Changeset 288 for trunk/dll/ipf/context.ipf
- Timestamp:
- Jun 27, 2006, 2:11:16 AM (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/dll/ipf/context.ipf
r268 r288 6 6 Context menus are requested by placing the mouse pointer over a desired 7 7 object in a container (or over container whitespace) and clicking mouse 8 button two ( B2, usually the right button).8 button two (:color fc=default bc=cyan.B2:color fc=default bc=default., usually the right button). 9 9 :p. 10 10 Commands that affect the container as a whole are found in context menus … … 30 30 reftype=hd res=100005.accelerator key equivalents:elink., the :link 31 31 reftype=hd res=97700.accelerator key:elink. is listed after the command 32 (i.e. "Info... Ctrl + i").32 (i.e. "Info... :color fc=default bc=palegray.Ctrl:color fc=default bc=default. + :color fc=default bc=palegray.i:color fc=default bc=default."). 33 33 :p. 34 34 :hp2.See also&colon.:ehp2. … … 46 46 menu. Some commands apply to file, directory and drive objects. Others apply to 47 47 only one or two types of objects. Items not appearing on the file object menus 48 are inserted at the relative point they appear in the directory and/or drive menu. 49 Small icons appear with each entry to indicate which types of objects file :artwork runin name='\bitmaps\file.bmp'. 50 directory :artwork runin name='\bitmaps\fldr.bmp'. and/or drive :artwork runin name='\bitmaps\drive.bmp'. they are associated with. 48 are inserted at the relative point they appear in the directory and/or drive menu. 49 Small icons appear with each entry to indicate which types of objects file :artwork runin name='\bitmaps\file.bmp'. 50 directory :artwork runin name='\bitmaps\fldr.bmp'. and/or drive :artwork runin name='\bitmaps\drive.bmp'. they are associated with. 51 51 (Note that not all commands are available for all objects on all drives; 52 52 CD-ROM drives obviously wouldn't allow Delete and Move commands, for … … 60 60 :hp6.:link reftype=hd res=91400.Rename:elink.:ehp6. allows you to rename 61 61 objects. You are notified of conflicts as they occur. An easier method 62 for renaming one object is to point at its text, hold down the ALTkey,62 for renaming one object is to point at its text, hold down the :color fc=default bc=palegray.Alt:color fc=default bc=default. key, 63 63 and click mouse button one; however, this command allows you to use 64 64 wildcards when renaming if you desire. … … 109 109 in the directory. :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. 110 110 :p. 111 :artwork name='..\..\bitmaps\view.bmp' align=center. 111 :artwork name='..\..\bitmaps\view.bmp' align=center. 112 112 :p. 113 113 The :hp6.View:ehp6. conditional cascade submenu allows you to view the … … 122 122 object. When you select Autoview, FM/2 guesses whether the file is text 123 123 or binary data and views it accordingly. 124 :artwork runin name='\bitmaps\file.bmp'. 124 :artwork runin name='\bitmaps\file.bmp'. 125 125 :p. 126 126 :hp6.as text:ehp6. causes FM/2 to view the current file object as text, 127 127 using the :link reftype=hd res=97000.configured text viewer:elink. or 128 128 the internal if none is configured. 129 :artwork runin name='\bitmaps\file.bmp'. 129 :artwork runin name='\bitmaps\file.bmp'. 130 130 :p. 131 131 :hp6.as binary:ehp6. causes FM/2 to view the current file object as … … 180 180 :p. 181 181 :hp6.Multimedia:ehp6. attempts to play the objects via MMPM/2 using 182 FM2PLAY.EXE (from the FM/2 Utilities collection, distributed separately182 FM2PLAY.EXE (from the :link reftype=hd res=100090.FM/2 Utilities collection:elink., distributed separately 183 183 in FM2UTILS.ZIP). Obviously, the objects must be multimedia objects 184 184 (sound files, movies, midi files, etc.) for this to have the desired … … 190 190 FM2PLAY.EXE, run FM2PLAY /? and see if /# is listed as a supported 191 191 switch. If not, upgrade to a new version of the FM/2 Utilities. 192 192 193 :artwork runin name='\bitmaps\file.bmp'. 193 194 :p. … … 204 205 Files->Edit conditional cascade submenu when a file is the current 205 206 object. When you select Autoedit, FM/2 guesses whether the file is text 206 or binary data and edits it accordingly. 207 or binary data and edits it accordingly. 207 208 :artwork runin name='\bitmaps\file.bmp'. 208 209 :p. … … 254 255 drag files to the printer object and drop them instead of using this 255 256 command. :artwork runin name='\bitmaps\file.bmp'. 256 :p. 257 :p. 257 258 :artwork name='..\..\bitmaps\opend.bmp' align=center. 258 259 :p. … … 264 265 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'. 265 266 :p. 266 The :hp6.Settings notebook:ehp6. option opens the object's WPS properties notebooks. 267 The :hp6.Settings notebook:ehp6. option opens the object's WPS properties notebooks. 267 268 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'. 268 269 :p. … … 271 272 :p. 272 273 Open a new FM/2 window (container; the default for directories and drives). 273 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'. 274 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'. 274 275 :p. 275 276 Opening a file's Default view will honor any OS/2 associations that you have 276 setup. Remember that F6 or Ctrl+ double-click opens an object's277 default WPS view, and Ctrl + Shift+ double-click opens an object's277 setup. Remember that :color fc=default bc=palegray.F6:color fc=default bc=default. or :color fc=default bc=palegray.Ctrl:color fc=default bc=default. + double-click opens an object's 278 default WPS view, and :color fc=default bc=palegray.Ctrl:color fc=default bc=default. + :color fc=default bc=palegray.Shift:color fc=default bc=default. + double-click opens an object's 278 279 WPS Settings notebook. 279 280 :p. … … 282 283 :p. 283 284 Next is a conditional cascade submenu called :hp6.Create Objects:ehp6., 284 with Shadows as the default command. Create shadows appears as a 285 with Shadows as the default command. Create shadows appears as a 285 286 a top level menu item on the drives object menu. 286 287 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\drive.bmp'. … … 308 309 :hp6.:link reftype=hd res=96000.Save to list file:elink.:ehp6. lets you 309 310 save selected objects as a list to a text file. Lists can include file 310 sizes, subjects, etc. 311 sizes, subjects, etc. 311 312 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'. 312 313 :p. … … 370 371 command will ensure that your display is current. 371 372 :artwork runin name='\bitmaps\drive.bmp'. 372 :p. 373 :p. 373 374 :hp6.Expand:ehp6. expands the tree from the point where the context menu 374 375 was requested to the bottom of the branch. This isn't the same as clicking 375 the [+] symbol as it expands :hp1.all:ehp1. branches. 376 the [+] symbol as it expands :hp1.all:ehp1. branches. 376 377 :artwork runin name='\bitmaps\drive.bmp'. 377 378 :p. … … 420 421 a FAT drive C&colon. "FATOPT.CMD C&colon." would be run (through the 421 422 command interpreter defined in %COMSPEC% or CMD.EXE if none is defined) 422 for an HPFS drive D&colon. "HPFSOPT.CMD D&colon." and for an JFS drive E&colon. "JFSOPT.CMD 423 E&colon.". CMD files are supplied with FM/2 that call utility programs from FM2UTILS.ZIP (a 423 for an HPFS drive D&colon. "HPFSOPT.CMD D&colon." and for an JFS drive E&colon. "JFSOPT.CMD 424 E&colon.". CMD files are supplied with FM/2 that call utility programs from 425 the :link reftype=hd res=100090.FM/2 Utilities collection:elink. (a 424 426 separate collection of free-for-the-using utilities, sometimes named 425 FM2UT L.ZIP) or for JFS defragfs.exe supplied with OS2. You may modify these command files as required for your427 FM2UTILS.ZIP) or for JFS defragfs.exe supplied with OS2. You may modify these command files as required for your 426 428 system, even to call other programs than those supplied. Always be sure 427 429 to check the disk before trying to optimize it, and (in the case of the … … 443 445 :artwork runin name='\bitmaps\drive.bmp'. 444 446 :p. 445 :hp6.:link reftype=hd res=90900.Drive Info:elink.:ehp6. is the first menu item on the drives 446 context menu. :artwork runin name='\bitmaps\drive.bmp'. 447 :hp6.:link reftype=hd res=90900.Drive Info:elink.:ehp6. is the first menu item on the drives 448 context menu. :artwork runin name='\bitmaps\drive.bmp'. 447 449 448 450 :h2 res=93710 name=PANEL_CONTEXTCNR.Context menus affecting containers … … 522 524 the files in the directory and all its subdirectories. (on submenu of miscellaneous) 523 525 :p. 524 :hp6.Find in drive tree:ehp6. hilites the directory the directory container is 526 :hp6.Find in drive tree:ehp6. hilites the directory the directory container is 525 527 looking into on the drive tree. (on submenu of miscellaneous) 526 528 :p. … … 561 563 unfiltered files in all other open Directory Containers (available only 562 564 in Directory Containers). To give you an idea how this might be 563 helpful, imagine that you just hit the [Enter]key in the middle of565 helpful, imagine that you just hit the :color fc=default bc=palegray.Enter:color fc=default bc=default. key in the middle of 564 566 typing a copy command, when you were reaching for the backslash key to 565 complete a path. Before you realize what's happening and can hit Ctrl-C,567 complete a path. Before you realize what's happening and can hit :color fc=default bc=palegray.Ctrl:color fc=default bc=default.+:color fc=default bc=palegray.C:color fc=default bc=default., 566 568 you copied fifty files from a data directory to the root directory of 567 569 your boot drive (you shoulda used FM/2! &colon.-). Now you want to get rid of … … 572 574 These powerful selection tools are where a file manager really outshines 573 575 command line file management, so be sure to take a look at them. Note 574 that Ctrl + F8will call up the Select menu for a given container.576 that :color fc=default bc=palegray.Ctrl:color fc=default bc=default. + :color fc=default bc=palegray.F8:color fc=default bc=default. will call up the Select menu for a given container. 575 577 :p. 576 578 :hp6.:link reftype=hd res=100065.Set Target directory:elink.:ehp6. and … … 586 588 The additional items it contains are described below&colon. 587 589 :p. 588 :hp6.Toggle icons:ehp6 turns the icons on and off in the Drive Tree container.590 :hp6.Toggle icons:ehp6. turns the icons on and off in the Drive Tree container. 589 591 :p. 590 592 :hp6.Open Directory Container:ehp6. is used for:link reftype=hd res=98900.Opening a Directory Container:elink. … … 693 695 :eparml. 694 696 :p. 695 Note that you can manipulate list files from REXX. An EXAMPLE.CMD is696 included in the FM/2 archive to show you how it's done. REXX scripts697 Note that you can manipulate list files from REXX. An :link reftype=hd res=100080. 698 EXAMPLE.CMD:elink. is included in the FM/2 archive to show you how it's done. REXX scripts 697 699 written in this manner can be effectively used as Commands. 698 700 :p. 701 702 .im example.ipf 703 699 704 :h2 res=92500 name=PANEL_UNDELETE.Undelete Files 700 705 :i1 id=aboutUndelete.Undelete Files … … 706 711 highlighted object in the directory tree. This dialog filters out files 707 712 that already exist on the disk. This only works if OS/2's del directories 708 have been designated in config.sys. It doesn't interact with "Trashcans" 713 have been designated in config.sys. It doesn't interact with "Trashcans" 709 714 :p. 710 715 The :hp1.Mask:ehp1. entry field lets you set a mask (which can include
Note:
See TracChangeset
for help on using the changeset viewer.