| 1 | /* $Id: lines.c,v 1.3 2000-05-23 20:40:39 jeroen Exp $ */ | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | * Mesa 3-D graphics library | 
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| 5 | * Version:  3.3 | 
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| 6 | * | 
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| 7 | * Copyright (C) 1999  Brian Paul   All Rights Reserved. | 
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| 8 | * | 
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a | 
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| 10 | * copy of this software and associated documentation files (the "Software"), | 
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| 11 | * to deal in the Software without restriction, including without limitation | 
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the | 
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| 14 | * Software is furnished to do so, subject to the following conditions: | 
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| 15 | * | 
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| 16 | * The above copyright notice and this permission notice shall be included | 
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| 17 | * in all copies or substantial portions of the Software. | 
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| 18 | * | 
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | 
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
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| 25 | */ | 
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| 26 |  | 
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| 27 |  | 
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| 28 |  | 
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| 29 |  | 
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| 30 |  | 
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| 31 | #ifdef PC_HEADER | 
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| 32 | #include "all.h" | 
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| 33 | #else | 
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| 34 | #include "glheader.h" | 
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| 35 | #include "types.h" | 
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| 36 | #include "context.h" | 
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| 37 | #include "depth.h" | 
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| 38 | #include "feedback.h" | 
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| 39 | #include "lines.h" | 
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| 40 | #include "macros.h" | 
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| 41 | #include "mmath.h" | 
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| 42 | #include "pb.h" | 
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| 43 | #include "texstate.h" | 
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| 44 | #include "vb.h" | 
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| 45 | #endif | 
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| 46 |  | 
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| 47 |  | 
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| 48 |  | 
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| 49 | void | 
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| 50 | _mesa_LineWidth( GLfloat width ) | 
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| 51 | { | 
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| 52 | GET_CURRENT_CONTEXT(ctx); | 
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| 53 | if (width<=0.0) { | 
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| 54 | gl_error( ctx, GL_INVALID_VALUE, "glLineWidth" ); | 
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| 55 | return; | 
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| 56 | } | 
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| 57 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineWidth"); | 
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| 58 |  | 
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| 59 | if (ctx->Line.Width != width) { | 
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| 60 | ctx->Line.Width = width; | 
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| 61 | ctx->TriangleCaps &= ~DD_LINE_WIDTH; | 
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| 62 | if (width != 1.0) ctx->TriangleCaps |= DD_LINE_WIDTH; | 
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| 63 | ctx->NewState |= NEW_RASTER_OPS; | 
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| 64 | if (ctx->Driver.LineWidth) | 
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| 65 | (*ctx->Driver.LineWidth)(ctx, width); | 
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| 66 | } | 
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| 67 | } | 
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| 68 |  | 
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| 69 |  | 
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| 70 |  | 
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| 71 | void | 
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| 72 | _mesa_LineStipple( GLint factor, GLushort pattern ) | 
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| 73 | { | 
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| 74 | GET_CURRENT_CONTEXT(ctx); | 
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| 75 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineStipple"); | 
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| 76 | ctx->Line.StippleFactor = CLAMP( factor, 1, 256 ); | 
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| 77 | ctx->Line.StipplePattern = pattern; | 
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| 78 | ctx->NewState |= NEW_RASTER_OPS; | 
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| 79 |  | 
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| 80 | if (ctx->Driver.LineStipple) | 
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| 81 | ctx->Driver.LineStipple( ctx, factor, pattern ); | 
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| 82 | } | 
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| 83 |  | 
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| 84 |  | 
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| 85 |  | 
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| 86 | /**********************************************************************/ | 
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| 87 | /*****                    Rasterization                           *****/ | 
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| 88 | /**********************************************************************/ | 
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| 89 |  | 
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| 90 |  | 
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| 91 | /* | 
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| 92 | * There are 4 pairs (RGBA, CI) of line drawing functions: | 
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| 93 | *   1. simple:  width=1 and no special rasterization functions (fastest) | 
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| 94 | *   2. flat:  width=1, non-stippled, flat-shaded, any raster operations | 
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| 95 | *   3. smooth:  width=1, non-stippled, smooth-shaded, any raster operations | 
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| 96 | *   4. general:  any other kind of line (slowest) | 
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| 97 | */ | 
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| 98 |  | 
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| 99 |  | 
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| 100 | /* | 
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| 101 | * All line drawing functions have the same arguments: | 
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| 102 | * v1, v2 - indexes of first and second endpoints into vertex buffer arrays | 
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| 103 | * pv     - provoking vertex: which vertex color/index to use for flat shading. | 
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| 104 | */ | 
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| 105 |  | 
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| 106 |  | 
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| 107 |  | 
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| 108 |  | 
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| 109 |  | 
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| 110 |  | 
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| 111 | #if MAX_WIDTH > MAX_HEIGHT | 
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| 112 | #  define MAXPOINTS MAX_WIDTH | 
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| 113 | #else | 
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| 114 | #  define MAXPOINTS MAX_HEIGHT | 
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| 115 | #endif | 
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| 116 |  | 
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| 117 |  | 
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| 118 | /* Flat, color index line */ | 
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| 119 | static void flat_ci_line( GLcontext *ctx, | 
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| 120 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 121 | { | 
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| 122 | GLint count; | 
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| 123 | GLint *pbx = ctx->PB->x; | 
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| 124 | GLint *pby = ctx->PB->y; | 
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| 125 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] ); | 
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| 126 | count = ctx->PB->count; | 
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| 127 |  | 
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| 128 | #define INTERP_XY 1 | 
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| 129 |  | 
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| 130 | #define PLOT(X,Y)               \ | 
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| 131 | pbx[count] = X;         \ | 
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| 132 | pby[count] = Y;         \ | 
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| 133 | count++; | 
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| 134 |  | 
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| 135 | #include "linetemp.h" | 
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| 136 |  | 
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| 137 | ctx->PB->count = count; | 
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| 138 | gl_flush_pb(ctx); | 
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| 139 | } | 
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| 140 |  | 
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| 141 |  | 
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| 142 |  | 
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| 143 | /* Flat, color index line with Z interpolation/testing */ | 
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| 144 | static void flat_ci_z_line( GLcontext *ctx, | 
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| 145 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 146 | { | 
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| 147 | GLint count; | 
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| 148 | GLint *pbx = ctx->PB->x; | 
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| 149 | GLint *pby = ctx->PB->y; | 
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| 150 | GLdepth *pbz = ctx->PB->z; | 
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| 151 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] ); | 
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| 152 | count = ctx->PB->count; | 
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| 153 |  | 
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| 154 | #define INTERP_XY 1 | 
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| 155 | #define INTERP_Z 1 | 
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| 156 |  | 
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| 157 | #define PLOT(X,Y)               \ | 
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| 158 | pbx[count] = X;         \ | 
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| 159 | pby[count] = Y;         \ | 
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| 160 | pbz[count] = Z;         \ | 
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| 161 | count++; | 
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| 162 |  | 
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| 163 | #include "linetemp.h" | 
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| 164 |  | 
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| 165 | ctx->PB->count = count; | 
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| 166 | gl_flush_pb(ctx); | 
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| 167 | } | 
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| 168 |  | 
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| 169 |  | 
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| 170 |  | 
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| 171 | /* Flat-shaded, RGBA line */ | 
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| 172 | static void flat_rgba_line( GLcontext *ctx, | 
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| 173 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 174 | { | 
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| 175 | GLint count; | 
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| 176 | GLint *pbx = ctx->PB->x; | 
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| 177 | GLint *pby = ctx->PB->y; | 
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| 178 | GLubyte *color = ctx->VB->ColorPtr->data[pvert]; | 
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| 179 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] ); | 
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| 180 | count = ctx->PB->count; | 
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| 181 |  | 
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| 182 | #define INTERP_XY 1 | 
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| 183 |  | 
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| 184 | #define PLOT(X,Y)               \ | 
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| 185 | pbx[count] = X;         \ | 
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| 186 | pby[count] = Y;         \ | 
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| 187 | count++; | 
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| 188 |  | 
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| 189 | #include "linetemp.h" | 
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| 190 |  | 
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| 191 | ctx->PB->count = count; | 
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| 192 | gl_flush_pb(ctx); | 
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| 193 | } | 
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| 194 |  | 
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| 195 |  | 
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| 196 |  | 
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| 197 | /* Flat-shaded, RGBA line with Z interpolation/testing */ | 
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| 198 | static void flat_rgba_z_line( GLcontext *ctx, | 
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| 199 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 200 | { | 
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| 201 | GLint count; | 
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| 202 | GLint *pbx = ctx->PB->x; | 
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| 203 | GLint *pby = ctx->PB->y; | 
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| 204 | GLdepth *pbz = ctx->PB->z; | 
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| 205 | GLubyte *color = ctx->VB->ColorPtr->data[pvert]; | 
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| 206 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] ); | 
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| 207 | count = ctx->PB->count; | 
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| 208 |  | 
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| 209 | #define INTERP_XY 1 | 
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| 210 | #define INTERP_Z 1 | 
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| 211 |  | 
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| 212 | #define PLOT(X,Y)       \ | 
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| 213 | pbx[count] = X; \ | 
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| 214 | pby[count] = Y; \ | 
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| 215 | pbz[count] = Z; \ | 
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| 216 | count++; | 
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| 217 |  | 
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| 218 | #include "linetemp.h" | 
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| 219 |  | 
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| 220 | ctx->PB->count = count; | 
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| 221 | gl_flush_pb(ctx); | 
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| 222 | } | 
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| 223 |  | 
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| 224 |  | 
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| 225 |  | 
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| 226 | /* Smooth shaded, color index line */ | 
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| 227 | static void smooth_ci_line( GLcontext *ctx, | 
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| 228 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 229 | { | 
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| 230 | GLint count = ctx->PB->count; | 
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| 231 | GLint *pbx = ctx->PB->x; | 
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| 232 | GLint *pby = ctx->PB->y; | 
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| 233 | GLuint *pbi = ctx->PB->i; | 
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| 234 | (void) pvert; | 
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| 235 |  | 
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| 236 | #define INTERP_XY 1 | 
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| 237 | #define INTERP_INDEX 1 | 
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| 238 |  | 
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| 239 | #define PLOT(X,Y)               \ | 
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| 240 | pbx[count] = X;         \ | 
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| 241 | pby[count] = Y;         \ | 
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| 242 | pbi[count] = I;         \ | 
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| 243 | count++; | 
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| 244 |  | 
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| 245 | #include "linetemp.h" | 
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| 246 |  | 
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| 247 | ctx->PB->count = count; | 
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| 248 | gl_flush_pb(ctx); | 
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| 249 | } | 
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| 250 |  | 
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| 251 |  | 
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| 252 |  | 
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| 253 | /* Smooth shaded, color index line with Z interpolation/testing */ | 
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| 254 | static void smooth_ci_z_line( GLcontext *ctx, | 
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| 255 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 256 | { | 
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| 257 | GLint count = ctx->PB->count; | 
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| 258 | GLint *pbx = ctx->PB->x; | 
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| 259 | GLint *pby = ctx->PB->y; | 
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| 260 | GLdepth *pbz = ctx->PB->z; | 
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| 261 | GLuint *pbi = ctx->PB->i; | 
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| 262 | (void) pvert; | 
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| 263 |  | 
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| 264 | #define INTERP_XY 1 | 
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| 265 | #define INTERP_Z 1 | 
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| 266 | #define INTERP_INDEX 1 | 
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| 267 |  | 
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| 268 | #define PLOT(X,Y)               \ | 
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| 269 | pbx[count] = X;         \ | 
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| 270 | pby[count] = Y;         \ | 
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| 271 | pbz[count] = Z;         \ | 
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| 272 | pbi[count] = I;         \ | 
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| 273 | count++; | 
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| 274 |  | 
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| 275 | #include "linetemp.h" | 
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| 276 |  | 
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| 277 | ctx->PB->count = count; | 
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| 278 | gl_flush_pb(ctx); | 
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| 279 | } | 
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| 280 |  | 
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| 281 |  | 
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| 282 |  | 
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| 283 | /* Smooth-shaded, RGBA line */ | 
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| 284 | static void smooth_rgba_line( GLcontext *ctx, | 
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| 285 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 286 | { | 
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| 287 | GLint count = ctx->PB->count; | 
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| 288 | GLint *pbx = ctx->PB->x; | 
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| 289 | GLint *pby = ctx->PB->y; | 
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| 290 | GLubyte (*pbrgba)[4] = ctx->PB->rgba; | 
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| 291 | (void) pvert; | 
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| 292 |  | 
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| 293 | #define INTERP_XY 1 | 
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| 294 | #define INTERP_RGB 1 | 
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| 295 | #define INTERP_ALPHA 1 | 
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| 296 |  | 
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| 297 | #define PLOT(X,Y)                       \ | 
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| 298 | pbx[count] = X;                 \ | 
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| 299 | pby[count] = Y;                 \ | 
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| 300 | pbrgba[count][RCOMP] = FixedToInt(r0);  \ | 
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| 301 | pbrgba[count][GCOMP] = FixedToInt(g0);  \ | 
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| 302 | pbrgba[count][BCOMP] = FixedToInt(b0);  \ | 
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| 303 | pbrgba[count][ACOMP] = FixedToInt(a0);  \ | 
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| 304 | count++; | 
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| 305 |  | 
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| 306 | #include "linetemp.h" | 
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| 307 |  | 
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| 308 | ctx->PB->count = count; | 
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| 309 | gl_flush_pb(ctx); | 
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| 310 | } | 
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| 311 |  | 
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| 312 |  | 
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| 313 |  | 
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| 314 | /* Smooth-shaded, RGBA line with Z interpolation/testing */ | 
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| 315 | static void smooth_rgba_z_line( GLcontext *ctx, | 
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| 316 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 317 | { | 
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| 318 | GLint count = ctx->PB->count; | 
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| 319 | GLint *pbx = ctx->PB->x; | 
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| 320 | GLint *pby = ctx->PB->y; | 
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| 321 | GLdepth *pbz = ctx->PB->z; | 
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| 322 | GLubyte (*pbrgba)[4] = ctx->PB->rgba; | 
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| 323 | (void) pvert; | 
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| 324 |  | 
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| 325 | #define INTERP_XY 1 | 
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| 326 | #define INTERP_Z 1 | 
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| 327 | #define INTERP_RGB 1 | 
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| 328 | #define INTERP_ALPHA 1 | 
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| 329 |  | 
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| 330 | #define PLOT(X,Y)                       \ | 
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| 331 | pbx[count] = X;                 \ | 
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| 332 | pby[count] = Y;                 \ | 
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| 333 | pbz[count] = Z;                 \ | 
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| 334 | pbrgba[count][RCOMP] = FixedToInt(r0);  \ | 
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| 335 | pbrgba[count][GCOMP] = FixedToInt(g0);  \ | 
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| 336 | pbrgba[count][BCOMP] = FixedToInt(b0);  \ | 
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| 337 | pbrgba[count][ACOMP] = FixedToInt(a0);  \ | 
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| 338 | count++; | 
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| 339 |  | 
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| 340 | #include "linetemp.h" | 
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| 341 |  | 
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| 342 | ctx->PB->count = count; | 
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| 343 | gl_flush_pb(ctx); | 
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| 344 | } | 
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| 345 |  | 
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| 346 |  | 
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| 347 | #define CHECK_FULL(count)                       \ | 
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| 348 | if (count >= PB_SIZE-MAX_WIDTH) {       \ | 
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| 349 | ctx->PB->count = count;              \ | 
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| 350 | gl_flush_pb(ctx);                    \ | 
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| 351 | count = ctx->PB->count;              \ | 
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| 352 | } | 
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| 353 |  | 
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| 354 |  | 
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| 355 |  | 
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| 356 | /* Smooth shaded, color index, any width, maybe stippled */ | 
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| 357 | static void general_smooth_ci_line( GLcontext *ctx, | 
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| 358 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 359 | { | 
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| 360 | GLint count = ctx->PB->count; | 
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| 361 | GLint *pbx = ctx->PB->x; | 
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| 362 | GLint *pby = ctx->PB->y; | 
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| 363 | GLdepth *pbz = ctx->PB->z; | 
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| 364 | GLuint *pbi = ctx->PB->i; | 
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| 365 | (void) pvert; | 
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| 366 |  | 
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| 367 | if (ctx->Line.StippleFlag) { | 
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| 368 | /* stippled */ | 
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| 369 | #define INTERP_XY 1 | 
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| 370 | #define INTERP_Z 1 | 
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| 371 | #define INTERP_INDEX 1 | 
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| 372 | #define WIDE 1 | 
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| 373 | #define STIPPLE 1 | 
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| 374 | #define PLOT(X,Y)               \ | 
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| 375 | pbx[count] = X;         \ | 
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| 376 | pby[count] = Y;         \ | 
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| 377 | pbz[count] = Z;         \ | 
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| 378 | pbi[count] = I;         \ | 
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| 379 | count++;                \ | 
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| 380 | CHECK_FULL(count); | 
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| 381 | #include "linetemp.h" | 
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| 382 | } | 
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| 383 | else { | 
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| 384 | /* unstippled */ | 
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| 385 | if (ctx->Line.Width==2.0F) { | 
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| 386 | /* special case: unstippled and width=2 */ | 
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| 387 | #define INTERP_XY 1 | 
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| 388 | #define INTERP_Z 1 | 
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| 389 | #define INTERP_INDEX 1 | 
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| 390 | #define XMAJOR_PLOT(X,Y)                        \ | 
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| 391 | pbx[count] = X;  pbx[count+1] = X;      \ | 
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| 392 | pby[count] = Y;  pby[count+1] = Y+1;    \ | 
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| 393 | pbz[count] = Z;  pbz[count+1] = Z;      \ | 
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| 394 | pbi[count] = I;  pbi[count+1] = I;      \ | 
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| 395 | count += 2;                             \ | 
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| 396 | CHECK_FULL(count); | 
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| 397 | #define YMAJOR_PLOT(X,Y)                        \ | 
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| 398 | pbx[count] = X;  pbx[count+1] = X+1;    \ | 
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| 399 | pby[count] = Y;  pby[count+1] = Y;      \ | 
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| 400 | pbz[count] = Z;  pbz[count+1] = Z;      \ | 
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| 401 | pbi[count] = I;  pbi[count+1] = I;      \ | 
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| 402 | count += 2;                             \ | 
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| 403 | CHECK_FULL(count); | 
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| 404 | #include "linetemp.h" | 
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| 405 | } | 
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| 406 | else { | 
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| 407 | /* unstippled, any width */ | 
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| 408 | #define INTERP_XY 1 | 
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| 409 | #define INTERP_Z 1 | 
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| 410 | #define INTERP_INDEX 1 | 
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| 411 | #define WIDE 1 | 
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| 412 | #define PLOT(X,Y)               \ | 
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| 413 | pbx[count] = X;         \ | 
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| 414 | pby[count] = Y;         \ | 
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| 415 | pbz[count] = Z;         \ | 
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| 416 | pbi[count] = I;         \ | 
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| 417 | count++;                \ | 
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| 418 | CHECK_FULL(count); | 
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| 419 | #include "linetemp.h" | 
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| 420 | } | 
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| 421 | } | 
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| 422 |  | 
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| 423 | ctx->PB->count = count; | 
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| 424 | gl_flush_pb(ctx); | 
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| 425 | } | 
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| 426 |  | 
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| 427 |  | 
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| 428 | /* Flat shaded, color index, any width, maybe stippled */ | 
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| 429 | static void general_flat_ci_line( GLcontext *ctx, | 
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| 430 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
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| 431 | { | 
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| 432 | GLint count; | 
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| 433 | GLint *pbx = ctx->PB->x; | 
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| 434 | GLint *pby = ctx->PB->y; | 
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| 435 | GLdepth *pbz = ctx->PB->z; | 
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| 436 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] ); | 
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| 437 | count = ctx->PB->count; | 
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| 438 |  | 
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| 439 | if (ctx->Line.StippleFlag) { | 
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| 440 | /* stippled, any width */ | 
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| 441 | #define INTERP_XY 1 | 
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| 442 | #define INTERP_Z 1 | 
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| 443 | #define WIDE 1 | 
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| 444 | #define STIPPLE 1 | 
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| 445 | #define PLOT(X,Y)               \ | 
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| 446 | pbx[count] = X;         \ | 
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| 447 | pby[count] = Y;         \ | 
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| 448 | pbz[count] = Z;         \ | 
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| 449 | count++;                \ | 
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| 450 | CHECK_FULL(count); | 
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| 451 | #include "linetemp.h" | 
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| 452 | } | 
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| 453 | else { | 
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| 454 | /* unstippled */ | 
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| 455 | if (ctx->Line.Width==2.0F) { | 
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| 456 | /* special case: unstippled and width=2 */ | 
|---|
| 457 | #define INTERP_XY 1 | 
|---|
| 458 | #define INTERP_Z 1 | 
|---|
| 459 | #define XMAJOR_PLOT(X,Y)                        \ | 
|---|
| 460 | pbx[count] = X;  pbx[count+1] = X;      \ | 
|---|
| 461 | pby[count] = Y;  pby[count+1] = Y+1;    \ | 
|---|
| 462 | pbz[count] = Z;  pbz[count+1] = Z;      \ | 
|---|
| 463 | count += 2;                             \ | 
|---|
| 464 | CHECK_FULL(count); | 
|---|
| 465 | #define YMAJOR_PLOT(X,Y)                        \ | 
|---|
| 466 | pbx[count] = X;  pbx[count+1] = X+1;    \ | 
|---|
| 467 | pby[count] = Y;  pby[count+1] = Y;      \ | 
|---|
| 468 | pbz[count] = Z;  pbz[count+1] = Z;      \ | 
|---|
| 469 | count += 2;                             \ | 
|---|
| 470 | CHECK_FULL(count); | 
|---|
| 471 | #include "linetemp.h" | 
|---|
| 472 | } | 
|---|
| 473 | else { | 
|---|
| 474 | /* unstippled, any width */ | 
|---|
| 475 | #define INTERP_XY 1 | 
|---|
| 476 | #define INTERP_Z 1 | 
|---|
| 477 | #define WIDE 1 | 
|---|
| 478 | #define PLOT(X,Y)               \ | 
|---|
| 479 | pbx[count] = X;         \ | 
|---|
| 480 | pby[count] = Y;         \ | 
|---|
| 481 | pbz[count] = Z;         \ | 
|---|
| 482 | count++;                \ | 
|---|
| 483 | CHECK_FULL(count); | 
|---|
| 484 | #include "linetemp.h" | 
|---|
| 485 | } | 
|---|
| 486 | } | 
|---|
| 487 |  | 
|---|
| 488 | ctx->PB->count = count; | 
|---|
| 489 | gl_flush_pb(ctx); | 
|---|
| 490 | } | 
|---|
| 491 |  | 
|---|
| 492 |  | 
|---|
| 493 |  | 
|---|
| 494 | static void general_smooth_rgba_line( GLcontext *ctx, | 
|---|
| 495 | GLuint vert0, GLuint vert1, GLuint pvert) | 
|---|
| 496 | { | 
|---|
| 497 | GLint count = ctx->PB->count; | 
|---|
| 498 | GLint *pbx = ctx->PB->x; | 
|---|
| 499 | GLint *pby = ctx->PB->y; | 
|---|
| 500 | GLdepth *pbz = ctx->PB->z; | 
|---|
| 501 | GLubyte (*pbrgba)[4] = ctx->PB->rgba; | 
|---|
| 502 | (void) pvert; | 
|---|
| 503 |  | 
|---|
| 504 | if (ctx->Line.StippleFlag) { | 
|---|
| 505 | /* stippled */ | 
|---|
| 506 | #define INTERP_XY 1 | 
|---|
| 507 | #define INTERP_Z 1 | 
|---|
| 508 | #define INTERP_RGB 1 | 
|---|
| 509 | #define INTERP_ALPHA 1 | 
|---|
| 510 | #define WIDE 1 | 
|---|
| 511 | #define STIPPLE 1 | 
|---|
| 512 | #define PLOT(X,Y)                               \ | 
|---|
| 513 | pbx[count] = X;                         \ | 
|---|
| 514 | pby[count] = Y;                         \ | 
|---|
| 515 | pbz[count] = Z;                         \ | 
|---|
| 516 | pbrgba[count][RCOMP] = FixedToInt(r0);  \ | 
|---|
| 517 | pbrgba[count][GCOMP] = FixedToInt(g0);  \ | 
|---|
| 518 | pbrgba[count][BCOMP] = FixedToInt(b0);  \ | 
|---|
| 519 | pbrgba[count][ACOMP] = FixedToInt(a0);  \ | 
|---|
| 520 | count++;                                \ | 
|---|
| 521 | CHECK_FULL(count); | 
|---|
| 522 | #include "linetemp.h" | 
|---|
| 523 | } | 
|---|
| 524 | else { | 
|---|
| 525 | /* unstippled */ | 
|---|
| 526 | if (ctx->Line.Width==2.0F) { | 
|---|
| 527 | /* special case: unstippled and width=2 */ | 
|---|
| 528 | #define INTERP_XY 1 | 
|---|
| 529 | #define INTERP_Z 1 | 
|---|
| 530 | #define INTERP_RGB 1 | 
|---|
| 531 | #define INTERP_ALPHA 1 | 
|---|
| 532 | #define XMAJOR_PLOT(X,Y)                                \ | 
|---|
| 533 | pbx[count] = X;  pbx[count+1] = X;              \ | 
|---|
| 534 | pby[count] = Y;  pby[count+1] = Y+1;            \ | 
|---|
| 535 | pbz[count] = Z;  pbz[count+1] = Z;              \ | 
|---|
| 536 | pbrgba[count][RCOMP] = FixedToInt(r0);          \ | 
|---|
| 537 | pbrgba[count][GCOMP] = FixedToInt(g0);          \ | 
|---|
| 538 | pbrgba[count][BCOMP] = FixedToInt(b0);          \ | 
|---|
| 539 | pbrgba[count][ACOMP] = FixedToInt(a0);          \ | 
|---|
| 540 | pbrgba[count+1][RCOMP] = FixedToInt(r0);        \ | 
|---|
| 541 | pbrgba[count+1][GCOMP] = FixedToInt(g0);        \ | 
|---|
| 542 | pbrgba[count+1][BCOMP] = FixedToInt(b0);        \ | 
|---|
| 543 | pbrgba[count+1][ACOMP] = FixedToInt(a0);        \ | 
|---|
| 544 | count += 2;                                     \ | 
|---|
| 545 | CHECK_FULL(count); | 
|---|
| 546 | #define YMAJOR_PLOT(X,Y)                                \ | 
|---|
| 547 | pbx[count] = X;  pbx[count+1] = X+1;            \ | 
|---|
| 548 | pby[count] = Y;  pby[count+1] = Y;              \ | 
|---|
| 549 | pbz[count] = Z;  pbz[count+1] = Z;              \ | 
|---|
| 550 | pbrgba[count][RCOMP] = FixedToInt(r0);          \ | 
|---|
| 551 | pbrgba[count][GCOMP] = FixedToInt(g0);          \ | 
|---|
| 552 | pbrgba[count][BCOMP] = FixedToInt(b0);          \ | 
|---|
| 553 | pbrgba[count][ACOMP] = FixedToInt(a0);          \ | 
|---|
| 554 | pbrgba[count+1][RCOMP] = FixedToInt(r0);        \ | 
|---|
| 555 | pbrgba[count+1][GCOMP] = FixedToInt(g0);        \ | 
|---|
| 556 | pbrgba[count+1][BCOMP] = FixedToInt(b0);        \ | 
|---|
| 557 | pbrgba[count+1][ACOMP] = FixedToInt(a0);        \ | 
|---|
| 558 | count += 2;                                     \ | 
|---|
| 559 | CHECK_FULL(count); | 
|---|
| 560 | #include "linetemp.h" | 
|---|
| 561 | } | 
|---|
| 562 | else { | 
|---|
| 563 | /* unstippled, any width */ | 
|---|
| 564 | #define INTERP_XY 1 | 
|---|
| 565 | #define INTERP_Z 1 | 
|---|
| 566 | #define INTERP_RGB 1 | 
|---|
| 567 | #define INTERP_ALPHA 1 | 
|---|
| 568 | #define WIDE 1 | 
|---|
| 569 | #define PLOT(X,Y)                               \ | 
|---|
| 570 | pbx[count] = X;                         \ | 
|---|
| 571 | pby[count] = Y;                         \ | 
|---|
| 572 | pbz[count] = Z;                         \ | 
|---|
| 573 | pbrgba[count][RCOMP] = FixedToInt(r0);  \ | 
|---|
| 574 | pbrgba[count][GCOMP] = FixedToInt(g0);  \ | 
|---|
| 575 | pbrgba[count][BCOMP] = FixedToInt(b0);  \ | 
|---|
| 576 | pbrgba[count][ACOMP] = FixedToInt(a0);  \ | 
|---|
| 577 | count++;                                \ | 
|---|
| 578 | CHECK_FULL(count); | 
|---|
| 579 | #include "linetemp.h" | 
|---|
| 580 | } | 
|---|
| 581 | } | 
|---|
| 582 |  | 
|---|
| 583 | ctx->PB->count = count; | 
|---|
| 584 | gl_flush_pb(ctx); | 
|---|
| 585 | } | 
|---|
| 586 |  | 
|---|
| 587 |  | 
|---|
| 588 | static void general_flat_rgba_line( GLcontext *ctx, | 
|---|
| 589 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 590 | { | 
|---|
| 591 | GLint count; | 
|---|
| 592 | GLint *pbx = ctx->PB->x; | 
|---|
| 593 | GLint *pby = ctx->PB->y; | 
|---|
| 594 | GLdepth *pbz = ctx->PB->z; | 
|---|
| 595 | GLubyte *color = ctx->VB->ColorPtr->data[pvert]; | 
|---|
| 596 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] ); | 
|---|
| 597 | count = ctx->PB->count; | 
|---|
| 598 |  | 
|---|
| 599 | if (ctx->Line.StippleFlag) { | 
|---|
| 600 | /* stippled */ | 
|---|
| 601 | #define INTERP_XY 1 | 
|---|
| 602 | #define INTERP_Z 1 | 
|---|
| 603 | #define WIDE 1 | 
|---|
| 604 | #define STIPPLE 1 | 
|---|
| 605 | #define PLOT(X,Y)                       \ | 
|---|
| 606 | pbx[count] = X;                 \ | 
|---|
| 607 | pby[count] = Y;                 \ | 
|---|
| 608 | pbz[count] = Z;                 \ | 
|---|
| 609 | count++;                        \ | 
|---|
| 610 | CHECK_FULL(count); | 
|---|
| 611 | #include "linetemp.h" | 
|---|
| 612 | } | 
|---|
| 613 | else { | 
|---|
| 614 | /* unstippled */ | 
|---|
| 615 | if (ctx->Line.Width==2.0F) { | 
|---|
| 616 | /* special case: unstippled and width=2 */ | 
|---|
| 617 | #define INTERP_XY 1 | 
|---|
| 618 | #define INTERP_Z 1 | 
|---|
| 619 | #define XMAJOR_PLOT(X,Y)                        \ | 
|---|
| 620 | pbx[count] = X;  pbx[count+1] = X;      \ | 
|---|
| 621 | pby[count] = Y;  pby[count+1] = Y+1;    \ | 
|---|
| 622 | pbz[count] = Z;  pbz[count+1] = Z;      \ | 
|---|
| 623 | count += 2;                             \ | 
|---|
| 624 | CHECK_FULL(count); | 
|---|
| 625 | #define YMAJOR_PLOT(X,Y)                        \ | 
|---|
| 626 | pbx[count] = X;  pbx[count+1] = X+1;    \ | 
|---|
| 627 | pby[count] = Y;  pby[count+1] = Y;      \ | 
|---|
| 628 | pbz[count] = Z;  pbz[count+1] = Z;      \ | 
|---|
| 629 | count += 2;                             \ | 
|---|
| 630 | CHECK_FULL(count); | 
|---|
| 631 | #include "linetemp.h" | 
|---|
| 632 | } | 
|---|
| 633 | else { | 
|---|
| 634 | /* unstippled, any width */ | 
|---|
| 635 | #define INTERP_XY 1 | 
|---|
| 636 | #define INTERP_Z 1 | 
|---|
| 637 | #define WIDE 1 | 
|---|
| 638 | #define PLOT(X,Y)                       \ | 
|---|
| 639 | pbx[count] = X;                 \ | 
|---|
| 640 | pby[count] = Y;                 \ | 
|---|
| 641 | pbz[count] = Z;                 \ | 
|---|
| 642 | count++;                        \ | 
|---|
| 643 | CHECK_FULL(count); | 
|---|
| 644 | #include "linetemp.h" | 
|---|
| 645 | } | 
|---|
| 646 | } | 
|---|
| 647 |  | 
|---|
| 648 | ctx->PB->count = count; | 
|---|
| 649 | gl_flush_pb(ctx); | 
|---|
| 650 | } | 
|---|
| 651 |  | 
|---|
| 652 |  | 
|---|
| 653 | /* Flat-shaded, textured, any width, maybe stippled */ | 
|---|
| 654 | static void flat_textured_line( GLcontext *ctx, | 
|---|
| 655 | GLuint vert0, GLuint vert1, GLuint pv ) | 
|---|
| 656 | { | 
|---|
| 657 | GLint count; | 
|---|
| 658 | GLint *pbx = ctx->PB->x; | 
|---|
| 659 | GLint *pby = ctx->PB->y; | 
|---|
| 660 | GLdepth *pbz = ctx->PB->z; | 
|---|
| 661 | GLfloat *pbs = ctx->PB->s[0]; | 
|---|
| 662 | GLfloat *pbt = ctx->PB->t[0]; | 
|---|
| 663 | GLfloat *pbu = ctx->PB->u[0]; | 
|---|
| 664 | GLubyte *color = ctx->VB->ColorPtr->data[pv]; | 
|---|
| 665 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] ); | 
|---|
| 666 | count = ctx->PB->count; | 
|---|
| 667 |  | 
|---|
| 668 | if (ctx->Line.StippleFlag) { | 
|---|
| 669 | /* stippled */ | 
|---|
| 670 | #define INTERP_XY 1 | 
|---|
| 671 | #define INTERP_Z 1 | 
|---|
| 672 | #define INTERP_STUV0 1 | 
|---|
| 673 | #define WIDE 1 | 
|---|
| 674 | #define STIPPLE 1 | 
|---|
| 675 | #define PLOT(X,Y)                       \ | 
|---|
| 676 | {                               \ | 
|---|
| 677 | pbx[count] = X;              \ | 
|---|
| 678 | pby[count] = Y;              \ | 
|---|
| 679 | pbz[count] = Z;              \ | 
|---|
| 680 | pbs[count] = s;              \ | 
|---|
| 681 | pbt[count] = t;              \ | 
|---|
| 682 | pbu[count] = u;              \ | 
|---|
| 683 | count++;                     \ | 
|---|
| 684 | CHECK_FULL(count);           \ | 
|---|
| 685 | } | 
|---|
| 686 | #include "linetemp.h" | 
|---|
| 687 | } | 
|---|
| 688 | else { | 
|---|
| 689 | /* unstippled */ | 
|---|
| 690 | #define INTERP_XY 1 | 
|---|
| 691 | #define INTERP_Z 1 | 
|---|
| 692 | #define INTERP_STUV0 1 | 
|---|
| 693 | #define WIDE 1 | 
|---|
| 694 | #define PLOT(X,Y)                       \ | 
|---|
| 695 | {                               \ | 
|---|
| 696 | pbx[count] = X;              \ | 
|---|
| 697 | pby[count] = Y;              \ | 
|---|
| 698 | pbz[count] = Z;              \ | 
|---|
| 699 | pbs[count] = s;              \ | 
|---|
| 700 | pbt[count] = t;              \ | 
|---|
| 701 | pbu[count] = u;              \ | 
|---|
| 702 | count++;                     \ | 
|---|
| 703 | CHECK_FULL(count);           \ | 
|---|
| 704 | } | 
|---|
| 705 | #include "linetemp.h" | 
|---|
| 706 | } | 
|---|
| 707 |  | 
|---|
| 708 | ctx->PB->count = count; | 
|---|
| 709 | gl_flush_pb(ctx); | 
|---|
| 710 | } | 
|---|
| 711 |  | 
|---|
| 712 |  | 
|---|
| 713 |  | 
|---|
| 714 | /* Smooth-shaded, textured, any width, maybe stippled */ | 
|---|
| 715 | static void smooth_textured_line( GLcontext *ctx, | 
|---|
| 716 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 717 | { | 
|---|
| 718 | GLint count = ctx->PB->count; | 
|---|
| 719 | GLint *pbx = ctx->PB->x; | 
|---|
| 720 | GLint *pby = ctx->PB->y; | 
|---|
| 721 | GLdepth *pbz = ctx->PB->z; | 
|---|
| 722 | GLfloat *pbs = ctx->PB->s[0]; | 
|---|
| 723 | GLfloat *pbt = ctx->PB->t[0]; | 
|---|
| 724 | GLfloat *pbu = ctx->PB->u[0]; | 
|---|
| 725 | GLubyte (*pbrgba)[4] = ctx->PB->rgba; | 
|---|
| 726 | (void) pvert; | 
|---|
| 727 |  | 
|---|
| 728 | if (ctx->Line.StippleFlag) { | 
|---|
| 729 | /* stippled */ | 
|---|
| 730 | #define INTERP_XY 1 | 
|---|
| 731 | #define INTERP_Z 1 | 
|---|
| 732 | #define INTERP_RGB 1 | 
|---|
| 733 | #define INTERP_ALPHA 1 | 
|---|
| 734 | #define INTERP_STUV0 1 | 
|---|
| 735 | #define WIDE 1 | 
|---|
| 736 | #define STIPPLE 1 | 
|---|
| 737 | #define PLOT(X,Y)                                       \ | 
|---|
| 738 | {                                               \ | 
|---|
| 739 | pbx[count] = X;                              \ | 
|---|
| 740 | pby[count] = Y;                              \ | 
|---|
| 741 | pbz[count] = Z;                              \ | 
|---|
| 742 | pbs[count] = s;                              \ | 
|---|
| 743 | pbt[count] = t;                              \ | 
|---|
| 744 | pbu[count] = u;                              \ | 
|---|
| 745 | pbrgba[count][RCOMP] = FixedToInt(r0);       \ | 
|---|
| 746 | pbrgba[count][GCOMP] = FixedToInt(g0);       \ | 
|---|
| 747 | pbrgba[count][BCOMP] = FixedToInt(b0);       \ | 
|---|
| 748 | pbrgba[count][ACOMP] = FixedToInt(a0);       \ | 
|---|
| 749 | count++;                                     \ | 
|---|
| 750 | CHECK_FULL(count);                           \ | 
|---|
| 751 | } | 
|---|
| 752 | #include "linetemp.h" | 
|---|
| 753 | } | 
|---|
| 754 | else { | 
|---|
| 755 | /* unstippled */ | 
|---|
| 756 | #define INTERP_XY 1 | 
|---|
| 757 | #define INTERP_Z 1 | 
|---|
| 758 | #define INTERP_RGB 1 | 
|---|
| 759 | #define INTERP_ALPHA 1 | 
|---|
| 760 | #define INTERP_STUV0 1 | 
|---|
| 761 | #define WIDE 1 | 
|---|
| 762 | #define PLOT(X,Y)                                       \ | 
|---|
| 763 | {                                               \ | 
|---|
| 764 | pbx[count] = X;                              \ | 
|---|
| 765 | pby[count] = Y;                              \ | 
|---|
| 766 | pbz[count] = Z;                              \ | 
|---|
| 767 | pbs[count] = s;                              \ | 
|---|
| 768 | pbt[count] = t;                              \ | 
|---|
| 769 | pbu[count] = u;                              \ | 
|---|
| 770 | pbrgba[count][RCOMP] = FixedToInt(r0);       \ | 
|---|
| 771 | pbrgba[count][GCOMP] = FixedToInt(g0);       \ | 
|---|
| 772 | pbrgba[count][BCOMP] = FixedToInt(b0);       \ | 
|---|
| 773 | pbrgba[count][ACOMP] = FixedToInt(a0);       \ | 
|---|
| 774 | count++;                                     \ | 
|---|
| 775 | CHECK_FULL(count);                           \ | 
|---|
| 776 | } | 
|---|
| 777 | #include "linetemp.h" | 
|---|
| 778 | } | 
|---|
| 779 |  | 
|---|
| 780 | ctx->PB->count = count; | 
|---|
| 781 | gl_flush_pb(ctx); | 
|---|
| 782 | } | 
|---|
| 783 |  | 
|---|
| 784 |  | 
|---|
| 785 | /* Smooth-shaded, multitextured, any width, maybe stippled, separate specular | 
|---|
| 786 | * color interpolation. | 
|---|
| 787 | */ | 
|---|
| 788 | static void smooth_multitextured_line( GLcontext *ctx, | 
|---|
| 789 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 790 | { | 
|---|
| 791 | GLint count = ctx->PB->count; | 
|---|
| 792 | GLint *pbx = ctx->PB->x; | 
|---|
| 793 | GLint *pby = ctx->PB->y; | 
|---|
| 794 | GLdepth *pbz = ctx->PB->z; | 
|---|
| 795 | GLfloat *pbs = ctx->PB->s[0]; | 
|---|
| 796 | GLfloat *pbt = ctx->PB->t[0]; | 
|---|
| 797 | GLfloat *pbu = ctx->PB->u[0]; | 
|---|
| 798 | GLfloat *pbs1 = ctx->PB->s[1]; | 
|---|
| 799 | GLfloat *pbt1 = ctx->PB->t[1]; | 
|---|
| 800 | GLfloat *pbu1 = ctx->PB->u[1]; | 
|---|
| 801 | GLubyte (*pbrgba)[4] = ctx->PB->rgba; | 
|---|
| 802 | GLubyte (*pbspec)[3] = ctx->PB->spec; | 
|---|
| 803 | (void) pvert; | 
|---|
| 804 |  | 
|---|
| 805 | if (ctx->Line.StippleFlag) { | 
|---|
| 806 | /* stippled */ | 
|---|
| 807 | #define INTERP_XY 1 | 
|---|
| 808 | #define INTERP_Z 1 | 
|---|
| 809 | #define INTERP_RGB 1 | 
|---|
| 810 | #define INTERP_SPEC 1 | 
|---|
| 811 | #define INTERP_ALPHA 1 | 
|---|
| 812 | #define INTERP_STUV0 1 | 
|---|
| 813 | #define INTERP_STUV1 1 | 
|---|
| 814 | #define WIDE 1 | 
|---|
| 815 | #define STIPPLE 1 | 
|---|
| 816 | #define PLOT(X,Y)                                       \ | 
|---|
| 817 | {                                               \ | 
|---|
| 818 | pbx[count] = X;                              \ | 
|---|
| 819 | pby[count] = Y;                              \ | 
|---|
| 820 | pbz[count] = Z;                              \ | 
|---|
| 821 | pbs[count] = s;                              \ | 
|---|
| 822 | pbt[count] = t;                              \ | 
|---|
| 823 | pbu[count] = u;                              \ | 
|---|
| 824 | pbs1[count] = s1;                            \ | 
|---|
| 825 | pbt1[count] = t1;                            \ | 
|---|
| 826 | pbu1[count] = u1;                            \ | 
|---|
| 827 | pbrgba[count][RCOMP] = FixedToInt(r0);       \ | 
|---|
| 828 | pbrgba[count][GCOMP] = FixedToInt(g0);       \ | 
|---|
| 829 | pbrgba[count][BCOMP] = FixedToInt(b0);       \ | 
|---|
| 830 | pbrgba[count][ACOMP] = FixedToInt(a0);       \ | 
|---|
| 831 | pbspec[count][RCOMP] = FixedToInt(sr0);      \ | 
|---|
| 832 | pbspec[count][GCOMP] = FixedToInt(sg0);      \ | 
|---|
| 833 | pbspec[count][BCOMP] = FixedToInt(sb0);      \ | 
|---|
| 834 | count++;                                     \ | 
|---|
| 835 | CHECK_FULL(count);                           \ | 
|---|
| 836 | } | 
|---|
| 837 | #include "linetemp.h" | 
|---|
| 838 | } | 
|---|
| 839 | else { | 
|---|
| 840 | /* unstippled */ | 
|---|
| 841 | #define INTERP_XY 1 | 
|---|
| 842 | #define INTERP_Z 1 | 
|---|
| 843 | #define INTERP_RGB 1 | 
|---|
| 844 | #define INTERP_SPEC 1 | 
|---|
| 845 | #define INTERP_ALPHA 1 | 
|---|
| 846 | #define INTERP_STUV0 1 | 
|---|
| 847 | #define INTERP_STUV1 1 | 
|---|
| 848 | #define WIDE 1 | 
|---|
| 849 | #define PLOT(X,Y)                                       \ | 
|---|
| 850 | {                                               \ | 
|---|
| 851 | pbx[count] = X;                              \ | 
|---|
| 852 | pby[count] = Y;                              \ | 
|---|
| 853 | pbz[count] = Z;                              \ | 
|---|
| 854 | pbs[count] = s;                              \ | 
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| 855 | pbt[count] = t;                              \ | 
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| 856 | pbu[count] = u;                              \ | 
|---|
| 857 | pbs1[count] = s1;                            \ | 
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| 858 | pbt1[count] = t1;                            \ | 
|---|
| 859 | pbu1[count] = u1;                            \ | 
|---|
| 860 | pbrgba[count][RCOMP] = FixedToInt(r0);       \ | 
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| 861 | pbrgba[count][GCOMP] = FixedToInt(g0);       \ | 
|---|
| 862 | pbrgba[count][BCOMP] = FixedToInt(b0);       \ | 
|---|
| 863 | pbrgba[count][ACOMP] = FixedToInt(a0);       \ | 
|---|
| 864 | pbspec[count][RCOMP] = FixedToInt(sr0);      \ | 
|---|
| 865 | pbspec[count][GCOMP] = FixedToInt(sg0);      \ | 
|---|
| 866 | pbspec[count][BCOMP] = FixedToInt(sb0);      \ | 
|---|
| 867 | count++;                                     \ | 
|---|
| 868 | CHECK_FULL(count);                           \ | 
|---|
| 869 | } | 
|---|
| 870 | #include "linetemp.h" | 
|---|
| 871 | } | 
|---|
| 872 |  | 
|---|
| 873 | ctx->PB->count = count; | 
|---|
| 874 | gl_flush_pb(ctx); | 
|---|
| 875 | } | 
|---|
| 876 |  | 
|---|
| 877 |  | 
|---|
| 878 | /* | 
|---|
| 879 | * Antialiased RGBA line | 
|---|
| 880 | * | 
|---|
| 881 | * This AA line function isn't terribly efficient but it's pretty | 
|---|
| 882 | * straight-forward to understand.  Also, it doesn't exactly conform | 
|---|
| 883 | * to the specification. | 
|---|
| 884 | */ | 
|---|
| 885 | static void aa_rgba_line( GLcontext *ctx, | 
|---|
| 886 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 887 | { | 
|---|
| 888 | #define INTERP_RGBA 1 | 
|---|
| 889 | #define PLOT(x, y)  { PB_WRITE_RGBA_PIXEL( pb, (x), (y), z, red, green, blue, coverage ); } | 
|---|
| 890 | #include "lnaatemp.h" | 
|---|
| 891 | } | 
|---|
| 892 |  | 
|---|
| 893 | /* | 
|---|
| 894 | * Antialiased Textured RGBA line | 
|---|
| 895 | * | 
|---|
| 896 | * This AA line function isn't terribly efficient but it's pretty | 
|---|
| 897 | * straight-forward to understand.  Also, it doesn't exactly conform | 
|---|
| 898 | * to the specification. | 
|---|
| 899 | */ | 
|---|
| 900 | static void aa_tex_rgba_line( GLcontext *ctx, | 
|---|
| 901 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 902 | { | 
|---|
| 903 | #define INTERP_RGBA 1 | 
|---|
| 904 | #define INTERP_STUV0 1 | 
|---|
| 905 | #define PLOT(x, y)                                                      \ | 
|---|
| 906 | {                                                                    \ | 
|---|
| 907 | PB_WRITE_TEX_PIXEL( pb, (x), (y), z, red, green, blue, coverage,  \ | 
|---|
| 908 | s, t, u );                                    \ | 
|---|
| 909 | } | 
|---|
| 910 | #include "lnaatemp.h" | 
|---|
| 911 | } | 
|---|
| 912 |  | 
|---|
| 913 |  | 
|---|
| 914 | /* | 
|---|
| 915 | * Antialiased Multitextured RGBA line | 
|---|
| 916 | * | 
|---|
| 917 | * This AA line function isn't terribly efficient but it's pretty | 
|---|
| 918 | * straight-forward to understand.  Also, it doesn't exactly conform | 
|---|
| 919 | * to the specification. | 
|---|
| 920 | */ | 
|---|
| 921 | static void aa_multitex_rgba_line( GLcontext *ctx, | 
|---|
| 922 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 923 | { | 
|---|
| 924 | #define INTERP_RGBA 1 | 
|---|
| 925 | #define INTERP_SPEC 1 | 
|---|
| 926 | #define INTERP_STUV0 1 | 
|---|
| 927 | #define INTERP_STUV1 1 | 
|---|
| 928 | #define PLOT(x, y)                                                      \ | 
|---|
| 929 | {                                                                    \ | 
|---|
| 930 | PB_WRITE_MULTITEX_SPEC_PIXEL( pb, (x), (y), z,                    \ | 
|---|
| 931 | red, green, blue, coverage, specRed, specGreen, specBlue,   \ | 
|---|
| 932 | s, t, u, s1, t1, u1 );                                      \ | 
|---|
| 933 | } | 
|---|
| 934 | #include "lnaatemp.h" | 
|---|
| 935 | } | 
|---|
| 936 |  | 
|---|
| 937 |  | 
|---|
| 938 | /* | 
|---|
| 939 | * Antialiased CI line.  Same comments for RGBA antialiased lines apply. | 
|---|
| 940 | */ | 
|---|
| 941 | static void aa_ci_line( GLcontext *ctx, | 
|---|
| 942 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 943 | { | 
|---|
| 944 | #define INTERP_INDEX 1 | 
|---|
| 945 | #define PLOT(x, y)                                              \ | 
|---|
| 946 | {                                                            \ | 
|---|
| 947 | PB_WRITE_CI_PIXEL( pb, (x), (y), z, index + coverage );   \ | 
|---|
| 948 | } | 
|---|
| 949 | #include "lnaatemp.h" | 
|---|
| 950 | } | 
|---|
| 951 |  | 
|---|
| 952 |  | 
|---|
| 953 | /* | 
|---|
| 954 | * Null rasterizer for measuring transformation speed. | 
|---|
| 955 | */ | 
|---|
| 956 | static void null_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv ) | 
|---|
| 957 | { | 
|---|
| 958 | (void) ctx; | 
|---|
| 959 | (void) v1; | 
|---|
| 960 | (void) v2; | 
|---|
| 961 | (void) pv; | 
|---|
| 962 | } | 
|---|
| 963 |  | 
|---|
| 964 |  | 
|---|
| 965 | /* | 
|---|
| 966 | * Determine which line drawing function to use given the current | 
|---|
| 967 | * rendering context. | 
|---|
| 968 | */ | 
|---|
| 969 | void gl_set_line_function( GLcontext *ctx ) | 
|---|
| 970 | { | 
|---|
| 971 | GLboolean rgbmode = ctx->Visual->RGBAflag; | 
|---|
| 972 | /* TODO: antialiased lines */ | 
|---|
| 973 |  | 
|---|
| 974 | if (ctx->RenderMode==GL_RENDER) { | 
|---|
| 975 | if (ctx->NoRaster) { | 
|---|
| 976 | ctx->Driver.LineFunc = null_line; | 
|---|
| 977 | return; | 
|---|
| 978 | } | 
|---|
| 979 | if (ctx->Driver.LineFunc) { | 
|---|
| 980 | /* Device driver will draw lines. */ | 
|---|
| 981 | return; | 
|---|
| 982 | } | 
|---|
| 983 |  | 
|---|
| 984 | if (ctx->Line.SmoothFlag) { | 
|---|
| 985 | /* antialiased lines */ | 
|---|
| 986 | if (rgbmode) { | 
|---|
| 987 | if (ctx->Texture.ReallyEnabled) { | 
|---|
| 988 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D | 
|---|
| 989 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) | 
|---|
| 990 | /* Multitextured! */ | 
|---|
| 991 | ctx->Driver.LineFunc = aa_multitex_rgba_line; | 
|---|
| 992 | else | 
|---|
| 993 | ctx->Driver.LineFunc = aa_tex_rgba_line; | 
|---|
| 994 | } else { | 
|---|
| 995 | ctx->Driver.LineFunc = aa_rgba_line; | 
|---|
| 996 | } | 
|---|
| 997 | } | 
|---|
| 998 | else { | 
|---|
| 999 | ctx->Driver.LineFunc = aa_ci_line; | 
|---|
| 1000 | } | 
|---|
| 1001 | } | 
|---|
| 1002 | else if (ctx->Texture.ReallyEnabled) { | 
|---|
| 1003 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D | 
|---|
| 1004 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) { | 
|---|
| 1005 | /* multi-texture and/or separate specular color */ | 
|---|
| 1006 | ctx->Driver.LineFunc = smooth_multitextured_line; | 
|---|
| 1007 | } | 
|---|
| 1008 | else { | 
|---|
| 1009 | if (ctx->Light.ShadeModel==GL_SMOOTH) { | 
|---|
| 1010 | ctx->Driver.LineFunc = smooth_textured_line; | 
|---|
| 1011 | } | 
|---|
| 1012 | else { | 
|---|
| 1013 | ctx->Driver.LineFunc = flat_textured_line; | 
|---|
| 1014 | } | 
|---|
| 1015 | } | 
|---|
| 1016 | } | 
|---|
| 1017 | else if (ctx->Line.Width!=1.0 || ctx->Line.StippleFlag | 
|---|
| 1018 | || ctx->Line.SmoothFlag) { | 
|---|
| 1019 | if (ctx->Light.ShadeModel==GL_SMOOTH) { | 
|---|
| 1020 | if (rgbmode) | 
|---|
| 1021 | ctx->Driver.LineFunc = general_smooth_rgba_line; | 
|---|
| 1022 | else | 
|---|
| 1023 | ctx->Driver.LineFunc = general_smooth_ci_line; | 
|---|
| 1024 | } | 
|---|
| 1025 | else { | 
|---|
| 1026 | if (rgbmode) | 
|---|
| 1027 | ctx->Driver.LineFunc = general_flat_rgba_line; | 
|---|
| 1028 | else | 
|---|
| 1029 | ctx->Driver.LineFunc = general_flat_ci_line; | 
|---|
| 1030 | } | 
|---|
| 1031 | } | 
|---|
| 1032 | else { | 
|---|
| 1033 | if (ctx->Light.ShadeModel==GL_SMOOTH) { | 
|---|
| 1034 | /* Width==1, non-stippled, smooth-shaded */ | 
|---|
| 1035 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) { | 
|---|
| 1036 | if (rgbmode) | 
|---|
| 1037 | ctx->Driver.LineFunc = smooth_rgba_z_line; | 
|---|
| 1038 | else | 
|---|
| 1039 | ctx->Driver.LineFunc = smooth_ci_z_line; | 
|---|
| 1040 | } | 
|---|
| 1041 | else { | 
|---|
| 1042 | if (rgbmode) | 
|---|
| 1043 | ctx->Driver.LineFunc = smooth_rgba_line; | 
|---|
| 1044 | else | 
|---|
| 1045 | ctx->Driver.LineFunc = smooth_ci_line; | 
|---|
| 1046 | } | 
|---|
| 1047 | } | 
|---|
| 1048 | else { | 
|---|
| 1049 | /* Width==1, non-stippled, flat-shaded */ | 
|---|
| 1050 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) { | 
|---|
| 1051 | if (rgbmode) | 
|---|
| 1052 | ctx->Driver.LineFunc = flat_rgba_z_line; | 
|---|
| 1053 | else | 
|---|
| 1054 | ctx->Driver.LineFunc = flat_ci_z_line; | 
|---|
| 1055 | } | 
|---|
| 1056 | else { | 
|---|
| 1057 | if (rgbmode) | 
|---|
| 1058 | ctx->Driver.LineFunc = flat_rgba_line; | 
|---|
| 1059 | else | 
|---|
| 1060 | ctx->Driver.LineFunc = flat_ci_line; | 
|---|
| 1061 | } | 
|---|
| 1062 | } | 
|---|
| 1063 | } | 
|---|
| 1064 | } | 
|---|
| 1065 | else if (ctx->RenderMode==GL_FEEDBACK) { | 
|---|
| 1066 | ctx->Driver.LineFunc = gl_feedback_line; | 
|---|
| 1067 | } | 
|---|
| 1068 | else { | 
|---|
| 1069 | /* GL_SELECT mode */ | 
|---|
| 1070 | ctx->Driver.LineFunc = gl_select_line; | 
|---|
| 1071 | } | 
|---|
| 1072 | } | 
|---|
| 1073 |  | 
|---|