1 | /* $Id: glthread.h,v 1.1 2000-05-23 20:34:50 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 | /*
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29 | * Thread support for gl dispatch.
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30 | *
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31 | * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
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32 | * and Christoph Poliwoda (poliwoda@volumegraphics.com)
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33 | * Revised by Keith Whitwell
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34 | * Adapted for new gl dispatcher by Brian Paul
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35 | *
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36 | *
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37 | *
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38 | * DOCUMENTATION
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39 | *
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40 | * This thread module exports the following types:
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41 | * _glthread_TSD Thread-specific data area
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42 | * _glthread_Thread Thread datatype
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43 | * _glthread_Mutex Mutual exclusion lock
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44 | *
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45 | * Macros:
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46 | * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
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47 | * _glthread_INIT_MUTEX(name) Initialize a mutex
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48 | * _glthread_LOCK_MUTEX(name) Lock a mutex
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49 | * _glthread_UNLOCK_MUTEX(name) Unlock a mutex
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50 | *
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51 | * Functions:
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52 | * _glthread_GetID(v) Get integer thread ID
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53 | * _glthread_InitTSD() Initialize thread-specific data
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54 | * _glthread_GetTSD() Get thread-specific data
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55 | * _glthread_SetTSD() Set thread-specific data
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56 | *
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57 | */
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58 |
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59 | /*
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60 | * If this file is accidentally included by a non-threaded build,
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61 | * it should not cause the build to fail, or otherwise cause problems.
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62 | * In general, it should only be included when needed however.
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63 | */
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64 |
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65 |
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66 | #ifndef GLTHREAD_H
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67 | #define GLTHREAD_H
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68 |
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69 | #if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(XTHREADS) || defined(OS2_THREADS)
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70 | #define THREADS
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71 | #endif
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72 |
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73 |
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74 | /*
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75 | * POSIX threads. This should be your choice in the Unix world
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76 | * whenever possible. When building with POSIX threads, be sure
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77 | * to enable any compiler flags which will cause the MT-safe
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78 | * libc (if one exists) to be used when linking, as well as any
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79 | * header macros for MT-safe errno, etc. For Solaris, this is the -mt
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80 | * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
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81 | * proper compiling for MT-safe libc etc.
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82 | */
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83 | #if defined(PTHREADS)
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84 | #include <pthread.h> /* POSIX threads headers */
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85 |
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86 | typedef struct {
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87 | pthread_key_t key;
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88 | int initMagic;
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89 | } _glthread_TSD;
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90 |
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91 | typedef pthread_t _glthread_Thread;
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92 |
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93 | typedef pthread_mutex_t _glthread_Mutex;
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94 |
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95 | #define _glthread_DECLARE_STATIC_MUTEX(name) \
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96 | static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
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97 |
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98 | #define _glthread_INIT_MUTEX(name) \
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99 | pthread_mutex_init(&(name), NULL)
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100 |
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101 | #define _glthread_LOCK_MUTEX(name) \
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102 | (void) pthread_mutex_lock(&(name))
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103 |
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104 | #define _glthread_UNLOCK_MUTEX(name) \
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105 | (void) pthread_mutex_unlock(&(name))
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106 |
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107 | #endif /* PTHREADS */
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108 |
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109 |
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110 |
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111 |
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112 | /*
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113 | * Solaris threads. Use only up to Solaris 2.4.
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114 | * Solaris 2.5 and higher provide POSIX threads.
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115 | * Be sure to compile with -mt on the Solaris compilers, or
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116 | * use -D_REENTRANT if using gcc.
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117 | */
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118 | #ifdef SOLARIS_THREADS
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119 | #include <thread.h>
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120 |
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121 | typedef struct {
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122 | thread_key_t key;
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123 | mutex_t keylock;
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124 | int initMagic;
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125 | } _glthread_TSD;
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126 |
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127 | typedef thread_t _glthread_Thread;
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128 |
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129 | typedef mutex_t _glthread_Mutex;
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130 |
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131 | /* XXX need to really implement mutex-related macros */
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132 | #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
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133 | #define _glthread_INIT_MUTEX(name) (void) name
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134 | #define _glthread_LOCK_MUTEX(name) (void) name
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135 | #define _glthread_UNLOCK_MUTEX(name) (void) name
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136 |
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137 | #endif /* SOLARIS_THREADS */
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138 |
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139 |
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140 |
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141 |
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142 | /*
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143 | * Windows threads. Should work with Windows NT and 95.
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144 | * IMPORTANT: Link with multithreaded runtime library when THREADS are
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145 | * used!
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146 | */
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147 | #ifdef WIN32_THREADS
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148 | #include <windows.h>
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149 |
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150 | typedef struct {
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151 | DWORD key;
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152 | int initMagic;
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153 | } _glthread_TSD;
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154 |
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155 | typedef HANDLE _glthread_Thread;
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156 |
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157 | typedef CRITICAL_SECTION _glthread_Mutex;
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158 |
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159 | /* XXX need to really implement mutex-related macros */
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160 | #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name
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161 | #define _glthread_INIT_MUTEX(name) (void) name
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162 | #define _glthread_LOCK_MUTEX(name) (void) name
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163 | #define _glthread_UNLOCK_MUTEX(name) (void) name
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164 |
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165 | #endif /* WIN32_THREADS */
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166 |
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167 | /* Use OS/2's MUXSEM logic for Odin port of Mesa */
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168 | #ifdef OS2_THREADS
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169 | #include "os2thread.h"
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170 |
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171 | typedef struct {
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172 | DWORD key;
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173 | int initMagic;
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174 | } _glthread_TSD;
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175 |
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176 | typedef HANDLE _glthread_Thread;
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177 |
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178 | typedef HMTX _glthread_Mutex;
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179 |
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180 | /* XXX need to really implement mutex-related macros */
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181 | #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name
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182 | #define _glthread_INIT_MUTEX(name) (void) OS2CreateMutexSem(NULL,&name,0,0)
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183 | #define _glthread_LOCK_MUTEX(name) (void) OS2RequestMutexSem(name,-1)
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184 | #define _glthread_UNLOCK_MUTEX(name) (void) OS2ReleaseMutexSem(name)
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185 |
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186 | #endif /* OS2_THREADS */
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187 |
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188 |
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189 | /*
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190 | * XFree86 has its own thread wrapper, Xthreads.h
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191 | * We wrap it again for GL.
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192 | */
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193 | #ifdef XTHREADS
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194 | #include "Xthreads.h"
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195 |
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196 | typedef struct {
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197 | xthread_key_t key;
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198 | int initMagic;
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199 | } _glthread_TSD;
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200 |
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201 | typedef xthread_t _glthread_Thread;
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202 |
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203 | typedef xmutex_rec _glthread_Mutex;
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204 |
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205 | #define _glthread_DECLARE_STATIC_MUTEX(name) \
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206 | static _glthread_Mutex name = XMUTEX_INITIALIZER
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207 |
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208 | #define _glthread_INIT_MUTEX(name) \
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209 | xmutex_init(&(name))
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210 |
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211 | #define _glthread_LOCK_MUTEX(name) \
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212 | (void) xmutex_lock(&(name))
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213 |
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214 | #define _glthread_UNLOCK_MUTEX(name) \
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215 | (void) xmutex_unlock(&(name))
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216 |
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217 | #endif /* XTHREADS */
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218 |
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219 |
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220 |
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221 |
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222 | #ifndef THREADS
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223 |
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224 | /*
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225 | * THREADS not defined
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226 | */
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227 |
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228 | typedef GLuint _glthread_TSD;
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229 |
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230 | typedef GLuint _glthread_Thread;
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231 |
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232 | typedef GLuint _glthread_Mutex;
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233 |
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234 | #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
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235 |
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236 | #define _glthread_INIT_MUTEX(name) (void) name
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237 |
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238 | #define _glthread_LOCK_MUTEX(name) (void) name
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239 |
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240 | #define _glthread_UNLOCK_MUTEX(name) (void) name
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241 |
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242 | #endif /* THREADS */
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243 |
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244 |
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245 |
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246 | /*
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247 | * Platform independent thread specific data API.
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248 | */
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249 |
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250 | extern unsigned long
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251 | _glthread_GetID(void);
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252 |
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253 |
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254 | extern void
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255 | _glthread_InitTSD(_glthread_TSD *);
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256 |
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257 |
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258 | extern void *
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259 | _glthread_GetTSD(_glthread_TSD *);
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260 |
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261 |
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262 | extern void
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263 | _glthread_SetTSD(_glthread_TSD *, void *);
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264 |
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265 |
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266 |
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267 | #endif /* THREADS_H */
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268 |
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