| 1 | /* $Id: drawpix.c,v 1.3 2000-05-23 20:40:31 jeroen Exp $ */ | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | * Mesa 3-D graphics library | 
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| 5 | * Version:  3.3 | 
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| 6 | * | 
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| 7 | * Copyright (C) 1999  Brian Paul   All Rights Reserved. | 
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| 8 | * | 
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a | 
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| 10 | * copy of this software and associated documentation files (the "Software"), | 
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| 11 | * to deal in the Software without restriction, including without limitation | 
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the | 
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| 14 | * Software is furnished to do so, subject to the following conditions: | 
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| 15 | * | 
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| 16 | * The above copyright notice and this permission notice shall be included | 
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| 17 | * in all copies or substantial portions of the Software. | 
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| 18 | * | 
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | 
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
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| 25 | */ | 
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| 26 |  | 
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| 27 |  | 
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| 28 | #ifdef PC_HEADER | 
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| 29 | #include "all.h" | 
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| 30 | #else | 
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| 31 | #include "glheader.h" | 
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| 32 | #include "types.h" | 
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| 33 | #include "context.h" | 
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| 34 | #include "drawpix.h" | 
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| 35 | #include "mem.h" | 
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| 36 | #include "feedback.h" | 
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| 37 | #include "image.h" | 
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| 38 | #include "macros.h" | 
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| 39 | #include "mmath.h" | 
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| 40 | #include "pixel.h" | 
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| 41 | #include "span.h" | 
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| 42 | #include "stencil.h" | 
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| 43 | #include "zoom.h" | 
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| 44 | #include "state.h" | 
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| 45 | #endif | 
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| 46 |  | 
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| 47 |  | 
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| 48 | /* | 
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| 49 | * Given the dest position, size and skipPixels and skipRows values | 
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| 50 | * for a glDrawPixels command, perform clipping of the image bounds | 
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| 51 | * so the result lies withing the context's buffer bounds. | 
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| 52 | * Return:  GL_TRUE if image is ready for drawing | 
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| 53 | *          GL_FALSE if image was completely clipped away (draw nothing) | 
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| 54 | */ | 
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| 55 | GLboolean | 
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| 56 | _mesa_clip_pixelrect(const GLcontext *ctx, | 
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| 57 | GLint *destX, GLint *destY, | 
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| 58 | GLsizei *width, GLsizei *height, | 
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| 59 | GLint *skipPixels, GLint *skipRows) | 
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| 60 | { | 
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| 61 | const GLframebuffer *buffer = ctx->DrawBuffer; | 
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| 62 |  | 
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| 63 | /* left clipping */ | 
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| 64 | if (*destX < buffer->Xmin) { | 
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| 65 | *skipPixels += (buffer->Xmin - *destX); | 
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| 66 | *width -= (buffer->Xmin - *destX); | 
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| 67 | *destX = buffer->Xmin; | 
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| 68 | } | 
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| 69 | /* right clipping */ | 
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| 70 | if (*destX + *width > buffer->Xmax) | 
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| 71 | *width -= (*destX + *width - buffer->Xmax - 1); | 
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| 72 |  | 
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| 73 | if (*width <= 0) | 
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| 74 | return GL_FALSE; | 
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| 75 |  | 
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| 76 | /* bottom clipping */ | 
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| 77 | if (*destY < buffer->Ymin) { | 
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| 78 | *skipRows += (buffer->Ymin - *destY); | 
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| 79 | *height -= (buffer->Ymin - *destY); | 
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| 80 | *destY = buffer->Ymin; | 
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| 81 | } | 
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| 82 | /* top clipping */ | 
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| 83 | if (*destY + *height > buffer->Ymax) | 
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| 84 | *height -= (*destY + *height - buffer->Ymax - 1); | 
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| 85 |  | 
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| 86 | if (*height <= 0) | 
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| 87 | return GL_TRUE; | 
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| 88 |  | 
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| 89 | return GL_TRUE; | 
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| 90 | } | 
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| 91 |  | 
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| 92 |  | 
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| 93 |  | 
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| 94 | /* | 
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| 95 | * Try to do a fast and simple RGB(a) glDrawPixels. | 
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| 96 | * Return:  GL_TRUE if success, GL_FALSE if slow path must be used instead | 
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| 97 | */ | 
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| 98 | static GLboolean | 
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| 99 | simple_DrawPixels( GLcontext *ctx, GLint x, GLint y, | 
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| 100 | GLsizei width, GLsizei height, GLenum format, GLenum type, | 
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| 101 | const GLvoid *pixels ) | 
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| 102 | { | 
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| 103 | const struct gl_pixelstore_attrib *unpack = &ctx->Unpack; | 
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| 104 | GLubyte rgb[MAX_WIDTH][3]; | 
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| 105 | GLubyte rgba[MAX_WIDTH][4]; | 
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| 106 |  | 
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| 107 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glDrawPixels", | 
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| 108 | GL_FALSE); | 
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| 109 |  | 
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| 110 |  | 
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| 111 | if (!ctx->Current.RasterPosValid) { | 
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| 112 | /* no-op */ | 
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| 113 | return GL_TRUE; | 
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| 114 | } | 
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| 115 |  | 
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| 116 | if (ctx->NewState) { | 
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| 117 | gl_update_state(ctx); | 
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| 118 | } | 
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| 119 |  | 
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| 120 | if ((ctx->RasterMask&(~(SCISSOR_BIT|WINCLIP_BIT)))==0 | 
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| 121 | && ctx->Pixel.RedBias==0.0 && ctx->Pixel.RedScale==1.0 | 
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| 122 | && ctx->Pixel.GreenBias==0.0 && ctx->Pixel.GreenScale==1.0 | 
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| 123 | && ctx->Pixel.BlueBias==0.0 && ctx->Pixel.BlueScale==1.0 | 
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| 124 | && ctx->Pixel.AlphaBias==0.0 && ctx->Pixel.AlphaScale==1.0 | 
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| 125 | && ctx->Pixel.IndexShift==0 && ctx->Pixel.IndexOffset==0 | 
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| 126 | && ctx->Pixel.MapColorFlag==0 | 
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| 127 | && unpack->Alignment==1 | 
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| 128 | && !unpack->SwapBytes | 
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| 129 | && !unpack->LsbFirst) { | 
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| 130 |  | 
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| 131 | GLint destX = x; | 
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| 132 | GLint destY = y; | 
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| 133 | GLint drawWidth = width;           /* actual width drawn */ | 
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| 134 | GLint drawHeight = height;         /* actual height drawn */ | 
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| 135 | GLint skipPixels = unpack->SkipPixels; | 
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| 136 | GLint skipRows = unpack->SkipRows; | 
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| 137 | GLint rowLength; | 
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| 138 | GLdepth zSpan[MAX_WIDTH];  /* only used when zooming */ | 
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| 139 | GLint zoomY0; | 
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| 140 |  | 
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| 141 | if (unpack->RowLength > 0) | 
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| 142 | rowLength = unpack->RowLength; | 
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| 143 | else | 
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| 144 | rowLength = width; | 
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| 145 |  | 
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| 146 | /* If we're not using pixel zoom then do all clipping calculations | 
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| 147 | * now.  Otherwise, we'll let the gl_write_zoomed_*_span() functions | 
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| 148 | * handle the clipping. | 
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| 149 | */ | 
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| 150 | if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { | 
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| 151 | /* horizontal clipping */ | 
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| 152 | if (destX < ctx->DrawBuffer->Xmin) { | 
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| 153 | skipPixels += (ctx->DrawBuffer->Xmin - destX); | 
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| 154 | drawWidth  -= (ctx->DrawBuffer->Xmin - destX); | 
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| 155 | destX = ctx->DrawBuffer->Xmin; | 
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| 156 | } | 
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| 157 | if (destX + drawWidth > ctx->DrawBuffer->Xmax) | 
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| 158 | drawWidth -= (destX + drawWidth - ctx->DrawBuffer->Xmax - 1); | 
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| 159 | if (drawWidth <= 0) | 
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| 160 | return GL_TRUE; | 
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| 161 |  | 
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| 162 | /* vertical clipping */ | 
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| 163 | if (destY < ctx->DrawBuffer->Ymin) { | 
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| 164 | skipRows   += (ctx->DrawBuffer->Ymin - destY); | 
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| 165 | drawHeight -= (ctx->DrawBuffer->Ymin - destY); | 
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| 166 | destY = ctx->DrawBuffer->Ymin; | 
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| 167 | } | 
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| 168 | if (destY + drawHeight > ctx->DrawBuffer->Ymax) | 
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| 169 | drawHeight -= (destY + drawHeight - ctx->DrawBuffer->Ymax - 1); | 
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| 170 | if (drawHeight <= 0) | 
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| 171 | return GL_TRUE; | 
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| 172 |  | 
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| 173 | zoomY0 = 0;  /* not used - silence compiler warning */ | 
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| 174 | } | 
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| 175 | else { | 
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| 176 | /* setup array of fragment Z value to pass to zoom function */ | 
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| 177 | GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual->DepthMaxF); | 
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| 178 | GLint i; | 
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| 179 | ASSERT(drawWidth < MAX_WIDTH); | 
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| 180 | for (i=0; i<drawWidth; i++) | 
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| 181 | zSpan[i] = z; | 
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| 182 |  | 
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| 183 | /* save Y value of first row */ | 
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| 184 | zoomY0 = (GLint) (ctx->Current.RasterPos[1] + 0.5F); | 
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| 185 | } | 
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| 186 |  | 
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| 187 |  | 
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| 188 | /* | 
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| 189 | * Ready to draw! | 
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| 190 | * The window region at (destX, destY) of size (drawWidth, drawHeight) | 
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| 191 | * will be written to. | 
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| 192 | * We'll take pixel data from buffer pointed to by "pixels" but we'll | 
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| 193 | * skip "skipRows" rows and skip "skipPixels" pixels/row. | 
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| 194 | */ | 
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| 195 |  | 
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| 196 | if (format==GL_RGBA && type==GL_UNSIGNED_BYTE) { | 
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| 197 | if (ctx->Visual->RGBAflag) { | 
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| 198 | GLubyte *src = (GLubyte *) pixels | 
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| 199 | + (skipRows * rowLength + skipPixels) * 4; | 
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| 200 | if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { | 
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| 201 | /* no zooming */ | 
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| 202 | GLint row; | 
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| 203 | for (row=0; row<drawHeight; row++) { | 
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| 204 | (*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, | 
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| 205 | (const GLubyte(*)[4]) src, NULL); | 
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| 206 | src += rowLength * 4; | 
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| 207 | destY++; | 
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| 208 | } | 
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| 209 | } | 
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| 210 | else { | 
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| 211 | /* with zooming */ | 
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| 212 | GLint row; | 
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| 213 | for (row=0; row<drawHeight; row++) { | 
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| 214 | gl_write_zoomed_rgba_span(ctx, drawWidth, destX, destY, | 
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| 215 | zSpan, (const GLubyte(*)[4]) src, zoomY0); | 
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| 216 | src += rowLength * 4; | 
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| 217 | destY++; | 
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| 218 | } | 
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| 219 | } | 
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| 220 | } | 
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| 221 | return GL_TRUE; | 
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| 222 | } | 
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| 223 | else if (format==GL_RGB && type==GL_UNSIGNED_BYTE) { | 
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| 224 | if (ctx->Visual->RGBAflag) { | 
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| 225 | GLubyte *src = (GLubyte *) pixels | 
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| 226 | + (skipRows * rowLength + skipPixels) * 3; | 
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| 227 | if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { | 
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| 228 | GLint row; | 
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| 229 | for (row=0; row<drawHeight; row++) { | 
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| 230 | (*ctx->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY, | 
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| 231 | (const GLubyte(*)[3]) src, NULL); | 
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| 232 | src += rowLength * 3; | 
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| 233 | destY++; | 
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| 234 | } | 
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| 235 | } | 
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| 236 | else { | 
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| 237 | /* with zooming */ | 
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| 238 | GLint row; | 
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| 239 | for (row=0; row<drawHeight; row++) { | 
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| 240 | gl_write_zoomed_rgb_span(ctx, drawWidth, destX, destY, | 
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| 241 | zSpan, (const GLubyte(*)[3]) src, zoomY0); | 
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| 242 | src += rowLength * 3; | 
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| 243 | destY++; | 
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| 244 | } | 
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| 245 | } | 
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| 246 | } | 
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| 247 | return GL_TRUE; | 
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| 248 | } | 
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| 249 | else if (format==GL_LUMINANCE && type==GL_UNSIGNED_BYTE) { | 
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| 250 | if (ctx->Visual->RGBAflag) { | 
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| 251 | GLubyte *src = (GLubyte *) pixels | 
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| 252 | + (skipRows * rowLength + skipPixels); | 
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| 253 | if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { | 
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| 254 | /* no zooming */ | 
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| 255 | GLint row; | 
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| 256 | ASSERT(drawWidth < MAX_WIDTH); | 
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| 257 | for (row=0; row<drawHeight; row++) { | 
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| 258 | GLint i; | 
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| 259 | for (i=0;i<drawWidth;i++) { | 
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| 260 | rgb[i][0] = src[i]; | 
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| 261 | rgb[i][1] = src[i]; | 
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| 262 | rgb[i][2] = src[i]; | 
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| 263 | } | 
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| 264 | (*ctx->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY, | 
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| 265 | (const GLubyte(*)[3]) rgb, NULL); | 
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| 266 | src += rowLength; | 
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| 267 | destY++; | 
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| 268 | } | 
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| 269 | } | 
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| 270 | else { | 
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| 271 | /* with zooming */ | 
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| 272 | GLint row; | 
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| 273 | ASSERT(drawWidth < MAX_WIDTH); | 
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| 274 | for (row=0; row<drawHeight; row++) { | 
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| 275 | GLint i; | 
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| 276 | for (i=0;i<drawWidth;i++) { | 
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| 277 | rgb[i][0] = src[i]; | 
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| 278 | rgb[i][1] = src[i]; | 
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| 279 | rgb[i][2] = src[i]; | 
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| 280 | } | 
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| 281 | gl_write_zoomed_rgb_span(ctx, drawWidth, destX, destY, | 
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| 282 | zSpan, (const GLubyte(*)[3]) rgb, zoomY0); | 
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| 283 | src += rowLength; | 
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| 284 | destY++; | 
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| 285 | } | 
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| 286 | } | 
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| 287 | } | 
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| 288 | return GL_TRUE; | 
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| 289 | } | 
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| 290 | else if (format==GL_LUMINANCE_ALPHA && type==GL_UNSIGNED_BYTE) { | 
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| 291 | if (ctx->Visual->RGBAflag) { | 
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| 292 | GLubyte *src = (GLubyte *) pixels | 
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| 293 | + (skipRows * rowLength + skipPixels)*2; | 
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| 294 | if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { | 
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| 295 | /* no zooming */ | 
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| 296 | GLint row; | 
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| 297 | ASSERT(drawWidth < MAX_WIDTH); | 
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| 298 | for (row=0; row<drawHeight; row++) { | 
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| 299 | GLint i; | 
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| 300 | GLubyte *ptr = src; | 
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| 301 | for (i=0;i<drawWidth;i++) { | 
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| 302 | rgba[i][0] = *ptr; | 
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| 303 | rgba[i][1] = *ptr; | 
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| 304 | rgba[i][2] = *ptr++; | 
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| 305 | rgba[i][3] = *ptr++; | 
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| 306 | } | 
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| 307 | (*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, | 
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| 308 | (const GLubyte (*)[4]) rgba, NULL); | 
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| 309 | src += rowLength*2; | 
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| 310 | destY++; | 
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| 311 | } | 
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| 312 | } | 
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| 313 | else { | 
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| 314 | /* with zooming */ | 
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| 315 | GLint row; | 
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| 316 | ASSERT(drawWidth < MAX_WIDTH); | 
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| 317 | for (row=0; row<drawHeight; row++) { | 
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| 318 | GLubyte *ptr = src; | 
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| 319 | GLint i; | 
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| 320 | for (i=0;i<drawWidth;i++) { | 
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| 321 | rgba[i][0] = *ptr; | 
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| 322 | rgba[i][1] = *ptr; | 
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| 323 | rgba[i][2] = *ptr++; | 
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| 324 | rgba[i][3] = *ptr++; | 
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| 325 | } | 
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| 326 | gl_write_zoomed_rgba_span(ctx, drawWidth, destX, destY, | 
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| 327 | zSpan, (const GLubyte (*)[4]) rgba, zoomY0); | 
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| 328 | src += rowLength*2; | 
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| 329 | destY++; | 
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| 330 | } | 
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| 331 | } | 
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| 332 | } | 
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| 333 | return GL_TRUE; | 
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| 334 | } | 
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| 335 | else if (format==GL_COLOR_INDEX && type==GL_UNSIGNED_BYTE) { | 
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| 336 | GLubyte *src = (GLubyte *) pixels + skipRows * rowLength + skipPixels; | 
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| 337 | if (ctx->Visual->RGBAflag) { | 
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| 338 | /* convert CI data to RGBA */ | 
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| 339 | if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { | 
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| 340 | /* no zooming */ | 
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| 341 | GLint row; | 
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| 342 | for (row=0; row<drawHeight; row++) { | 
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| 343 | ASSERT(drawWidth < MAX_WIDTH); | 
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| 344 | gl_map_ci8_to_rgba(ctx, drawWidth, src, rgba); | 
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| 345 | (*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, | 
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| 346 | (const GLubyte (*)[4])rgba, | 
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| 347 | NULL); | 
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| 348 | src += rowLength; | 
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| 349 | destY++; | 
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| 350 | } | 
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| 351 | return GL_TRUE; | 
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| 352 | } | 
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| 353 | else { | 
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| 354 | /* with zooming */ | 
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| 355 | GLint row; | 
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| 356 | for (row=0; row<drawHeight; row++) { | 
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| 357 | ASSERT(drawWidth < MAX_WIDTH); | 
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| 358 | gl_map_ci8_to_rgba(ctx, drawWidth, src, rgba); | 
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| 359 | gl_write_zoomed_rgba_span(ctx, drawWidth, destX, destY, | 
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| 360 | zSpan, (const GLubyte(*)[4]) rgba, zoomY0); | 
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| 361 | src += rowLength; | 
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| 362 | destY++; | 
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| 363 | } | 
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| 364 | return GL_TRUE; | 
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| 365 | } | 
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| 366 | } | 
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| 367 | else { | 
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| 368 | /* write CI data to CI frame buffer */ | 
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| 369 | GLint row; | 
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| 370 | if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { | 
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| 371 | /* no zooming */ | 
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| 372 | for (row=0; row<drawHeight; row++) { | 
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| 373 | (*ctx->Driver.WriteCI8Span)(ctx, drawWidth, destX, destY, | 
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| 374 | src, NULL); | 
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| 375 | src += rowLength; | 
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| 376 | destY++; | 
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| 377 | } | 
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| 378 | return GL_TRUE; | 
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| 379 | } | 
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| 380 | else { | 
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| 381 | /* with zooming */ | 
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| 382 | return GL_FALSE; | 
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| 383 | } | 
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| 384 | } | 
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| 385 | } | 
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| 386 | else { | 
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| 387 | /* can't handle this pixel format and/or data type here */ | 
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| 388 | return GL_FALSE; | 
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| 389 | } | 
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| 390 | } | 
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| 391 |  | 
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| 392 | /* can't do a simple draw, have to use slow path */ | 
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| 393 | return GL_FALSE; | 
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| 394 | } | 
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| 395 |  | 
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| 396 |  | 
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| 397 |  | 
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| 398 | /* | 
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| 399 | * Do glDrawPixels of index pixels. | 
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| 400 | */ | 
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| 401 | static void | 
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| 402 | draw_index_pixels( GLcontext *ctx, GLint x, GLint y, | 
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| 403 | GLsizei width, GLsizei height, | 
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| 404 | GLenum type, const GLvoid *pixels ) | 
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| 405 | { | 
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| 406 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; | 
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| 407 | const GLint desty = y; | 
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| 408 | GLint row, drawWidth; | 
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| 409 | GLdepth zspan[MAX_WIDTH]; | 
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| 410 |  | 
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| 411 | drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; | 
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| 412 |  | 
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| 413 | /* Fragment depth values */ | 
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| 414 | if (ctx->Depth.Test || ctx->Fog.Enabled) { | 
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| 415 | GLdepth zval = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual->DepthMaxF); | 
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| 416 | GLint i; | 
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| 417 | for (i = 0; i < drawWidth; i++) { | 
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| 418 | zspan[i] = zval; | 
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| 419 | } | 
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| 420 | } | 
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| 421 |  | 
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| 422 | /* | 
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| 423 | * General solution | 
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| 424 | */ | 
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| 425 | for (row = 0; row < height; row++, y++) { | 
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| 426 | GLuint indexes[MAX_WIDTH]; | 
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| 427 | const GLvoid *source = _mesa_image_address(&ctx->Unpack, | 
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| 428 | pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0); | 
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| 429 | _mesa_unpack_index_span(ctx, drawWidth, GL_UNSIGNED_INT, indexes, | 
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| 430 | type, source, &ctx->Unpack, GL_TRUE); | 
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| 431 | if (zoom) { | 
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| 432 | gl_write_zoomed_index_span(ctx, drawWidth, x, y, zspan, indexes, desty); | 
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| 433 | } | 
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| 434 | else { | 
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| 435 | gl_write_index_span(ctx, drawWidth, x, y, zspan, indexes, GL_BITMAP); | 
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| 436 | } | 
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| 437 | } | 
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| 438 | } | 
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| 439 |  | 
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| 440 |  | 
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| 441 |  | 
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| 442 | /* | 
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| 443 | * Do glDrawPixels of stencil image.  The image datatype may either | 
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| 444 | * be GLubyte or GLbitmap. | 
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| 445 | */ | 
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| 446 | static void | 
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| 447 | draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, | 
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| 448 | GLsizei width, GLsizei height, | 
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| 449 | GLenum type, const GLvoid *pixels ) | 
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| 450 | { | 
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| 451 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; | 
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| 452 | const GLint desty = y; | 
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| 453 | GLint row, drawWidth; | 
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| 454 |  | 
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| 455 | if (type != GL_BYTE && | 
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| 456 | type != GL_UNSIGNED_BYTE && | 
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| 457 | type != GL_SHORT && | 
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| 458 | type != GL_UNSIGNED_SHORT && | 
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| 459 | type != GL_INT && | 
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| 460 | type != GL_UNSIGNED_INT && | 
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| 461 | type != GL_FLOAT && | 
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| 462 | type != GL_BITMAP) { | 
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| 463 | gl_error( ctx, GL_INVALID_ENUM, "glDrawPixels(stencil type)"); | 
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| 464 | return; | 
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| 465 | } | 
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| 466 |  | 
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| 467 | drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; | 
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| 468 |  | 
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| 469 | for (row = 0; row < height; row++, y++) { | 
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| 470 | GLstencil values[MAX_WIDTH]; | 
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| 471 | GLenum destType = (sizeof(GLstencil) == sizeof(GLubyte)) | 
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| 472 | ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT; | 
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| 473 | const GLvoid *source = _mesa_image_address(&ctx->Unpack, | 
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| 474 | pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0); | 
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| 475 | _mesa_unpack_index_span(ctx, drawWidth, destType, values, | 
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| 476 | type, source, &ctx->Unpack, GL_TRUE); | 
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| 477 |  | 
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| 478 | if (zoom) { | 
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| 479 | gl_write_zoomed_stencil_span( ctx, (GLuint) drawWidth, x, y, | 
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| 480 | values, desty ); | 
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| 481 | } | 
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| 482 | else { | 
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| 483 | gl_write_stencil_span( ctx, (GLuint) drawWidth, x, y, values ); | 
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| 484 | } | 
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| 485 | } | 
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| 486 | } | 
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| 487 |  | 
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| 488 |  | 
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| 489 |  | 
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| 490 | /* | 
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| 491 | * Do a glDrawPixels of depth values. | 
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| 492 | */ | 
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| 493 | static void | 
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| 494 | draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, | 
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| 495 | GLsizei width, GLsizei height, | 
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| 496 | GLenum type, const GLvoid *pixels ) | 
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| 497 | { | 
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| 498 | const GLboolean bias_or_scale = ctx->Pixel.DepthBias!=0.0 || ctx->Pixel.DepthScale!=1.0; | 
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| 499 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; | 
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| 500 | const GLint desty = y; | 
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| 501 | GLubyte rgba[MAX_WIDTH][4]; | 
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| 502 | GLuint ispan[MAX_WIDTH]; | 
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| 503 | GLint drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; | 
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| 504 |  | 
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| 505 | if (type != GL_UNSIGNED_BYTE | 
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| 506 | && type != GL_UNSIGNED_BYTE | 
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| 507 | && type != GL_UNSIGNED_SHORT | 
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| 508 | && type != GL_UNSIGNED_SHORT | 
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| 509 | && type != GL_UNSIGNED_INT | 
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| 510 | && type != GL_UNSIGNED_INT | 
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| 511 | && type != GL_FLOAT) { | 
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| 512 | gl_error(ctx, GL_INVALID_ENUM, "glDrawPixels(type)"); | 
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| 513 | return; | 
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| 514 | } | 
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| 515 |  | 
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| 516 | /* Colors or indexes */ | 
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| 517 | if (ctx->Visual->RGBAflag) { | 
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| 518 | GLint r = (GLint) (ctx->Current.RasterColor[0] * 255.0F); | 
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| 519 | GLint g = (GLint) (ctx->Current.RasterColor[1] * 255.0F); | 
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| 520 | GLint b = (GLint) (ctx->Current.RasterColor[2] * 255.0F); | 
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| 521 | GLint a = (GLint) (ctx->Current.RasterColor[3] * 255.0F); | 
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| 522 | GLint i; | 
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| 523 | for (i = 0; i < drawWidth; i++) { | 
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| 524 | rgba[i][RCOMP] = r; | 
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| 525 | rgba[i][GCOMP] = g; | 
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| 526 | rgba[i][BCOMP] = b; | 
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| 527 | rgba[i][ACOMP] = a; | 
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| 528 | } | 
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| 529 | } | 
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| 530 | else { | 
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| 531 | GLint i; | 
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| 532 | for (i = 0; i < drawWidth; i++) { | 
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| 533 | ispan[i] = ctx->Current.RasterIndex; | 
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| 534 | } | 
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| 535 | } | 
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| 536 |  | 
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| 537 | if (type==GL_UNSIGNED_SHORT && sizeof(GLdepth)==sizeof(GLushort) | 
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| 538 | && !bias_or_scale && !zoom && ctx->Visual->RGBAflag) { | 
|---|
| 539 | /* Special case: directly write 16-bit depth values */ | 
|---|
| 540 | GLint row; | 
|---|
| 541 | for (row = 0; row < height; row++, y++) { | 
|---|
| 542 | GLdepth zspan[MAX_WIDTH]; | 
|---|
| 543 | const GLushort *zptr = (const GLushort *)_mesa_image_address(&ctx->Unpack, | 
|---|
| 544 | pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); | 
|---|
| 545 | GLint i; | 
|---|
| 546 | for (i = 0; i < width; i++) | 
|---|
| 547 | zspan[i] = zptr[i]; | 
|---|
| 548 | gl_write_rgba_span( ctx, width, x, y, zspan, rgba, GL_BITMAP ); | 
|---|
| 549 | } | 
|---|
| 550 | } | 
|---|
| 551 | else if (type==GL_UNSIGNED_INT && ctx->Visual->DepthBits == 32 | 
|---|
| 552 | && !bias_or_scale && !zoom && ctx->Visual->RGBAflag) { | 
|---|
| 553 | /* Special case: directly write 32-bit depth values */ | 
|---|
| 554 | GLint row; | 
|---|
| 555 | for (row = 0; row < height; row++, y++) { | 
|---|
| 556 | const GLuint *zptr = (GLuint *)_mesa_image_address(&ctx->Unpack, | 
|---|
| 557 | pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); | 
|---|
| 558 | gl_write_rgba_span( ctx, width, x, y, zptr, rgba, GL_BITMAP ); | 
|---|
| 559 | } | 
|---|
| 560 | } | 
|---|
| 561 | else { | 
|---|
| 562 | /* General case */ | 
|---|
| 563 | GLint row; | 
|---|
| 564 | for (row = 0; row < height; row++, y++) { | 
|---|
| 565 | GLdepth zspan[MAX_WIDTH]; | 
|---|
| 566 | const GLvoid *src = _mesa_image_address(&ctx->Unpack, | 
|---|
| 567 | pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); | 
|---|
| 568 | _mesa_unpack_depth_span( ctx, drawWidth, zspan, type, src, | 
|---|
| 569 | &ctx->Unpack, GL_TRUE ); | 
|---|
| 570 | if (ctx->Visual->RGBAflag) { | 
|---|
| 571 | if (zoom) { | 
|---|
| 572 | gl_write_zoomed_rgba_span(ctx, width, x, y, zspan, | 
|---|
| 573 | (const GLubyte (*)[4])rgba, desty); | 
|---|
| 574 | } | 
|---|
| 575 | else { | 
|---|
| 576 | gl_write_rgba_span(ctx, width, x, y, zspan, rgba, GL_BITMAP); | 
|---|
| 577 | } | 
|---|
| 578 | } | 
|---|
| 579 | else { | 
|---|
| 580 | if (zoom) { | 
|---|
| 581 | gl_write_zoomed_index_span(ctx, width, x, y, zspan, | 
|---|
| 582 | ispan, GL_BITMAP); | 
|---|
| 583 | } | 
|---|
| 584 | else { | 
|---|
| 585 | gl_write_index_span(ctx, width, x, y, zspan, ispan, GL_BITMAP); | 
|---|
| 586 | } | 
|---|
| 587 | } | 
|---|
| 588 |  | 
|---|
| 589 | } | 
|---|
| 590 | } | 
|---|
| 591 | } | 
|---|
| 592 |  | 
|---|
| 593 |  | 
|---|
| 594 | /* | 
|---|
| 595 | * Do glDrawPixels of RGBA pixels. | 
|---|
| 596 | */ | 
|---|
| 597 | static void | 
|---|
| 598 | draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, | 
|---|
| 599 | GLsizei width, GLsizei height, | 
|---|
| 600 | GLenum format, GLenum type, const GLvoid *pixels ) | 
|---|
| 601 | { | 
|---|
| 602 | const struct gl_pixelstore_attrib *unpack = &ctx->Unpack; | 
|---|
| 603 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; | 
|---|
| 604 | const GLint desty = y; | 
|---|
| 605 | GLdepth zspan[MAX_WIDTH]; | 
|---|
| 606 | GLboolean quickDraw; | 
|---|
| 607 |  | 
|---|
| 608 | /* Try an optimized glDrawPixels first */ | 
|---|
| 609 | if (simple_DrawPixels(ctx, x, y, width, height, format, type, pixels)) | 
|---|
| 610 | return; | 
|---|
| 611 |  | 
|---|
| 612 | /* Fragment depth values */ | 
|---|
| 613 | if (ctx->Depth.Test || ctx->Fog.Enabled) { | 
|---|
| 614 | /* fill in array of z values */ | 
|---|
| 615 | GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual->DepthMaxF); | 
|---|
| 616 | GLint i; | 
|---|
| 617 | for (i=0;i<width;i++) { | 
|---|
| 618 | zspan[i] = z; | 
|---|
| 619 | } | 
|---|
| 620 | } | 
|---|
| 621 |  | 
|---|
| 622 |  | 
|---|
| 623 | if (ctx->RasterMask == 0 && !zoom | 
|---|
| 624 | && x >= 0 && y >= 0 | 
|---|
| 625 | && x + width <= ctx->DrawBuffer->Width | 
|---|
| 626 | && y + height <= ctx->DrawBuffer->Height) { | 
|---|
| 627 | quickDraw = GL_TRUE; | 
|---|
| 628 | } | 
|---|
| 629 | else { | 
|---|
| 630 | quickDraw = GL_FALSE; | 
|---|
| 631 | } | 
|---|
| 632 |  | 
|---|
| 633 | /* | 
|---|
| 634 | * General solution | 
|---|
| 635 | */ | 
|---|
| 636 | { | 
|---|
| 637 | GLubyte rgba[MAX_WIDTH][4]; | 
|---|
| 638 | GLint row; | 
|---|
| 639 | if (width > MAX_WIDTH) | 
|---|
| 640 | width = MAX_WIDTH; | 
|---|
| 641 | for (row = 0; row < height; row++, y++) { | 
|---|
| 642 | const GLvoid *source = _mesa_image_address(unpack, | 
|---|
| 643 | pixels, width, height, format, type, 0, row, 0); | 
|---|
| 644 | _mesa_unpack_ubyte_color_span(ctx, width, GL_RGBA, (GLubyte *) rgba, | 
|---|
| 645 | format, type, source, unpack, GL_TRUE); | 
|---|
| 646 |  | 
|---|
| 647 | if (quickDraw) { | 
|---|
| 648 | (*ctx->Driver.WriteRGBASpan)( ctx, width, x, y, | 
|---|
| 649 | (CONST GLubyte (*)[4]) rgba, NULL); | 
|---|
| 650 | } | 
|---|
| 651 | else if (zoom) { | 
|---|
| 652 | gl_write_zoomed_rgba_span( ctx, width, x, y, zspan, | 
|---|
| 653 | (CONST GLubyte (*)[4]) rgba, desty ); | 
|---|
| 654 | } | 
|---|
| 655 | else { | 
|---|
| 656 | gl_write_rgba_span( ctx, (GLuint) width, x, y, zspan, rgba, GL_BITMAP); | 
|---|
| 657 | } | 
|---|
| 658 | } | 
|---|
| 659 | } | 
|---|
| 660 | } | 
|---|
| 661 |  | 
|---|
| 662 |  | 
|---|
| 663 |  | 
|---|
| 664 | /* | 
|---|
| 665 | * Execute glDrawPixels | 
|---|
| 666 | */ | 
|---|
| 667 | void | 
|---|
| 668 | _mesa_DrawPixels( GLsizei width, GLsizei height, | 
|---|
| 669 | GLenum format, GLenum type, const GLvoid *pixels ) | 
|---|
| 670 | { | 
|---|
| 671 | GET_CURRENT_CONTEXT(ctx); | 
|---|
| 672 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDrawPixels"); | 
|---|
| 673 |  | 
|---|
| 674 | if (ctx->RenderMode==GL_RENDER) { | 
|---|
| 675 | GLint x, y; | 
|---|
| 676 | if (!pixels || !ctx->Current.RasterPosValid) { | 
|---|
| 677 | return; | 
|---|
| 678 | } | 
|---|
| 679 |  | 
|---|
| 680 | x = (GLint) (ctx->Current.RasterPos[0] + 0.5F); | 
|---|
| 681 | y = (GLint) (ctx->Current.RasterPos[1] + 0.5F); | 
|---|
| 682 |  | 
|---|
| 683 | /* see if device driver can do the drawpix */ | 
|---|
| 684 | if (ctx->Driver.DrawPixels | 
|---|
| 685 | && (*ctx->Driver.DrawPixels)(ctx, x, y, width, height, format, type, | 
|---|
| 686 | &ctx->Unpack, pixels)) { | 
|---|
| 687 | return; | 
|---|
| 688 | } | 
|---|
| 689 |  | 
|---|
| 690 | switch (format) { | 
|---|
| 691 | case GL_STENCIL_INDEX: | 
|---|
| 692 | draw_stencil_pixels( ctx, x, y, width, height, type, pixels ); | 
|---|
| 693 | break; | 
|---|
| 694 | case GL_DEPTH_COMPONENT: | 
|---|
| 695 | draw_depth_pixels( ctx, x, y, width, height, type, pixels ); | 
|---|
| 696 | break; | 
|---|
| 697 | case GL_COLOR_INDEX: | 
|---|
| 698 | if (ctx->Visual->RGBAflag) | 
|---|
| 699 | draw_rgba_pixels(ctx, x,y, width, height, format, type, pixels); | 
|---|
| 700 | else | 
|---|
| 701 | draw_index_pixels(ctx, x, y, width, height, type, pixels); | 
|---|
| 702 | break; | 
|---|
| 703 | case GL_RED: | 
|---|
| 704 | case GL_GREEN: | 
|---|
| 705 | case GL_BLUE: | 
|---|
| 706 | case GL_ALPHA: | 
|---|
| 707 | case GL_LUMINANCE: | 
|---|
| 708 | case GL_LUMINANCE_ALPHA: | 
|---|
| 709 | case GL_RGB: | 
|---|
| 710 | case GL_BGR: | 
|---|
| 711 | case GL_RGBA: | 
|---|
| 712 | case GL_BGRA: | 
|---|
| 713 | case GL_ABGR_EXT: | 
|---|
| 714 | draw_rgba_pixels(ctx, x, y, width, height, format, type, pixels); | 
|---|
| 715 | break; | 
|---|
| 716 | default: | 
|---|
| 717 | gl_error( ctx, GL_INVALID_ENUM, "glDrawPixels(format)" ); | 
|---|
| 718 | return; | 
|---|
| 719 | } | 
|---|
| 720 | } | 
|---|
| 721 | else if (ctx->RenderMode==GL_FEEDBACK) { | 
|---|
| 722 | if (ctx->Current.RasterPosValid) { | 
|---|
| 723 | GLfloat color[4]; | 
|---|
| 724 | GLfloat texcoord[4], invq; | 
|---|
| 725 | UBYTE_RGBA_TO_FLOAT_RGBA(color, ctx->Current.ByteColor); | 
|---|
| 726 | invq = 1.0F / ctx->Current.Texcoord[0][3]; | 
|---|
| 727 | texcoord[0] = ctx->Current.Texcoord[0][0] * invq; | 
|---|
| 728 | texcoord[1] = ctx->Current.Texcoord[0][1] * invq; | 
|---|
| 729 | texcoord[2] = ctx->Current.Texcoord[0][2] * invq; | 
|---|
| 730 | texcoord[3] = ctx->Current.Texcoord[0][3]; | 
|---|
| 731 | FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); | 
|---|
| 732 | gl_feedback_vertex( ctx, | 
|---|
| 733 | ctx->Current.RasterPos, | 
|---|
| 734 | color, ctx->Current.Index, texcoord ); | 
|---|
| 735 | } | 
|---|
| 736 | } | 
|---|
| 737 | else if (ctx->RenderMode==GL_SELECT) { | 
|---|
| 738 | if (ctx->Current.RasterPosValid) { | 
|---|
| 739 | gl_update_hitflag( ctx, ctx->Current.RasterPos[2] ); | 
|---|
| 740 | } | 
|---|
| 741 | } | 
|---|
| 742 | } | 
|---|
| 743 |  | 
|---|