1 | /* $Id: hash.c,v 1.2 2000-03-01 18:49:29 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.1
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 | #ifdef PC_HEADER
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30 | #include "all.h"
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31 | #else
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32 | #ifndef XFree86Server
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33 | #include <assert.h>
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34 | #include <stdlib.h>
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35 | #include <stdio.h>
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36 | #else
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37 | #include "GL/xf86glx.h"
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38 | #endif
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39 | #include "hash.h"
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40 | #include "macros.h"
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41 | #endif
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42 |
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43 |
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44 | /*
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45 | * Generic hash table. Only dependency is the GLuint datatype.
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46 | *
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47 | * This is used to implement display list and texture object lookup.
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48 | * NOTE: key=0 is illegal.
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49 | */
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50 |
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51 |
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52 | #define TABLE_SIZE 1024
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53 |
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54 | struct HashEntry {
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55 | GLuint Key;
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56 | void *Data;
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57 | struct HashEntry *Next;
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58 | };
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59 |
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60 | struct HashTable {
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61 | struct HashEntry *Table[TABLE_SIZE];
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62 | GLuint MaxKey;
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63 | };
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64 |
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65 |
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66 |
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67 | /*
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68 | * Return pointer to a new, empty hash table.
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69 | */
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70 | struct HashTable *NewHashTable(void)
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71 | {
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72 | return CALLOC_STRUCT(HashTable);
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73 | }
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74 |
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75 |
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76 |
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77 | /*
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78 | * Delete a hash table.
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79 | */
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80 | void DeleteHashTable(struct HashTable *table)
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81 | {
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82 | GLuint i;
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83 | assert(table);
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84 | for (i=0;i<TABLE_SIZE;i++) {
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85 | struct HashEntry *entry = table->Table[i];
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86 | while (entry) {
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87 | struct HashEntry *next = entry->Next;
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88 | FREE(entry);
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89 | entry = next;
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90 | }
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91 | }
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92 | FREE(table);
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93 | }
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94 |
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95 |
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96 |
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97 | /*
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98 | * Lookup an entry in the hash table.
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99 | * Input: table - the hash table
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100 | * key - the key
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101 | * Return: user data pointer or NULL if key not in table
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102 | */
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103 | void *HashLookup(const struct HashTable *table, GLuint key)
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104 | {
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105 | GLuint pos;
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106 | const struct HashEntry *entry;
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107 |
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108 | /* assert(table);
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109 | assert(key);
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110 | */
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111 | pos = key & (TABLE_SIZE-1);
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112 | entry = table->Table[pos];
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113 | while (entry) {
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114 | if (entry->Key == key) {
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115 | return entry->Data;
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116 | }
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117 | entry = entry->Next;
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118 | }
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119 | return NULL;
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120 | }
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121 |
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122 |
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123 |
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124 | /*
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125 | * Insert into the hash table. If an entry with this key already exists
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126 | * we'll replace the existing entry.
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127 | * Input: table - the hash table
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128 | * key - the key (not zero)
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129 | * data - pointer to user data
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130 | */
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131 | void HashInsert(struct HashTable *table, GLuint key, void *data)
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132 | {
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133 | /* search for existing entry with this key */
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134 | GLuint pos;
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135 | struct HashEntry *entry;
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136 |
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137 | assert(table);
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138 | assert(key);
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139 |
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140 | if (key > table->MaxKey)
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141 | table->MaxKey = key;
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142 |
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143 | pos = key & (TABLE_SIZE-1);
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144 | entry = table->Table[pos];
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145 | while (entry) {
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146 | if (entry->Key == key) {
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147 | /* replace entry's data */
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148 | entry->Data = data;
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149 | return;
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150 | }
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151 | entry = entry->Next;
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152 | }
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153 |
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154 | /* alloc and insert new table entry */
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155 | entry = MALLOC_STRUCT(HashEntry);
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156 | entry->Key = key;
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157 | entry->Data = data;
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158 | entry->Next = table->Table[pos];
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159 | table->Table[pos] = entry;
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160 | }
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161 |
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162 |
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163 |
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164 | /*
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165 | * Remove an entry from the hash table.
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166 | * Input: table - the hash table
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167 | * key - key of entry to remove
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168 | */
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169 | void HashRemove(struct HashTable *table, GLuint key)
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170 | {
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171 | GLuint pos;
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172 | struct HashEntry *entry, *prev;
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173 |
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174 | assert(table);
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175 | assert(key);
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176 |
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177 | pos = key & (TABLE_SIZE-1);
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178 | prev = NULL;
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179 | entry = table->Table[pos];
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180 | while (entry) {
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181 | if (entry->Key == key) {
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182 | /* found it! */
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183 | if (prev) {
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184 | prev->Next = entry->Next;
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185 | }
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186 | else {
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187 | table->Table[pos] = entry->Next;
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188 | }
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189 | FREE(entry);
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190 | return;
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191 | }
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192 | prev = entry;
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193 | entry = entry->Next;
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194 | }
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195 | }
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196 |
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197 |
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198 |
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199 | /*
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200 | * Return the key of the "first" entry in the hash table.
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201 | * By calling this function until zero is returned we can get
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202 | * the keys of all entries in the table.
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203 | */
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204 | GLuint HashFirstEntry(const struct HashTable *table)
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205 | {
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206 | GLuint pos;
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207 | assert(table);
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208 | for (pos=0; pos < TABLE_SIZE; pos++) {
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209 | if (table->Table[pos])
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210 | return table->Table[pos]->Key;
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211 | }
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212 | return 0;
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213 | }
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214 |
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215 |
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216 |
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217 | /*
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218 | * Dump contents of hash table for debugging.
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219 | */
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220 | void HashPrint(const struct HashTable *table)
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221 | {
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222 | GLuint i;
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223 | assert(table);
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224 | for (i=0;i<TABLE_SIZE;i++) {
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225 | const struct HashEntry *entry = table->Table[i];
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226 | while (entry) {
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227 | printf("%u %p\n", entry->Key, entry->Data);
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228 | entry = entry->Next;
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229 | }
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230 | }
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231 | }
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232 |
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233 |
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234 |
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235 | /*
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236 | * Find a block of 'numKeys' adjacent unused hash keys.
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237 | * Input: table - the hash table
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238 | * numKeys - number of keys needed
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239 | * Return: startint key of free block or 0 if failure
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240 | */
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241 | GLuint HashFindFreeKeyBlock(const struct HashTable *table, GLuint numKeys)
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242 | {
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243 | GLuint maxKey = ~((GLuint) 0);
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244 | if (maxKey - numKeys > table->MaxKey) {
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245 | /* the quick solution */
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246 | return table->MaxKey + 1;
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247 | }
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248 | else {
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249 | /* the slow solution */
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250 | GLuint freeCount = 0;
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251 | GLuint freeStart = 0;
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252 | GLuint key;
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253 | for (key=0; key!=maxKey; key++) {
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254 | if (HashLookup(table, key)) {
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255 | /* darn, this key is already in use */
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256 | freeCount = 0;
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257 | freeStart = key+1;
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258 | }
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259 | else {
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260 | /* this key not in use, check if we've found enough */
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261 | freeCount++;
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262 | if (freeCount == numKeys) {
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263 | return freeStart;
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264 | }
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265 | }
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266 | }
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267 | /* cannot allocate a block of numKeys consecutive keys */
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268 | return 0;
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269 | }
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270 | }
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271 |
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272 |
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273 |
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274 | #ifdef HASH_TEST_HARNESS
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275 | int main(int argc, char *argv[])
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276 | {
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277 | int a, b, c;
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278 | struct HashTable *t;
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279 |
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280 | printf("&a = %p\n", &a);
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281 | printf("&b = %p\n", &b);
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282 |
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283 | t = NewHashTable();
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284 | HashInsert(t, 501, &a);
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285 | HashInsert(t, 10, &c);
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286 | HashInsert(t, 0xfffffff8, &b);
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287 | HashPrint(t);
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288 | printf("Find 501: %p\n", HashLookup(t,501));
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289 | printf("Find 1313: %p\n", HashLookup(t,1313));
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290 | printf("Find block of 100: %d\n", HashFindFreeKeyBlock(t, 100));
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291 | DeleteHashTable(t);
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292 |
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293 | return 0;
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294 | }
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295 | #endif
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