[3582] | 1 | /* $Id: context.h,v 1.4 2000-05-21 20:26:33 jeroen Exp $ */
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[2938] | 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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[3582] | 5 | * Version: 3.3
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[2938] | 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 | #ifndef CONTEXT_H
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| 32 | #define CONTEXT_H
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| 33 |
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| 34 |
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[2970] | 35 | #include "types.h"
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[3582] | 36 | #include "glapi.h"
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[2938] | 37 |
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| 38 | /*
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| 39 | * There are three Mesa datatypes which are meant to be used by device
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| 40 | * drivers:
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| 41 | * GLcontext: this contains the Mesa rendering state
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| 42 | * GLvisual: this describes the color buffer (rgb vs. ci), whether
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| 43 | * or not there's a depth buffer, stencil buffer, etc.
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| 44 | * GLframebuffer: contains pointers to the depth buffer, stencil
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| 45 | * buffer, accum buffer and alpha buffers.
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| 46 | *
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| 47 | * These types should be encapsulated by corresponding device driver
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| 48 | * datatypes. See xmesa.h and xmesaP.h for an example.
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| 49 | *
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| 50 | * In OOP terms, GLcontext, GLvisual, and GLframebuffer are base classes
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| 51 | * which the device driver must derive from.
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| 52 | *
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| 53 | * The following functions create and destroy these datatypes.
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| 54 | */
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| 55 |
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| 56 |
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| 57 | /*
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| 58 | * Create/destroy a GLvisual. A GLvisual is like a GLX visual. It describes
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| 59 | * the colorbuffer, depth buffer, stencil buffer and accum buffer which will
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| 60 | * be used by the GL context and framebuffer.
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| 61 | */
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| 62 | extern GLvisual *gl_create_visual( GLboolean rgbFlag,
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| 63 | GLboolean alphaFlag,
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| 64 | GLboolean dbFlag,
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| 65 | GLboolean stereoFlag,
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| 66 | GLint depthBits,
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| 67 | GLint stencilBits,
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| 68 | GLint accumBits,
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| 69 | GLint indexBits,
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| 70 | GLint redBits,
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| 71 | GLint greenBits,
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| 72 | GLint blueBits,
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| 73 | GLint alphaBits );
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| 74 |
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| 75 | extern void gl_destroy_visual( GLvisual *vis );
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| 76 |
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| 77 |
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| 78 | /*
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[3582] | 79 | * Create/destroy a GLframebuffer. A GLframebuffer is like a GLX drawable.
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| 80 | * It bundles up the depth buffer, stencil buffer and accum buffers into a
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| 81 | * single entity.
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| 82 | */
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| 83 | extern GLframebuffer *gl_create_framebuffer( GLvisual *visual,
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| 84 | GLboolean softwareDepth,
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| 85 | GLboolean softwareStencil,
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| 86 | GLboolean softwareAccum,
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| 87 | GLboolean softwareAlpha );
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| 88 |
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| 89 | extern void gl_destroy_framebuffer( GLframebuffer *buffer );
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| 90 |
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| 91 |
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| 92 |
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| 93 | /*
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[2938] | 94 | * Create/destroy a GLcontext. A GLcontext is like a GLX context. It
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| 95 | * contains the rendering state.
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| 96 | */
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| 97 | extern GLcontext *gl_create_context( GLvisual *visual,
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| 98 | GLcontext *share_list,
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| 99 | void *driver_ctx,
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| 100 | GLboolean direct);
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| 101 |
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[3582] | 102 | extern GLboolean gl_initialize_context_data( GLcontext *ctx,
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| 103 | GLvisual *visual,
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| 104 | GLcontext *share_list,
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| 105 | void *driver_ctx,
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| 106 | GLboolean direct );
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| 107 |
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| 108 | extern void gl_free_context_data( GLcontext *ctx );
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| 109 |
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[2938] | 110 | extern void gl_destroy_context( GLcontext *ctx );
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| 111 |
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[3582] | 112 |
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[2938] | 113 | extern void gl_context_initialize( GLcontext *ctx );
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| 114 |
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| 115 |
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[3582] | 116 | extern void gl_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask);
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[2938] | 117 |
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| 118 |
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| 119 | extern void gl_make_current( GLcontext *ctx, GLframebuffer *buffer );
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| 120 |
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| 121 |
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[3582] | 122 | extern void gl_make_current2( GLcontext *ctx, GLframebuffer *drawBuffer,
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| 123 | GLframebuffer *readBuffer );
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[2938] | 124 |
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| 125 |
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[3582] | 126 | extern GLcontext *gl_get_current_context(void);
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[2938] | 127 |
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| 128 |
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| 129 | /*
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[3582] | 130 | * Macros for fetching current context, input buffer, etc.
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[2938] | 131 | */
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[3582] | 132 | #ifdef THREADS
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[2938] | 133 |
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[3582] | 134 | #define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context())
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[2938] | 135 |
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[3582] | 136 | #define GET_IMMEDIATE struct immediate *IM = ((GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()))->input
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[2938] | 137 |
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[3582] | 138 | #define SET_IMMEDIATE(ctx, im) \
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| 139 | do { \
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| 140 | ctx->input = im; \
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| 141 | } while (0)
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| 142 |
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| 143 | #else
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| 144 |
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| 145 | extern struct immediate *_mesa_CurrentInput;
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| 146 |
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| 147 | #define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context
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| 148 |
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| 149 | #define GET_IMMEDIATE struct immediate *IM = _mesa_CurrentInput
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| 150 |
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| 151 | #define SET_IMMEDIATE(ctx, im) \
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| 152 | do { \
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| 153 | ctx->input = im; \
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| 154 | _mesa_CurrentInput = im; \
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| 155 | } while (0)
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| 156 |
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| 157 | #endif
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| 158 |
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| 159 |
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| 160 |
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| 161 | extern void
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| 162 | _mesa_swapbuffers(GLcontext *ctx);
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| 163 |
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| 164 |
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| 165 | extern struct _glapi_table *
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| 166 | _mesa_get_dispatch(GLcontext *ctx);
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| 167 |
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| 168 |
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| 169 |
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[2938] | 170 | /*
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| 171 | * Miscellaneous
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| 172 | */
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| 173 |
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| 174 | extern void gl_problem( const GLcontext *ctx, const char *s );
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| 175 |
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| 176 | extern void gl_warning( const GLcontext *ctx, const char *s );
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| 177 |
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| 178 | extern void gl_error( GLcontext *ctx, GLenum error, const char *s );
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[3582] | 179 |
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[2938] | 180 | extern void gl_compile_error( GLcontext *ctx, GLenum error, const char *s );
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| 181 |
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| 182 |
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| 183 |
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[3582] | 184 | extern void
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| 185 | _mesa_Finish( void );
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[2938] | 186 |
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[3582] | 187 | extern void
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| 188 | _mesa_Flush( void );
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[2938] | 189 |
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| 190 |
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| 191 |
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[3582] | 192 | extern void
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| 193 | _mesa_init_no_op_table(struct _glapi_table *exec);
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[2938] | 194 |
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[3582] | 195 | extern void
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| 196 | _mesa_init_exec_table(struct _glapi_table *exec);
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| 197 |
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| 198 |
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| 199 |
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[2938] | 200 | #ifdef PROFILE
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| 201 | extern GLdouble gl_time( void );
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| 202 | #endif
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| 203 |
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| 204 |
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| 205 | #endif
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