| 1 | // $Id: dplayx_messages.cpp,v 1.4 2001-03-13 23:13:27 hugh Exp $
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| 2 | /* DirectPlay & DirectPlayLobby messaging implementation
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| 3 | *
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| 4 | * Copyright 2000 - Peter Hunnisett
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| 5 | *
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| 6 | * <presently under construction - contact hunnise@nortelnetworks.com>
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| 7 | *
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| 8 | */
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| 9 | #include <string.h>
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| 10 |
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| 11 | #include <odin.h>
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| 12 | #define ICOM_CINTERFACE 1
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| 13 | #define CINTERFACE
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| 14 |
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| 15 | #include "winbase.h"
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| 16 | #include "debugtools.h"
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| 17 |
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| 18 | #include "wingdi.h"
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| 19 | #include "winuser.h"
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| 20 | #include "winerror.h"
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| 21 |
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| 22 | #include "dplayx_messages.h"
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| 23 | #include "dplay_global.h"
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| 24 | #include "dplayx_global.h"
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| 25 |
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| 26 | DEFAULT_DEBUG_CHANNEL(dplay);
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| 27 |
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| 28 | #undef debugstr_guid
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| 29 | #define debugstr_guid(a) a
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| 30 |
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| 31 | typedef struct tagMSGTHREADINFO
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| 32 | {
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| 33 | HANDLE hStart;
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| 34 | HANDLE hDeath;
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| 35 | HANDLE hSettingRead;
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| 36 | HANDLE hNotifyEvent;
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| 37 | } MSGTHREADINFO, *LPMSGTHREADINFO;
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| 38 |
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| 39 |
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| 40 | static DWORD CALLBACK DPL_MSG_ThreadMain( LPVOID lpContext );
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| 41 | static LPVOID DP_MSG_ExpectReply( IDirectPlay2AImpl* This, LPDPSP_SENDDATA data,
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| 42 | DWORD dwWaitTime, WORD wReplyCommandId,
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| 43 | LPVOID* lplpReplyMsg, LPDWORD lpdwMsgBodySize );
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| 44 |
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| 45 | /* Create the message reception thread to allow the application to receive
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| 46 | * asynchronous message reception
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| 47 | */
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| 48 | DWORD CreateLobbyMessageReceptionThread( HANDLE hNotifyEvent, HANDLE hStart,
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| 49 | HANDLE hDeath, HANDLE hConnRead )
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| 50 | {
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| 51 | DWORD dwMsgThreadId;
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| 52 | LPMSGTHREADINFO lpThreadInfo;
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| 53 |
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| 54 | lpThreadInfo = (LPMSGTHREADINFO) HeapAlloc( GetProcessHeap(), 0, sizeof( *lpThreadInfo ) );
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| 55 | if( lpThreadInfo == NULL )
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| 56 | {
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| 57 | return 0;
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| 58 | }
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| 59 |
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| 60 | /* The notify event may or may not exist. Depends if async comm or not */
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| 61 | if( hNotifyEvent &&
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| 62 | !DuplicateHandle( GetCurrentProcess(), hNotifyEvent,
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| 63 | GetCurrentProcess(), &lpThreadInfo->hNotifyEvent,
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| 64 | 0, FALSE, DUPLICATE_SAME_ACCESS ) )
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| 65 | {
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| 66 | ERR( "Unable to duplicate event handle\n" );
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| 67 | goto error;
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| 68 | }
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| 69 |
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| 70 | /* These 3 handles don't need to be duplicated because we don't keep a
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| 71 | * reference to them where they're created. They're created specifically
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| 72 | * for the message thread
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| 73 | */
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| 74 | lpThreadInfo->hStart = hStart;
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| 75 | lpThreadInfo->hDeath = hDeath;
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| 76 | lpThreadInfo->hSettingRead = hConnRead;
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| 77 |
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| 78 | if( !CreateThread( NULL, /* Security attribs */
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| 79 | 0, /* Stack */
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| 80 | DPL_MSG_ThreadMain, /* Msg reception function */
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| 81 | lpThreadInfo, /* Msg reception func parameter */
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| 82 | 0, /* Flags */
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| 83 | &dwMsgThreadId /* Updated with thread id */
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| 84 | )
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| 85 | )
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| 86 | {
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| 87 | ERR( "Unable to create msg thread\n" );
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| 88 | goto error;
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| 89 | }
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| 90 |
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| 91 | /* FIXME: Should I be closing the handle to the thread or does that
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| 92 | terminate the thread? */
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| 93 |
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| 94 | return dwMsgThreadId;
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| 95 |
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| 96 | error:
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| 97 |
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| 98 | HeapFree( GetProcessHeap(), 0, lpThreadInfo );
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| 99 |
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| 100 | return 0;
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| 101 | }
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| 102 |
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| 103 | static DWORD CALLBACK DPL_MSG_ThreadMain( LPVOID lpContext )
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| 104 | {
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| 105 | LPMSGTHREADINFO lpThreadInfo = (LPMSGTHREADINFO)lpContext;
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| 106 | DWORD dwWaitResult;
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| 107 |
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| 108 | TRACE( "Msg thread created. Waiting on app startup\n" );
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| 109 |
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| 110 | /* Wait to ensure that the lobby application is started w/ 1 min timeout */
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| 111 | dwWaitResult = WaitForSingleObject( lpThreadInfo->hStart, 10000 /* 10 sec */ );
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| 112 | if( dwWaitResult == WAIT_TIMEOUT )
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| 113 | {
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| 114 | FIXME( "Should signal app/wait creation failure (0x%08lx)\n", dwWaitResult );
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| 115 | goto end_of_thread;
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| 116 | }
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| 117 |
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| 118 | /* Close this handle as it's not needed anymore */
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| 119 | CloseHandle( lpThreadInfo->hStart );
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| 120 | lpThreadInfo->hStart = 0;
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| 121 |
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| 122 | /* Wait until the lobby knows what it is */
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| 123 | dwWaitResult = WaitForSingleObject( lpThreadInfo->hSettingRead, INFINITE );
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| 124 | if( dwWaitResult == WAIT_TIMEOUT )
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| 125 | {
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| 126 | ERR( "App Read connection setting timeout fail (0x%08lx)\n", dwWaitResult );
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| 127 | }
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| 128 |
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| 129 | /* Close this handle as it's not needed anymore */
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| 130 | CloseHandle( lpThreadInfo->hSettingRead );
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| 131 | lpThreadInfo->hSettingRead = 0;
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| 132 |
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| 133 | TRACE( "App created && intialized starting main message reception loop\n" );
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| 134 |
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| 135 | for ( ;; )
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| 136 | {
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| 137 | MSG lobbyMsg;
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| 138 | GetMessageW( &lobbyMsg, 0, 0, 0 );
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| 139 | }
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| 140 |
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| 141 | end_of_thread:
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| 142 | TRACE( "Msg thread exiting!\n" );
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| 143 | HeapFree( GetProcessHeap(), 0, lpThreadInfo );
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| 144 |
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| 145 | return 0;
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| 146 | }
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| 147 |
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| 148 | /* DP messageing stuff */
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| 149 | static HANDLE DP_MSG_BuildAndLinkReplyStruct( IDirectPlay2Impl* This,
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| 150 | LPDP_MSG_REPLY_STRUCT_LIST lpReplyStructList,
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| 151 | WORD wReplyCommandId );
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| 152 | static LPVOID DP_MSG_CleanReplyStruct( LPDP_MSG_REPLY_STRUCT_LIST lpReplyStructList,
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| 153 | LPVOID* lplpReplyMsg, LPDWORD lpdwMsgBodySize );
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| 154 |
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| 155 |
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| 156 | static
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| 157 | HANDLE DP_MSG_BuildAndLinkReplyStruct( IDirectPlay2Impl* This,
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| 158 | LPDP_MSG_REPLY_STRUCT_LIST lpReplyStructList, WORD wReplyCommandId )
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| 159 | {
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| 160 | lpReplyStructList->replyExpected.hReceipt = CreateEventA( NULL, FALSE, FALSE, NULL );
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| 161 | lpReplyStructList->replyExpected.wExpectedReply = wReplyCommandId;
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| 162 | lpReplyStructList->replyExpected.lpReplyMsg = NULL;
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| 163 | lpReplyStructList->replyExpected.dwMsgBodySize = 0;
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| 164 |
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| 165 | /* Insert into the message queue while locked */
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| 166 | EnterCriticalSection( &This->unk->DP_lock );
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| 167 | DPQ_INSERT( This->dp2->replysExpected, lpReplyStructList, replysExpected );
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| 168 | LeaveCriticalSection( &This->unk->DP_lock );
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| 169 |
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| 170 | return lpReplyStructList->replyExpected.hReceipt;
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| 171 | }
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| 172 |
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| 173 | static
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| 174 | LPVOID DP_MSG_CleanReplyStruct( LPDP_MSG_REPLY_STRUCT_LIST lpReplyStructList,
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| 175 | LPVOID* lplpReplyMsg, LPDWORD lpdwMsgBodySize )
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| 176 | {
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| 177 | CloseHandle( lpReplyStructList->replyExpected.hReceipt );
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| 178 |
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| 179 | *lplpReplyMsg = lpReplyStructList->replyExpected.lpReplyMsg;
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| 180 | *lpdwMsgBodySize = lpReplyStructList->replyExpected.dwMsgBodySize;
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| 181 |
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| 182 | return lpReplyStructList->replyExpected.lpReplyMsg;
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| 183 | }
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| 184 |
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| 185 | HRESULT DP_MSG_SendRequestPlayerId( IDirectPlay2AImpl* This, DWORD dwFlags,
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| 186 | LPDPID lpdpidAllocatedId )
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| 187 | {
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| 188 | LPVOID lpMsg;
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| 189 | LPDPMSG_REQUESTNEWPLAYERID lpMsgBody;
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| 190 | DWORD dwMsgSize;
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| 191 | HRESULT hr = DP_OK;
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| 192 |
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| 193 | dwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpMsgBody );
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| 194 |
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| 195 | lpMsg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwMsgSize );
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| 196 |
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| 197 | lpMsgBody = (LPDPMSG_REQUESTNEWPLAYERID)( (BYTE*)lpMsg +
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| 198 | This->dp2->spData.dwSPHeaderSize );
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| 199 |
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| 200 | /* Compose dplay message envelope */
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| 201 | lpMsgBody->envelope.dwMagic = DPMSGMAGIC_DPLAYMSG;
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| 202 | lpMsgBody->envelope.wCommandId = DPMSGCMD_REQUESTNEWPLAYERID;
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| 203 | lpMsgBody->envelope.wVersion = DPMSGVER_DP6;
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| 204 |
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| 205 | /* Compose the body of the message */
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| 206 | lpMsgBody->dwFlags = dwFlags;
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| 207 |
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| 208 | /* Send the message */
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| 209 | {
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| 210 | DPSP_SENDDATA data;
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| 211 |
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| 212 | data.dwFlags = DPSEND_GUARANTEED;
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| 213 | data.idPlayerTo = 0; /* Name server */
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| 214 | data.idPlayerFrom = 0; /* Sending from DP */
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| 215 | data.lpMessage = lpMsg;
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| 216 | data.dwMessageSize = dwMsgSize;
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| 217 | data.bSystemMessage = TRUE; /* Allow reply to be sent */
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| 218 | data.lpISP = This->dp2->spData.lpISP;
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| 219 |
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| 220 | TRACE( "Asking for player id w/ dwFlags 0x%08lx\n",
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| 221 | lpMsgBody->dwFlags );
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| 222 |
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| 223 |
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| 224 | DP_MSG_ExpectReply( This, &data, DPMSG_DEFAULT_WAIT_TIME, DPMSGCMD_NEWPLAYERIDREPLY,
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| 225 | &lpMsg, &dwMsgSize );
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| 226 |
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| 227 | }
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| 228 |
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| 229 |
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| 230 | /* Need to examine the data and extract the new player id */
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| 231 | if( !FAILED(hr) )
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| 232 | {
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| 233 | LPCDPMSG_NEWPLAYERIDREPLY lpcReply;
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| 234 |
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| 235 | lpcReply = (LPCDPMSG_NEWPLAYERIDREPLY)lpMsg;
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| 236 |
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| 237 | *lpdpidAllocatedId = lpcReply->dpidNewPlayerId;
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| 238 |
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| 239 | TRACE( "Received reply for id = 0x%08lx\n", lpcReply->dpidNewPlayerId );
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| 240 |
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| 241 | /* FIXME: I think that the rest of the message has something to do
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| 242 | * with remote data for the player that perhaps I need to setup.
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| 243 | * However, with the information that is passed, all that it could
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| 244 | * be used for is a standardized intialization value, which I'm
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| 245 | * guessing we can do without. Unless the message content is the same
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| 246 | * for several different messages?
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| 247 | */
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| 248 |
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| 249 | HeapFree( GetProcessHeap(), 0, lpMsg );
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| 250 | }
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| 251 |
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| 252 | return hr;
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| 253 | }
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| 254 |
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| 255 | HRESULT DP_MSG_ForwardPlayerCreation( IDirectPlay2AImpl* This, DPID dpidServer )
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| 256 | {
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| 257 | LPVOID lpMsg;
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| 258 | LPDPMSG_FORWARDADDPLAYER lpMsgBody;
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| 259 | DWORD dwMsgSize;
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| 260 | HRESULT hr = DP_OK;
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| 261 |
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| 262 | dwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpMsgBody );
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| 263 |
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| 264 | lpMsg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwMsgSize );
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| 265 |
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| 266 | lpMsgBody = (LPDPMSG_FORWARDADDPLAYER)( (BYTE*)lpMsg +
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| 267 | This->dp2->spData.dwSPHeaderSize );
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| 268 |
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| 269 | /* Compose dplay message envelope */
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| 270 | lpMsgBody->envelope.dwMagic = DPMSGMAGIC_DPLAYMSG;
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| 271 | lpMsgBody->envelope.wCommandId = DPMSGCMD_FORWARDADDPLAYER;
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| 272 | lpMsgBody->envelope.wVersion = DPMSGVER_DP6;
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| 273 |
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| 274 | #if 0
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| 275 | {
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| 276 | LPBYTE lpPData;
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| 277 | DWORD dwDataSize;
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| 278 |
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| 279 | /* SP Player remote data needs to be propagated at some point - is this the point? */
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| 280 | IDirectPlaySP_GetSPPlayerData( This->dp2->spData.lpISP, dpidServer, (LPVOID*)&lpPData, &dwDataSize, DPSET_REMOTE );
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| 281 |
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| 282 | ERR( "Player Data size is 0x%08lx\n"
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| 283 | "[%02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x]\n"
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| 284 | "[%02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x]\n",
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| 285 |
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| 286 | dwDataSize,
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| 287 | lpPData[0], lpPData[1], lpPData[2], lpPData[3], lpPData[4],
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| 288 | lpPData[5], lpPData[6], lpPData[7], lpPData[8], lpPData[9],
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| 289 | lpPData[10], lpPData[11], lpPData[12], lpPData[13], lpPData[14],
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| 290 | lpPData[15], lpPData[16], lpPData[17], lpPData[18], lpPData[19],
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| 291 | lpPData[20], lpPData[21], lpPData[22], lpPData[23], lpPData[24],
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| 292 | lpPData[25], lpPData[26], lpPData[27], lpPData[28], lpPData[29],
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| 293 | lpPData[30], lpPData[31]
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| 294 | );
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| 295 | DebugBreak();
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| 296 | }
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| 297 | #endif
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| 298 |
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| 299 | /* Compose body of message */
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| 300 | lpMsgBody->dpidAppServer = dpidServer;
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| 301 | lpMsgBody->unknown2[0] = 0x0;
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| 302 | lpMsgBody->unknown2[1] = 0x1c;
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| 303 | lpMsgBody->unknown2[2] = 0x6c;
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| 304 | lpMsgBody->unknown2[3] = 0x50;
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| 305 | lpMsgBody->unknown2[4] = 0x9;
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| 306 |
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| 307 | lpMsgBody->dpidAppServer2 = dpidServer;
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| 308 | lpMsgBody->unknown3[0] = 0x0;
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| 309 | lpMsgBody->unknown3[0] = 0x0;
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| 310 | lpMsgBody->unknown3[0] = 0x20;
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| 311 | lpMsgBody->unknown3[0] = 0x0;
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| 312 | lpMsgBody->unknown3[0] = 0x0;
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| 313 |
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| 314 | lpMsgBody->dpidAppServer3 = dpidServer;
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| 315 | lpMsgBody->unknown4[0] = 0x30;
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| 316 | lpMsgBody->unknown4[1] = 0xb;
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| 317 | lpMsgBody->unknown4[2] = 0x0;
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| 318 | lpMsgBody->unknown4[3] = 0x1e090002;
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| 319 | lpMsgBody->unknown4[4] = 0x0;
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| 320 | lpMsgBody->unknown4[5] = 0x0;
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| 321 | lpMsgBody->unknown4[6] = 0x0;
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| 322 | lpMsgBody->unknown4[7] = 0x32090002;
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| 323 | lpMsgBody->unknown4[8] = 0x0;
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| 324 | lpMsgBody->unknown4[9] = 0x0;
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| 325 | lpMsgBody->unknown4[10] = 0x0;
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| 326 | lpMsgBody->unknown4[11] = 0x0;
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| 327 | lpMsgBody->unknown4[12] = 0x0;
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| 328 |
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| 329 | lpMsgBody->unknown5[0] = 0x0;
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| 330 | lpMsgBody->unknown5[1] = 0x0;
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| 331 |
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| 332 | /* Send the message */
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| 333 | {
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| 334 | DPSP_SENDDATA data;
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| 335 |
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| 336 | data.dwFlags = DPSEND_GUARANTEED;
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| 337 | data.idPlayerTo = 0; /* Name server */
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| 338 | data.idPlayerFrom = dpidServer; /* Sending from session server */
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| 339 | data.lpMessage = lpMsg;
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| 340 | data.dwMessageSize = dwMsgSize;
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| 341 | data.bSystemMessage = TRUE; /* Allow reply to be sent */
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| 342 | data.lpISP = This->dp2->spData.lpISP;
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| 343 |
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| 344 | lpMsg = DP_MSG_ExpectReply( This, &data,
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| 345 | DPMSG_WAIT_60_SECS,
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| 346 | DPMSGCMD_GETNAMETABLEREPLY,
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| 347 | &lpMsg, &dwMsgSize );
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| 348 | }
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| 349 |
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| 350 | /* Need to examine the data and extract the new player id */
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| 351 | if( lpMsg != NULL )
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| 352 | {
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| 353 | FIXME( "Name Table reply received: stub\n" );
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| 354 | }
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| 355 |
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| 356 | return hr;
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| 357 | }
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| 358 |
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| 359 | /* Queue up a structure indicating that we want a reply of type wReplyCommandId. DPlay does
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| 360 | * not seem to offer any way of uniquely differentiating between replies of the same type
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| 361 | * relative to the request sent. There is an implicit assumption that there will be no
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| 362 | * ordering issues on sends and receives from the opposite machine. No wonder MS is not
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| 363 | * a networking company.
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| 364 | */
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| 365 | static
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| 366 | LPVOID DP_MSG_ExpectReply( IDirectPlay2AImpl* This, LPDPSP_SENDDATA lpData,
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| 367 | DWORD dwWaitTime, WORD wReplyCommandId,
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| 368 | LPVOID* lplpReplyMsg, LPDWORD lpdwMsgBodySize )
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| 369 | {
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| 370 | HRESULT hr;
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| 371 | HANDLE hMsgReceipt;
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| 372 | DP_MSG_REPLY_STRUCT_LIST replyStructList;
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| 373 | DWORD dwWaitReturn;
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| 374 |
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| 375 | /* Setup for receipt */
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| 376 | hMsgReceipt = DP_MSG_BuildAndLinkReplyStruct( This, &replyStructList,
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| 377 | wReplyCommandId );
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| 378 |
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| 379 | TRACE( "Sending msg and expecting cmd %u in reply within %lu ticks\n",
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| 380 | wReplyCommandId, dwWaitTime );
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| 381 | hr = (*This->dp2->spData.lpCB->Send)( lpData );
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| 382 |
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| 383 | if( FAILED(hr) )
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| 384 | {
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| 385 | ERR( "Request for new playerID send failed: %s\n",
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| 386 | DPLAYX_HresultToString( hr ) );
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| 387 | return NULL;
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| 388 | }
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| 389 |
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| 390 | dwWaitReturn = WaitForSingleObject( hMsgReceipt, dwWaitTime );
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|---|
| 391 | if( dwWaitReturn != WAIT_OBJECT_0 )
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|---|
| 392 | {
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|---|
| 393 | ERR( "Wait failed 0x%08lx\n", dwWaitReturn );
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|---|
| 394 | return NULL;
|
|---|
| 395 | }
|
|---|
| 396 |
|
|---|
| 397 | /* Clean Up */
|
|---|
| 398 | return DP_MSG_CleanReplyStruct( &replyStructList, lplpReplyMsg, lpdwMsgBodySize );
|
|---|
| 399 | }
|
|---|
| 400 |
|
|---|
| 401 | /* Determine if there is a matching request for this incomming message and then copy
|
|---|
| 402 | * all important data. It is quite silly to have to copy the message, but the documents
|
|---|
| 403 | * indicate that a copy is taken. Silly really.
|
|---|
| 404 | */
|
|---|
| 405 | void DP_MSG_ReplyReceived( IDirectPlay2AImpl* This, WORD wCommandId,
|
|---|
| 406 | LPCVOID lpcMsgBody, DWORD dwMsgBodySize )
|
|---|
| 407 | {
|
|---|
| 408 | LPDP_MSG_REPLY_STRUCT_LIST lpReplyList;
|
|---|
| 409 |
|
|---|
| 410 | #if 0
|
|---|
| 411 | if( wCommandId == DPMSGCMD_FORWARDADDPLAYER )
|
|---|
| 412 | {
|
|---|
| 413 | DebugBreak();
|
|---|
| 414 | }
|
|---|
| 415 | #endif
|
|---|
| 416 |
|
|---|
| 417 | /* Find, and immediately remove (to avoid double triggering), the appropriate entry. Call locked to
|
|---|
| 418 | * avoid problems.
|
|---|
| 419 | */
|
|---|
| 420 | EnterCriticalSection( &This->unk->DP_lock );
|
|---|
| 421 | DPQ_REMOVE_ENTRY( This->dp2->replysExpected, replysExpected, replyExpected.wExpectedReply,\
|
|---|
| 422 | ==, wCommandId, lpReplyList );
|
|---|
| 423 | LeaveCriticalSection( &This->unk->DP_lock );
|
|---|
| 424 |
|
|---|
| 425 | if( lpReplyList != NULL )
|
|---|
| 426 | {
|
|---|
| 427 | lpReplyList->replyExpected.dwMsgBodySize = dwMsgBodySize;
|
|---|
| 428 | lpReplyList->replyExpected.lpReplyMsg = HeapAlloc( GetProcessHeap(),
|
|---|
| 429 | HEAP_ZERO_MEMORY,
|
|---|
| 430 | dwMsgBodySize );
|
|---|
| 431 | CopyMemory( lpReplyList->replyExpected.lpReplyMsg,
|
|---|
| 432 | lpcMsgBody, dwMsgBodySize );
|
|---|
| 433 |
|
|---|
| 434 | /* Signal the thread which sent the message that it has a reply */
|
|---|
| 435 | SetEvent( lpReplyList->replyExpected.hReceipt );
|
|---|
| 436 | }
|
|---|
| 437 | else
|
|---|
| 438 | {
|
|---|
| 439 | ERR( "No receipt event set - only expecting in reply mode\n" );
|
|---|
| 440 | DebugBreak();
|
|---|
| 441 | }
|
|---|
| 442 |
|
|---|
| 443 | }
|
|---|
| 444 |
|
|---|
| 445 | void DP_MSG_ErrorReceived( IDirectPlay2AImpl* This, WORD wCommandId,
|
|---|
| 446 | LPCVOID lpMsgBody, DWORD dwMsgBodySize )
|
|---|
| 447 | {
|
|---|
| 448 | LPCDPMSG_FORWARDADDPLAYERNACK lpcErrorMsg;
|
|---|
| 449 |
|
|---|
| 450 | lpcErrorMsg = (LPCDPMSG_FORWARDADDPLAYERNACK)lpMsgBody;
|
|---|
| 451 |
|
|---|
| 452 | ERR( "Received error message %u. Error is %s\n",
|
|---|
| 453 | wCommandId, DPLAYX_HresultToString( lpcErrorMsg->errorCode) );
|
|---|
| 454 | DebugBreak();
|
|---|
| 455 | }
|
|---|
| 456 |
|
|---|