1 | /* $Id: lines.c,v 1.2 2000-03-01 18:49:31 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.1
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 |
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30 |
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31 | #ifdef PC_HEADER
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32 | #include "all.h"
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33 | #else
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34 | #ifndef XFree86Server
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35 | #include <assert.h>
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36 | #else
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37 | #include "GL/xf86glx.h"
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38 | #endif
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39 | #include "types.h"
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40 | #include "context.h"
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41 | #include "depth.h"
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42 | #include "feedback.h"
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43 | #include "lines.h"
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44 | #include "macros.h"
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45 | #include "mmath.h"
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46 | #include "pb.h"
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47 | #include "texstate.h"
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48 | #include "vb.h"
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49 | #endif
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50 |
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51 |
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52 |
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53 | void gl_LineWidth( GLcontext *ctx, GLfloat width )
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54 | {
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55 | if (width<=0.0) {
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56 | gl_error( ctx, GL_INVALID_VALUE, "glLineWidth" );
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57 | return;
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58 | }
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59 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineWidth");
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60 |
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61 | if (ctx->Line.Width != width) {
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62 | ctx->Line.Width = width;
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63 | ctx->TriangleCaps &= ~DD_LINE_WIDTH;
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64 | if (width != 1.0) ctx->TriangleCaps |= DD_LINE_WIDTH;
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65 | ctx->NewState |= NEW_RASTER_OPS;
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66 | }
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67 | }
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68 |
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69 |
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70 |
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71 | void gl_LineStipple( GLcontext *ctx, GLint factor, GLushort pattern )
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72 | {
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73 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineStipple");
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74 | ctx->Line.StippleFactor = CLAMP( factor, 1, 256 );
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75 | ctx->Line.StipplePattern = pattern;
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76 | ctx->NewState |= NEW_RASTER_OPS;
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77 | }
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78 |
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79 |
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80 |
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81 | /**********************************************************************/
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82 | /***** Rasterization *****/
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83 | /**********************************************************************/
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84 |
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85 |
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86 | /*
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87 | * There are 4 pairs (RGBA, CI) of line drawing functions:
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88 | * 1. simple: width=1 and no special rasterization functions (fastest)
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89 | * 2. flat: width=1, non-stippled, flat-shaded, any raster operations
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90 | * 3. smooth: width=1, non-stippled, smooth-shaded, any raster operations
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91 | * 4. general: any other kind of line (slowest)
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92 | */
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93 |
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94 |
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95 | /*
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96 | * All line drawing functions have the same arguments:
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97 | * v1, v2 - indexes of first and second endpoints into vertex buffer arrays
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98 | * pv - provoking vertex: which vertex color/index to use for flat shading.
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99 | */
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100 |
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101 |
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102 |
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103 |
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104 |
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105 |
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106 | #if MAX_WIDTH > MAX_HEIGHT
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107 | # define MAXPOINTS MAX_WIDTH
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108 | #else
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109 | # define MAXPOINTS MAX_HEIGHT
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110 | #endif
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111 |
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112 |
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113 | /* Flat, color index line */
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114 | static void flat_ci_line( GLcontext *ctx,
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115 | GLuint vert0, GLuint vert1, GLuint pvert )
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116 | {
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117 | GLint count;
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118 | GLint *pbx = ctx->PB->x;
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119 | GLint *pby = ctx->PB->y;
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120 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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121 | count = ctx->PB->count;
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122 |
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123 | #define INTERP_XY 1
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124 |
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125 | #define PLOT(X,Y) \
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126 | pbx[count] = X; \
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127 | pby[count] = Y; \
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128 | count++;
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129 |
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130 | #include "linetemp.h"
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131 |
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132 | ctx->PB->count = count;
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133 | gl_flush_pb(ctx);
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134 | }
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135 |
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136 |
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137 |
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138 | /* Flat, color index line with Z interpolation/testing */
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139 | static void flat_ci_z_line( GLcontext *ctx,
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140 | GLuint vert0, GLuint vert1, GLuint pvert )
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141 | {
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142 | GLint count;
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143 | GLint *pbx = ctx->PB->x;
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144 | GLint *pby = ctx->PB->y;
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145 | GLdepth *pbz = ctx->PB->z;
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146 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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147 | count = ctx->PB->count;
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148 |
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149 | #define INTERP_XY 1
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150 | #define INTERP_Z 1
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151 |
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152 | #define PLOT(X,Y) \
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153 | pbx[count] = X; \
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154 | pby[count] = Y; \
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155 | pbz[count] = Z; \
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156 | count++;
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157 |
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158 | #include "linetemp.h"
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159 |
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160 | ctx->PB->count = count;
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161 | gl_flush_pb(ctx);
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162 | }
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163 |
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164 |
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165 |
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166 | /* Flat-shaded, RGBA line */
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167 | static void flat_rgba_line( GLcontext *ctx,
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168 | GLuint vert0, GLuint vert1, GLuint pvert )
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169 | {
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170 | GLint count;
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171 | GLint *pbx = ctx->PB->x;
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172 | GLint *pby = ctx->PB->y;
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173 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
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174 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
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175 | count = ctx->PB->count;
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176 |
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177 | #define INTERP_XY 1
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178 |
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179 | #define PLOT(X,Y) \
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180 | pbx[count] = X; \
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181 | pby[count] = Y; \
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182 | count++;
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183 |
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184 | #include "linetemp.h"
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185 |
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186 | ctx->PB->count = count;
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187 | gl_flush_pb(ctx);
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188 | }
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189 |
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190 |
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191 |
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192 | /* Flat-shaded, RGBA line with Z interpolation/testing */
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193 | static void flat_rgba_z_line( GLcontext *ctx,
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194 | GLuint vert0, GLuint vert1, GLuint pvert )
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195 | {
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196 | GLint count;
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197 | GLint *pbx = ctx->PB->x;
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198 | GLint *pby = ctx->PB->y;
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199 | GLdepth *pbz = ctx->PB->z;
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200 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
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201 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
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202 | count = ctx->PB->count;
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203 |
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204 | #define INTERP_XY 1
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205 | #define INTERP_Z 1
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206 |
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207 | #define PLOT(X,Y) \
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208 | pbx[count] = X; \
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209 | pby[count] = Y; \
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210 | pbz[count] = Z; \
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211 | count++;
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212 |
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213 | #include "linetemp.h"
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214 |
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215 | ctx->PB->count = count;
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216 | gl_flush_pb(ctx);
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217 | }
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218 |
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219 |
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220 |
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221 | /* Smooth shaded, color index line */
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222 | static void smooth_ci_line( GLcontext *ctx,
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223 | GLuint vert0, GLuint vert1, GLuint pvert )
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224 | {
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225 | GLint count = ctx->PB->count;
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226 | GLint *pbx = ctx->PB->x;
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227 | GLint *pby = ctx->PB->y;
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228 | GLuint *pbi = ctx->PB->i;
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229 | (void) pvert;
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230 |
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231 | #define INTERP_XY 1
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232 | #define INTERP_INDEX 1
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233 |
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234 | #define PLOT(X,Y) \
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235 | pbx[count] = X; \
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236 | pby[count] = Y; \
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237 | pbi[count] = I; \
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238 | count++;
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239 |
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240 | #include "linetemp.h"
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241 |
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242 | ctx->PB->count = count;
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243 | gl_flush_pb(ctx);
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244 | }
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245 |
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246 |
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247 |
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248 | /* Smooth shaded, color index line with Z interpolation/testing */
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249 | static void smooth_ci_z_line( GLcontext *ctx,
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250 | GLuint vert0, GLuint vert1, GLuint pvert )
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251 | {
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252 | GLint count = ctx->PB->count;
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253 | GLint *pbx = ctx->PB->x;
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254 | GLint *pby = ctx->PB->y;
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255 | GLdepth *pbz = ctx->PB->z;
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256 | GLuint *pbi = ctx->PB->i;
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257 | (void) pvert;
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258 |
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259 | #define INTERP_XY 1
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260 | #define INTERP_Z 1
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261 | #define INTERP_INDEX 1
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262 |
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263 | #define PLOT(X,Y) \
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264 | pbx[count] = X; \
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265 | pby[count] = Y; \
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266 | pbz[count] = Z; \
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267 | pbi[count] = I; \
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268 | count++;
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269 |
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270 | #include "linetemp.h"
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271 |
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272 | ctx->PB->count = count;
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273 | gl_flush_pb(ctx);
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274 | }
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275 |
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276 |
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277 |
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278 | /* Smooth-shaded, RGBA line */
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279 | static void smooth_rgba_line( GLcontext *ctx,
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280 | GLuint vert0, GLuint vert1, GLuint pvert )
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281 | {
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282 | GLint count = ctx->PB->count;
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283 | GLint *pbx = ctx->PB->x;
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284 | GLint *pby = ctx->PB->y;
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285 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
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286 | (void) pvert;
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287 |
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288 | #define INTERP_XY 1
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289 | #define INTERP_RGB 1
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290 | #define INTERP_ALPHA 1
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291 |
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292 | #define PLOT(X,Y) \
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293 | pbx[count] = X; \
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294 | pby[count] = Y; \
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295 | pbrgba[count][RCOMP] = FixedToInt(r0); \
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296 | pbrgba[count][GCOMP] = FixedToInt(g0); \
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297 | pbrgba[count][BCOMP] = FixedToInt(b0); \
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298 | pbrgba[count][ACOMP] = FixedToInt(a0); \
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299 | count++;
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300 |
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301 | #include "linetemp.h"
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302 |
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303 | ctx->PB->count = count;
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304 | gl_flush_pb(ctx);
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305 | }
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306 |
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307 |
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308 |
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309 | /* Smooth-shaded, RGBA line with Z interpolation/testing */
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310 | static void smooth_rgba_z_line( GLcontext *ctx,
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311 | GLuint vert0, GLuint vert1, GLuint pvert )
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312 | {
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313 | GLint count = ctx->PB->count;
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314 | GLint *pbx = ctx->PB->x;
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315 | GLint *pby = ctx->PB->y;
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316 | GLdepth *pbz = ctx->PB->z;
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317 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
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318 | (void) pvert;
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319 |
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320 | #define INTERP_XY 1
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321 | #define INTERP_Z 1
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322 | #define INTERP_RGB 1
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323 | #define INTERP_ALPHA 1
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324 |
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325 | #define PLOT(X,Y) \
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326 | pbx[count] = X; \
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327 | pby[count] = Y; \
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328 | pbz[count] = Z; \
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329 | pbrgba[count][RCOMP] = FixedToInt(r0); \
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330 | pbrgba[count][GCOMP] = FixedToInt(g0); \
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331 | pbrgba[count][BCOMP] = FixedToInt(b0); \
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332 | pbrgba[count][ACOMP] = FixedToInt(a0); \
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333 | count++;
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334 |
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335 | #include "linetemp.h"
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336 |
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337 | ctx->PB->count = count;
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338 | gl_flush_pb(ctx);
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339 | }
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340 |
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341 |
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342 | #define CHECK_FULL(count) \
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343 | if (count >= PB_SIZE-MAX_WIDTH) { \
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344 | ctx->PB->count = count; \
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345 | gl_flush_pb(ctx); \
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346 | count = ctx->PB->count; \
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347 | }
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348 |
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349 |
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350 |
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351 | /* Smooth shaded, color index, any width, maybe stippled */
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352 | static void general_smooth_ci_line( GLcontext *ctx,
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353 | GLuint vert0, GLuint vert1, GLuint pvert )
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354 | {
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355 | GLint count = ctx->PB->count;
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356 | GLint *pbx = ctx->PB->x;
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357 | GLint *pby = ctx->PB->y;
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358 | GLdepth *pbz = ctx->PB->z;
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359 | GLuint *pbi = ctx->PB->i;
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360 | (void) pvert;
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361 |
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362 | if (ctx->Line.StippleFlag) {
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363 | /* stippled */
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364 | #define INTERP_XY 1
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365 | #define INTERP_Z 1
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366 | #define INTERP_INDEX 1
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367 | #define WIDE 1
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368 | #define STIPPLE 1
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369 | #define PLOT(X,Y) \
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370 | pbx[count] = X; \
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371 | pby[count] = Y; \
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372 | pbz[count] = Z; \
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373 | pbi[count] = I; \
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374 | count++; \
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375 | CHECK_FULL(count);
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376 | #include "linetemp.h"
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377 | }
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378 | else {
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379 | /* unstippled */
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380 | if (ctx->Line.Width==2.0F) {
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381 | /* special case: unstippled and width=2 */
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382 | #define INTERP_XY 1
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383 | #define INTERP_Z 1
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384 | #define INTERP_INDEX 1
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385 | #define XMAJOR_PLOT(X,Y) \
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386 | pbx[count] = X; pbx[count+1] = X; \
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387 | pby[count] = Y; pby[count+1] = Y+1; \
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388 | pbz[count] = Z; pbz[count+1] = Z; \
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389 | pbi[count] = I; pbi[count+1] = I; \
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390 | count += 2; \
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391 | CHECK_FULL(count);
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392 | #define YMAJOR_PLOT(X,Y) \
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393 | pbx[count] = X; pbx[count+1] = X+1; \
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394 | pby[count] = Y; pby[count+1] = Y; \
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395 | pbz[count] = Z; pbz[count+1] = Z; \
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396 | pbi[count] = I; pbi[count+1] = I; \
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397 | count += 2; \
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398 | CHECK_FULL(count);
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399 | #include "linetemp.h"
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400 | }
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401 | else {
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402 | /* unstippled, any width */
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403 | #define INTERP_XY 1
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404 | #define INTERP_Z 1
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405 | #define INTERP_INDEX 1
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406 | #define WIDE 1
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407 | #define PLOT(X,Y) \
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408 | pbx[count] = X; \
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409 | pby[count] = Y; \
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410 | pbz[count] = Z; \
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411 | pbi[count] = I; \
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412 | count++; \
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413 | CHECK_FULL(count);
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414 | #include "linetemp.h"
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415 | }
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416 | }
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417 |
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418 | ctx->PB->count = count;
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419 | gl_flush_pb(ctx);
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420 | }
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421 |
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422 |
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423 | /* Flat shaded, color index, any width, maybe stippled */
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424 | static void general_flat_ci_line( GLcontext *ctx,
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425 | GLuint vert0, GLuint vert1, GLuint pvert )
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426 | {
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427 | GLint count;
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428 | GLint *pbx = ctx->PB->x;
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429 | GLint *pby = ctx->PB->y;
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430 | GLdepth *pbz = ctx->PB->z;
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431 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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432 | count = ctx->PB->count;
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433 |
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434 | if (ctx->Line.StippleFlag) {
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435 | /* stippled, any width */
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436 | #define INTERP_XY 1
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437 | #define INTERP_Z 1
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438 | #define WIDE 1
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439 | #define STIPPLE 1
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440 | #define PLOT(X,Y) \
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441 | pbx[count] = X; \
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442 | pby[count] = Y; \
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443 | pbz[count] = Z; \
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444 | count++; \
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445 | CHECK_FULL(count);
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446 | #include "linetemp.h"
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447 | }
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448 | else {
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449 | /* unstippled */
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450 | if (ctx->Line.Width==2.0F) {
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451 | /* special case: unstippled and width=2 */
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452 | #define INTERP_XY 1
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453 | #define INTERP_Z 1
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454 | #define XMAJOR_PLOT(X,Y) \
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455 | pbx[count] = X; pbx[count+1] = X; \
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456 | pby[count] = Y; pby[count+1] = Y+1; \
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457 | pbz[count] = Z; pbz[count+1] = Z; \
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458 | count += 2; \
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459 | CHECK_FULL(count);
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460 | #define YMAJOR_PLOT(X,Y) \
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461 | pbx[count] = X; pbx[count+1] = X+1; \
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---|
462 | pby[count] = Y; pby[count+1] = Y; \
|
---|
463 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
464 | count += 2; \
|
---|
465 | CHECK_FULL(count);
|
---|
466 | #include "linetemp.h"
|
---|
467 | }
|
---|
468 | else {
|
---|
469 | /* unstippled, any width */
|
---|
470 | #define INTERP_XY 1
|
---|
471 | #define INTERP_Z 1
|
---|
472 | #define WIDE 1
|
---|
473 | #define PLOT(X,Y) \
|
---|
474 | pbx[count] = X; \
|
---|
475 | pby[count] = Y; \
|
---|
476 | pbz[count] = Z; \
|
---|
477 | count++; \
|
---|
478 | CHECK_FULL(count);
|
---|
479 | #include "linetemp.h"
|
---|
480 | }
|
---|
481 | }
|
---|
482 |
|
---|
483 | ctx->PB->count = count;
|
---|
484 | gl_flush_pb(ctx);
|
---|
485 | }
|
---|
486 |
|
---|
487 |
|
---|
488 |
|
---|
489 | static void general_smooth_rgba_line( GLcontext *ctx,
|
---|
490 | GLuint vert0, GLuint vert1, GLuint pvert)
|
---|
491 | {
|
---|
492 | GLint count = ctx->PB->count;
|
---|
493 | GLint *pbx = ctx->PB->x;
|
---|
494 | GLint *pby = ctx->PB->y;
|
---|
495 | GLdepth *pbz = ctx->PB->z;
|
---|
496 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
---|
497 | (void) pvert;
|
---|
498 |
|
---|
499 | if (ctx->Line.StippleFlag) {
|
---|
500 | /* stippled */
|
---|
501 | #define INTERP_XY 1
|
---|
502 | #define INTERP_Z 1
|
---|
503 | #define INTERP_RGB 1
|
---|
504 | #define INTERP_ALPHA 1
|
---|
505 | #define WIDE 1
|
---|
506 | #define STIPPLE 1
|
---|
507 | #define PLOT(X,Y) \
|
---|
508 | pbx[count] = X; \
|
---|
509 | pby[count] = Y; \
|
---|
510 | pbz[count] = Z; \
|
---|
511 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
512 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
513 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
514 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
515 | count++; \
|
---|
516 | CHECK_FULL(count);
|
---|
517 | #include "linetemp.h"
|
---|
518 | }
|
---|
519 | else {
|
---|
520 | /* unstippled */
|
---|
521 | if (ctx->Line.Width==2.0F) {
|
---|
522 | /* special case: unstippled and width=2 */
|
---|
523 | #define INTERP_XY 1
|
---|
524 | #define INTERP_Z 1
|
---|
525 | #define INTERP_RGB 1
|
---|
526 | #define INTERP_ALPHA 1
|
---|
527 | #define XMAJOR_PLOT(X,Y) \
|
---|
528 | pbx[count] = X; pbx[count+1] = X; \
|
---|
529 | pby[count] = Y; pby[count+1] = Y+1; \
|
---|
530 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
531 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
532 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
533 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
534 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
535 | pbrgba[count+1][RCOMP] = FixedToInt(r0); \
|
---|
536 | pbrgba[count+1][GCOMP] = FixedToInt(g0); \
|
---|
537 | pbrgba[count+1][BCOMP] = FixedToInt(b0); \
|
---|
538 | pbrgba[count+1][ACOMP] = FixedToInt(a0); \
|
---|
539 | count += 2; \
|
---|
540 | CHECK_FULL(count);
|
---|
541 | #define YMAJOR_PLOT(X,Y) \
|
---|
542 | pbx[count] = X; pbx[count+1] = X+1; \
|
---|
543 | pby[count] = Y; pby[count+1] = Y; \
|
---|
544 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
545 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
546 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
547 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
548 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
549 | pbrgba[count+1][RCOMP] = FixedToInt(r0); \
|
---|
550 | pbrgba[count+1][GCOMP] = FixedToInt(g0); \
|
---|
551 | pbrgba[count+1][BCOMP] = FixedToInt(b0); \
|
---|
552 | pbrgba[count+1][ACOMP] = FixedToInt(a0); \
|
---|
553 | count += 2; \
|
---|
554 | CHECK_FULL(count);
|
---|
555 | #include "linetemp.h"
|
---|
556 | }
|
---|
557 | else {
|
---|
558 | /* unstippled, any width */
|
---|
559 | #define INTERP_XY 1
|
---|
560 | #define INTERP_Z 1
|
---|
561 | #define INTERP_RGB 1
|
---|
562 | #define INTERP_ALPHA 1
|
---|
563 | #define WIDE 1
|
---|
564 | #define PLOT(X,Y) \
|
---|
565 | pbx[count] = X; \
|
---|
566 | pby[count] = Y; \
|
---|
567 | pbz[count] = Z; \
|
---|
568 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
569 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
570 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
571 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
572 | count++; \
|
---|
573 | CHECK_FULL(count);
|
---|
574 | #include "linetemp.h"
|
---|
575 | }
|
---|
576 | }
|
---|
577 |
|
---|
578 | ctx->PB->count = count;
|
---|
579 | gl_flush_pb(ctx);
|
---|
580 | }
|
---|
581 |
|
---|
582 |
|
---|
583 | static void general_flat_rgba_line( GLcontext *ctx,
|
---|
584 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
585 | {
|
---|
586 | GLint count;
|
---|
587 | GLint *pbx = ctx->PB->x;
|
---|
588 | GLint *pby = ctx->PB->y;
|
---|
589 | GLdepth *pbz = ctx->PB->z;
|
---|
590 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
|
---|
591 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
|
---|
592 | count = ctx->PB->count;
|
---|
593 |
|
---|
594 | if (ctx->Line.StippleFlag) {
|
---|
595 | /* stippled */
|
---|
596 | #define INTERP_XY 1
|
---|
597 | #define INTERP_Z 1
|
---|
598 | #define WIDE 1
|
---|
599 | #define STIPPLE 1
|
---|
600 | #define PLOT(X,Y) \
|
---|
601 | pbx[count] = X; \
|
---|
602 | pby[count] = Y; \
|
---|
603 | pbz[count] = Z; \
|
---|
604 | count++; \
|
---|
605 | CHECK_FULL(count);
|
---|
606 | #include "linetemp.h"
|
---|
607 | }
|
---|
608 | else {
|
---|
609 | /* unstippled */
|
---|
610 | if (ctx->Line.Width==2.0F) {
|
---|
611 | /* special case: unstippled and width=2 */
|
---|
612 | #define INTERP_XY 1
|
---|
613 | #define INTERP_Z 1
|
---|
614 | #define XMAJOR_PLOT(X,Y) \
|
---|
615 | pbx[count] = X; pbx[count+1] = X; \
|
---|
616 | pby[count] = Y; pby[count+1] = Y+1; \
|
---|
617 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
618 | count += 2; \
|
---|
619 | CHECK_FULL(count);
|
---|
620 | #define YMAJOR_PLOT(X,Y) \
|
---|
621 | pbx[count] = X; pbx[count+1] = X+1; \
|
---|
622 | pby[count] = Y; pby[count+1] = Y; \
|
---|
623 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
624 | count += 2; \
|
---|
625 | CHECK_FULL(count);
|
---|
626 | #include "linetemp.h"
|
---|
627 | }
|
---|
628 | else {
|
---|
629 | /* unstippled, any width */
|
---|
630 | #define INTERP_XY 1
|
---|
631 | #define INTERP_Z 1
|
---|
632 | #define WIDE 1
|
---|
633 | #define PLOT(X,Y) \
|
---|
634 | pbx[count] = X; \
|
---|
635 | pby[count] = Y; \
|
---|
636 | pbz[count] = Z; \
|
---|
637 | count++; \
|
---|
638 | CHECK_FULL(count);
|
---|
639 | #include "linetemp.h"
|
---|
640 | }
|
---|
641 | }
|
---|
642 |
|
---|
643 | ctx->PB->count = count;
|
---|
644 | gl_flush_pb(ctx);
|
---|
645 | }
|
---|
646 |
|
---|
647 |
|
---|
648 | /* Flat-shaded, textured, any width, maybe stippled */
|
---|
649 | static void flat_textured_line( GLcontext *ctx,
|
---|
650 | GLuint vert0, GLuint vert1, GLuint pv )
|
---|
651 | {
|
---|
652 | GLint count;
|
---|
653 | GLint *pbx = ctx->PB->x;
|
---|
654 | GLint *pby = ctx->PB->y;
|
---|
655 | GLdepth *pbz = ctx->PB->z;
|
---|
656 | GLfloat *pbs = ctx->PB->s[0];
|
---|
657 | GLfloat *pbt = ctx->PB->t[0];
|
---|
658 | GLfloat *pbu = ctx->PB->u[0];
|
---|
659 | GLubyte *color = ctx->VB->ColorPtr->data[pv];
|
---|
660 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
|
---|
661 | count = ctx->PB->count;
|
---|
662 |
|
---|
663 | if (ctx->Line.StippleFlag) {
|
---|
664 | /* stippled */
|
---|
665 | #define INTERP_XY 1
|
---|
666 | #define INTERP_Z 1
|
---|
667 | #define INTERP_STUV0 1
|
---|
668 | #define WIDE 1
|
---|
669 | #define STIPPLE 1
|
---|
670 | #define PLOT(X,Y) \
|
---|
671 | { \
|
---|
672 | pbx[count] = X; \
|
---|
673 | pby[count] = Y; \
|
---|
674 | pbz[count] = Z; \
|
---|
675 | pbs[count] = s; \
|
---|
676 | pbt[count] = t; \
|
---|
677 | pbu[count] = u; \
|
---|
678 | count++; \
|
---|
679 | CHECK_FULL(count); \
|
---|
680 | }
|
---|
681 | #include "linetemp.h"
|
---|
682 | }
|
---|
683 | else {
|
---|
684 | /* unstippled */
|
---|
685 | #define INTERP_XY 1
|
---|
686 | #define INTERP_Z 1
|
---|
687 | #define INTERP_STUV0 1
|
---|
688 | #define WIDE 1
|
---|
689 | #define PLOT(X,Y) \
|
---|
690 | { \
|
---|
691 | pbx[count] = X; \
|
---|
692 | pby[count] = Y; \
|
---|
693 | pbz[count] = Z; \
|
---|
694 | pbs[count] = s; \
|
---|
695 | pbt[count] = t; \
|
---|
696 | pbu[count] = u; \
|
---|
697 | count++; \
|
---|
698 | CHECK_FULL(count); \
|
---|
699 | }
|
---|
700 | #include "linetemp.h"
|
---|
701 | }
|
---|
702 |
|
---|
703 | ctx->PB->count = count;
|
---|
704 | gl_flush_pb(ctx);
|
---|
705 | }
|
---|
706 |
|
---|
707 |
|
---|
708 |
|
---|
709 | /* Smooth-shaded, textured, any width, maybe stippled */
|
---|
710 | static void smooth_textured_line( GLcontext *ctx,
|
---|
711 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
712 | {
|
---|
713 | GLint count = ctx->PB->count;
|
---|
714 | GLint *pbx = ctx->PB->x;
|
---|
715 | GLint *pby = ctx->PB->y;
|
---|
716 | GLdepth *pbz = ctx->PB->z;
|
---|
717 | GLfloat *pbs = ctx->PB->s[0];
|
---|
718 | GLfloat *pbt = ctx->PB->t[0];
|
---|
719 | GLfloat *pbu = ctx->PB->u[0];
|
---|
720 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
---|
721 | (void) pvert;
|
---|
722 |
|
---|
723 | if (ctx->Line.StippleFlag) {
|
---|
724 | /* stippled */
|
---|
725 | #define INTERP_XY 1
|
---|
726 | #define INTERP_Z 1
|
---|
727 | #define INTERP_RGB 1
|
---|
728 | #define INTERP_ALPHA 1
|
---|
729 | #define INTERP_STUV0 1
|
---|
730 | #define WIDE 1
|
---|
731 | #define STIPPLE 1
|
---|
732 | #define PLOT(X,Y) \
|
---|
733 | { \
|
---|
734 | pbx[count] = X; \
|
---|
735 | pby[count] = Y; \
|
---|
736 | pbz[count] = Z; \
|
---|
737 | pbs[count] = s; \
|
---|
738 | pbt[count] = t; \
|
---|
739 | pbu[count] = u; \
|
---|
740 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
741 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
742 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
743 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
744 | count++; \
|
---|
745 | CHECK_FULL(count); \
|
---|
746 | }
|
---|
747 | #include "linetemp.h"
|
---|
748 | }
|
---|
749 | else {
|
---|
750 | /* unstippled */
|
---|
751 | #define INTERP_XY 1
|
---|
752 | #define INTERP_Z 1
|
---|
753 | #define INTERP_RGB 1
|
---|
754 | #define INTERP_ALPHA 1
|
---|
755 | #define INTERP_STUV0 1
|
---|
756 | #define WIDE 1
|
---|
757 | #define PLOT(X,Y) \
|
---|
758 | { \
|
---|
759 | pbx[count] = X; \
|
---|
760 | pby[count] = Y; \
|
---|
761 | pbz[count] = Z; \
|
---|
762 | pbs[count] = s; \
|
---|
763 | pbt[count] = t; \
|
---|
764 | pbu[count] = u; \
|
---|
765 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
766 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
767 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
768 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
769 | count++; \
|
---|
770 | CHECK_FULL(count); \
|
---|
771 | }
|
---|
772 | #include "linetemp.h"
|
---|
773 | }
|
---|
774 |
|
---|
775 | ctx->PB->count = count;
|
---|
776 | gl_flush_pb(ctx);
|
---|
777 | }
|
---|
778 |
|
---|
779 |
|
---|
780 | /* Smooth-shaded, multitextured, any width, maybe stippled, separate specular
|
---|
781 | * color interpolation.
|
---|
782 | */
|
---|
783 | static void smooth_multitextured_line( GLcontext *ctx,
|
---|
784 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
785 | {
|
---|
786 | GLint count = ctx->PB->count;
|
---|
787 | GLint *pbx = ctx->PB->x;
|
---|
788 | GLint *pby = ctx->PB->y;
|
---|
789 | GLdepth *pbz = ctx->PB->z;
|
---|
790 | GLfloat *pbs = ctx->PB->s[0];
|
---|
791 | GLfloat *pbt = ctx->PB->t[0];
|
---|
792 | GLfloat *pbu = ctx->PB->u[0];
|
---|
793 | GLfloat *pbs1 = ctx->PB->s[1];
|
---|
794 | GLfloat *pbt1 = ctx->PB->t[1];
|
---|
795 | GLfloat *pbu1 = ctx->PB->u[1];
|
---|
796 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
---|
797 | GLubyte (*pbspec)[3] = ctx->PB->spec;
|
---|
798 | (void) pvert;
|
---|
799 |
|
---|
800 | if (ctx->Line.StippleFlag) {
|
---|
801 | /* stippled */
|
---|
802 | #define INTERP_XY 1
|
---|
803 | #define INTERP_Z 1
|
---|
804 | #define INTERP_RGB 1
|
---|
805 | #define INTERP_SPEC 1
|
---|
806 | #define INTERP_ALPHA 1
|
---|
807 | #define INTERP_STUV0 1
|
---|
808 | #define INTERP_STUV1 1
|
---|
809 | #define WIDE 1
|
---|
810 | #define STIPPLE 1
|
---|
811 | #define PLOT(X,Y) \
|
---|
812 | { \
|
---|
813 | pbx[count] = X; \
|
---|
814 | pby[count] = Y; \
|
---|
815 | pbz[count] = Z; \
|
---|
816 | pbs[count] = s; \
|
---|
817 | pbt[count] = t; \
|
---|
818 | pbu[count] = u; \
|
---|
819 | pbs1[count] = s1; \
|
---|
820 | pbt1[count] = t1; \
|
---|
821 | pbu1[count] = u1; \
|
---|
822 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
823 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
824 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
825 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
826 | pbspec[count][RCOMP] = FixedToInt(sr0); \
|
---|
827 | pbspec[count][GCOMP] = FixedToInt(sg0); \
|
---|
828 | pbspec[count][BCOMP] = FixedToInt(sb0); \
|
---|
829 | count++; \
|
---|
830 | CHECK_FULL(count); \
|
---|
831 | }
|
---|
832 | #include "linetemp.h"
|
---|
833 | }
|
---|
834 | else {
|
---|
835 | /* unstippled */
|
---|
836 | #define INTERP_XY 1
|
---|
837 | #define INTERP_Z 1
|
---|
838 | #define INTERP_RGB 1
|
---|
839 | #define INTERP_SPEC 1
|
---|
840 | #define INTERP_ALPHA 1
|
---|
841 | #define INTERP_STUV0 1
|
---|
842 | #define INTERP_STUV1 1
|
---|
843 | #define WIDE 1
|
---|
844 | #define PLOT(X,Y) \
|
---|
845 | { \
|
---|
846 | pbx[count] = X; \
|
---|
847 | pby[count] = Y; \
|
---|
848 | pbz[count] = Z; \
|
---|
849 | pbs[count] = s; \
|
---|
850 | pbt[count] = t; \
|
---|
851 | pbu[count] = u; \
|
---|
852 | pbs1[count] = s1; \
|
---|
853 | pbt1[count] = t1; \
|
---|
854 | pbu1[count] = u1; \
|
---|
855 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
856 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
857 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
858 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
859 | pbspec[count][RCOMP] = FixedToInt(sr0); \
|
---|
860 | pbspec[count][GCOMP] = FixedToInt(sg0); \
|
---|
861 | pbspec[count][BCOMP] = FixedToInt(sb0); \
|
---|
862 | count++; \
|
---|
863 | CHECK_FULL(count); \
|
---|
864 | }
|
---|
865 | #include "linetemp.h"
|
---|
866 | }
|
---|
867 |
|
---|
868 | ctx->PB->count = count;
|
---|
869 | gl_flush_pb(ctx);
|
---|
870 | }
|
---|
871 |
|
---|
872 |
|
---|
873 | /*
|
---|
874 | * Antialiased RGBA line
|
---|
875 | *
|
---|
876 | * This AA line function isn't terribly efficient but it's pretty
|
---|
877 | * straight-forward to understand. Also, it doesn't exactly conform
|
---|
878 | * to the specification.
|
---|
879 | */
|
---|
880 | static void aa_rgba_line( GLcontext *ctx,
|
---|
881 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
882 | {
|
---|
883 | #define INTERP_RGBA 1
|
---|
884 | #define PLOT(x, y) { PB_WRITE_RGBA_PIXEL( pb, (x), (y), z, red, green, blue, coverage ); }
|
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885 | #include "lnaatemp.h"
|
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886 | }
|
---|
887 |
|
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888 | /*
|
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889 | * Antialiased Textured RGBA line
|
---|
890 | *
|
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891 | * This AA line function isn't terribly efficient but it's pretty
|
---|
892 | * straight-forward to understand. Also, it doesn't exactly conform
|
---|
893 | * to the specification.
|
---|
894 | */
|
---|
895 | static void aa_tex_rgba_line( GLcontext *ctx,
|
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896 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
897 | {
|
---|
898 | #define INTERP_RGBA 1
|
---|
899 | #define INTERP_STUV0 1
|
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900 | #define PLOT(x, y) \
|
---|
901 | { \
|
---|
902 | PB_WRITE_TEX_PIXEL( pb, (x), (y), z, red, green, blue, coverage, \
|
---|
903 | s, t, u ); \
|
---|
904 | }
|
---|
905 | #include "lnaatemp.h"
|
---|
906 | }
|
---|
907 |
|
---|
908 |
|
---|
909 | /*
|
---|
910 | * Antialiased Multitextured RGBA line
|
---|
911 | *
|
---|
912 | * This AA line function isn't terribly efficient but it's pretty
|
---|
913 | * straight-forward to understand. Also, it doesn't exactly conform
|
---|
914 | * to the specification.
|
---|
915 | */
|
---|
916 | static void aa_multitex_rgba_line( GLcontext *ctx,
|
---|
917 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
918 | {
|
---|
919 | #define INTERP_RGBA 1
|
---|
920 | #define INTERP_SPEC 1
|
---|
921 | #define INTERP_STUV0 1
|
---|
922 | #define INTERP_STUV1 1
|
---|
923 | #define PLOT(x, y) \
|
---|
924 | { \
|
---|
925 | PB_WRITE_MULTITEX_SPEC_PIXEL( pb, (x), (y), z, \
|
---|
926 | red, green, blue, coverage, specRed, specGreen, specBlue, \
|
---|
927 | s, t, u, s1, t1, u1 ); \
|
---|
928 | }
|
---|
929 | #include "lnaatemp.h"
|
---|
930 | }
|
---|
931 |
|
---|
932 |
|
---|
933 | /*
|
---|
934 | * Antialiased CI line. Same comments for RGBA antialiased lines apply.
|
---|
935 | */
|
---|
936 | static void aa_ci_line( GLcontext *ctx,
|
---|
937 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
938 | {
|
---|
939 | #define INTERP_INDEX 1
|
---|
940 | #define PLOT(x, y) \
|
---|
941 | { \
|
---|
942 | PB_WRITE_CI_PIXEL( pb, (x), (y), z, index + coverage ); \
|
---|
943 | }
|
---|
944 | #include "lnaatemp.h"
|
---|
945 | }
|
---|
946 |
|
---|
947 |
|
---|
948 | /*
|
---|
949 | * Null rasterizer for measuring transformation speed.
|
---|
950 | */
|
---|
951 | static void null_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv )
|
---|
952 | {
|
---|
953 | (void) ctx;
|
---|
954 | (void) v1;
|
---|
955 | (void) v2;
|
---|
956 | (void) pv;
|
---|
957 | }
|
---|
958 |
|
---|
959 |
|
---|
960 | /*
|
---|
961 | * Determine which line drawing function to use given the current
|
---|
962 | * rendering context.
|
---|
963 | */
|
---|
964 | void gl_set_line_function( GLcontext *ctx )
|
---|
965 | {
|
---|
966 | GLboolean rgbmode = ctx->Visual->RGBAflag;
|
---|
967 | /* TODO: antialiased lines */
|
---|
968 |
|
---|
969 | if (ctx->RenderMode==GL_RENDER) {
|
---|
970 | if (ctx->NoRaster) {
|
---|
971 | ctx->Driver.LineFunc = null_line;
|
---|
972 | return;
|
---|
973 | }
|
---|
974 | if (ctx->Driver.LineFunc) {
|
---|
975 | /* Device driver will draw lines. */
|
---|
976 | return;
|
---|
977 | }
|
---|
978 |
|
---|
979 | if (ctx->Line.SmoothFlag) {
|
---|
980 | /* antialiased lines */
|
---|
981 | if (rgbmode) {
|
---|
982 | if (ctx->Texture.ReallyEnabled) {
|
---|
983 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
|
---|
984 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR)
|
---|
985 | /* Multitextured! */
|
---|
986 | ctx->Driver.LineFunc = aa_multitex_rgba_line;
|
---|
987 | else
|
---|
988 | ctx->Driver.LineFunc = aa_tex_rgba_line;
|
---|
989 | } else {
|
---|
990 | ctx->Driver.LineFunc = aa_rgba_line;
|
---|
991 | }
|
---|
992 | }
|
---|
993 | else {
|
---|
994 | ctx->Driver.LineFunc = aa_ci_line;
|
---|
995 | }
|
---|
996 | }
|
---|
997 | else if (ctx->Texture.ReallyEnabled) {
|
---|
998 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
|
---|
999 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) {
|
---|
1000 | /* multi-texture and/or separate specular color */
|
---|
1001 | ctx->Driver.LineFunc = smooth_multitextured_line;
|
---|
1002 | }
|
---|
1003 | else {
|
---|
1004 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
---|
1005 | ctx->Driver.LineFunc = smooth_textured_line;
|
---|
1006 | }
|
---|
1007 | else {
|
---|
1008 | ctx->Driver.LineFunc = flat_textured_line;
|
---|
1009 | }
|
---|
1010 | }
|
---|
1011 | }
|
---|
1012 | else if (ctx->Line.Width!=1.0 || ctx->Line.StippleFlag
|
---|
1013 | || ctx->Line.SmoothFlag) {
|
---|
1014 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
---|
1015 | if (rgbmode)
|
---|
1016 | ctx->Driver.LineFunc = general_smooth_rgba_line;
|
---|
1017 | else
|
---|
1018 | ctx->Driver.LineFunc = general_smooth_ci_line;
|
---|
1019 | }
|
---|
1020 | else {
|
---|
1021 | if (rgbmode)
|
---|
1022 | ctx->Driver.LineFunc = general_flat_rgba_line;
|
---|
1023 | else
|
---|
1024 | ctx->Driver.LineFunc = general_flat_ci_line;
|
---|
1025 | }
|
---|
1026 | }
|
---|
1027 | else {
|
---|
1028 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
---|
1029 | /* Width==1, non-stippled, smooth-shaded */
|
---|
1030 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) {
|
---|
1031 | if (rgbmode)
|
---|
1032 | ctx->Driver.LineFunc = smooth_rgba_z_line;
|
---|
1033 | else
|
---|
1034 | ctx->Driver.LineFunc = smooth_ci_z_line;
|
---|
1035 | }
|
---|
1036 | else {
|
---|
1037 | if (rgbmode)
|
---|
1038 | ctx->Driver.LineFunc = smooth_rgba_line;
|
---|
1039 | else
|
---|
1040 | ctx->Driver.LineFunc = smooth_ci_line;
|
---|
1041 | }
|
---|
1042 | }
|
---|
1043 | else {
|
---|
1044 | /* Width==1, non-stippled, flat-shaded */
|
---|
1045 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) {
|
---|
1046 | if (rgbmode)
|
---|
1047 | ctx->Driver.LineFunc = flat_rgba_z_line;
|
---|
1048 | else
|
---|
1049 | ctx->Driver.LineFunc = flat_ci_z_line;
|
---|
1050 | }
|
---|
1051 | else {
|
---|
1052 | if (rgbmode)
|
---|
1053 | ctx->Driver.LineFunc = flat_rgba_line;
|
---|
1054 | else
|
---|
1055 | ctx->Driver.LineFunc = flat_ci_line;
|
---|
1056 | }
|
---|
1057 | }
|
---|
1058 | }
|
---|
1059 | }
|
---|
1060 | else if (ctx->RenderMode==GL_FEEDBACK) {
|
---|
1061 | ctx->Driver.LineFunc = gl_feedback_line;
|
---|
1062 | }
|
---|
1063 | else {
|
---|
1064 | /* GL_SELECT mode */
|
---|
1065 | ctx->Driver.LineFunc = gl_select_line;
|
---|
1066 | }
|
---|
1067 | }
|
---|
1068 |
|
---|