despite being clipped to the view volume, the line's window coordinates | 
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| 186 | * may just lie outside the window bounds.  That is, if the legal window | 
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| 187 | * coordinates are [0,W-1][0,H-1], it's possible for x==W and/or y==H. | 
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| 188 | * This quick and dirty code nudges the endpoints inside the window if | 
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| 189 | * necessary. | 
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| 190 | */ | 
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| 191 | #ifdef CLIP_HACK | 
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| 192 | { | 
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| 193 | GLint w = ctx->DrawBuffer->Width; | 
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| 194 | GLint h = ctx->DrawBuffer->Height; | 
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| 195 | if ((x0==w) | (x1==w)) { | 
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| 196 | if ((x0==w) & (x1==w)) | 
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| 197 | return; | 
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| 198 | x0 -= x0==w; | 
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| 199 | x1 -= x1==w; | 
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| 200 | } | 
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| 201 | if ((y0==h) | (y1==h)) { | 
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| 202 | if ((y0==h) & (y1==h)) | 
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| 203 | return; | 
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| 204 | y0 -= y0==h; | 
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| 205 | y1 -= y1==h; | 
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| 206 | } | 
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| 207 | } | 
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| 208 | #endif | 
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| 209 | dx = x1 - x0; | 
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| 210 | dy = y1 - y0; | 
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| 211 | if (dx==0 && dy==0) { | 
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| 212 | return; | 
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| 213 | } | 
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| 214 |  | 
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| 215 | /* | 
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| 216 | * Setup | 
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| 217 | */ | 
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| 218 | #ifdef SETUP_CODE | 
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| 219 | SETUP_CODE | 
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| 220 | #endif | 
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| 221 |  | 
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| 222 | #ifdef INTERP_Z | 
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| 223 | #  ifdef DEPTH_TYPE | 
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| 224 | zPtr = (DEPTH_TYPE *) _mesa_zbuffer_address(ctx, x0, y0); | 
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| 225 | #  endif | 
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| 226 | if (depthBits <= 16) { | 
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| 227 | z0 = FloatToFixed(VB->Win.data[vert0][2]); | 
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| 228 | z1 = FloatToFixed(VB->Win.data[vert1][2]); | 
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| 229 | } | 
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| 230 | else { | 
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| 231 | z0 = (int) VB->Win.data[vert0][2]; | 
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| 232 | z1 = (int) VB->Win.data[vert1][2]; | 
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| 233 | } | 
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| 234 | #endif | 
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| 235 | #ifdef PIXEL_ADDRESS | 
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| 236 | pixelPtr = (PIXEL_TYPE *) PIXEL_ADDRESS(x0,y0); | 
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| 237 | #endif | 
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| 238 |  | 
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| 239 | if (dx<0) { | 
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| 240 | dx = -dx;                                            /* make positive*/ | 
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| 241 | #ifdef INTERP_XY | 
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| 242 | xstep = -1; | 
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| 243 | #endif | 
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| 244 | #if defined(INTERP_Z) && defined(DEPTH_TYPE) | 
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| 245 | zPtrXstep = -((GLint)sizeof(DEPTH_TYPE)); | 
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| 246 | #endif | 
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| 247 | #ifdef PIXEL_ADDRESS | 
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| 248 | pixelXstep = -((GLint)sizeof(PIXEL_TYPE)); | 
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| 249 | #endif | 
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| 250 | } | 
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| 251 | else { | 
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| 252 | #ifdef INTERP_XY | 
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| 253 | xstep = 1; | 
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| 254 | #endif | 
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| 255 | #if defined(INTERP_Z) && defined(DEPTH_TYPE) | 
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| 256 | zPtrXstep = ((GLint)sizeof(DEPTH_TYPE)); | 
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| 257 | #endif | 
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| 258 | #ifdef PIXEL_ADDRESS | 
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| 259 | pixelXstep = ((GLint)sizeof(PIXEL_TYPE)); | 
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| 260 | #endif | 
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| 261 | } | 
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| 262 |  | 
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| 263 | if (dy<0) { | 
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| 264 | dy = -dy;                                            /* make positive*/ | 
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| 265 | #ifdef INTERP_XY | 
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| 266 | ystep = -1; | 
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| 267 | #endif | 
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| 268 | #if defined(INTERP_Z) && defined(DEPTH_TYPE) | 
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| 269 | zPtrYstep = -ctx->DrawBuffer->Width * ((GLint)sizeof(DEPTH_TYPE)); | 
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| 270 | #endif | 
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| 271 | #ifdef PIXEL_ADDRESS | 
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| 272 | pixelYstep = BYTES_PER_ROW; | 
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| 273 | #endif | 
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| 274 | } | 
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| 275 | else { | 
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| 276 | #ifdef INTERP_XY | 
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| 277 | ystep = 1; | 
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| 278 | #endif | 
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| 279 | #if defined(INTERP_Z) && defined(DEPTH_TYPE) | 
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| 280 | zPtrYstep = ctx->DrawBuffer->Width * ((GLint)sizeof(DEPTH_TYPE)); | 
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| 281 | #endif | 
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| 282 | #ifdef PIXEL_ADDRESS | 
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| 283 | pixelYstep = -(BYTES_PER_ROW); | 
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| 284 | #endif | 
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| 285 | } | 
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| 286 |  | 
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| 287 | /* | 
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| 288 | * Draw | 
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| 289 | */ | 
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| 290 |  | 
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| 291 | if (dx>dy) { | 
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| 292 | /*** X-major line ***/ | 
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| 293 | GLint i; | 
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| 294 | GLint errorInc = dy+dy; | 
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| 295 | GLint error = errorInc-dx; | 
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| 296 | GLint errorDec = error-dx; | 
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| 297 | #ifdef INTERP_Z | 
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| 298 | dz = (z1-z0) / dx; | 
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| 299 | #endif | 
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| 300 | #ifdef INTERP_RGB | 
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| 301 | dr /= dx;         /* convert from whole line delta to per-pixel delta*/ | 
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| 302 | dg /= dx; | 
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| 303 | db /= dx; | 
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| 304 | #endif | 
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| 305 | #ifdef INTERP_SPEC | 
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| 306 | dsr /= dx;        /* convert from whole line delta to per-pixel delta*/ | 
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| 307 | dsg /= dx; | 
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| 308 | dsb /= dx; | 
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| 309 | #endif | 
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| 310 | #ifdef INTERP_ALPHA | 
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| 311 | da /= dx; | 
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| 312 | #endif | 
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| 313 | #ifdef INTERP_INDEX | 
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| 314 | di /= dx; | 
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| 315 | #endif | 
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| 316 | #ifdef INTERP_ST | 
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| 317 | ds /= dx; | 
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| 318 | dt /= dx; | 
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| 319 | #endif | 
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| 320 | #ifdef INTERP_STUV0 | 
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| 321 | { | 
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| 322 | GLfloat invDx = 1.0F / (GLfloat) dx; | 
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| 323 | dhs *= invDx; | 
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| 324 | dht *= invDx; | 
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| 325 | dhu *= invDx; | 
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| 326 | dhv *= invDx; | 
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| 327 | } | 
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| 328 | #endif | 
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| 329 | #ifdef INTERP_STUV1 | 
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| 330 | { | 
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| 331 | GLfloat invDx = 1.0F / (GLfloat) dx; | 
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| 332 | dhs1 *= invDx; | 
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| 333 | dht1 *= invDx; | 
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| 334 | dhu1 *= invDx; | 
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| 335 | dhv1 *= invDx; | 
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| 336 | } | 
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| 337 | #endif | 
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| 338 | for (i=0;i<dx;i++) { | 
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| 339 | #ifdef STIPPLE | 
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| 340 | GLushort m; | 
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| 341 | m = 1 << ((ctx->StippleCounter/ctx->Line.StippleFactor) & 0xf); | 
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| 342 | if (ctx->Line.StipplePattern & m) { | 
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| 343 | #endif | 
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| 344 | #ifdef INTERP_Z | 
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| 345 | GLdepth Z = FixedToDepth(z0); | 
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| 346 | #endif | 
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| 347 | #ifdef INTERP_INDEX | 
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| 348 | GLint I = i0 >> 8; | 
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| 349 | #endif | 
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| 350 | #ifdef INTERP_STUV0 | 
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| 351 | GLfloat invQ = 1.0F / hv0; | 
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| 352 | GLfloat s = hs0 * invQ; | 
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| 353 | GLfloat t = ht0 * invQ; | 
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| 354 | GLfloat u = hu0 * invQ; | 
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| 355 | #endif | 
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| 356 | #ifdef INTERP_STUV1 | 
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| 357 | GLfloat invQ1 = 1.0F / hv01; | 
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| 358 | GLfloat s1 = hs01 * invQ1; | 
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| 359 | GLfloat t1 = ht01 * invQ1; | 
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| 360 | GLfloat u1 = hu01 * invQ1; | 
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| 361 | #endif | 
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| 362 | #ifdef WIDE | 
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| 363 | GLint yy; | 
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| 364 | GLint ymin = y0 + min; | 
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| 365 | GLint ymax = y0 + max; | 
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| 366 | for (yy=ymin;yy<=ymax;yy++) { | 
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| 367 | PLOT( x0, yy ); | 
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| 368 | } | 
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| 369 | #else | 
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| 370 | #  ifdef XMAJOR_PLOT | 
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| 371 | XMAJOR_PLOT( x0, y0 ); | 
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| 372 | #  else | 
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| 373 | PLOT( x0, y0 ); | 
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| 374 | #  endif | 
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| 375 | #endif                                 /* WIDE                             */ | 
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| 376 | #ifdef STIPPLE | 
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| 377 | } | 
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| 378 | ctx->StippleCounter++; | 
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| 379 | #endif | 
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| 380 | #ifdef INTERP_XY | 
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| 381 | x0 += xstep; | 
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| 382 | #endif | 
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| 383 | #ifdef INTERP_Z | 
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| 384 | #  ifdef DEPTH_TYPE | 
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| 385 | zPtr = (DEPTH_TYPE *) ((GLubyte*) zPtr + zPtrXstep); | 
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| 386 | #  endif | 
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| 387 | z0 += dz; | 
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| 388 | #endif | 
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| 389 | #ifdef INTERP_RGB | 
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| 390 | r0 += dr; | 
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| 391 | g0 += dg; | 
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| 392 | b0 += db; | 
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| 393 | #endif | 
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| 394 | #ifdef INTERP_SPEC | 
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| 395 | sr0 += dsr; | 
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| 396 | sg0 += dsg; | 
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| 397 | sb0 += dsb; | 
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| 398 | #endif | 
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| 399 | #ifdef INTERP_ALPHA | 
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| 400 | a0 += da; | 
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| 401 | #endif | 
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| 402 | #ifdef INTERP_INDEX | 
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| 403 | i0 += di; | 
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| 404 | #endif | 
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| 405 | #ifdef INTERP_ST | 
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| 406 | s0 += ds; | 
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| 407 | t0 += dt; | 
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| 408 | #endif | 
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| 409 | #ifdef INTERP_STUV0 | 
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| 410 | hs0 += dhs; | 
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| 411 | ht0 += dht; | 
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| 412 | hu0 += dhu; | 
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| 413 | hv0 += dhv; | 
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| 414 | #endif | 
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| 415 | #ifdef INTERP_STUV1 | 
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| 416 | hs01 += dhs1; | 
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| 417 | ht01 += dht1; | 
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| 418 | hu01 += dhu1; | 
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| 419 | hv01 += dhv1; | 
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| 420 | #endif | 
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| 421 | #ifdef PIXEL_ADDRESS | 
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| 422 | pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelXstep); | 
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| 423 | #endif | 
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| 424 | if (error<0) { | 
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| 425 | error += errorInc; | 
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| 426 | } | 
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| 427 | else { | 
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| 428 | error += errorDec; | 
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| 429 | #ifdef INTERP_XY | 
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| 430 | y0 += ystep; | 
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| 431 | #endif | 
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| 432 | #if defined(INTERP_Z) && defined(DEPTH_TYPE) | 
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| 433 | zPtr = (DEPTH_TYPE *) ((GLubyte*) zPtr + zPtrYstep); | 
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| 434 | #endif | 
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| 435 | #ifdef PIXEL_ADDRESS | 
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| 436 | pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelYstep); | 
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| 437 | #endif | 
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| 438 | } | 
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| 439 | } | 
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| 440 | } | 
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| 441 | else { | 
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| 442 | /*** Y-major line ***/ | 
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| 443 | GLint i; | 
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| 444 | GLint errorInc = dx+dx; | 
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| 445 | GLint error = errorInc-dy; | 
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| 446 | GLint errorDec = error-dy; | 
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| 447 | #ifdef INTERP_Z | 
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| 448 | dz = (z1-z0) / dy; | 
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| 449 | #endif | 
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| 450 | #ifdef INTERP_RGB | 
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| 451 | dr /= dy;         /* convert from whole line delta to per-pixel delta*/ | 
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| 452 | dg /= dy; | 
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| 453 | db /= dy; | 
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| 454 | #endif | 
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| 455 | #ifdef INTERP_SPEC | 
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| 456 | dsr /= dy;        /* convert from whole line delta to per-pixel delta*/ | 
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| 457 | dsg /= dy; | 
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| 458 | dsb /= dy; | 
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| 459 | #endif | 
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| 460 | #ifdef INTERP_ALPHA | 
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| 461 | da /= dy; | 
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| 462 | #endif | 
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| 463 | #ifdef INTERP_INDEX | 
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| 464 | di /= dy; | 
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| 465 | #endif | 
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| 466 | #ifdef INTERP_ST | 
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| 467 | ds /= dy; | 
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| 468 | dt /= dy; | 
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| 469 | #endif | 
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| 470 | #ifdef INTERP_STUV0 | 
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| 471 | { | 
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| 472 | GLfloat invDy = 1.0F / (GLfloat) dy; | 
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| 473 | dhs *= invDy; | 
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| 474 | dht *= invDy; | 
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| 475 | dhu *= invDy; | 
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| 476 | dhv *= invDy; | 
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| 477 | } | 
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| 478 | #endif | 
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| 479 | #ifdef INTERP_STUV1 | 
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| 480 | { | 
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| 481 | GLfloat invDy = 1.0F / (GLfloat) dy; | 
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| 482 | dhs1 *= invDy; | 
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| 483 | dht1 *= invDy; | 
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| 484 | dhu1 *= invDy; | 
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| 485 | dhv1 *= invDy; | 
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| 486 | } | 
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| 487 | #endif | 
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| 488 | for (i=0;i<dy;i++) { | 
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| 489 | #ifdef STIPPLE | 
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| 490 | GLushort m; | 
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| 491 | m = 1 << ((ctx->StippleCounter/ctx->Line.StippleFactor) & 0xf); | 
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| 492 | if (ctx->Line.StipplePattern & m) { | 
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| 493 | #endif | 
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| 494 | #ifdef INTERP_Z | 
|---|
| 495 | GLdepth Z = FixedToDepth(z0); | 
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| 496 | #endif | 
|---|
| 497 | #ifdef INTERP_INDEX | 
|---|
| 498 | GLint I = i0 >> 8; | 
|---|
| 499 | #endif | 
|---|
| 500 | #ifdef INTERP_STUV0 | 
|---|
| 501 | GLfloat invQ = 1.0F / hv0; | 
|---|
| 502 | GLfloat s = hs0 * invQ; | 
|---|
| 503 | GLfloat t = ht0 * invQ; | 
|---|
| 504 | GLfloat u = hu0 * invQ; | 
|---|
| 505 | #endif | 
|---|
| 506 | #ifdef INTERP_STUV1 | 
|---|
| 507 | GLfloat invQ1 = 1.0F / hv01; | 
|---|
| 508 | GLfloat s1 = hs01 * invQ1; | 
|---|
| 509 | GLfloat t1 = ht01 * invQ1; | 
|---|
| 510 | GLfloat u1 = hu01 * invQ1; | 
|---|
| 511 | #endif | 
|---|
| 512 | #ifdef WIDE | 
|---|
| 513 | GLint xx; | 
|---|
| 514 | GLint xmin = x0 + min; | 
|---|
| 515 | GLint xmax = x0 + max; | 
|---|
| 516 | for (xx=xmin;xx<=xmax;xx++) { | 
|---|
| 517 | PLOT( xx, y0 ); | 
|---|
| 518 | } | 
|---|
| 519 | #else | 
|---|
| 520 | #  ifdef YMAJOR_PLOT | 
|---|
| 521 | YMAJOR_PLOT( x0, y0 ); | 
|---|
| 522 | #  else | 
|---|
| 523 | PLOT( x0, y0 ); | 
|---|
| 524 | #  endif | 
|---|
| 525 | #endif                                 /* WIDE                             */ | 
|---|
| 526 | #ifdef STIPPLE | 
|---|
| 527 | } | 
|---|
| 528 | ctx->StippleCounter++; | 
|---|
| 529 | #endif | 
|---|
| 530 | #ifdef INTERP_XY | 
|---|
| 531 | y0 += ystep; | 
|---|
| 532 | #endif | 
|---|
| 533 | #ifdef INTERP_Z | 
|---|
| 534 | #  ifdef DEPTH_TYPE | 
|---|
| 535 | zPtr = (DEPTH_TYPE *) ((GLubyte*) zPtr + zPtrYstep); | 
|---|
| 536 | #  endif | 
|---|
| 537 | z0 += dz; | 
|---|
| 538 | #endif | 
|---|
| 539 | #ifdef INTERP_RGB | 
|---|
| 540 | r0 += dr; | 
|---|
| 541 | g0 += dg; | 
|---|
| 542 | b0 += db; | 
|---|
| 543 | #endif | 
|---|
| 544 | #ifdef INTERP_SPEC | 
|---|
| 545 | sr0 += dsr; | 
|---|
| 546 | sg0 += dsg; | 
|---|
| 547 | sb0 += dsb; | 
|---|
| 548 | #endif | 
|---|
| 549 | #ifdef INTERP_ALPHA | 
|---|
| 550 | a0 += da; | 
|---|
| 551 | #endif | 
|---|
| 552 | #ifdef INTERP_INDEX | 
|---|
| 553 | i0 += di; | 
|---|
| 554 | #endif | 
|---|
| 555 | #ifdef INTERP_ST | 
|---|
| 556 | s0 += ds; | 
|---|
| 557 | t0 += dt; | 
|---|
| 558 | #endif | 
|---|
| 559 | #ifdef INTERP_STUV0 | 
|---|
| 560 | hs0 += dhs; | 
|---|
| 561 | ht0 += dht; | 
|---|
| 562 | hu0 += dhu; | 
|---|
| 563 | hv0 += dhv; | 
|---|
| 564 | #endif | 
|---|
| 565 | #ifdef INTERP_STUV1 | 
|---|
| 566 | hs01 += dhs1; | 
|---|
| 567 | ht01 += dht1; | 
|---|
| 568 | hu01 += dhu1; | 
|---|
| 569 | hv01 += dhv1; | 
|---|
| 570 | #endif | 
|---|
| 571 | #ifdef PIXEL_ADDRESS | 
|---|
| 572 | pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelYstep); | 
|---|
| 573 | #endif | 
|---|
| 574 | if (error<0) { | 
|---|
| 575 | error += errorInc; | 
|---|
| 576 | } | 
|---|
| 577 | else { | 
|---|
| 578 | error += errorDec; | 
|---|
| 579 | #ifdef INTERP_XY | 
|---|
| 580 | x0 += xstep; | 
|---|
| 581 | #endif | 
|---|
| 582 | #if defined(INTERP_Z) && defined(DEPTH_TYPE) | 
|---|
| 583 | zPtr = (DEPTH_TYPE *) ((GLubyte*) zPtr + zPtrXstep); | 
|---|
| 584 | #endif | 
|---|
| 585 | #ifdef PIXEL_ADDRESS | 
|---|
| 586 | pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelXstep); | 
|---|
| 587 | #endif | 
|---|
| 588 | } | 
|---|
| 589 | } | 
|---|
| 590 | } | 
|---|
| 591 |  | 
|---|
| 592 | } | 
|---|
| 593 |  | 
|---|
| 594 |  | 
|---|
| 595 | #undef INTERP_XY | 
|---|
| 596 | #undef INTERP_Z | 
|---|
| 597 | #undef INTERP_RGB | 
|---|
| 598 | #undef INTERP_SPEC | 
|---|
| 599 | #undef INTERP_ALPHA | 
|---|
| 600 | #undef INTERP_STUV0 | 
|---|
| 601 | #undef INTERP_STUV1 | 
|---|
| 602 | #undef INTERP_INDEX | 
|---|
| 603 | #undef PIXEL_ADDRESS | 
|---|
| 604 | #undef PIXEL_TYPE | 
|---|
| 605 | #undef DEPTH_TYPE | 
|---|
| 606 | #undef BYTES_PER_ROW | 
|---|
| 607 | #undef SETUP_CODE | 
|---|
| 608 | #undef PLOT | 
|---|
| 609 | #undef XMAJOR_PLOT | 
|---|
| 610 | #undef YMAJOR_PLOT | 
|---|
| 611 | #undef CLIP_HACK | 
|---|
| 612 | #undef STIPPLE | 
|---|
| 613 | #undef WIDE | 
|---|
| 614 | #undef FixedToDepth | 
|---|