source: trunk/src/opengl/mesa/glthread.h

Last change on this file was 3597, checked in by jeroen, 25 years ago

* empty log message *

File size: 6.9 KB
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1/* $Id: glthread.h,v 1.1 2000-05-23 20:34:50 jeroen Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version: 3.3
6 *
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28/*
29 * Thread support for gl dispatch.
30 *
31 * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
32 * and Christoph Poliwoda (poliwoda@volumegraphics.com)
33 * Revised by Keith Whitwell
34 * Adapted for new gl dispatcher by Brian Paul
35 *
36 *
37 *
38 * DOCUMENTATION
39 *
40 * This thread module exports the following types:
41 * _glthread_TSD Thread-specific data area
42 * _glthread_Thread Thread datatype
43 * _glthread_Mutex Mutual exclusion lock
44 *
45 * Macros:
46 * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
47 * _glthread_INIT_MUTEX(name) Initialize a mutex
48 * _glthread_LOCK_MUTEX(name) Lock a mutex
49 * _glthread_UNLOCK_MUTEX(name) Unlock a mutex
50 *
51 * Functions:
52 * _glthread_GetID(v) Get integer thread ID
53 * _glthread_InitTSD() Initialize thread-specific data
54 * _glthread_GetTSD() Get thread-specific data
55 * _glthread_SetTSD() Set thread-specific data
56 *
57 */
58
59/*
60 * If this file is accidentally included by a non-threaded build,
61 * it should not cause the build to fail, or otherwise cause problems.
62 * In general, it should only be included when needed however.
63 */
64
65
66#ifndef GLTHREAD_H
67#define GLTHREAD_H
68
69#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(XTHREADS) || defined(OS2_THREADS)
70#define THREADS
71#endif
72
73
74/*
75 * POSIX threads. This should be your choice in the Unix world
76 * whenever possible. When building with POSIX threads, be sure
77 * to enable any compiler flags which will cause the MT-safe
78 * libc (if one exists) to be used when linking, as well as any
79 * header macros for MT-safe errno, etc. For Solaris, this is the -mt
80 * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
81 * proper compiling for MT-safe libc etc.
82 */
83#if defined(PTHREADS)
84#include <pthread.h> /* POSIX threads headers */
85
86typedef struct {
87 pthread_key_t key;
88 int initMagic;
89} _glthread_TSD;
90
91typedef pthread_t _glthread_Thread;
92
93typedef pthread_mutex_t _glthread_Mutex;
94
95#define _glthread_DECLARE_STATIC_MUTEX(name) \
96 static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
97
98#define _glthread_INIT_MUTEX(name) \
99 pthread_mutex_init(&(name), NULL)
100
101#define _glthread_LOCK_MUTEX(name) \
102 (void) pthread_mutex_lock(&(name))
103
104#define _glthread_UNLOCK_MUTEX(name) \
105 (void) pthread_mutex_unlock(&(name))
106
107#endif /* PTHREADS */
108
109
110
111
112/*
113 * Solaris threads. Use only up to Solaris 2.4.
114 * Solaris 2.5 and higher provide POSIX threads.
115 * Be sure to compile with -mt on the Solaris compilers, or
116 * use -D_REENTRANT if using gcc.
117 */
118#ifdef SOLARIS_THREADS
119#include <thread.h>
120
121typedef struct {
122 thread_key_t key;
123 mutex_t keylock;
124 int initMagic;
125} _glthread_TSD;
126
127typedef thread_t _glthread_Thread;
128
129typedef mutex_t _glthread_Mutex;
130
131/* XXX need to really implement mutex-related macros */
132#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
133#define _glthread_INIT_MUTEX(name) (void) name
134#define _glthread_LOCK_MUTEX(name) (void) name
135#define _glthread_UNLOCK_MUTEX(name) (void) name
136
137#endif /* SOLARIS_THREADS */
138
139
140
141
142/*
143 * Windows threads. Should work with Windows NT and 95.
144 * IMPORTANT: Link with multithreaded runtime library when THREADS are
145 * used!
146 */
147#ifdef WIN32_THREADS
148#include <windows.h>
149
150typedef struct {
151 DWORD key;
152 int initMagic;
153} _glthread_TSD;
154
155typedef HANDLE _glthread_Thread;
156
157typedef CRITICAL_SECTION _glthread_Mutex;
158
159/* XXX need to really implement mutex-related macros */
160#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name
161#define _glthread_INIT_MUTEX(name) (void) name
162#define _glthread_LOCK_MUTEX(name) (void) name
163#define _glthread_UNLOCK_MUTEX(name) (void) name
164
165#endif /* WIN32_THREADS */
166
167/* Use OS/2's MUXSEM logic for Odin port of Mesa */
168#ifdef OS2_THREADS
169#include "os2thread.h"
170
171typedef struct {
172 DWORD key;
173 int initMagic;
174} _glthread_TSD;
175
176typedef HANDLE _glthread_Thread;
177
178typedef HMTX _glthread_Mutex;
179
180/* XXX need to really implement mutex-related macros */
181#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name
182#define _glthread_INIT_MUTEX(name) (void) OS2CreateMutexSem(NULL,&name,0,0)
183#define _glthread_LOCK_MUTEX(name) (void) OS2RequestMutexSem(name,-1)
184#define _glthread_UNLOCK_MUTEX(name) (void) OS2ReleaseMutexSem(name)
185
186#endif /* OS2_THREADS */
187
188
189/*
190 * XFree86 has its own thread wrapper, Xthreads.h
191 * We wrap it again for GL.
192 */
193#ifdef XTHREADS
194#include "Xthreads.h"
195
196typedef struct {
197 xthread_key_t key;
198 int initMagic;
199} _glthread_TSD;
200
201typedef xthread_t _glthread_Thread;
202
203typedef xmutex_rec _glthread_Mutex;
204
205#define _glthread_DECLARE_STATIC_MUTEX(name) \
206 static _glthread_Mutex name = XMUTEX_INITIALIZER
207
208#define _glthread_INIT_MUTEX(name) \
209 xmutex_init(&(name))
210
211#define _glthread_LOCK_MUTEX(name) \
212 (void) xmutex_lock(&(name))
213
214#define _glthread_UNLOCK_MUTEX(name) \
215 (void) xmutex_unlock(&(name))
216
217#endif /* XTHREADS */
218
219
220
221
222#ifndef THREADS
223
224/*
225 * THREADS not defined
226 */
227
228typedef GLuint _glthread_TSD;
229
230typedef GLuint _glthread_Thread;
231
232typedef GLuint _glthread_Mutex;
233
234#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
235
236#define _glthread_INIT_MUTEX(name) (void) name
237
238#define _glthread_LOCK_MUTEX(name) (void) name
239
240#define _glthread_UNLOCK_MUTEX(name) (void) name
241
242#endif /* THREADS */
243
244
245
246/*
247 * Platform independent thread specific data API.
248 */
249
250extern unsigned long
251_glthread_GetID(void);
252
253
254extern void
255_glthread_InitTSD(_glthread_TSD *);
256
257
258extern void *
259_glthread_GetTSD(_glthread_TSD *);
260
261
262extern void
263_glthread_SetTSD(_glthread_TSD *, void *);
264
265
266
267#endif /* THREADS_H */
268
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