[3598] | 1 | /* $Id: hash.c,v 1.3 2000-05-23 20:40:36 jeroen Exp $ */
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[2938] | 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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[3598] | 5 | * Version: 3.3
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[2938] | 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 | #ifdef PC_HEADER
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| 29 | #include "all.h"
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| 30 | #else
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[3598] | 31 | #include "glheader.h"
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| 32 | #include "macros.h"
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[2938] | 33 | #include "hash.h"
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[3598] | 34 | #include "mem.h"
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| 35 | #include "glthread.h"
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[2938] | 36 | #endif
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| 37 |
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| 38 |
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| 39 | /*
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[3598] | 40 | * Generic hash table.
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[2938] | 41 | *
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| 42 | * This is used to implement display list and texture object lookup.
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| 43 | * NOTE: key=0 is illegal.
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| 44 | */
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| 45 |
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| 46 |
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| 47 | #define TABLE_SIZE 1024
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| 48 |
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| 49 | struct HashEntry {
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| 50 | GLuint Key;
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| 51 | void *Data;
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| 52 | struct HashEntry *Next;
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| 53 | };
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| 54 |
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[3598] | 55 | struct _mesa_HashTable {
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[2938] | 56 | struct HashEntry *Table[TABLE_SIZE];
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| 57 | GLuint MaxKey;
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[3598] | 58 | _glthread_Mutex Mutex;
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[2938] | 59 | };
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| 60 |
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| 61 |
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| 62 |
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| 63 | /*
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| 64 | * Return pointer to a new, empty hash table.
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| 65 | */
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[3598] | 66 | struct _mesa_HashTable *_mesa_NewHashTable(void)
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[2938] | 67 | {
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[3598] | 68 | return CALLOC_STRUCT(_mesa_HashTable);
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[2938] | 69 | }
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| 70 |
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| 71 |
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| 72 |
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| 73 | /*
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| 74 | * Delete a hash table.
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| 75 | */
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[3598] | 76 | void _mesa_DeleteHashTable(struct _mesa_HashTable *table)
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[2938] | 77 | {
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| 78 | GLuint i;
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[3598] | 79 | ASSERT(table);
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[2938] | 80 | for (i=0;i<TABLE_SIZE;i++) {
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| 81 | struct HashEntry *entry = table->Table[i];
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| 82 | while (entry) {
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[2962] | 83 | struct HashEntry *next = entry->Next;
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| 84 | FREE(entry);
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| 85 | entry = next;
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[2938] | 86 | }
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| 87 | }
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| 88 | FREE(table);
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| 89 | }
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| 90 |
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| 91 |
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| 92 |
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| 93 | /*
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| 94 | * Lookup an entry in the hash table.
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| 95 | * Input: table - the hash table
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| 96 | * key - the key
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| 97 | * Return: user data pointer or NULL if key not in table
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| 98 | */
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[3598] | 99 | void *_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key)
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[2938] | 100 | {
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| 101 | GLuint pos;
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| 102 | const struct HashEntry *entry;
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| 103 |
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[3598] | 104 | ASSERT(table);
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| 105 | ASSERT(key);
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| 106 |
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[2938] | 107 | pos = key & (TABLE_SIZE-1);
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| 108 | entry = table->Table[pos];
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| 109 | while (entry) {
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| 110 | if (entry->Key == key) {
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[2962] | 111 | return entry->Data;
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[2938] | 112 | }
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| 113 | entry = entry->Next;
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| 114 | }
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| 115 | return NULL;
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| 116 | }
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| 117 |
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| 118 |
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| 119 |
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| 120 | /*
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| 121 | * Insert into the hash table. If an entry with this key already exists
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| 122 | * we'll replace the existing entry.
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| 123 | * Input: table - the hash table
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| 124 | * key - the key (not zero)
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| 125 | * data - pointer to user data
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| 126 | */
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[3598] | 127 | void _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
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[2938] | 128 | {
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| 129 | /* search for existing entry with this key */
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| 130 | GLuint pos;
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| 131 | struct HashEntry *entry;
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| 132 |
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[3598] | 133 | ASSERT(table);
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| 134 | ASSERT(key);
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[2938] | 135 |
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[3598] | 136 | _glthread_LOCK_MUTEX(table->Mutex);
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| 137 |
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[2938] | 138 | if (key > table->MaxKey)
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| 139 | table->MaxKey = key;
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| 140 |
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| 141 | pos = key & (TABLE_SIZE-1);
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| 142 | entry = table->Table[pos];
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| 143 | while (entry) {
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| 144 | if (entry->Key == key) {
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| 145 | /* replace entry's data */
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[2962] | 146 | entry->Data = data;
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[3598] | 147 | _glthread_UNLOCK_MUTEX(table->Mutex);
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[2962] | 148 | return;
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[2938] | 149 | }
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| 150 | entry = entry->Next;
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| 151 | }
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| 152 |
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| 153 | /* alloc and insert new table entry */
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| 154 | entry = MALLOC_STRUCT(HashEntry);
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| 155 | entry->Key = key;
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| 156 | entry->Data = data;
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| 157 | entry->Next = table->Table[pos];
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| 158 | table->Table[pos] = entry;
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[3598] | 159 |
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| 160 | _glthread_UNLOCK_MUTEX(table->Mutex);
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[2938] | 161 | }
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| 162 |
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| 163 |
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| 164 |
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| 165 | /*
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| 166 | * Remove an entry from the hash table.
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| 167 | * Input: table - the hash table
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| 168 | * key - key of entry to remove
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| 169 | */
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[3598] | 170 | void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
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[2938] | 171 | {
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| 172 | GLuint pos;
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| 173 | struct HashEntry *entry, *prev;
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| 174 |
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[3598] | 175 | ASSERT(table);
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| 176 | ASSERT(key);
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[2938] | 177 |
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[3598] | 178 | _glthread_LOCK_MUTEX(table->Mutex);
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| 179 |
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[2938] | 180 | pos = key & (TABLE_SIZE-1);
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| 181 | prev = NULL;
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| 182 | entry = table->Table[pos];
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| 183 | while (entry) {
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| 184 | if (entry->Key == key) {
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| 185 | /* found it! */
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| 186 | if (prev) {
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| 187 | prev->Next = entry->Next;
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| 188 | }
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| 189 | else {
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| 190 | table->Table[pos] = entry->Next;
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| 191 | }
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| 192 | FREE(entry);
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[3598] | 193 | _glthread_UNLOCK_MUTEX(table->Mutex);
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[2962] | 194 | return;
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[2938] | 195 | }
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| 196 | prev = entry;
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| 197 | entry = entry->Next;
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| 198 | }
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[3598] | 199 |
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| 200 | _glthread_UNLOCK_MUTEX(table->Mutex);
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[2938] | 201 | }
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| 202 |
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| 203 |
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| 204 |
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| 205 | /*
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| 206 | * Return the key of the "first" entry in the hash table.
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[3598] | 207 | * This is used in the course of deleting all display lists when
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| 208 | * a context is destroyed.
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[2938] | 209 | */
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[3598] | 210 | GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table)
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[2938] | 211 | {
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| 212 | GLuint pos;
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[3598] | 213 | ASSERT(table);
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| 214 | _glthread_LOCK_MUTEX(table->Mutex);
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[2938] | 215 | for (pos=0; pos < TABLE_SIZE; pos++) {
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[3598] | 216 | if (table->Table[pos]) {
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| 217 | _glthread_UNLOCK_MUTEX(table->Mutex);
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[2938] | 218 | return table->Table[pos]->Key;
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[3598] | 219 | }
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[2938] | 220 | }
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[3598] | 221 | _glthread_UNLOCK_MUTEX(table->Mutex);
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[2938] | 222 | return 0;
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| 223 | }
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| 224 |
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| 225 |
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| 226 |
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| 227 | /*
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| 228 | * Dump contents of hash table for debugging.
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| 229 | */
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[3598] | 230 | void _mesa_HashPrint(const struct _mesa_HashTable *table)
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[2938] | 231 | {
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| 232 | GLuint i;
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[3598] | 233 | ASSERT(table);
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[2938] | 234 | for (i=0;i<TABLE_SIZE;i++) {
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| 235 | const struct HashEntry *entry = table->Table[i];
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| 236 | while (entry) {
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[2962] | 237 | printf("%u %p\n", entry->Key, entry->Data);
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| 238 | entry = entry->Next;
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[2938] | 239 | }
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| 240 | }
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| 241 | }
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| 242 |
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| 243 |
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| 244 |
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| 245 | /*
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| 246 | * Find a block of 'numKeys' adjacent unused hash keys.
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| 247 | * Input: table - the hash table
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| 248 | * numKeys - number of keys needed
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[3598] | 249 | * Return: starting key of free block or 0 if failure
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[2938] | 250 | */
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[3598] | 251 | GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
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[2938] | 252 | {
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| 253 | GLuint maxKey = ~((GLuint) 0);
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[3598] | 254 | _glthread_LOCK_MUTEX(table->Mutex);
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[2938] | 255 | if (maxKey - numKeys > table->MaxKey) {
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| 256 | /* the quick solution */
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[3598] | 257 | _glthread_UNLOCK_MUTEX(table->Mutex);
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[2938] | 258 | return table->MaxKey + 1;
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| 259 | }
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| 260 | else {
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| 261 | /* the slow solution */
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| 262 | GLuint freeCount = 0;
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[3598] | 263 | GLuint freeStart = 1;
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[2938] | 264 | GLuint key;
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[3598] | 265 | for (key=1; key!=maxKey; key++) {
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| 266 | if (_mesa_HashLookup(table, key)) {
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[2962] | 267 | /* darn, this key is already in use */
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| 268 | freeCount = 0;
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| 269 | freeStart = key+1;
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| 270 | }
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| 271 | else {
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| 272 | /* this key not in use, check if we've found enough */
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| 273 | freeCount++;
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| 274 | if (freeCount == numKeys) {
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[3598] | 275 | _glthread_UNLOCK_MUTEX(table->Mutex);
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[2962] | 276 | return freeStart;
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| 277 | }
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| 278 | }
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[2938] | 279 | }
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| 280 | /* cannot allocate a block of numKeys consecutive keys */
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[3598] | 281 | _glthread_UNLOCK_MUTEX(table->Mutex);
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[2938] | 282 | return 0;
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| 283 | }
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| 284 | }
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| 285 |
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| 286 |
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| 287 |
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| 288 | #ifdef HASH_TEST_HARNESS
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| 289 | int main(int argc, char *argv[])
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| 290 | {
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| 291 | int a, b, c;
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| 292 | struct HashTable *t;
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| 293 |
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| 294 | printf("&a = %p\n", &a);
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| 295 | printf("&b = %p\n", &b);
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| 296 |
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[3598] | 297 | t = _mesa_NewHashTable();
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| 298 | _mesa_HashInsert(t, 501, &a);
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| 299 | _mesa_HashInsert(t, 10, &c);
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| 300 | _mesa_HashInsert(t, 0xfffffff8, &b);
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| 301 | _mesa_HashPrint(t);
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| 302 | printf("Find 501: %p\n", _mesa_HashLookup(t,501));
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| 303 | printf("Find 1313: %p\n", _mesa_HashLookup(t,1313));
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| 304 | printf("Find block of 100: %d\n", _mesa_HashFindFreeKeyBlock(t, 100));
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| 305 | _mesa_DeleteHashTable(t);
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[2938] | 306 |
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| 307 | return 0;
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| 308 | }
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| 309 | #endif
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