[5311] | 1 | // $Id: dplayx_messages.cpp,v 1.4 2001-03-13 23:13:27 hugh Exp $
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[4314] | 2 | /* DirectPlay & DirectPlayLobby messaging implementation
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| 3 | *
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| 4 | * Copyright 2000 - Peter Hunnisett
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| 5 | *
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| 6 | * <presently under construction - contact hunnise@nortelnetworks.com>
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| 7 | *
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| 8 | */
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| 9 | #include <string.h>
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| 10 |
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| 11 | #include <odin.h>
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| 12 | #define CINTERFACE
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| 13 |
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| 14 | #include "winbase.h"
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| 15 | #include "debugtools.h"
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| 16 |
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| 17 | #include "wingdi.h"
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| 18 | #include "winuser.h"
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| 19 | #include "winerror.h"
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| 20 |
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| 21 | #include "dplayx_messages.h"
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| 22 | #include "dplay_global.h"
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| 23 | #include "dplayx_global.h"
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| 24 |
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[5311] | 25 | DEFAULT_DEBUG_CHANNEL(dplay);
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[4314] | 26 |
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[4446] | 27 | #undef debugstr_guid
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[4314] | 28 | #define debugstr_guid(a) a
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| 29 |
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| 30 | typedef struct tagMSGTHREADINFO
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| 31 | {
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| 32 | HANDLE hStart;
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| 33 | HANDLE hDeath;
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| 34 | HANDLE hSettingRead;
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| 35 | HANDLE hNotifyEvent;
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| 36 | } MSGTHREADINFO, *LPMSGTHREADINFO;
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| 37 |
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| 38 |
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| 39 | static DWORD CALLBACK DPL_MSG_ThreadMain( LPVOID lpContext );
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[5311] | 40 | static LPVOID DP_MSG_ExpectReply( IDirectPlay2AImpl* This, LPDPSP_SENDDATA data,
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| 41 | DWORD dwWaitTime, WORD wReplyCommandId,
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| 42 | LPVOID* lplpReplyMsg, LPDWORD lpdwMsgBodySize );
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[4314] | 43 |
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| 44 | /* Create the message reception thread to allow the application to receive
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| 45 | * asynchronous message reception
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| 46 | */
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| 47 | DWORD CreateLobbyMessageReceptionThread( HANDLE hNotifyEvent, HANDLE hStart,
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| 48 | HANDLE hDeath, HANDLE hConnRead )
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| 49 | {
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| 50 | DWORD dwMsgThreadId;
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| 51 | LPMSGTHREADINFO lpThreadInfo;
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| 52 |
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| 53 | lpThreadInfo = (LPMSGTHREADINFO) HeapAlloc( GetProcessHeap(), 0, sizeof( *lpThreadInfo ) );
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| 54 | if( lpThreadInfo == NULL )
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| 55 | {
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| 56 | return 0;
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| 57 | }
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| 58 |
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| 59 | /* The notify event may or may not exist. Depends if async comm or not */
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| 60 | if( hNotifyEvent &&
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| 61 | !DuplicateHandle( GetCurrentProcess(), hNotifyEvent,
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| 62 | GetCurrentProcess(), &lpThreadInfo->hNotifyEvent,
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| 63 | 0, FALSE, DUPLICATE_SAME_ACCESS ) )
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| 64 | {
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| 65 | ERR( "Unable to duplicate event handle\n" );
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| 66 | goto error;
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| 67 | }
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| 68 |
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| 69 | /* These 3 handles don't need to be duplicated because we don't keep a
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| 70 | * reference to them where they're created. They're created specifically
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| 71 | * for the message thread
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| 72 | */
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| 73 | lpThreadInfo->hStart = hStart;
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| 74 | lpThreadInfo->hDeath = hDeath;
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| 75 | lpThreadInfo->hSettingRead = hConnRead;
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| 76 |
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| 77 | if( !CreateThread( NULL, /* Security attribs */
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| 78 | 0, /* Stack */
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| 79 | DPL_MSG_ThreadMain, /* Msg reception function */
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| 80 | lpThreadInfo, /* Msg reception func parameter */
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| 81 | 0, /* Flags */
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| 82 | &dwMsgThreadId /* Updated with thread id */
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| 83 | )
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| 84 | )
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| 85 | {
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| 86 | ERR( "Unable to create msg thread\n" );
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| 87 | goto error;
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| 88 | }
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| 89 |
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| 90 | /* FIXME: Should I be closing the handle to the thread or does that
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| 91 | terminate the thread? */
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| 92 |
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| 93 | return dwMsgThreadId;
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| 94 |
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| 95 | error:
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| 96 |
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| 97 | HeapFree( GetProcessHeap(), 0, lpThreadInfo );
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| 98 |
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| 99 | return 0;
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| 100 | }
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| 101 |
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| 102 | static DWORD CALLBACK DPL_MSG_ThreadMain( LPVOID lpContext )
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| 103 | {
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| 104 | LPMSGTHREADINFO lpThreadInfo = (LPMSGTHREADINFO)lpContext;
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| 105 | DWORD dwWaitResult;
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| 106 |
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| 107 | TRACE( "Msg thread created. Waiting on app startup\n" );
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| 108 |
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| 109 | /* Wait to ensure that the lobby application is started w/ 1 min timeout */
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| 110 | dwWaitResult = WaitForSingleObject( lpThreadInfo->hStart, 10000 /* 10 sec */ );
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| 111 | if( dwWaitResult == WAIT_TIMEOUT )
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| 112 | {
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| 113 | FIXME( "Should signal app/wait creation failure (0x%08lx)\n", dwWaitResult );
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| 114 | goto end_of_thread;
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| 115 | }
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| 116 |
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| 117 | /* Close this handle as it's not needed anymore */
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| 118 | CloseHandle( lpThreadInfo->hStart );
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| 119 | lpThreadInfo->hStart = 0;
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| 120 |
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| 121 | /* Wait until the lobby knows what it is */
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| 122 | dwWaitResult = WaitForSingleObject( lpThreadInfo->hSettingRead, INFINITE );
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| 123 | if( dwWaitResult == WAIT_TIMEOUT )
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| 124 | {
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| 125 | ERR( "App Read connection setting timeout fail (0x%08lx)\n", dwWaitResult );
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| 126 | }
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| 127 |
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| 128 | /* Close this handle as it's not needed anymore */
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| 129 | CloseHandle( lpThreadInfo->hSettingRead );
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| 130 | lpThreadInfo->hSettingRead = 0;
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| 131 |
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| 132 | TRACE( "App created && intialized starting main message reception loop\n" );
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| 133 |
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| 134 | for ( ;; )
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| 135 | {
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| 136 | MSG lobbyMsg;
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[5311] | 137 | GetMessageW( &lobbyMsg, 0, 0, 0 );
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[4314] | 138 | }
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| 139 |
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| 140 | end_of_thread:
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| 141 | TRACE( "Msg thread exiting!\n" );
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| 142 | HeapFree( GetProcessHeap(), 0, lpThreadInfo );
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| 143 |
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| 144 | return 0;
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| 145 | }
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| 146 |
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[5311] | 147 | /* DP messageing stuff */
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| 148 | static HANDLE DP_MSG_BuildAndLinkReplyStruct( IDirectPlay2Impl* This,
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| 149 | LPDP_MSG_REPLY_STRUCT_LIST lpReplyStructList,
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| 150 | WORD wReplyCommandId );
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| 151 | static LPVOID DP_MSG_CleanReplyStruct( LPDP_MSG_REPLY_STRUCT_LIST lpReplyStructList,
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| 152 | LPVOID* lplpReplyMsg, LPDWORD lpdwMsgBodySize );
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[4314] | 153 |
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[5311] | 154 |
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| 155 | static
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| 156 | HANDLE DP_MSG_BuildAndLinkReplyStruct( IDirectPlay2Impl* This,
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| 157 | LPDP_MSG_REPLY_STRUCT_LIST lpReplyStructList, WORD wReplyCommandId )
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| 158 | {
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| 159 | lpReplyStructList->replyExpected.hReceipt = CreateEventA( NULL, FALSE, FALSE, NULL );
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| 160 | lpReplyStructList->replyExpected.wExpectedReply = wReplyCommandId;
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| 161 | lpReplyStructList->replyExpected.lpReplyMsg = NULL;
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| 162 | lpReplyStructList->replyExpected.dwMsgBodySize = 0;
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| 163 |
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| 164 | /* Insert into the message queue while locked */
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| 165 | EnterCriticalSection( &This->unk->DP_lock );
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| 166 | DPQ_INSERT( This->dp2->replysExpected, lpReplyStructList, replysExpected );
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| 167 | LeaveCriticalSection( &This->unk->DP_lock );
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| 168 |
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| 169 | return lpReplyStructList->replyExpected.hReceipt;
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| 170 | }
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| 171 |
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| 172 | static
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| 173 | LPVOID DP_MSG_CleanReplyStruct( LPDP_MSG_REPLY_STRUCT_LIST lpReplyStructList,
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| 174 | LPVOID* lplpReplyMsg, LPDWORD lpdwMsgBodySize )
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| 175 | {
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| 176 | CloseHandle( lpReplyStructList->replyExpected.hReceipt );
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| 177 |
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| 178 | *lplpReplyMsg = lpReplyStructList->replyExpected.lpReplyMsg;
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| 179 | *lpdwMsgBodySize = lpReplyStructList->replyExpected.dwMsgBodySize;
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| 180 |
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| 181 | return lpReplyStructList->replyExpected.lpReplyMsg;
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| 182 | }
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| 183 |
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[4314] | 184 | HRESULT DP_MSG_SendRequestPlayerId( IDirectPlay2AImpl* This, DWORD dwFlags,
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| 185 | LPDPID lpdpidAllocatedId )
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| 186 | {
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| 187 | LPVOID lpMsg;
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| 188 | LPDPMSG_REQUESTNEWPLAYERID lpMsgBody;
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| 189 | DWORD dwMsgSize;
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| 190 | HRESULT hr = DP_OK;
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| 191 |
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| 192 | dwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpMsgBody );
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| 193 |
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| 194 | lpMsg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwMsgSize );
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| 195 |
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| 196 | lpMsgBody = (LPDPMSG_REQUESTNEWPLAYERID)( (BYTE*)lpMsg +
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| 197 | This->dp2->spData.dwSPHeaderSize );
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| 198 |
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[5311] | 199 | /* Compose dplay message envelope */
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[4314] | 200 | lpMsgBody->envelope.dwMagic = DPMSGMAGIC_DPLAYMSG;
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| 201 | lpMsgBody->envelope.wCommandId = DPMSGCMD_REQUESTNEWPLAYERID;
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| 202 | lpMsgBody->envelope.wVersion = DPMSGVER_DP6;
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| 203 |
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[5311] | 204 | /* Compose the body of the message */
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[4314] | 205 | lpMsgBody->dwFlags = dwFlags;
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| 206 |
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[5311] | 207 | /* Send the message */
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[4314] | 208 | {
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| 209 | DPSP_SENDDATA data;
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| 210 |
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| 211 | data.dwFlags = DPSEND_GUARANTEED;
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| 212 | data.idPlayerTo = 0; /* Name server */
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| 213 | data.idPlayerFrom = 0; /* Sending from DP */
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| 214 | data.lpMessage = lpMsg;
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| 215 | data.dwMessageSize = dwMsgSize;
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| 216 | data.bSystemMessage = TRUE; /* Allow reply to be sent */
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| 217 | data.lpISP = This->dp2->spData.lpISP;
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| 218 |
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[5311] | 219 | TRACE( "Asking for player id w/ dwFlags 0x%08lx\n",
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| 220 | lpMsgBody->dwFlags );
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[4314] | 221 |
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[4446] | 222 |
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[5311] | 223 | DP_MSG_ExpectReply( This, &data, DPMSG_DEFAULT_WAIT_TIME, DPMSGCMD_NEWPLAYERIDREPLY,
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| 224 | &lpMsg, &dwMsgSize );
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[4314] | 225 |
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| 226 | }
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| 227 |
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| 228 |
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| 229 | /* Need to examine the data and extract the new player id */
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[4446] | 230 | if( !FAILED(hr) )
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| 231 | {
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| 232 | LPCDPMSG_NEWPLAYERIDREPLY lpcReply;
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[4314] | 233 |
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[5311] | 234 | lpcReply = (LPCDPMSG_NEWPLAYERIDREPLY)lpMsg;
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[4446] | 235 |
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| 236 | *lpdpidAllocatedId = lpcReply->dpidNewPlayerId;
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| 237 |
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| 238 | TRACE( "Received reply for id = 0x%08lx\n", lpcReply->dpidNewPlayerId );
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| 239 |
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| 240 | /* FIXME: I think that the rest of the message has something to do
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| 241 | * with remote data for the player that perhaps I need to setup.
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[5311] | 242 | * However, with the information that is passed, all that it could
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| 243 | * be used for is a standardized intialization value, which I'm
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| 244 | * guessing we can do without. Unless the message content is the same
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| 245 | * for several different messages?
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[4446] | 246 | */
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[5311] | 247 |
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| 248 | HeapFree( GetProcessHeap(), 0, lpMsg );
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| 249 | }
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| 250 |
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| 251 | return hr;
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| 252 | }
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| 253 |
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| 254 | HRESULT DP_MSG_ForwardPlayerCreation( IDirectPlay2AImpl* This, DPID dpidServer )
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| 255 | {
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| 256 | LPVOID lpMsg;
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| 257 | LPDPMSG_FORWARDADDPLAYER lpMsgBody;
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| 258 | DWORD dwMsgSize;
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| 259 | HRESULT hr = DP_OK;
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| 260 |
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| 261 | dwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpMsgBody );
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| 262 |
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| 263 | lpMsg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwMsgSize );
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| 264 |
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| 265 | lpMsgBody = (LPDPMSG_FORWARDADDPLAYER)( (BYTE*)lpMsg +
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| 266 | This->dp2->spData.dwSPHeaderSize );
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| 267 |
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| 268 | /* Compose dplay message envelope */
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| 269 | lpMsgBody->envelope.dwMagic = DPMSGMAGIC_DPLAYMSG;
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| 270 | lpMsgBody->envelope.wCommandId = DPMSGCMD_FORWARDADDPLAYER;
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| 271 | lpMsgBody->envelope.wVersion = DPMSGVER_DP6;
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| 272 |
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[4446] | 273 | #if 0
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[5311] | 274 | {
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| 275 | LPBYTE lpPData;
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| 276 | DWORD dwDataSize;
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| 277 |
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| 278 | /* SP Player remote data needs to be propagated at some point - is this the point? */
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| 279 | IDirectPlaySP_GetSPPlayerData( This->dp2->spData.lpISP, dpidServer, (LPVOID*)&lpPData, &dwDataSize, DPSET_REMOTE );
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| 280 |
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| 281 | ERR( "Player Data size is 0x%08lx\n"
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| 282 | "[%02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x]\n"
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| 283 | "[%02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x %02x%02x]\n",
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| 284 |
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| 285 | dwDataSize,
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| 286 | lpPData[0], lpPData[1], lpPData[2], lpPData[3], lpPData[4],
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| 287 | lpPData[5], lpPData[6], lpPData[7], lpPData[8], lpPData[9],
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| 288 | lpPData[10], lpPData[11], lpPData[12], lpPData[13], lpPData[14],
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| 289 | lpPData[15], lpPData[16], lpPData[17], lpPData[18], lpPData[19],
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| 290 | lpPData[20], lpPData[21], lpPData[22], lpPData[23], lpPData[24],
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| 291 | lpPData[25], lpPData[26], lpPData[27], lpPData[28], lpPData[29],
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| 292 | lpPData[30], lpPData[31]
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| 293 | );
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| 294 | DebugBreak();
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| 295 | }
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[4446] | 296 | #endif
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| 297 |
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[5311] | 298 | /* Compose body of message */
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| 299 | lpMsgBody->dpidAppServer = dpidServer;
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| 300 | lpMsgBody->unknown2[0] = 0x0;
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| 301 | lpMsgBody->unknown2[1] = 0x1c;
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| 302 | lpMsgBody->unknown2[2] = 0x6c;
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| 303 | lpMsgBody->unknown2[3] = 0x50;
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| 304 | lpMsgBody->unknown2[4] = 0x9;
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| 305 |
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| 306 | lpMsgBody->dpidAppServer2 = dpidServer;
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| 307 | lpMsgBody->unknown3[0] = 0x0;
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| 308 | lpMsgBody->unknown3[0] = 0x0;
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| 309 | lpMsgBody->unknown3[0] = 0x20;
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| 310 | lpMsgBody->unknown3[0] = 0x0;
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| 311 | lpMsgBody->unknown3[0] = 0x0;
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| 312 |
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| 313 | lpMsgBody->dpidAppServer3 = dpidServer;
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| 314 | lpMsgBody->unknown4[0] = 0x30;
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| 315 | lpMsgBody->unknown4[1] = 0xb;
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| 316 | lpMsgBody->unknown4[2] = 0x0;
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| 317 | lpMsgBody->unknown4[3] = 0x1e090002;
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| 318 | lpMsgBody->unknown4[4] = 0x0;
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| 319 | lpMsgBody->unknown4[5] = 0x0;
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| 320 | lpMsgBody->unknown4[6] = 0x0;
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| 321 | lpMsgBody->unknown4[7] = 0x32090002;
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| 322 | lpMsgBody->unknown4[8] = 0x0;
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| 323 | lpMsgBody->unknown4[9] = 0x0;
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| 324 | lpMsgBody->unknown4[10] = 0x0;
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| 325 | lpMsgBody->unknown4[11] = 0x0;
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| 326 | lpMsgBody->unknown4[12] = 0x0;
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| 327 |
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| 328 | lpMsgBody->unknown5[0] = 0x0;
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| 329 | lpMsgBody->unknown5[1] = 0x0;
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| 330 |
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| 331 | /* Send the message */
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| 332 | {
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| 333 | DPSP_SENDDATA data;
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| 334 |
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| 335 | data.dwFlags = DPSEND_GUARANTEED;
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| 336 | data.idPlayerTo = 0; /* Name server */
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| 337 | data.idPlayerFrom = dpidServer; /* Sending from session server */
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| 338 | data.lpMessage = lpMsg;
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| 339 | data.dwMessageSize = dwMsgSize;
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| 340 | data.bSystemMessage = TRUE; /* Allow reply to be sent */
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| 341 | data.lpISP = This->dp2->spData.lpISP;
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| 342 |
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| 343 | lpMsg = DP_MSG_ExpectReply( This, &data,
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| 344 | DPMSG_WAIT_60_SECS,
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| 345 | DPMSGCMD_GETNAMETABLEREPLY,
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| 346 | &lpMsg, &dwMsgSize );
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[4446] | 347 | }
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| 348 |
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[5311] | 349 | /* Need to examine the data and extract the new player id */
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| 350 | if( lpMsg != NULL )
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| 351 | {
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| 352 | FIXME( "Name Table reply received: stub\n" );
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| 353 | }
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| 354 |
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[4314] | 355 | return hr;
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| 356 | }
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| 357 |
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[5311] | 358 | /* Queue up a structure indicating that we want a reply of type wReplyCommandId. DPlay does
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| 359 | * not seem to offer any way of uniquely differentiating between replies of the same type
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| 360 | * relative to the request sent. There is an implicit assumption that there will be no
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| 361 | * ordering issues on sends and receives from the opposite machine. No wonder MS is not
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| 362 | * a networking company.
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| 363 | */
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| 364 | static
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| 365 | LPVOID DP_MSG_ExpectReply( IDirectPlay2AImpl* This, LPDPSP_SENDDATA lpData,
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| 366 | DWORD dwWaitTime, WORD wReplyCommandId,
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| 367 | LPVOID* lplpReplyMsg, LPDWORD lpdwMsgBodySize )
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| 368 | {
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| 369 | HRESULT hr;
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| 370 | HANDLE hMsgReceipt;
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| 371 | DP_MSG_REPLY_STRUCT_LIST replyStructList;
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| 372 | DWORD dwWaitReturn;
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| 373 |
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| 374 | /* Setup for receipt */
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| 375 | hMsgReceipt = DP_MSG_BuildAndLinkReplyStruct( This, &replyStructList,
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| 376 | wReplyCommandId );
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[4314] | 377 |
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[5311] | 378 | TRACE( "Sending msg and expecting cmd %u in reply within %lu ticks\n",
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| 379 | wReplyCommandId, dwWaitTime );
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| 380 | hr = (*This->dp2->spData.lpCB->Send)( lpData );
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| 381 |
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| 382 | if( FAILED(hr) )
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| 383 | {
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| 384 | ERR( "Request for new playerID send failed: %s\n",
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| 385 | DPLAYX_HresultToString( hr ) );
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| 386 | return NULL;
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| 387 | }
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| 388 |
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| 389 | dwWaitReturn = WaitForSingleObject( hMsgReceipt, dwWaitTime );
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| 390 | if( dwWaitReturn != WAIT_OBJECT_0 )
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| 391 | {
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| 392 | ERR( "Wait failed 0x%08lx\n", dwWaitReturn );
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| 393 | return NULL;
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| 394 | }
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| 395 |
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| 396 | /* Clean Up */
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| 397 | return DP_MSG_CleanReplyStruct( &replyStructList, lplpReplyMsg, lpdwMsgBodySize );
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| 398 | }
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| 399 |
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| 400 | /* Determine if there is a matching request for this incomming message and then copy
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| 401 | * all important data. It is quite silly to have to copy the message, but the documents
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| 402 | * indicate that a copy is taken. Silly really.
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| 403 | */
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| 404 | void DP_MSG_ReplyReceived( IDirectPlay2AImpl* This, WORD wCommandId,
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| 405 | LPCVOID lpcMsgBody, DWORD dwMsgBodySize )
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[4314] | 406 | {
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[5311] | 407 | LPDP_MSG_REPLY_STRUCT_LIST lpReplyList;
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[4314] | 408 |
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[5311] | 409 | #if 0
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| 410 | if( wCommandId == DPMSGCMD_FORWARDADDPLAYER )
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| 411 | {
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| 412 | DebugBreak();
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| 413 | }
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| 414 | #endif
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[4314] | 415 |
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[5311] | 416 | /* Find, and immediately remove (to avoid double triggering), the appropriate entry. Call locked to
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| 417 | * avoid problems.
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| 418 | */
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| 419 | EnterCriticalSection( &This->unk->DP_lock );
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| 420 | DPQ_REMOVE_ENTRY( This->dp2->replysExpected, replysExpected, replyExpected.wExpectedReply,\
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| 421 | ==, wCommandId, lpReplyList );
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| 422 | LeaveCriticalSection( &This->unk->DP_lock );
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[4314] | 423 |
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[5311] | 424 | if( lpReplyList != NULL )
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[4314] | 425 | {
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[5311] | 426 | lpReplyList->replyExpected.dwMsgBodySize = dwMsgBodySize;
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| 427 | lpReplyList->replyExpected.lpReplyMsg = HeapAlloc( GetProcessHeap(),
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| 428 | HEAP_ZERO_MEMORY,
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| 429 | dwMsgBodySize );
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| 430 | CopyMemory( lpReplyList->replyExpected.lpReplyMsg,
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| 431 | lpcMsgBody, dwMsgBodySize );
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| 432 |
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| 433 | /* Signal the thread which sent the message that it has a reply */
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| 434 | SetEvent( lpReplyList->replyExpected.hReceipt );
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[4314] | 435 | }
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[5311] | 436 | else
|
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| 437 | {
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| 438 | ERR( "No receipt event set - only expecting in reply mode\n" );
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| 439 | DebugBreak();
|
---|
| 440 | }
|
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| 441 |
|
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| 442 | }
|
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[4314] | 443 |
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[5311] | 444 | void DP_MSG_ErrorReceived( IDirectPlay2AImpl* This, WORD wCommandId,
|
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| 445 | LPCVOID lpMsgBody, DWORD dwMsgBodySize )
|
---|
| 446 | {
|
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| 447 | LPCDPMSG_FORWARDADDPLAYERNACK lpcErrorMsg;
|
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[4314] | 448 |
|
---|
[5311] | 449 | lpcErrorMsg = (LPCDPMSG_FORWARDADDPLAYERNACK)lpMsgBody;
|
---|
| 450 |
|
---|
| 451 | ERR( "Received error message %u. Error is %s\n",
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---|
| 452 | wCommandId, DPLAYX_HresultToString( lpcErrorMsg->errorCode) );
|
---|
| 453 | DebugBreak();
|
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[4314] | 454 | }
|
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[5311] | 455 |
|
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