1 | /* $Id: lines.c,v 1.3 2000-05-23 20:40:39 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 |
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30 |
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31 | #ifdef PC_HEADER
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32 | #include "all.h"
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33 | #else
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34 | #include "glheader.h"
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35 | #include "types.h"
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36 | #include "context.h"
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37 | #include "depth.h"
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38 | #include "feedback.h"
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39 | #include "lines.h"
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40 | #include "macros.h"
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41 | #include "mmath.h"
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42 | #include "pb.h"
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43 | #include "texstate.h"
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44 | #include "vb.h"
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45 | #endif
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46 |
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47 |
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48 |
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49 | void
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50 | _mesa_LineWidth( GLfloat width )
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51 | {
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52 | GET_CURRENT_CONTEXT(ctx);
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53 | if (width<=0.0) {
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54 | gl_error( ctx, GL_INVALID_VALUE, "glLineWidth" );
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55 | return;
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56 | }
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57 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineWidth");
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58 |
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59 | if (ctx->Line.Width != width) {
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60 | ctx->Line.Width = width;
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61 | ctx->TriangleCaps &= ~DD_LINE_WIDTH;
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62 | if (width != 1.0) ctx->TriangleCaps |= DD_LINE_WIDTH;
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63 | ctx->NewState |= NEW_RASTER_OPS;
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64 | if (ctx->Driver.LineWidth)
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65 | (*ctx->Driver.LineWidth)(ctx, width);
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66 | }
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67 | }
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68 |
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69 |
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70 |
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71 | void
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72 | _mesa_LineStipple( GLint factor, GLushort pattern )
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73 | {
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74 | GET_CURRENT_CONTEXT(ctx);
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75 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineStipple");
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76 | ctx->Line.StippleFactor = CLAMP( factor, 1, 256 );
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77 | ctx->Line.StipplePattern = pattern;
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78 | ctx->NewState |= NEW_RASTER_OPS;
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79 |
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80 | if (ctx->Driver.LineStipple)
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81 | ctx->Driver.LineStipple( ctx, factor, pattern );
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82 | }
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83 |
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84 |
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85 |
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86 | /**********************************************************************/
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87 | /***** Rasterization *****/
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88 | /**********************************************************************/
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89 |
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90 |
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91 | /*
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92 | * There are 4 pairs (RGBA, CI) of line drawing functions:
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93 | * 1. simple: width=1 and no special rasterization functions (fastest)
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94 | * 2. flat: width=1, non-stippled, flat-shaded, any raster operations
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95 | * 3. smooth: width=1, non-stippled, smooth-shaded, any raster operations
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96 | * 4. general: any other kind of line (slowest)
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97 | */
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98 |
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99 |
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100 | /*
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101 | * All line drawing functions have the same arguments:
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102 | * v1, v2 - indexes of first and second endpoints into vertex buffer arrays
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103 | * pv - provoking vertex: which vertex color/index to use for flat shading.
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104 | */
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105 |
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106 |
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107 |
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108 |
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109 |
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110 |
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111 | #if MAX_WIDTH > MAX_HEIGHT
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112 | # define MAXPOINTS MAX_WIDTH
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113 | #else
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114 | # define MAXPOINTS MAX_HEIGHT
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115 | #endif
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116 |
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117 |
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118 | /* Flat, color index line */
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119 | static void flat_ci_line( GLcontext *ctx,
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120 | GLuint vert0, GLuint vert1, GLuint pvert )
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121 | {
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122 | GLint count;
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123 | GLint *pbx = ctx->PB->x;
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124 | GLint *pby = ctx->PB->y;
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125 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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126 | count = ctx->PB->count;
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127 |
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128 | #define INTERP_XY 1
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129 |
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130 | #define PLOT(X,Y) \
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131 | pbx[count] = X; \
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132 | pby[count] = Y; \
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133 | count++;
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134 |
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135 | #include "linetemp.h"
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136 |
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137 | ctx->PB->count = count;
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138 | gl_flush_pb(ctx);
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139 | }
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140 |
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141 |
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142 |
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143 | /* Flat, color index line with Z interpolation/testing */
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144 | static void flat_ci_z_line( GLcontext *ctx,
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145 | GLuint vert0, GLuint vert1, GLuint pvert )
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146 | {
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147 | GLint count;
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148 | GLint *pbx = ctx->PB->x;
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149 | GLint *pby = ctx->PB->y;
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150 | GLdepth *pbz = ctx->PB->z;
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151 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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152 | count = ctx->PB->count;
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153 |
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154 | #define INTERP_XY 1
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155 | #define INTERP_Z 1
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156 |
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157 | #define PLOT(X,Y) \
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158 | pbx[count] = X; \
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159 | pby[count] = Y; \
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160 | pbz[count] = Z; \
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161 | count++;
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162 |
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163 | #include "linetemp.h"
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164 |
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165 | ctx->PB->count = count;
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166 | gl_flush_pb(ctx);
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167 | }
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168 |
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169 |
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170 |
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171 | /* Flat-shaded, RGBA line */
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172 | static void flat_rgba_line( GLcontext *ctx,
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173 | GLuint vert0, GLuint vert1, GLuint pvert )
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174 | {
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175 | GLint count;
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176 | GLint *pbx = ctx->PB->x;
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177 | GLint *pby = ctx->PB->y;
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178 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
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179 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
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180 | count = ctx->PB->count;
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181 |
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182 | #define INTERP_XY 1
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183 |
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184 | #define PLOT(X,Y) \
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185 | pbx[count] = X; \
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186 | pby[count] = Y; \
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187 | count++;
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188 |
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189 | #include "linetemp.h"
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190 |
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191 | ctx->PB->count = count;
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192 | gl_flush_pb(ctx);
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193 | }
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194 |
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195 |
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196 |
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197 | /* Flat-shaded, RGBA line with Z interpolation/testing */
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198 | static void flat_rgba_z_line( GLcontext *ctx,
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199 | GLuint vert0, GLuint vert1, GLuint pvert )
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200 | {
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201 | GLint count;
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202 | GLint *pbx = ctx->PB->x;
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203 | GLint *pby = ctx->PB->y;
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204 | GLdepth *pbz = ctx->PB->z;
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205 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
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206 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
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207 | count = ctx->PB->count;
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208 |
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209 | #define INTERP_XY 1
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210 | #define INTERP_Z 1
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211 |
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212 | #define PLOT(X,Y) \
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213 | pbx[count] = X; \
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214 | pby[count] = Y; \
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215 | pbz[count] = Z; \
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216 | count++;
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217 |
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218 | #include "linetemp.h"
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219 |
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220 | ctx->PB->count = count;
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221 | gl_flush_pb(ctx);
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222 | }
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223 |
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224 |
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225 |
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226 | /* Smooth shaded, color index line */
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227 | static void smooth_ci_line( GLcontext *ctx,
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228 | GLuint vert0, GLuint vert1, GLuint pvert )
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229 | {
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230 | GLint count = ctx->PB->count;
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231 | GLint *pbx = ctx->PB->x;
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232 | GLint *pby = ctx->PB->y;
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233 | GLuint *pbi = ctx->PB->i;
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234 | (void) pvert;
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235 |
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236 | #define INTERP_XY 1
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237 | #define INTERP_INDEX 1
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238 |
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239 | #define PLOT(X,Y) \
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240 | pbx[count] = X; \
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241 | pby[count] = Y; \
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242 | pbi[count] = I; \
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243 | count++;
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244 |
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245 | #include "linetemp.h"
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246 |
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247 | ctx->PB->count = count;
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248 | gl_flush_pb(ctx);
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249 | }
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250 |
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251 |
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252 |
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253 | /* Smooth shaded, color index line with Z interpolation/testing */
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254 | static void smooth_ci_z_line( GLcontext *ctx,
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255 | GLuint vert0, GLuint vert1, GLuint pvert )
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256 | {
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257 | GLint count = ctx->PB->count;
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258 | GLint *pbx = ctx->PB->x;
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259 | GLint *pby = ctx->PB->y;
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260 | GLdepth *pbz = ctx->PB->z;
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261 | GLuint *pbi = ctx->PB->i;
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262 | (void) pvert;
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263 |
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264 | #define INTERP_XY 1
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265 | #define INTERP_Z 1
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266 | #define INTERP_INDEX 1
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267 |
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268 | #define PLOT(X,Y) \
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269 | pbx[count] = X; \
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270 | pby[count] = Y; \
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271 | pbz[count] = Z; \
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272 | pbi[count] = I; \
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273 | count++;
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274 |
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275 | #include "linetemp.h"
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276 |
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277 | ctx->PB->count = count;
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278 | gl_flush_pb(ctx);
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279 | }
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280 |
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281 |
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282 |
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283 | /* Smooth-shaded, RGBA line */
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284 | static void smooth_rgba_line( GLcontext *ctx,
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285 | GLuint vert0, GLuint vert1, GLuint pvert )
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286 | {
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287 | GLint count = ctx->PB->count;
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288 | GLint *pbx = ctx->PB->x;
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289 | GLint *pby = ctx->PB->y;
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290 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
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291 | (void) pvert;
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292 |
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293 | #define INTERP_XY 1
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294 | #define INTERP_RGB 1
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295 | #define INTERP_ALPHA 1
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296 |
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297 | #define PLOT(X,Y) \
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298 | pbx[count] = X; \
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299 | pby[count] = Y; \
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300 | pbrgba[count][RCOMP] = FixedToInt(r0); \
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301 | pbrgba[count][GCOMP] = FixedToInt(g0); \
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302 | pbrgba[count][BCOMP] = FixedToInt(b0); \
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303 | pbrgba[count][ACOMP] = FixedToInt(a0); \
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304 | count++;
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305 |
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306 | #include "linetemp.h"
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307 |
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308 | ctx->PB->count = count;
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309 | gl_flush_pb(ctx);
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310 | }
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311 |
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312 |
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313 |
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314 | /* Smooth-shaded, RGBA line with Z interpolation/testing */
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315 | static void smooth_rgba_z_line( GLcontext *ctx,
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316 | GLuint vert0, GLuint vert1, GLuint pvert )
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317 | {
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318 | GLint count = ctx->PB->count;
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319 | GLint *pbx = ctx->PB->x;
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320 | GLint *pby = ctx->PB->y;
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321 | GLdepth *pbz = ctx->PB->z;
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322 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
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323 | (void) pvert;
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324 |
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325 | #define INTERP_XY 1
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326 | #define INTERP_Z 1
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327 | #define INTERP_RGB 1
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328 | #define INTERP_ALPHA 1
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329 |
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330 | #define PLOT(X,Y) \
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331 | pbx[count] = X; \
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332 | pby[count] = Y; \
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333 | pbz[count] = Z; \
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334 | pbrgba[count][RCOMP] = FixedToInt(r0); \
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335 | pbrgba[count][GCOMP] = FixedToInt(g0); \
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336 | pbrgba[count][BCOMP] = FixedToInt(b0); \
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337 | pbrgba[count][ACOMP] = FixedToInt(a0); \
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338 | count++;
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339 |
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340 | #include "linetemp.h"
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341 |
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342 | ctx->PB->count = count;
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343 | gl_flush_pb(ctx);
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344 | }
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345 |
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346 |
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347 | #define CHECK_FULL(count) \
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348 | if (count >= PB_SIZE-MAX_WIDTH) { \
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349 | ctx->PB->count = count; \
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350 | gl_flush_pb(ctx); \
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351 | count = ctx->PB->count; \
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352 | }
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353 |
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354 |
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355 |
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356 | /* Smooth shaded, color index, any width, maybe stippled */
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357 | static void general_smooth_ci_line( GLcontext *ctx,
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358 | GLuint vert0, GLuint vert1, GLuint pvert )
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359 | {
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360 | GLint count = ctx->PB->count;
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361 | GLint *pbx = ctx->PB->x;
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362 | GLint *pby = ctx->PB->y;
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363 | GLdepth *pbz = ctx->PB->z;
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364 | GLuint *pbi = ctx->PB->i;
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365 | (void) pvert;
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366 |
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367 | if (ctx->Line.StippleFlag) {
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368 | /* stippled */
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369 | #define INTERP_XY 1
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370 | #define INTERP_Z 1
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371 | #define INTERP_INDEX 1
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372 | #define WIDE 1
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373 | #define STIPPLE 1
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374 | #define PLOT(X,Y) \
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375 | pbx[count] = X; \
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376 | pby[count] = Y; \
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377 | pbz[count] = Z; \
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378 | pbi[count] = I; \
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379 | count++; \
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380 | CHECK_FULL(count);
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381 | #include "linetemp.h"
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382 | }
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383 | else {
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384 | /* unstippled */
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385 | if (ctx->Line.Width==2.0F) {
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386 | /* special case: unstippled and width=2 */
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387 | #define INTERP_XY 1
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388 | #define INTERP_Z 1
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389 | #define INTERP_INDEX 1
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390 | #define XMAJOR_PLOT(X,Y) \
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391 | pbx[count] = X; pbx[count+1] = X; \
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392 | pby[count] = Y; pby[count+1] = Y+1; \
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393 | pbz[count] = Z; pbz[count+1] = Z; \
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394 | pbi[count] = I; pbi[count+1] = I; \
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395 | count += 2; \
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396 | CHECK_FULL(count);
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397 | #define YMAJOR_PLOT(X,Y) \
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398 | pbx[count] = X; pbx[count+1] = X+1; \
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399 | pby[count] = Y; pby[count+1] = Y; \
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400 | pbz[count] = Z; pbz[count+1] = Z; \
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401 | pbi[count] = I; pbi[count+1] = I; \
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402 | count += 2; \
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403 | CHECK_FULL(count);
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404 | #include "linetemp.h"
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405 | }
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406 | else {
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407 | /* unstippled, any width */
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408 | #define INTERP_XY 1
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409 | #define INTERP_Z 1
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410 | #define INTERP_INDEX 1
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411 | #define WIDE 1
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412 | #define PLOT(X,Y) \
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413 | pbx[count] = X; \
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414 | pby[count] = Y; \
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415 | pbz[count] = Z; \
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416 | pbi[count] = I; \
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417 | count++; \
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418 | CHECK_FULL(count);
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419 | #include "linetemp.h"
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420 | }
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421 | }
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422 |
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423 | ctx->PB->count = count;
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424 | gl_flush_pb(ctx);
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425 | }
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426 |
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427 |
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428 | /* Flat shaded, color index, any width, maybe stippled */
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429 | static void general_flat_ci_line( GLcontext *ctx,
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430 | GLuint vert0, GLuint vert1, GLuint pvert )
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431 | {
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432 | GLint count;
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433 | GLint *pbx = ctx->PB->x;
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434 | GLint *pby = ctx->PB->y;
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435 | GLdepth *pbz = ctx->PB->z;
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436 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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437 | count = ctx->PB->count;
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438 |
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439 | if (ctx->Line.StippleFlag) {
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440 | /* stippled, any width */
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441 | #define INTERP_XY 1
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442 | #define INTERP_Z 1
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443 | #define WIDE 1
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444 | #define STIPPLE 1
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445 | #define PLOT(X,Y) \
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446 | pbx[count] = X; \
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447 | pby[count] = Y; \
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448 | pbz[count] = Z; \
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449 | count++; \
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450 | CHECK_FULL(count);
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451 | #include "linetemp.h"
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452 | }
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453 | else {
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454 | /* unstippled */
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455 | if (ctx->Line.Width==2.0F) {
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456 | /* special case: unstippled and width=2 */
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457 | #define INTERP_XY 1
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458 | #define INTERP_Z 1
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459 | #define XMAJOR_PLOT(X,Y) \
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460 | pbx[count] = X; pbx[count+1] = X; \
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461 | pby[count] = Y; pby[count+1] = Y+1; \
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462 | pbz[count] = Z; pbz[count+1] = Z; \
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463 | count += 2; \
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464 | CHECK_FULL(count);
|
---|
465 | #define YMAJOR_PLOT(X,Y) \
|
---|
466 | pbx[count] = X; pbx[count+1] = X+1; \
|
---|
467 | pby[count] = Y; pby[count+1] = Y; \
|
---|
468 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
469 | count += 2; \
|
---|
470 | CHECK_FULL(count);
|
---|
471 | #include "linetemp.h"
|
---|
472 | }
|
---|
473 | else {
|
---|
474 | /* unstippled, any width */
|
---|
475 | #define INTERP_XY 1
|
---|
476 | #define INTERP_Z 1
|
---|
477 | #define WIDE 1
|
---|
478 | #define PLOT(X,Y) \
|
---|
479 | pbx[count] = X; \
|
---|
480 | pby[count] = Y; \
|
---|
481 | pbz[count] = Z; \
|
---|
482 | count++; \
|
---|
483 | CHECK_FULL(count);
|
---|
484 | #include "linetemp.h"
|
---|
485 | }
|
---|
486 | }
|
---|
487 |
|
---|
488 | ctx->PB->count = count;
|
---|
489 | gl_flush_pb(ctx);
|
---|
490 | }
|
---|
491 |
|
---|
492 |
|
---|
493 |
|
---|
494 | static void general_smooth_rgba_line( GLcontext *ctx,
|
---|
495 | GLuint vert0, GLuint vert1, GLuint pvert)
|
---|
496 | {
|
---|
497 | GLint count = ctx->PB->count;
|
---|
498 | GLint *pbx = ctx->PB->x;
|
---|
499 | GLint *pby = ctx->PB->y;
|
---|
500 | GLdepth *pbz = ctx->PB->z;
|
---|
501 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
---|
502 | (void) pvert;
|
---|
503 |
|
---|
504 | if (ctx->Line.StippleFlag) {
|
---|
505 | /* stippled */
|
---|
506 | #define INTERP_XY 1
|
---|
507 | #define INTERP_Z 1
|
---|
508 | #define INTERP_RGB 1
|
---|
509 | #define INTERP_ALPHA 1
|
---|
510 | #define WIDE 1
|
---|
511 | #define STIPPLE 1
|
---|
512 | #define PLOT(X,Y) \
|
---|
513 | pbx[count] = X; \
|
---|
514 | pby[count] = Y; \
|
---|
515 | pbz[count] = Z; \
|
---|
516 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
517 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
518 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
519 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
520 | count++; \
|
---|
521 | CHECK_FULL(count);
|
---|
522 | #include "linetemp.h"
|
---|
523 | }
|
---|
524 | else {
|
---|
525 | /* unstippled */
|
---|
526 | if (ctx->Line.Width==2.0F) {
|
---|
527 | /* special case: unstippled and width=2 */
|
---|
528 | #define INTERP_XY 1
|
---|
529 | #define INTERP_Z 1
|
---|
530 | #define INTERP_RGB 1
|
---|
531 | #define INTERP_ALPHA 1
|
---|
532 | #define XMAJOR_PLOT(X,Y) \
|
---|
533 | pbx[count] = X; pbx[count+1] = X; \
|
---|
534 | pby[count] = Y; pby[count+1] = Y+1; \
|
---|
535 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
536 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
537 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
538 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
539 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
540 | pbrgba[count+1][RCOMP] = FixedToInt(r0); \
|
---|
541 | pbrgba[count+1][GCOMP] = FixedToInt(g0); \
|
---|
542 | pbrgba[count+1][BCOMP] = FixedToInt(b0); \
|
---|
543 | pbrgba[count+1][ACOMP] = FixedToInt(a0); \
|
---|
544 | count += 2; \
|
---|
545 | CHECK_FULL(count);
|
---|
546 | #define YMAJOR_PLOT(X,Y) \
|
---|
547 | pbx[count] = X; pbx[count+1] = X+1; \
|
---|
548 | pby[count] = Y; pby[count+1] = Y; \
|
---|
549 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
550 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
551 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
552 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
553 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
554 | pbrgba[count+1][RCOMP] = FixedToInt(r0); \
|
---|
555 | pbrgba[count+1][GCOMP] = FixedToInt(g0); \
|
---|
556 | pbrgba[count+1][BCOMP] = FixedToInt(b0); \
|
---|
557 | pbrgba[count+1][ACOMP] = FixedToInt(a0); \
|
---|
558 | count += 2; \
|
---|
559 | CHECK_FULL(count);
|
---|
560 | #include "linetemp.h"
|
---|
561 | }
|
---|
562 | else {
|
---|
563 | /* unstippled, any width */
|
---|
564 | #define INTERP_XY 1
|
---|
565 | #define INTERP_Z 1
|
---|
566 | #define INTERP_RGB 1
|
---|
567 | #define INTERP_ALPHA 1
|
---|
568 | #define WIDE 1
|
---|
569 | #define PLOT(X,Y) \
|
---|
570 | pbx[count] = X; \
|
---|
571 | pby[count] = Y; \
|
---|
572 | pbz[count] = Z; \
|
---|
573 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
574 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
575 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
576 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
577 | count++; \
|
---|
578 | CHECK_FULL(count);
|
---|
579 | #include "linetemp.h"
|
---|
580 | }
|
---|
581 | }
|
---|
582 |
|
---|
583 | ctx->PB->count = count;
|
---|
584 | gl_flush_pb(ctx);
|
---|
585 | }
|
---|
586 |
|
---|
587 |
|
---|
588 | static void general_flat_rgba_line( GLcontext *ctx,
|
---|
589 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
590 | {
|
---|
591 | GLint count;
|
---|
592 | GLint *pbx = ctx->PB->x;
|
---|
593 | GLint *pby = ctx->PB->y;
|
---|
594 | GLdepth *pbz = ctx->PB->z;
|
---|
595 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
|
---|
596 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
|
---|
597 | count = ctx->PB->count;
|
---|
598 |
|
---|
599 | if (ctx->Line.StippleFlag) {
|
---|
600 | /* stippled */
|
---|
601 | #define INTERP_XY 1
|
---|
602 | #define INTERP_Z 1
|
---|
603 | #define WIDE 1
|
---|
604 | #define STIPPLE 1
|
---|
605 | #define PLOT(X,Y) \
|
---|
606 | pbx[count] = X; \
|
---|
607 | pby[count] = Y; \
|
---|
608 | pbz[count] = Z; \
|
---|
609 | count++; \
|
---|
610 | CHECK_FULL(count);
|
---|
611 | #include "linetemp.h"
|
---|
612 | }
|
---|
613 | else {
|
---|
614 | /* unstippled */
|
---|
615 | if (ctx->Line.Width==2.0F) {
|
---|
616 | /* special case: unstippled and width=2 */
|
---|
617 | #define INTERP_XY 1
|
---|
618 | #define INTERP_Z 1
|
---|
619 | #define XMAJOR_PLOT(X,Y) \
|
---|
620 | pbx[count] = X; pbx[count+1] = X; \
|
---|
621 | pby[count] = Y; pby[count+1] = Y+1; \
|
---|
622 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
623 | count += 2; \
|
---|
624 | CHECK_FULL(count);
|
---|
625 | #define YMAJOR_PLOT(X,Y) \
|
---|
626 | pbx[count] = X; pbx[count+1] = X+1; \
|
---|
627 | pby[count] = Y; pby[count+1] = Y; \
|
---|
628 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
629 | count += 2; \
|
---|
630 | CHECK_FULL(count);
|
---|
631 | #include "linetemp.h"
|
---|
632 | }
|
---|
633 | else {
|
---|
634 | /* unstippled, any width */
|
---|
635 | #define INTERP_XY 1
|
---|
636 | #define INTERP_Z 1
|
---|
637 | #define WIDE 1
|
---|
638 | #define PLOT(X,Y) \
|
---|
639 | pbx[count] = X; \
|
---|
640 | pby[count] = Y; \
|
---|
641 | pbz[count] = Z; \
|
---|
642 | count++; \
|
---|
643 | CHECK_FULL(count);
|
---|
644 | #include "linetemp.h"
|
---|
645 | }
|
---|
646 | }
|
---|
647 |
|
---|
648 | ctx->PB->count = count;
|
---|
649 | gl_flush_pb(ctx);
|
---|
650 | }
|
---|
651 |
|
---|
652 |
|
---|
653 | /* Flat-shaded, textured, any width, maybe stippled */
|
---|
654 | static void flat_textured_line( GLcontext *ctx,
|
---|
655 | GLuint vert0, GLuint vert1, GLuint pv )
|
---|
656 | {
|
---|
657 | GLint count;
|
---|
658 | GLint *pbx = ctx->PB->x;
|
---|
659 | GLint *pby = ctx->PB->y;
|
---|
660 | GLdepth *pbz = ctx->PB->z;
|
---|
661 | GLfloat *pbs = ctx->PB->s[0];
|
---|
662 | GLfloat *pbt = ctx->PB->t[0];
|
---|
663 | GLfloat *pbu = ctx->PB->u[0];
|
---|
664 | GLubyte *color = ctx->VB->ColorPtr->data[pv];
|
---|
665 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
|
---|
666 | count = ctx->PB->count;
|
---|
667 |
|
---|
668 | if (ctx->Line.StippleFlag) {
|
---|
669 | /* stippled */
|
---|
670 | #define INTERP_XY 1
|
---|
671 | #define INTERP_Z 1
|
---|
672 | #define INTERP_STUV0 1
|
---|
673 | #define WIDE 1
|
---|
674 | #define STIPPLE 1
|
---|
675 | #define PLOT(X,Y) \
|
---|
676 | { \
|
---|
677 | pbx[count] = X; \
|
---|
678 | pby[count] = Y; \
|
---|
679 | pbz[count] = Z; \
|
---|
680 | pbs[count] = s; \
|
---|
681 | pbt[count] = t; \
|
---|
682 | pbu[count] = u; \
|
---|
683 | count++; \
|
---|
684 | CHECK_FULL(count); \
|
---|
685 | }
|
---|
686 | #include "linetemp.h"
|
---|
687 | }
|
---|
688 | else {
|
---|
689 | /* unstippled */
|
---|
690 | #define INTERP_XY 1
|
---|
691 | #define INTERP_Z 1
|
---|
692 | #define INTERP_STUV0 1
|
---|
693 | #define WIDE 1
|
---|
694 | #define PLOT(X,Y) \
|
---|
695 | { \
|
---|
696 | pbx[count] = X; \
|
---|
697 | pby[count] = Y; \
|
---|
698 | pbz[count] = Z; \
|
---|
699 | pbs[count] = s; \
|
---|
700 | pbt[count] = t; \
|
---|
701 | pbu[count] = u; \
|
---|
702 | count++; \
|
---|
703 | CHECK_FULL(count); \
|
---|
704 | }
|
---|
705 | #include "linetemp.h"
|
---|
706 | }
|
---|
707 |
|
---|
708 | ctx->PB->count = count;
|
---|
709 | gl_flush_pb(ctx);
|
---|
710 | }
|
---|
711 |
|
---|
712 |
|
---|
713 |
|
---|
714 | /* Smooth-shaded, textured, any width, maybe stippled */
|
---|
715 | static void smooth_textured_line( GLcontext *ctx,
|
---|
716 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
717 | {
|
---|
718 | GLint count = ctx->PB->count;
|
---|
719 | GLint *pbx = ctx->PB->x;
|
---|
720 | GLint *pby = ctx->PB->y;
|
---|
721 | GLdepth *pbz = ctx->PB->z;
|
---|
722 | GLfloat *pbs = ctx->PB->s[0];
|
---|
723 | GLfloat *pbt = ctx->PB->t[0];
|
---|
724 | GLfloat *pbu = ctx->PB->u[0];
|
---|
725 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
---|
726 | (void) pvert;
|
---|
727 |
|
---|
728 | if (ctx->Line.StippleFlag) {
|
---|
729 | /* stippled */
|
---|
730 | #define INTERP_XY 1
|
---|
731 | #define INTERP_Z 1
|
---|
732 | #define INTERP_RGB 1
|
---|
733 | #define INTERP_ALPHA 1
|
---|
734 | #define INTERP_STUV0 1
|
---|
735 | #define WIDE 1
|
---|
736 | #define STIPPLE 1
|
---|
737 | #define PLOT(X,Y) \
|
---|
738 | { \
|
---|
739 | pbx[count] = X; \
|
---|
740 | pby[count] = Y; \
|
---|
741 | pbz[count] = Z; \
|
---|
742 | pbs[count] = s; \
|
---|
743 | pbt[count] = t; \
|
---|
744 | pbu[count] = u; \
|
---|
745 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
746 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
747 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
748 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
749 | count++; \
|
---|
750 | CHECK_FULL(count); \
|
---|
751 | }
|
---|
752 | #include "linetemp.h"
|
---|
753 | }
|
---|
754 | else {
|
---|
755 | /* unstippled */
|
---|
756 | #define INTERP_XY 1
|
---|
757 | #define INTERP_Z 1
|
---|
758 | #define INTERP_RGB 1
|
---|
759 | #define INTERP_ALPHA 1
|
---|
760 | #define INTERP_STUV0 1
|
---|
761 | #define WIDE 1
|
---|
762 | #define PLOT(X,Y) \
|
---|
763 | { \
|
---|
764 | pbx[count] = X; \
|
---|
765 | pby[count] = Y; \
|
---|
766 | pbz[count] = Z; \
|
---|
767 | pbs[count] = s; \
|
---|
768 | pbt[count] = t; \
|
---|
769 | pbu[count] = u; \
|
---|
770 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
771 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
772 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
773 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
774 | count++; \
|
---|
775 | CHECK_FULL(count); \
|
---|
776 | }
|
---|
777 | #include "linetemp.h"
|
---|
778 | }
|
---|
779 |
|
---|
780 | ctx->PB->count = count;
|
---|
781 | gl_flush_pb(ctx);
|
---|
782 | }
|
---|
783 |
|
---|
784 |
|
---|
785 | /* Smooth-shaded, multitextured, any width, maybe stippled, separate specular
|
---|
786 | * color interpolation.
|
---|
787 | */
|
---|
788 | static void smooth_multitextured_line( GLcontext *ctx,
|
---|
789 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
790 | {
|
---|
791 | GLint count = ctx->PB->count;
|
---|
792 | GLint *pbx = ctx->PB->x;
|
---|
793 | GLint *pby = ctx->PB->y;
|
---|
794 | GLdepth *pbz = ctx->PB->z;
|
---|
795 | GLfloat *pbs = ctx->PB->s[0];
|
---|
796 | GLfloat *pbt = ctx->PB->t[0];
|
---|
797 | GLfloat *pbu = ctx->PB->u[0];
|
---|
798 | GLfloat *pbs1 = ctx->PB->s[1];
|
---|
799 | GLfloat *pbt1 = ctx->PB->t[1];
|
---|
800 | GLfloat *pbu1 = ctx->PB->u[1];
|
---|
801 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
---|
802 | GLubyte (*pbspec)[3] = ctx->PB->spec;
|
---|
803 | (void) pvert;
|
---|
804 |
|
---|
805 | if (ctx->Line.StippleFlag) {
|
---|
806 | /* stippled */
|
---|
807 | #define INTERP_XY 1
|
---|
808 | #define INTERP_Z 1
|
---|
809 | #define INTERP_RGB 1
|
---|
810 | #define INTERP_SPEC 1
|
---|
811 | #define INTERP_ALPHA 1
|
---|
812 | #define INTERP_STUV0 1
|
---|
813 | #define INTERP_STUV1 1
|
---|
814 | #define WIDE 1
|
---|
815 | #define STIPPLE 1
|
---|
816 | #define PLOT(X,Y) \
|
---|
817 | { \
|
---|
818 | pbx[count] = X; \
|
---|
819 | pby[count] = Y; \
|
---|
820 | pbz[count] = Z; \
|
---|
821 | pbs[count] = s; \
|
---|
822 | pbt[count] = t; \
|
---|
823 | pbu[count] = u; \
|
---|
824 | pbs1[count] = s1; \
|
---|
825 | pbt1[count] = t1; \
|
---|
826 | pbu1[count] = u1; \
|
---|
827 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
828 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
829 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
830 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
831 | pbspec[count][RCOMP] = FixedToInt(sr0); \
|
---|
832 | pbspec[count][GCOMP] = FixedToInt(sg0); \
|
---|
833 | pbspec[count][BCOMP] = FixedToInt(sb0); \
|
---|
834 | count++; \
|
---|
835 | CHECK_FULL(count); \
|
---|
836 | }
|
---|
837 | #include "linetemp.h"
|
---|
838 | }
|
---|
839 | else {
|
---|
840 | /* unstippled */
|
---|
841 | #define INTERP_XY 1
|
---|
842 | #define INTERP_Z 1
|
---|
843 | #define INTERP_RGB 1
|
---|
844 | #define INTERP_SPEC 1
|
---|
845 | #define INTERP_ALPHA 1
|
---|
846 | #define INTERP_STUV0 1
|
---|
847 | #define INTERP_STUV1 1
|
---|
848 | #define WIDE 1
|
---|
849 | #define PLOT(X,Y) \
|
---|
850 | { \
|
---|
851 | pbx[count] = X; \
|
---|
852 | pby[count] = Y; \
|
---|
853 | pbz[count] = Z; \
|
---|
854 | pbs[count] = s; \
|
---|
855 | pbt[count] = t; \
|
---|
856 | pbu[count] = u; \
|
---|
857 | pbs1[count] = s1; \
|
---|
858 | pbt1[count] = t1; \
|
---|
859 | pbu1[count] = u1; \
|
---|
860 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
861 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
862 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
863 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
864 | pbspec[count][RCOMP] = FixedToInt(sr0); \
|
---|
865 | pbspec[count][GCOMP] = FixedToInt(sg0); \
|
---|
866 | pbspec[count][BCOMP] = FixedToInt(sb0); \
|
---|
867 | count++; \
|
---|
868 | CHECK_FULL(count); \
|
---|
869 | }
|
---|
870 | #include "linetemp.h"
|
---|
871 | }
|
---|
872 |
|
---|
873 | ctx->PB->count = count;
|
---|
874 | gl_flush_pb(ctx);
|
---|
875 | }
|
---|
876 |
|
---|
877 |
|
---|
878 | /*
|
---|
879 | * Antialiased RGBA line
|
---|
880 | *
|
---|
881 | * This AA line function isn't terribly efficient but it's pretty
|
---|
882 | * straight-forward to understand. Also, it doesn't exactly conform
|
---|
883 | * to the specification.
|
---|
884 | */
|
---|
885 | static void aa_rgba_line( GLcontext *ctx,
|
---|
886 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
887 | {
|
---|
888 | #define INTERP_RGBA 1
|
---|
889 | #define PLOT(x, y) { PB_WRITE_RGBA_PIXEL( pb, (x), (y), z, red, green, blue, coverage ); }
|
---|
890 | #include "lnaatemp.h"
|
---|
891 | }
|
---|
892 |
|
---|
893 | /*
|
---|
894 | * Antialiased Textured RGBA line
|
---|
895 | *
|
---|
896 | * This AA line function isn't terribly efficient but it's pretty
|
---|
897 | * straight-forward to understand. Also, it doesn't exactly conform
|
---|
898 | * to the specification.
|
---|
899 | */
|
---|
900 | static void aa_tex_rgba_line( GLcontext *ctx,
|
---|
901 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
902 | {
|
---|
903 | #define INTERP_RGBA 1
|
---|
904 | #define INTERP_STUV0 1
|
---|
905 | #define PLOT(x, y) \
|
---|
906 | { \
|
---|
907 | PB_WRITE_TEX_PIXEL( pb, (x), (y), z, red, green, blue, coverage, \
|
---|
908 | s, t, u ); \
|
---|
909 | }
|
---|
910 | #include "lnaatemp.h"
|
---|
911 | }
|
---|
912 |
|
---|
913 |
|
---|
914 | /*
|
---|
915 | * Antialiased Multitextured RGBA line
|
---|
916 | *
|
---|
917 | * This AA line function isn't terribly efficient but it's pretty
|
---|
918 | * straight-forward to understand. Also, it doesn't exactly conform
|
---|
919 | * to the specification.
|
---|
920 | */
|
---|
921 | static void aa_multitex_rgba_line( GLcontext *ctx,
|
---|
922 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
923 | {
|
---|
924 | #define INTERP_RGBA 1
|
---|
925 | #define INTERP_SPEC 1
|
---|
926 | #define INTERP_STUV0 1
|
---|
927 | #define INTERP_STUV1 1
|
---|
928 | #define PLOT(x, y) \
|
---|
929 | { \
|
---|
930 | PB_WRITE_MULTITEX_SPEC_PIXEL( pb, (x), (y), z, \
|
---|
931 | red, green, blue, coverage, specRed, specGreen, specBlue, \
|
---|
932 | s, t, u, s1, t1, u1 ); \
|
---|
933 | }
|
---|
934 | #include "lnaatemp.h"
|
---|
935 | }
|
---|
936 |
|
---|
937 |
|
---|
938 | /*
|
---|
939 | * Antialiased CI line. Same comments for RGBA antialiased lines apply.
|
---|
940 | */
|
---|
941 | static void aa_ci_line( GLcontext *ctx,
|
---|
942 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
943 | {
|
---|
944 | #define INTERP_INDEX 1
|
---|
945 | #define PLOT(x, y) \
|
---|
946 | { \
|
---|
947 | PB_WRITE_CI_PIXEL( pb, (x), (y), z, index + coverage ); \
|
---|
948 | }
|
---|
949 | #include "lnaatemp.h"
|
---|
950 | }
|
---|
951 |
|
---|
952 |
|
---|
953 | /*
|
---|
954 | * Null rasterizer for measuring transformation speed.
|
---|
955 | */
|
---|
956 | static void null_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv )
|
---|
957 | {
|
---|
958 | (void) ctx;
|
---|
959 | (void) v1;
|
---|
960 | (void) v2;
|
---|
961 | (void) pv;
|
---|
962 | }
|
---|
963 |
|
---|
964 |
|
---|
965 | /*
|
---|
966 | * Determine which line drawing function to use given the current
|
---|
967 | * rendering context.
|
---|
968 | */
|
---|
969 | void gl_set_line_function( GLcontext *ctx )
|
---|
970 | {
|
---|
971 | GLboolean rgbmode = ctx->Visual->RGBAflag;
|
---|
972 | /* TODO: antialiased lines */
|
---|
973 |
|
---|
974 | if (ctx->RenderMode==GL_RENDER) {
|
---|
975 | if (ctx->NoRaster) {
|
---|
976 | ctx->Driver.LineFunc = null_line;
|
---|
977 | return;
|
---|
978 | }
|
---|
979 | if (ctx->Driver.LineFunc) {
|
---|
980 | /* Device driver will draw lines. */
|
---|
981 | return;
|
---|
982 | }
|
---|
983 |
|
---|
984 | if (ctx->Line.SmoothFlag) {
|
---|
985 | /* antialiased lines */
|
---|
986 | if (rgbmode) {
|
---|
987 | if (ctx->Texture.ReallyEnabled) {
|
---|
988 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
|
---|
989 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR)
|
---|
990 | /* Multitextured! */
|
---|
991 | ctx->Driver.LineFunc = aa_multitex_rgba_line;
|
---|
992 | else
|
---|
993 | ctx->Driver.LineFunc = aa_tex_rgba_line;
|
---|
994 | } else {
|
---|
995 | ctx->Driver.LineFunc = aa_rgba_line;
|
---|
996 | }
|
---|
997 | }
|
---|
998 | else {
|
---|
999 | ctx->Driver.LineFunc = aa_ci_line;
|
---|
1000 | }
|
---|
1001 | }
|
---|
1002 | else if (ctx->Texture.ReallyEnabled) {
|
---|
1003 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
|
---|
1004 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) {
|
---|
1005 | /* multi-texture and/or separate specular color */
|
---|
1006 | ctx->Driver.LineFunc = smooth_multitextured_line;
|
---|
1007 | }
|
---|
1008 | else {
|
---|
1009 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
---|
1010 | ctx->Driver.LineFunc = smooth_textured_line;
|
---|
1011 | }
|
---|
1012 | else {
|
---|
1013 | ctx->Driver.LineFunc = flat_textured_line;
|
---|
1014 | }
|
---|
1015 | }
|
---|
1016 | }
|
---|
1017 | else if (ctx->Line.Width!=1.0 || ctx->Line.StippleFlag
|
---|
1018 | || ctx->Line.SmoothFlag) {
|
---|
1019 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
---|
1020 | if (rgbmode)
|
---|
1021 | ctx->Driver.LineFunc = general_smooth_rgba_line;
|
---|
1022 | else
|
---|
1023 | ctx->Driver.LineFunc = general_smooth_ci_line;
|
---|
1024 | }
|
---|
1025 | else {
|
---|
1026 | if (rgbmode)
|
---|
1027 | ctx->Driver.LineFunc = general_flat_rgba_line;
|
---|
1028 | else
|
---|
1029 | ctx->Driver.LineFunc = general_flat_ci_line;
|
---|
1030 | }
|
---|
1031 | }
|
---|
1032 | else {
|
---|
1033 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
---|
1034 | /* Width==1, non-stippled, smooth-shaded */
|
---|
1035 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) {
|
---|
1036 | if (rgbmode)
|
---|
1037 | ctx->Driver.LineFunc = smooth_rgba_z_line;
|
---|
1038 | else
|
---|
1039 | ctx->Driver.LineFunc = smooth_ci_z_line;
|
---|
1040 | }
|
---|
1041 | else {
|
---|
1042 | if (rgbmode)
|
---|
1043 | ctx->Driver.LineFunc = smooth_rgba_line;
|
---|
1044 | else
|
---|
1045 | ctx->Driver.LineFunc = smooth_ci_line;
|
---|
1046 | }
|
---|
1047 | }
|
---|
1048 | else {
|
---|
1049 | /* Width==1, non-stippled, flat-shaded */
|
---|
1050 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) {
|
---|
1051 | if (rgbmode)
|
---|
1052 | ctx->Driver.LineFunc = flat_rgba_z_line;
|
---|
1053 | else
|
---|
1054 | ctx->Driver.LineFunc = flat_ci_z_line;
|
---|
1055 | }
|
---|
1056 | else {
|
---|
1057 | if (rgbmode)
|
---|
1058 | ctx->Driver.LineFunc = flat_rgba_line;
|
---|
1059 | else
|
---|
1060 | ctx->Driver.LineFunc = flat_ci_line;
|
---|
1061 | }
|
---|
1062 | }
|
---|
1063 | }
|
---|
1064 | }
|
---|
1065 | else if (ctx->RenderMode==GL_FEEDBACK) {
|
---|
1066 | ctx->Driver.LineFunc = gl_feedback_line;
|
---|
1067 | }
|
---|
1068 | else {
|
---|
1069 | /* GL_SELECT mode */
|
---|
1070 | ctx->Driver.LineFunc = gl_select_line;
|
---|
1071 | }
|
---|
1072 | }
|
---|
1073 |
|
---|