[3598] | 1 | /* $Id: lines.c,v 1.3 2000-05-23 20:40:39 jeroen Exp $ */
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[2938] | 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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[3598] | 5 | * Version: 3.3
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[2938] | 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 | #ifdef PC_HEADER
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| 32 | #include "all.h"
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| 33 | #else
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[3598] | 34 | #include "glheader.h"
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[2962] | 35 | #include "types.h"
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[2938] | 36 | #include "context.h"
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| 37 | #include "depth.h"
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| 38 | #include "feedback.h"
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| 39 | #include "lines.h"
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| 40 | #include "macros.h"
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| 41 | #include "mmath.h"
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| 42 | #include "pb.h"
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| 43 | #include "texstate.h"
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| 44 | #include "vb.h"
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| 45 | #endif
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| 46 |
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| 47 |
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| 48 |
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[3598] | 49 | void
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| 50 | _mesa_LineWidth( GLfloat width )
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[2938] | 51 | {
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[3598] | 52 | GET_CURRENT_CONTEXT(ctx);
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[2938] | 53 | if (width<=0.0) {
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| 54 | gl_error( ctx, GL_INVALID_VALUE, "glLineWidth" );
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| 55 | return;
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| 56 | }
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| 57 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineWidth");
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| 58 |
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| 59 | if (ctx->Line.Width != width) {
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| 60 | ctx->Line.Width = width;
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| 61 | ctx->TriangleCaps &= ~DD_LINE_WIDTH;
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| 62 | if (width != 1.0) ctx->TriangleCaps |= DD_LINE_WIDTH;
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| 63 | ctx->NewState |= NEW_RASTER_OPS;
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[3598] | 64 | if (ctx->Driver.LineWidth)
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| 65 | (*ctx->Driver.LineWidth)(ctx, width);
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[2938] | 66 | }
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| 67 | }
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| 68 |
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| 69 |
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| 70 |
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[3598] | 71 | void
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| 72 | _mesa_LineStipple( GLint factor, GLushort pattern )
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[2938] | 73 | {
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[3598] | 74 | GET_CURRENT_CONTEXT(ctx);
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[2938] | 75 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineStipple");
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| 76 | ctx->Line.StippleFactor = CLAMP( factor, 1, 256 );
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| 77 | ctx->Line.StipplePattern = pattern;
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| 78 | ctx->NewState |= NEW_RASTER_OPS;
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[3598] | 79 |
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| 80 | if (ctx->Driver.LineStipple)
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| 81 | ctx->Driver.LineStipple( ctx, factor, pattern );
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[2938] | 82 | }
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| 83 |
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| 84 |
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| 85 |
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| 86 | /**********************************************************************/
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| 87 | /***** Rasterization *****/
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| 88 | /**********************************************************************/
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| 89 |
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| 90 |
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| 91 | /*
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| 92 | * There are 4 pairs (RGBA, CI) of line drawing functions:
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| 93 | * 1. simple: width=1 and no special rasterization functions (fastest)
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| 94 | * 2. flat: width=1, non-stippled, flat-shaded, any raster operations
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| 95 | * 3. smooth: width=1, non-stippled, smooth-shaded, any raster operations
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| 96 | * 4. general: any other kind of line (slowest)
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| 97 | */
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| 98 |
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| 99 |
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| 100 | /*
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| 101 | * All line drawing functions have the same arguments:
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| 102 | * v1, v2 - indexes of first and second endpoints into vertex buffer arrays
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| 103 | * pv - provoking vertex: which vertex color/index to use for flat shading.
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| 104 | */
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| 105 |
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| 106 |
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| 107 |
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| 108 |
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| 109 |
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| 110 |
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| 111 | #if MAX_WIDTH > MAX_HEIGHT
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| 112 | # define MAXPOINTS MAX_WIDTH
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| 113 | #else
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| 114 | # define MAXPOINTS MAX_HEIGHT
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| 115 | #endif
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| 116 |
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| 117 |
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| 118 | /* Flat, color index line */
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| 119 | static void flat_ci_line( GLcontext *ctx,
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| 120 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 121 | {
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| 122 | GLint count;
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| 123 | GLint *pbx = ctx->PB->x;
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| 124 | GLint *pby = ctx->PB->y;
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| 125 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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| 126 | count = ctx->PB->count;
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| 127 |
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| 128 | #define INTERP_XY 1
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| 129 |
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[3598] | 130 | #define PLOT(X,Y) \
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| 131 | pbx[count] = X; \
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| 132 | pby[count] = Y; \
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| 133 | count++;
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[2938] | 134 |
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| 135 | #include "linetemp.h"
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| 136 |
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| 137 | ctx->PB->count = count;
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| 138 | gl_flush_pb(ctx);
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| 139 | }
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| 140 |
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| 141 |
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| 142 |
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| 143 | /* Flat, color index line with Z interpolation/testing */
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| 144 | static void flat_ci_z_line( GLcontext *ctx,
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| 145 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 146 | {
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| 147 | GLint count;
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| 148 | GLint *pbx = ctx->PB->x;
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| 149 | GLint *pby = ctx->PB->y;
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| 150 | GLdepth *pbz = ctx->PB->z;
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| 151 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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| 152 | count = ctx->PB->count;
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| 153 |
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| 154 | #define INTERP_XY 1
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| 155 | #define INTERP_Z 1
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| 156 |
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[3598] | 157 | #define PLOT(X,Y) \
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| 158 | pbx[count] = X; \
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| 159 | pby[count] = Y; \
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| 160 | pbz[count] = Z; \
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| 161 | count++;
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[2938] | 162 |
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| 163 | #include "linetemp.h"
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| 164 |
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| 165 | ctx->PB->count = count;
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| 166 | gl_flush_pb(ctx);
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| 167 | }
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| 168 |
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| 169 |
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| 170 |
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| 171 | /* Flat-shaded, RGBA line */
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| 172 | static void flat_rgba_line( GLcontext *ctx,
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| 173 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 174 | {
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| 175 | GLint count;
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| 176 | GLint *pbx = ctx->PB->x;
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| 177 | GLint *pby = ctx->PB->y;
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| 178 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
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| 179 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
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| 180 | count = ctx->PB->count;
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| 181 |
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| 182 | #define INTERP_XY 1
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| 183 |
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[3598] | 184 | #define PLOT(X,Y) \
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| 185 | pbx[count] = X; \
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| 186 | pby[count] = Y; \
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| 187 | count++;
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[2938] | 188 |
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| 189 | #include "linetemp.h"
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| 190 |
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| 191 | ctx->PB->count = count;
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| 192 | gl_flush_pb(ctx);
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| 193 | }
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| 194 |
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| 195 |
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| 196 |
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| 197 | /* Flat-shaded, RGBA line with Z interpolation/testing */
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| 198 | static void flat_rgba_z_line( GLcontext *ctx,
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| 199 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 200 | {
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| 201 | GLint count;
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| 202 | GLint *pbx = ctx->PB->x;
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| 203 | GLint *pby = ctx->PB->y;
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| 204 | GLdepth *pbz = ctx->PB->z;
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| 205 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
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| 206 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
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| 207 | count = ctx->PB->count;
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| 208 |
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| 209 | #define INTERP_XY 1
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| 210 | #define INTERP_Z 1
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| 211 |
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[3598] | 212 | #define PLOT(X,Y) \
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| 213 | pbx[count] = X; \
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| 214 | pby[count] = Y; \
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| 215 | pbz[count] = Z; \
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| 216 | count++;
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[2938] | 217 |
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| 218 | #include "linetemp.h"
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| 219 |
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| 220 | ctx->PB->count = count;
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| 221 | gl_flush_pb(ctx);
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| 222 | }
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| 223 |
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| 224 |
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| 225 |
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| 226 | /* Smooth shaded, color index line */
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| 227 | static void smooth_ci_line( GLcontext *ctx,
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| 228 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 229 | {
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| 230 | GLint count = ctx->PB->count;
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| 231 | GLint *pbx = ctx->PB->x;
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| 232 | GLint *pby = ctx->PB->y;
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| 233 | GLuint *pbi = ctx->PB->i;
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| 234 | (void) pvert;
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| 235 |
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| 236 | #define INTERP_XY 1
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| 237 | #define INTERP_INDEX 1
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| 238 |
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[3598] | 239 | #define PLOT(X,Y) \
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| 240 | pbx[count] = X; \
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| 241 | pby[count] = Y; \
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| 242 | pbi[count] = I; \
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| 243 | count++;
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[2938] | 244 |
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| 245 | #include "linetemp.h"
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| 246 |
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| 247 | ctx->PB->count = count;
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| 248 | gl_flush_pb(ctx);
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| 249 | }
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| 250 |
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| 251 |
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| 252 |
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| 253 | /* Smooth shaded, color index line with Z interpolation/testing */
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| 254 | static void smooth_ci_z_line( GLcontext *ctx,
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| 255 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 256 | {
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| 257 | GLint count = ctx->PB->count;
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| 258 | GLint *pbx = ctx->PB->x;
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| 259 | GLint *pby = ctx->PB->y;
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| 260 | GLdepth *pbz = ctx->PB->z;
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| 261 | GLuint *pbi = ctx->PB->i;
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| 262 | (void) pvert;
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| 263 |
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| 264 | #define INTERP_XY 1
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| 265 | #define INTERP_Z 1
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| 266 | #define INTERP_INDEX 1
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| 267 |
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[3598] | 268 | #define PLOT(X,Y) \
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| 269 | pbx[count] = X; \
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| 270 | pby[count] = Y; \
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| 271 | pbz[count] = Z; \
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| 272 | pbi[count] = I; \
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| 273 | count++;
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[2938] | 274 |
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| 275 | #include "linetemp.h"
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| 276 |
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| 277 | ctx->PB->count = count;
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| 278 | gl_flush_pb(ctx);
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| 279 | }
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| 280 |
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| 281 |
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| 282 |
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| 283 | /* Smooth-shaded, RGBA line */
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| 284 | static void smooth_rgba_line( GLcontext *ctx,
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[3598] | 285 | GLuint vert0, GLuint vert1, GLuint pvert )
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[2938] | 286 | {
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| 287 | GLint count = ctx->PB->count;
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| 288 | GLint *pbx = ctx->PB->x;
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| 289 | GLint *pby = ctx->PB->y;
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| 290 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
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| 291 | (void) pvert;
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| 292 |
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| 293 | #define INTERP_XY 1
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| 294 | #define INTERP_RGB 1
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| 295 | #define INTERP_ALPHA 1
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| 296 |
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[3598] | 297 | #define PLOT(X,Y) \
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| 298 | pbx[count] = X; \
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| 299 | pby[count] = Y; \
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| 300 | pbrgba[count][RCOMP] = FixedToInt(r0); \
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| 301 | pbrgba[count][GCOMP] = FixedToInt(g0); \
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| 302 | pbrgba[count][BCOMP] = FixedToInt(b0); \
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| 303 | pbrgba[count][ACOMP] = FixedToInt(a0); \
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| 304 | count++;
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[2938] | 305 |
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| 306 | #include "linetemp.h"
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| 307 |
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| 308 | ctx->PB->count = count;
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| 309 | gl_flush_pb(ctx);
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| 310 | }
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| 311 |
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| 312 |
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| 313 |
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| 314 | /* Smooth-shaded, RGBA line with Z interpolation/testing */
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| 315 | static void smooth_rgba_z_line( GLcontext *ctx,
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[3598] | 316 | GLuint vert0, GLuint vert1, GLuint pvert )
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[2938] | 317 | {
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| 318 | GLint count = ctx->PB->count;
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| 319 | GLint *pbx = ctx->PB->x;
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| 320 | GLint *pby = ctx->PB->y;
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| 321 | GLdepth *pbz = ctx->PB->z;
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| 322 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
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| 323 | (void) pvert;
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| 324 |
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| 325 | #define INTERP_XY 1
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| 326 | #define INTERP_Z 1
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| 327 | #define INTERP_RGB 1
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| 328 | #define INTERP_ALPHA 1
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| 329 |
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[3598] | 330 | #define PLOT(X,Y) \
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| 331 | pbx[count] = X; \
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| 332 | pby[count] = Y; \
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| 333 | pbz[count] = Z; \
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| 334 | pbrgba[count][RCOMP] = FixedToInt(r0); \
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| 335 | pbrgba[count][GCOMP] = FixedToInt(g0); \
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| 336 | pbrgba[count][BCOMP] = FixedToInt(b0); \
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| 337 | pbrgba[count][ACOMP] = FixedToInt(a0); \
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| 338 | count++;
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[2938] | 339 |
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| 340 | #include "linetemp.h"
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| 341 |
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| 342 | ctx->PB->count = count;
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| 343 | gl_flush_pb(ctx);
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| 344 | }
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| 345 |
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| 346 |
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[3598] | 347 | #define CHECK_FULL(count) \
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| 348 | if (count >= PB_SIZE-MAX_WIDTH) { \
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| 349 | ctx->PB->count = count; \
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| 350 | gl_flush_pb(ctx); \
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| 351 | count = ctx->PB->count; \
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| 352 | }
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[2938] | 353 |
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| 354 |
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| 355 |
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| 356 | /* Smooth shaded, color index, any width, maybe stippled */
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| 357 | static void general_smooth_ci_line( GLcontext *ctx,
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[3598] | 358 | GLuint vert0, GLuint vert1, GLuint pvert )
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[2938] | 359 | {
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| 360 | GLint count = ctx->PB->count;
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| 361 | GLint *pbx = ctx->PB->x;
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| 362 | GLint *pby = ctx->PB->y;
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| 363 | GLdepth *pbz = ctx->PB->z;
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| 364 | GLuint *pbi = ctx->PB->i;
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| 365 | (void) pvert;
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| 366 |
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| 367 | if (ctx->Line.StippleFlag) {
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| 368 | /* stippled */
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| 369 | #define INTERP_XY 1
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| 370 | #define INTERP_Z 1
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| 371 | #define INTERP_INDEX 1
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| 372 | #define WIDE 1
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| 373 | #define STIPPLE 1
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[3598] | 374 | #define PLOT(X,Y) \
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| 375 | pbx[count] = X; \
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| 376 | pby[count] = Y; \
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| 377 | pbz[count] = Z; \
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| 378 | pbi[count] = I; \
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| 379 | count++; \
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| 380 | CHECK_FULL(count);
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[2938] | 381 | #include "linetemp.h"
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| 382 | }
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| 383 | else {
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| 384 | /* unstippled */
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| 385 | if (ctx->Line.Width==2.0F) {
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| 386 | /* special case: unstippled and width=2 */
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| 387 | #define INTERP_XY 1
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| 388 | #define INTERP_Z 1
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| 389 | #define INTERP_INDEX 1
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[3598] | 390 | #define XMAJOR_PLOT(X,Y) \
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| 391 | pbx[count] = X; pbx[count+1] = X; \
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| 392 | pby[count] = Y; pby[count+1] = Y+1; \
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| 393 | pbz[count] = Z; pbz[count+1] = Z; \
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| 394 | pbi[count] = I; pbi[count+1] = I; \
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| 395 | count += 2; \
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| 396 | CHECK_FULL(count);
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| 397 | #define YMAJOR_PLOT(X,Y) \
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| 398 | pbx[count] = X; pbx[count+1] = X+1; \
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| 399 | pby[count] = Y; pby[count+1] = Y; \
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| 400 | pbz[count] = Z; pbz[count+1] = Z; \
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| 401 | pbi[count] = I; pbi[count+1] = I; \
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| 402 | count += 2; \
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| 403 | CHECK_FULL(count);
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[2938] | 404 | #include "linetemp.h"
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| 405 | }
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| 406 | else {
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| 407 | /* unstippled, any width */
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| 408 | #define INTERP_XY 1
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| 409 | #define INTERP_Z 1
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| 410 | #define INTERP_INDEX 1
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| 411 | #define WIDE 1
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[3598] | 412 | #define PLOT(X,Y) \
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| 413 | pbx[count] = X; \
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| 414 | pby[count] = Y; \
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| 415 | pbz[count] = Z; \
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| 416 | pbi[count] = I; \
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| 417 | count++; \
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| 418 | CHECK_FULL(count);
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[2938] | 419 | #include "linetemp.h"
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| 420 | }
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| 421 | }
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| 422 |
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| 423 | ctx->PB->count = count;
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| 424 | gl_flush_pb(ctx);
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| 425 | }
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| 426 |
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| 427 |
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| 428 | /* Flat shaded, color index, any width, maybe stippled */
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| 429 | static void general_flat_ci_line( GLcontext *ctx,
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| 430 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 431 | {
|
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| 432 | GLint count;
|
---|
| 433 | GLint *pbx = ctx->PB->x;
|
---|
| 434 | GLint *pby = ctx->PB->y;
|
---|
| 435 | GLdepth *pbz = ctx->PB->z;
|
---|
| 436 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
|
---|
| 437 | count = ctx->PB->count;
|
---|
| 438 |
|
---|
| 439 | if (ctx->Line.StippleFlag) {
|
---|
| 440 | /* stippled, any width */
|
---|
| 441 | #define INTERP_XY 1
|
---|
| 442 | #define INTERP_Z 1
|
---|
| 443 | #define WIDE 1
|
---|
| 444 | #define STIPPLE 1
|
---|
[3598] | 445 | #define PLOT(X,Y) \
|
---|
| 446 | pbx[count] = X; \
|
---|
| 447 | pby[count] = Y; \
|
---|
| 448 | pbz[count] = Z; \
|
---|
| 449 | count++; \
|
---|
| 450 | CHECK_FULL(count);
|
---|
[2938] | 451 | #include "linetemp.h"
|
---|
| 452 | }
|
---|
| 453 | else {
|
---|
| 454 | /* unstippled */
|
---|
| 455 | if (ctx->Line.Width==2.0F) {
|
---|
| 456 | /* special case: unstippled and width=2 */
|
---|
| 457 | #define INTERP_XY 1
|
---|
| 458 | #define INTERP_Z 1
|
---|
[3598] | 459 | #define XMAJOR_PLOT(X,Y) \
|
---|
| 460 | pbx[count] = X; pbx[count+1] = X; \
|
---|
| 461 | pby[count] = Y; pby[count+1] = Y+1; \
|
---|
| 462 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
| 463 | count += 2; \
|
---|
| 464 | CHECK_FULL(count);
|
---|
| 465 | #define YMAJOR_PLOT(X,Y) \
|
---|
| 466 | pbx[count] = X; pbx[count+1] = X+1; \
|
---|
| 467 | pby[count] = Y; pby[count+1] = Y; \
|
---|
| 468 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
| 469 | count += 2; \
|
---|
| 470 | CHECK_FULL(count);
|
---|
[2938] | 471 | #include "linetemp.h"
|
---|
| 472 | }
|
---|
| 473 | else {
|
---|
| 474 | /* unstippled, any width */
|
---|
| 475 | #define INTERP_XY 1
|
---|
| 476 | #define INTERP_Z 1
|
---|
| 477 | #define WIDE 1
|
---|
[3598] | 478 | #define PLOT(X,Y) \
|
---|
| 479 | pbx[count] = X; \
|
---|
| 480 | pby[count] = Y; \
|
---|
| 481 | pbz[count] = Z; \
|
---|
| 482 | count++; \
|
---|
| 483 | CHECK_FULL(count);
|
---|
[2938] | 484 | #include "linetemp.h"
|
---|
| 485 | }
|
---|
| 486 | }
|
---|
| 487 |
|
---|
| 488 | ctx->PB->count = count;
|
---|
| 489 | gl_flush_pb(ctx);
|
---|
| 490 | }
|
---|
| 491 |
|
---|
| 492 |
|
---|
| 493 |
|
---|
| 494 | static void general_smooth_rgba_line( GLcontext *ctx,
|
---|
| 495 | GLuint vert0, GLuint vert1, GLuint pvert)
|
---|
| 496 | {
|
---|
| 497 | GLint count = ctx->PB->count;
|
---|
| 498 | GLint *pbx = ctx->PB->x;
|
---|
| 499 | GLint *pby = ctx->PB->y;
|
---|
| 500 | GLdepth *pbz = ctx->PB->z;
|
---|
| 501 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
---|
| 502 | (void) pvert;
|
---|
| 503 |
|
---|
| 504 | if (ctx->Line.StippleFlag) {
|
---|
| 505 | /* stippled */
|
---|
| 506 | #define INTERP_XY 1
|
---|
| 507 | #define INTERP_Z 1
|
---|
| 508 | #define INTERP_RGB 1
|
---|
| 509 | #define INTERP_ALPHA 1
|
---|
| 510 | #define WIDE 1
|
---|
| 511 | #define STIPPLE 1
|
---|
[3598] | 512 | #define PLOT(X,Y) \
|
---|
| 513 | pbx[count] = X; \
|
---|
| 514 | pby[count] = Y; \
|
---|
| 515 | pbz[count] = Z; \
|
---|
| 516 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
| 517 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
| 518 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
| 519 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
| 520 | count++; \
|
---|
| 521 | CHECK_FULL(count);
|
---|
[2938] | 522 | #include "linetemp.h"
|
---|
| 523 | }
|
---|
| 524 | else {
|
---|
| 525 | /* unstippled */
|
---|
| 526 | if (ctx->Line.Width==2.0F) {
|
---|
| 527 | /* special case: unstippled and width=2 */
|
---|
| 528 | #define INTERP_XY 1
|
---|
| 529 | #define INTERP_Z 1
|
---|
| 530 | #define INTERP_RGB 1
|
---|
| 531 | #define INTERP_ALPHA 1
|
---|
[3598] | 532 | #define XMAJOR_PLOT(X,Y) \
|
---|
| 533 | pbx[count] = X; pbx[count+1] = X; \
|
---|
| 534 | pby[count] = Y; pby[count+1] = Y+1; \
|
---|
| 535 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
| 536 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
| 537 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
| 538 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
| 539 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
| 540 | pbrgba[count+1][RCOMP] = FixedToInt(r0); \
|
---|
| 541 | pbrgba[count+1][GCOMP] = FixedToInt(g0); \
|
---|
| 542 | pbrgba[count+1][BCOMP] = FixedToInt(b0); \
|
---|
| 543 | pbrgba[count+1][ACOMP] = FixedToInt(a0); \
|
---|
| 544 | count += 2; \
|
---|
| 545 | CHECK_FULL(count);
|
---|
| 546 | #define YMAJOR_PLOT(X,Y) \
|
---|
| 547 | pbx[count] = X; pbx[count+1] = X+1; \
|
---|
| 548 | pby[count] = Y; pby[count+1] = Y; \
|
---|
| 549 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
| 550 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
| 551 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
| 552 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
| 553 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
| 554 | pbrgba[count+1][RCOMP] = FixedToInt(r0); \
|
---|
| 555 | pbrgba[count+1][GCOMP] = FixedToInt(g0); \
|
---|
| 556 | pbrgba[count+1][BCOMP] = FixedToInt(b0); \
|
---|
| 557 | pbrgba[count+1][ACOMP] = FixedToInt(a0); \
|
---|
| 558 | count += 2; \
|
---|
| 559 | CHECK_FULL(count);
|
---|
[2938] | 560 | #include "linetemp.h"
|
---|
| 561 | }
|
---|
| 562 | else {
|
---|
| 563 | /* unstippled, any width */
|
---|
| 564 | #define INTERP_XY 1
|
---|
| 565 | #define INTERP_Z 1
|
---|
| 566 | #define INTERP_RGB 1
|
---|
| 567 | #define INTERP_ALPHA 1
|
---|
| 568 | #define WIDE 1
|
---|
[3598] | 569 | #define PLOT(X,Y) \
|
---|
| 570 | pbx[count] = X; \
|
---|
| 571 | pby[count] = Y; \
|
---|
| 572 | pbz[count] = Z; \
|
---|
| 573 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
| 574 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
| 575 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
| 576 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
| 577 | count++; \
|
---|
| 578 | CHECK_FULL(count);
|
---|
[2938] | 579 | #include "linetemp.h"
|
---|
| 580 | }
|
---|
| 581 | }
|
---|
| 582 |
|
---|
| 583 | ctx->PB->count = count;
|
---|
| 584 | gl_flush_pb(ctx);
|
---|
| 585 | }
|
---|
| 586 |
|
---|
| 587 |
|
---|
| 588 | static void general_flat_rgba_line( GLcontext *ctx,
|
---|
| 589 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
| 590 | {
|
---|
| 591 | GLint count;
|
---|
| 592 | GLint *pbx = ctx->PB->x;
|
---|
| 593 | GLint *pby = ctx->PB->y;
|
---|
| 594 | GLdepth *pbz = ctx->PB->z;
|
---|
| 595 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
|
---|
| 596 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
|
---|
| 597 | count = ctx->PB->count;
|
---|
| 598 |
|
---|
| 599 | if (ctx->Line.StippleFlag) {
|
---|
| 600 | /* stippled */
|
---|
| 601 | #define INTERP_XY 1
|
---|
| 602 | #define INTERP_Z 1
|
---|
| 603 | #define WIDE 1
|
---|
| 604 | #define STIPPLE 1
|
---|
[3598] | 605 | #define PLOT(X,Y) \
|
---|
| 606 | pbx[count] = X; \
|
---|
| 607 | pby[count] = Y; \
|
---|
| 608 | pbz[count] = Z; \
|
---|
| 609 | count++; \
|
---|
| 610 | CHECK_FULL(count);
|
---|
[2938] | 611 | #include "linetemp.h"
|
---|
| 612 | }
|
---|
| 613 | else {
|
---|
| 614 | /* unstippled */
|
---|
| 615 | if (ctx->Line.Width==2.0F) {
|
---|
| 616 | /* special case: unstippled and width=2 */
|
---|
| 617 | #define INTERP_XY 1
|
---|
| 618 | #define INTERP_Z 1
|
---|
[3598] | 619 | #define XMAJOR_PLOT(X,Y) \
|
---|
| 620 | pbx[count] = X; pbx[count+1] = X; \
|
---|
| 621 | pby[count] = Y; pby[count+1] = Y+1; \
|
---|
| 622 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
| 623 | count += 2; \
|
---|
| 624 | CHECK_FULL(count);
|
---|
| 625 | #define YMAJOR_PLOT(X,Y) \
|
---|
| 626 | pbx[count] = X; pbx[count+1] = X+1; \
|
---|
| 627 | pby[count] = Y; pby[count+1] = Y; \
|
---|
| 628 | pbz[count] = Z; pbz[count+1] = Z; \
|
---|
| 629 | count += 2; \
|
---|
| 630 | CHECK_FULL(count);
|
---|
[2938] | 631 | #include "linetemp.h"
|
---|
| 632 | }
|
---|
| 633 | else {
|
---|
| 634 | /* unstippled, any width */
|
---|
| 635 | #define INTERP_XY 1
|
---|
| 636 | #define INTERP_Z 1
|
---|
| 637 | #define WIDE 1
|
---|
[3598] | 638 | #define PLOT(X,Y) \
|
---|
| 639 | pbx[count] = X; \
|
---|
| 640 | pby[count] = Y; \
|
---|
| 641 | pbz[count] = Z; \
|
---|
| 642 | count++; \
|
---|
| 643 | CHECK_FULL(count);
|
---|
[2938] | 644 | #include "linetemp.h"
|
---|
| 645 | }
|
---|
| 646 | }
|
---|
| 647 |
|
---|
| 648 | ctx->PB->count = count;
|
---|
| 649 | gl_flush_pb(ctx);
|
---|
| 650 | }
|
---|
| 651 |
|
---|
| 652 |
|
---|
| 653 | /* Flat-shaded, textured, any width, maybe stippled */
|
---|
| 654 | static void flat_textured_line( GLcontext *ctx,
|
---|
| 655 | GLuint vert0, GLuint vert1, GLuint pv )
|
---|
| 656 | {
|
---|
| 657 | GLint count;
|
---|
| 658 | GLint *pbx = ctx->PB->x;
|
---|
| 659 | GLint *pby = ctx->PB->y;
|
---|
| 660 | GLdepth *pbz = ctx->PB->z;
|
---|
| 661 | GLfloat *pbs = ctx->PB->s[0];
|
---|
| 662 | GLfloat *pbt = ctx->PB->t[0];
|
---|
| 663 | GLfloat *pbu = ctx->PB->u[0];
|
---|
| 664 | GLubyte *color = ctx->VB->ColorPtr->data[pv];
|
---|
| 665 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
|
---|
| 666 | count = ctx->PB->count;
|
---|
| 667 |
|
---|
| 668 | if (ctx->Line.StippleFlag) {
|
---|
| 669 | /* stippled */
|
---|
| 670 | #define INTERP_XY 1
|
---|
| 671 | #define INTERP_Z 1
|
---|
| 672 | #define INTERP_STUV0 1
|
---|
| 673 | #define WIDE 1
|
---|
| 674 | #define STIPPLE 1
|
---|
[3598] | 675 | #define PLOT(X,Y) \
|
---|
| 676 | { \
|
---|
| 677 | pbx[count] = X; \
|
---|
| 678 | pby[count] = Y; \
|
---|
| 679 | pbz[count] = Z; \
|
---|
| 680 | pbs[count] = s; \
|
---|
| 681 | pbt[count] = t; \
|
---|
| 682 | pbu[count] = u; \
|
---|
| 683 | count++; \
|
---|
| 684 | CHECK_FULL(count); \
|
---|
| 685 | }
|
---|
[2938] | 686 | #include "linetemp.h"
|
---|
| 687 | }
|
---|
| 688 | else {
|
---|
| 689 | /* unstippled */
|
---|
| 690 | #define INTERP_XY 1
|
---|
| 691 | #define INTERP_Z 1
|
---|
| 692 | #define INTERP_STUV0 1
|
---|
| 693 | #define WIDE 1
|
---|
[3598] | 694 | #define PLOT(X,Y) \
|
---|
| 695 | { \
|
---|
| 696 | pbx[count] = X; \
|
---|
| 697 | pby[count] = Y; \
|
---|
| 698 | pbz[count] = Z; \
|
---|
| 699 | pbs[count] = s; \
|
---|
| 700 | pbt[count] = t; \
|
---|
| 701 | pbu[count] = u; \
|
---|
| 702 | count++; \
|
---|
| 703 | CHECK_FULL(count); \
|
---|
| 704 | }
|
---|
[2938] | 705 | #include "linetemp.h"
|
---|
| 706 | }
|
---|
| 707 |
|
---|
| 708 | ctx->PB->count = count;
|
---|
| 709 | gl_flush_pb(ctx);
|
---|
| 710 | }
|
---|
| 711 |
|
---|
| 712 |
|
---|
| 713 |
|
---|
| 714 | /* Smooth-shaded, textured, any width, maybe stippled */
|
---|
| 715 | static void smooth_textured_line( GLcontext *ctx,
|
---|
| 716 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
| 717 | {
|
---|
| 718 | GLint count = ctx->PB->count;
|
---|
| 719 | GLint *pbx = ctx->PB->x;
|
---|
| 720 | GLint *pby = ctx->PB->y;
|
---|
| 721 | GLdepth *pbz = ctx->PB->z;
|
---|
| 722 | GLfloat *pbs = ctx->PB->s[0];
|
---|
| 723 | GLfloat *pbt = ctx->PB->t[0];
|
---|
| 724 | GLfloat *pbu = ctx->PB->u[0];
|
---|
| 725 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
---|
| 726 | (void) pvert;
|
---|
| 727 |
|
---|
| 728 | if (ctx->Line.StippleFlag) {
|
---|
| 729 | /* stippled */
|
---|
| 730 | #define INTERP_XY 1
|
---|
| 731 | #define INTERP_Z 1
|
---|
| 732 | #define INTERP_RGB 1
|
---|
| 733 | #define INTERP_ALPHA 1
|
---|
| 734 | #define INTERP_STUV0 1
|
---|
| 735 | #define WIDE 1
|
---|
| 736 | #define STIPPLE 1
|
---|
[3598] | 737 | #define PLOT(X,Y) \
|
---|
| 738 | { \
|
---|
| 739 | pbx[count] = X; \
|
---|
| 740 | pby[count] = Y; \
|
---|
| 741 | pbz[count] = Z; \
|
---|
| 742 | pbs[count] = s; \
|
---|
| 743 | pbt[count] = t; \
|
---|
| 744 | pbu[count] = u; \
|
---|
| 745 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
| 746 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
| 747 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
| 748 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
| 749 | count++; \
|
---|
| 750 | CHECK_FULL(count); \
|
---|
| 751 | }
|
---|
[2938] | 752 | #include "linetemp.h"
|
---|
| 753 | }
|
---|
| 754 | else {
|
---|
| 755 | /* unstippled */
|
---|
| 756 | #define INTERP_XY 1
|
---|
| 757 | #define INTERP_Z 1
|
---|
| 758 | #define INTERP_RGB 1
|
---|
| 759 | #define INTERP_ALPHA 1
|
---|
| 760 | #define INTERP_STUV0 1
|
---|
| 761 | #define WIDE 1
|
---|
[3598] | 762 | #define PLOT(X,Y) \
|
---|
| 763 | { \
|
---|
| 764 | pbx[count] = X; \
|
---|
| 765 | pby[count] = Y; \
|
---|
| 766 | pbz[count] = Z; \
|
---|
| 767 | pbs[count] = s; \
|
---|
| 768 | pbt[count] = t; \
|
---|
| 769 | pbu[count] = u; \
|
---|
| 770 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
| 771 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
| 772 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
| 773 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
| 774 | count++; \
|
---|
| 775 | CHECK_FULL(count); \
|
---|
| 776 | }
|
---|
[2938] | 777 | #include "linetemp.h"
|
---|
| 778 | }
|
---|
| 779 |
|
---|
| 780 | ctx->PB->count = count;
|
---|
| 781 | gl_flush_pb(ctx);
|
---|
| 782 | }
|
---|
| 783 |
|
---|
| 784 |
|
---|
| 785 | /* Smooth-shaded, multitextured, any width, maybe stippled, separate specular
|
---|
| 786 | * color interpolation.
|
---|
| 787 | */
|
---|
| 788 | static void smooth_multitextured_line( GLcontext *ctx,
|
---|
| 789 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
| 790 | {
|
---|
| 791 | GLint count = ctx->PB->count;
|
---|
| 792 | GLint *pbx = ctx->PB->x;
|
---|
| 793 | GLint *pby = ctx->PB->y;
|
---|
| 794 | GLdepth *pbz = ctx->PB->z;
|
---|
| 795 | GLfloat *pbs = ctx->PB->s[0];
|
---|
| 796 | GLfloat *pbt = ctx->PB->t[0];
|
---|
| 797 | GLfloat *pbu = ctx->PB->u[0];
|
---|
| 798 | GLfloat *pbs1 = ctx->PB->s[1];
|
---|
| 799 | GLfloat *pbt1 = ctx->PB->t[1];
|
---|
| 800 | GLfloat *pbu1 = ctx->PB->u[1];
|
---|
| 801 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
---|
| 802 | GLubyte (*pbspec)[3] = ctx->PB->spec;
|
---|
| 803 | (void) pvert;
|
---|
| 804 |
|
---|
| 805 | if (ctx->Line.StippleFlag) {
|
---|
| 806 | /* stippled */
|
---|
| 807 | #define INTERP_XY 1
|
---|
| 808 | #define INTERP_Z 1
|
---|
| 809 | #define INTERP_RGB 1
|
---|
| 810 | #define INTERP_SPEC 1
|
---|
| 811 | #define INTERP_ALPHA 1
|
---|
| 812 | #define INTERP_STUV0 1
|
---|
| 813 | #define INTERP_STUV1 1
|
---|
| 814 | #define WIDE 1
|
---|
| 815 | #define STIPPLE 1
|
---|
[3598] | 816 | #define PLOT(X,Y) \
|
---|
| 817 | { \
|
---|
| 818 | pbx[count] = X; \
|
---|
| 819 | pby[count] = Y; \
|
---|
| 820 | pbz[count] = Z; \
|
---|
| 821 | pbs[count] = s; \
|
---|
| 822 | pbt[count] = t; \
|
---|
| 823 | pbu[count] = u; \
|
---|
| 824 | pbs1[count] = s1; \
|
---|
| 825 | pbt1[count] = t1; \
|
---|
| 826 | pbu1[count] = u1; \
|
---|
| 827 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
| 828 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
| 829 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
| 830 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
| 831 | pbspec[count][RCOMP] = FixedToInt(sr0); \
|
---|
| 832 | pbspec[count][GCOMP] = FixedToInt(sg0); \
|
---|
| 833 | pbspec[count][BCOMP] = FixedToInt(sb0); \
|
---|
| 834 | count++; \
|
---|
| 835 | CHECK_FULL(count); \
|
---|
| 836 | }
|
---|
[2938] | 837 | #include "linetemp.h"
|
---|
| 838 | }
|
---|
| 839 | else {
|
---|
| 840 | /* unstippled */
|
---|
| 841 | #define INTERP_XY 1
|
---|
| 842 | #define INTERP_Z 1
|
---|
| 843 | #define INTERP_RGB 1
|
---|
| 844 | #define INTERP_SPEC 1
|
---|
| 845 | #define INTERP_ALPHA 1
|
---|
| 846 | #define INTERP_STUV0 1
|
---|
| 847 | #define INTERP_STUV1 1
|
---|
| 848 | #define WIDE 1
|
---|
[3598] | 849 | #define PLOT(X,Y) \
|
---|
| 850 | { \
|
---|
| 851 | pbx[count] = X; \
|
---|
| 852 | pby[count] = Y; \
|
---|
| 853 | pbz[count] = Z; \
|
---|
| 854 | pbs[count] = s; \
|
---|
| 855 | pbt[count] = t; \
|
---|
| 856 | pbu[count] = u; \
|
---|
| 857 | pbs1[count] = s1; \
|
---|
| 858 | pbt1[count] = t1; \
|
---|
| 859 | pbu1[count] = u1; \
|
---|
| 860 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
---|
| 861 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
---|
| 862 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
---|
| 863 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
---|
| 864 | pbspec[count][RCOMP] = FixedToInt(sr0); \
|
---|
| 865 | pbspec[count][GCOMP] = FixedToInt(sg0); \
|
---|
| 866 | pbspec[count][BCOMP] = FixedToInt(sb0); \
|
---|
| 867 | count++; \
|
---|
| 868 | CHECK_FULL(count); \
|
---|
| 869 | }
|
---|
[2938] | 870 | #include "linetemp.h"
|
---|
| 871 | }
|
---|
| 872 |
|
---|
| 873 | ctx->PB->count = count;
|
---|
| 874 | gl_flush_pb(ctx);
|
---|
| 875 | }
|
---|
| 876 |
|
---|
| 877 |
|
---|
| 878 | /*
|
---|
| 879 | * Antialiased RGBA line
|
---|
| 880 | *
|
---|
| 881 | * This AA line function isn't terribly efficient but it's pretty
|
---|
| 882 | * straight-forward to understand. Also, it doesn't exactly conform
|
---|
| 883 | * to the specification.
|
---|
| 884 | */
|
---|
| 885 | static void aa_rgba_line( GLcontext *ctx,
|
---|
| 886 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
| 887 | {
|
---|
| 888 | #define INTERP_RGBA 1
|
---|
| 889 | #define PLOT(x, y) { PB_WRITE_RGBA_PIXEL( pb, (x), (y), z, red, green, blue, coverage ); }
|
---|
| 890 | #include "lnaatemp.h"
|
---|
| 891 | }
|
---|
| 892 |
|
---|
| 893 | /*
|
---|
| 894 | * Antialiased Textured RGBA line
|
---|
| 895 | *
|
---|
| 896 | * This AA line function isn't terribly efficient but it's pretty
|
---|
| 897 | * straight-forward to understand. Also, it doesn't exactly conform
|
---|
| 898 | * to the specification.
|
---|
| 899 | */
|
---|
| 900 | static void aa_tex_rgba_line( GLcontext *ctx,
|
---|
| 901 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
| 902 | {
|
---|
| 903 | #define INTERP_RGBA 1
|
---|
| 904 | #define INTERP_STUV0 1
|
---|
[3598] | 905 | #define PLOT(x, y) \
|
---|
| 906 | { \
|
---|
| 907 | PB_WRITE_TEX_PIXEL( pb, (x), (y), z, red, green, blue, coverage, \
|
---|
| 908 | s, t, u ); \
|
---|
[2938] | 909 | }
|
---|
| 910 | #include "lnaatemp.h"
|
---|
| 911 | }
|
---|
| 912 |
|
---|
| 913 |
|
---|
| 914 | /*
|
---|
| 915 | * Antialiased Multitextured RGBA line
|
---|
| 916 | *
|
---|
| 917 | * This AA line function isn't terribly efficient but it's pretty
|
---|
| 918 | * straight-forward to understand. Also, it doesn't exactly conform
|
---|
| 919 | * to the specification.
|
---|
| 920 | */
|
---|
| 921 | static void aa_multitex_rgba_line( GLcontext *ctx,
|
---|
| 922 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
| 923 | {
|
---|
| 924 | #define INTERP_RGBA 1
|
---|
| 925 | #define INTERP_SPEC 1
|
---|
| 926 | #define INTERP_STUV0 1
|
---|
| 927 | #define INTERP_STUV1 1
|
---|
[3598] | 928 | #define PLOT(x, y) \
|
---|
| 929 | { \
|
---|
| 930 | PB_WRITE_MULTITEX_SPEC_PIXEL( pb, (x), (y), z, \
|
---|
| 931 | red, green, blue, coverage, specRed, specGreen, specBlue, \
|
---|
| 932 | s, t, u, s1, t1, u1 ); \
|
---|
[2938] | 933 | }
|
---|
| 934 | #include "lnaatemp.h"
|
---|
| 935 | }
|
---|
| 936 |
|
---|
| 937 |
|
---|
| 938 | /*
|
---|
| 939 | * Antialiased CI line. Same comments for RGBA antialiased lines apply.
|
---|
| 940 | */
|
---|
| 941 | static void aa_ci_line( GLcontext *ctx,
|
---|
| 942 | GLuint vert0, GLuint vert1, GLuint pvert )
|
---|
| 943 | {
|
---|
| 944 | #define INTERP_INDEX 1
|
---|
[3598] | 945 | #define PLOT(x, y) \
|
---|
| 946 | { \
|
---|
| 947 | PB_WRITE_CI_PIXEL( pb, (x), (y), z, index + coverage ); \
|
---|
[2938] | 948 | }
|
---|
| 949 | #include "lnaatemp.h"
|
---|
| 950 | }
|
---|
| 951 |
|
---|
| 952 |
|
---|
| 953 | /*
|
---|
| 954 | * Null rasterizer for measuring transformation speed.
|
---|
| 955 | */
|
---|
| 956 | static void null_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv )
|
---|
| 957 | {
|
---|
| 958 | (void) ctx;
|
---|
| 959 | (void) v1;
|
---|
| 960 | (void) v2;
|
---|
| 961 | (void) pv;
|
---|
| 962 | }
|
---|
| 963 |
|
---|
| 964 |
|
---|
| 965 | /*
|
---|
| 966 | * Determine which line drawing function to use given the current
|
---|
| 967 | * rendering context.
|
---|
| 968 | */
|
---|
| 969 | void gl_set_line_function( GLcontext *ctx )
|
---|
| 970 | {
|
---|
| 971 | GLboolean rgbmode = ctx->Visual->RGBAflag;
|
---|
| 972 | /* TODO: antialiased lines */
|
---|
| 973 |
|
---|
| 974 | if (ctx->RenderMode==GL_RENDER) {
|
---|
| 975 | if (ctx->NoRaster) {
|
---|
| 976 | ctx->Driver.LineFunc = null_line;
|
---|
| 977 | return;
|
---|
| 978 | }
|
---|
| 979 | if (ctx->Driver.LineFunc) {
|
---|
| 980 | /* Device driver will draw lines. */
|
---|
[3598] | 981 | return;
|
---|
[2938] | 982 | }
|
---|
| 983 |
|
---|
| 984 | if (ctx->Line.SmoothFlag) {
|
---|
| 985 | /* antialiased lines */
|
---|
| 986 | if (rgbmode) {
|
---|
| 987 | if (ctx->Texture.ReallyEnabled) {
|
---|
| 988 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
|
---|
| 989 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR)
|
---|
| 990 | /* Multitextured! */
|
---|
| 991 | ctx->Driver.LineFunc = aa_multitex_rgba_line;
|
---|
| 992 | else
|
---|
| 993 | ctx->Driver.LineFunc = aa_tex_rgba_line;
|
---|
| 994 | } else {
|
---|
| 995 | ctx->Driver.LineFunc = aa_rgba_line;
|
---|
| 996 | }
|
---|
| 997 | }
|
---|
| 998 | else {
|
---|
| 999 | ctx->Driver.LineFunc = aa_ci_line;
|
---|
| 1000 | }
|
---|
| 1001 | }
|
---|
| 1002 | else if (ctx->Texture.ReallyEnabled) {
|
---|
| 1003 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
|
---|
| 1004 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) {
|
---|
| 1005 | /* multi-texture and/or separate specular color */
|
---|
| 1006 | ctx->Driver.LineFunc = smooth_multitextured_line;
|
---|
| 1007 | }
|
---|
| 1008 | else {
|
---|
| 1009 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
---|
| 1010 | ctx->Driver.LineFunc = smooth_textured_line;
|
---|
| 1011 | }
|
---|
| 1012 | else {
|
---|
| 1013 | ctx->Driver.LineFunc = flat_textured_line;
|
---|
| 1014 | }
|
---|
| 1015 | }
|
---|
| 1016 | }
|
---|
| 1017 | else if (ctx->Line.Width!=1.0 || ctx->Line.StippleFlag
|
---|
| 1018 | || ctx->Line.SmoothFlag) {
|
---|
| 1019 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
---|
| 1020 | if (rgbmode)
|
---|
| 1021 | ctx->Driver.LineFunc = general_smooth_rgba_line;
|
---|
| 1022 | else
|
---|
| 1023 | ctx->Driver.LineFunc = general_smooth_ci_line;
|
---|
| 1024 | }
|
---|
| 1025 | else {
|
---|
| 1026 | if (rgbmode)
|
---|
| 1027 | ctx->Driver.LineFunc = general_flat_rgba_line;
|
---|
| 1028 | else
|
---|
| 1029 | ctx->Driver.LineFunc = general_flat_ci_line;
|
---|
| 1030 | }
|
---|
| 1031 | }
|
---|
| 1032 | else {
|
---|
[3598] | 1033 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
---|
| 1034 | /* Width==1, non-stippled, smooth-shaded */
|
---|
[2938] | 1035 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) {
|
---|
| 1036 | if (rgbmode)
|
---|
| 1037 | ctx->Driver.LineFunc = smooth_rgba_z_line;
|
---|
| 1038 | else
|
---|
| 1039 | ctx->Driver.LineFunc = smooth_ci_z_line;
|
---|
| 1040 | }
|
---|
| 1041 | else {
|
---|
| 1042 | if (rgbmode)
|
---|
| 1043 | ctx->Driver.LineFunc = smooth_rgba_line;
|
---|
| 1044 | else
|
---|
| 1045 | ctx->Driver.LineFunc = smooth_ci_line;
|
---|
| 1046 | }
|
---|
[3598] | 1047 | }
|
---|
[2938] | 1048 | else {
|
---|
[3598] | 1049 | /* Width==1, non-stippled, flat-shaded */
|
---|
[2938] | 1050 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) {
|
---|
| 1051 | if (rgbmode)
|
---|
| 1052 | ctx->Driver.LineFunc = flat_rgba_z_line;
|
---|
| 1053 | else
|
---|
| 1054 | ctx->Driver.LineFunc = flat_ci_z_line;
|
---|
| 1055 | }
|
---|
| 1056 | else {
|
---|
| 1057 | if (rgbmode)
|
---|
| 1058 | ctx->Driver.LineFunc = flat_rgba_line;
|
---|
| 1059 | else
|
---|
| 1060 | ctx->Driver.LineFunc = flat_ci_line;
|
---|
| 1061 | }
|
---|
| 1062 | }
|
---|
| 1063 | }
|
---|
| 1064 | }
|
---|
| 1065 | else if (ctx->RenderMode==GL_FEEDBACK) {
|
---|
| 1066 | ctx->Driver.LineFunc = gl_feedback_line;
|
---|
| 1067 | }
|
---|
| 1068 | else {
|
---|
| 1069 | /* GL_SELECT mode */
|
---|
| 1070 | ctx->Driver.LineFunc = gl_select_line;
|
---|
| 1071 | }
|
---|
| 1072 | }
|
---|
| 1073 |
|
---|