Ignore:
Timestamp:
Mar 29, 2009, 10:33:07 PM (17 years ago)
Author:
Steven Levine
Message:

Rework extended container search to use common logic
Update docs to match code
Shift now reverses configured state of extended container search enable
Backslash optional in not ambiguous

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/dll/ipf/context.ipf

    r1377 r1411  
    1212.* 29 Feb 08 GKY Document unhide menu item
    1313.* 06 Jul 08 GKY Update delete/undelete to include option of using the XWP trashcan
     14.* 13 Mar 09 SHL Update extended container search docs
     15.* 13 Mar 09 SHL Get rid of spurious backslashes in name='..' keywords
    1416.*
    1517.***********************************************************************
     
    6365only one or two types of objects. Items not appearing on the file object menus
    6466are inserted at the relative point they appear in the directory and/or drive menu.
    65 Small icons appear with each entry to indicate which types of objects file :artwork runin name='\bitmaps\file.bmp'.
    66 directory :artwork runin name='\bitmaps\fldr.bmp'. and/or drive :artwork runin name='\bitmaps\drive.bmp'. they are associated with.
     67Small icons appear with each entry to indicate which types of objects file :artwork runin name='bitmaps\file.bmp'.
     68directory :artwork runin name='bitmaps\fldr.bmp'. and/or drive :artwork runin name='bitmaps\drive.bmp'. they are associated with.
    6769(Note that not all commands are available for all objects on all drives;
    6870CD-ROM drives obviously wouldn't allow Delete and Move commands, for
     
    7981and click mouse button one; however, this command allows you to use
    8082wildcards when renaming if you desire.
    81 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     83:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    8284:p.
    8385:artwork name='..\..\bitmaps\copier.bmp' align=center. :artwork name='..\..\bitmaps\mover.bmp' align=center.
     
    8890:link reftype=hd res=91500.Walk Directories:elink. dialog appears to allow
    8991you to select a target directory.
    90 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     92:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    9193:p.
    9294:hp6.Copy and rename:ehp6. and :hp6.Move and rename:ehp6. allow you to
     
    9597like you can from the command line (COPY thisfile.txt *.bak) by using
    9698wildcards in the filename portion of the destination.
    97 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     99:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    98100:p.
    99101:hp6.Copy and preserve:ehp6. and :hp6.Move and preserve:ehp6. are only
     
    101103copy or move the selected files but preserve the directory relationship
    102104of the files. The effect of this can be non-obvious, so use with care.
    103 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     105:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    104106:p.
    105107Let's say you select three files&colon. G&colon.\FOO\BAR\DUDE,
     
    116118several files together into a single file (you get to set the order of
    117119the files to be merged and the name of the file to which they're
    118 merged). :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     120merged). :artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    119121:p.
    120122:hp6.WPS Copy:ehp6. and :hp6.WPS Move:ehp6. work like their standard
     
    123125example, when moving a directory containing a program suite to
    124126maintain the link between program objects and the program executables
    125 in the directory. :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     127in the directory. :artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    126128:p.
    127129:artwork name='..\..\bitmaps\view.bmp' align=center.
     
    131133click on the button to get a list of choices or click elsewhere to get
    132134a default viewing action (noted below).
    133 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     135:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    134136:p.
    135137:hp6.Autoview:ehp6. views objects through the :link reftype=hd
     
    138140object. When you select Autoview, FM/2 guesses whether the file is text
    139141or binary data and views it accordingly.
    140 :artwork runin name='\bitmaps\file.bmp'.
     142:artwork runin name='bitmaps\file.bmp'.
    141143:p.
    142144:hp6.as text:ehp6. causes FM/2 to view the current file object as text,
    143145using the :link reftype=hd res=97000.configured text viewer:elink. or
    144146the internal if none is configured.
    145 :artwork runin name='\bitmaps\file.bmp'.
     147:artwork runin name='bitmaps\file.bmp'.
    146148:p.
    147149:hp6.as binary:ehp6. causes FM/2 to view the current file object as
     
    149151viewer:elink. or the internal if none is configured. Binary data is
    150152usually viewed as a :link reftype=hd res=98800.hex dump:elink..
    151 :artwork runin name='\bitmaps\file.bmp'.
     153:artwork runin name='bitmaps\file.bmp'.
    152154:hp6.as archive:ehp6. causes FM/2 to open the file in the :link reftype=hd
    153 res=90200.Archive Container:elink. :artwork runin name='\bitmaps\file.bmp'.
     155res=90200.Archive Container:elink. :artwork runin name='bitmaps\file.bmp'.
    154156(only works for archive file types where the underlying program (i.e. Infozip for .zip files)
    155157is defined in archiver.bb2 and the program is in the system path.)
    156 :artwork runin name='\bitmaps\file.bmp'.
     158:artwork runin name='bitmaps\file.bmp'.
    157159:p.
    158160:artwork name='..\..\bitmaps\info.bmp' align=center.
     
    175177the Files->View conditional cascade submenu when the current object is a
    176178directory. (Note: Info is the first item on the drives menu)
    177 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     179:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    178180:p.
    179181:hp6.Quick Tree:ehp6. appears in Directory Containers. You can use this
     
    181183Container. Obviously, if there are no subdirectories to select from,
    182184FM/2 will ignore this command except to tell you.
    183 :artwork runin name='\bitmaps\fldr.bmp'.
     185:artwork runin name='bitmaps\fldr.bmp'.
    184186:p.
    185187:hp6.Update objects:ehp6. updates objects by refreshing the information
    186188FM/2 has on them from disk to make sure it's current (an alternative to
    187189rescan for special situations).
    188 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     190:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    189191:p.
    190192:hp6.Hide objects:ehp6. hides objects (removes them from view in the
    191193container) until you rescan, use the :link reftype=hd res=93400.Filter
    192194dialog:elink. or switch directories or use Unhide (see below).
    193 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     195:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    194196:p.
    195197:hp6.Unhide objects:ehp6. unhides objects (restores them from view in the container)
    196198Unhide doesn't unhide items that are filtered by the current mask or attribute filters
    197 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     199:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    198200:p.
    199201:artwork name='..\..\bitmaps\playmm.bmp' align=center.
     
    211213switch. If not, upgrade to a new version of the FM/2 Utilities.
    212214
    213 :artwork runin name='\bitmaps\file.bmp'.
     215:artwork runin name='bitmaps\file.bmp'.
    214216:p.
    215217:artwork name='..\..\bitmaps\edit.bmp' align=center.
     
    219221click on the button to get a list of choices or click elsewhere to get a
    220222default editing action (noted below).
    221 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     223:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    222224:p.
    223225:hp6.Autoedit:ehp6. edits objects through the :link reftype=hd
     
    226228object. When you select Autoedit, FM/2 guesses whether the file is text
    227229or binary data and edits it accordingly.
    228 :artwork runin name='\bitmaps\file.bmp'.
     230:artwork runin name='bitmaps\file.bmp'.
    229231:p.
    230232:hp6.as text:ehp6. causes FM/2 to edit the current file object as text,
    231233using the :link reftype=hd res=97000.configured text editor:elink. or
    232234the internal if none is configured.
    233 :artwork runin name='\bitmaps\file.bmp'.
     235:artwork runin name='bitmaps\file.bmp'.
    234236:p.
    235237:hp6.as binary:ehp6. causes FM/2 to edit the current file object as
     
    238240res=98800.hex dump:elink.. No default binary editor is provided at
    239241this time, but that may change.
    240 :artwork runin name='\bitmaps\file.bmp'.
     242:artwork runin name='bitmaps\file.bmp'.
    241243:p.
    242244Edit :link reftype=hd res=99980.Drive flags:elink. is found on the drives context
    243 menu. :artwork runin name='\bitmaps\drive.bmp'.
     245menu. :artwork runin name='bitmaps\drive.bmp'.
    244246:p.
    245247:artwork name='..\..\bitmaps\attrlist.bmp' align=center.
     
    249251the default for the Files->Edit conditional cascade submenu when a
    250252directory is the current object.
    251 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     253:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    252254:p.
    253255:artwork name='..\..\bitmaps\ea.bmp' align=center.
     
    256258you to view an object's extended attributes (EAs) and to edit and add
    257259text attributes.
    258 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     260:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    259261:p.
    260262:hp6.Subject:ehp6. allows you to give an object a description. This
     
    262264descriptions -- you can see and edit it on the File page of an object's
    263265Settings notebook.
    264 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     266:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    265267:p.
    266268:artwork name='..\..\bitmaps\print.bmp' align=center.
     
    274276Actually, if using the standard WPS, it's recommended that you simply
    275277drag files to the printer object and drop them instead of using this
    276 command. :artwork runin name='\bitmaps\file.bmp'.
     278command. :artwork runin name='bitmaps\file.bmp'.
    277279:p.
    278280:artwork name='..\..\bitmaps\opend.bmp' align=center.
     
    282284click on the button to get a list of choices or click elsewhere to get a
    283285default open action for files is to either run them (executable files) or open them
    284 based on their file association. :artwork runin name='\bitmaps\file.bmp'.
    285 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     286based on their file association. :artwork runin name='bitmaps\file.bmp'.
     287:artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    286288:p.
    287289The :hp6.Settings notebook:ehp6. option opens the object's WPS properties notebooks.
    288 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     290:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    289291:p.
    290292Open a directory or drive as a WPS Folder in either :hp6.icon, details or tree:ehp6. view
    291 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     293:artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    292294:p.
    293295Open a new FM/2 window (container; the default for directories and drives).
    294 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     296:artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    295297:p.
    296298Opening a file's Default view will honor any OS/2 associations that you have
     
    305307with Shadows as the default command. Create shadows appears as a
    306308a top level menu item on the drives object menu.
    307 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     309:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    308310:p.
    309311:hp6.:link reftype=hd res=93600.Shadow:elink.:ehp6. builds WPS shadow
    310312objects on your desktop or :hp6.Shadows in folders:ehp6. for selected
    311 object(s). :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     313object(s). :artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    312314:p.
    313315You can also create :hp6.Real Objects:ehp6. for files
    314 :artwork runin name='\bitmaps\file.bmp'.
     316:artwork runin name='bitmaps\file.bmp'.
    315317:p.
    316318The save lists to clipboard/file submenu allows you to save lists to the clipboard or a file
     
    324326the files over a modem or network. You can save/append the full path names or
    325327just the filenames.
    326 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     328:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    327329:p.
    328330:artwork name='..\..\bitmaps\savelist.bmp' align=center.
     
    331333save selected objects as a list to a text file. Lists can include file
    332334sizes, subjects, etc.
    333 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     335:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    334336:p.
    335337:artwork name='..\..\bitmaps\collect.bmp' align=center.
     
    338340res=90100.Collector:elink. and places the selected files and directories
    339341into it. You can also open the Collector and drag things into it.
    340 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     342:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    341343:p.
    342344:hp6.Collect List in file(s):ehp6. collects the files listed inside the
     
    345347contained in the filenames, enclose the filenames in "quote marks."
    346348Filenames must be full pathnames (d&colon.\path\filename). Directories as
    347 well as files can be Collected. :artwork runin name='\bitmaps\file.bmp'.
     349well as files can be Collected. :artwork runin name='bitmaps\file.bmp'.
    348350:p.
    349351:artwork name='..\..\bitmaps\archive.bmp' align=center.
     
    351353:hp6.:link reftype=hd res=90300.Archive:elink.:ehp6. allows you to build
    352354an archive containing the selected object(s).
    353 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     355:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    354356:p.
    355357:artwork name='..\..\bitmaps\extract.bmp' align=center.
    356358:p.
    357359:hp6.:link reftype=hd res=91000.Extract:elink.:ehp6. allows you to
    358 extract files from selected archives. :artwork runin name='\bitmaps\file.bmp'.
     360extract files from selected archives. :artwork runin name='bitmaps\file.bmp'.
    359361:p.
    360362:hp6.UUDecode:ehp6. decodes files that were encoded with UUEncode, a
    361363common protocol on the Internet. Files created by UUDecoding are
    362 appended if they already exist. :artwork runin name='\bitmaps\file.bmp'.
     364appended if they already exist. :artwork runin name='bitmaps\file.bmp'.
    363365:p.
    364366:artwork name='..\..\bitmaps\delete.bmp' align=center.
     
    373375Xworkplaces/Eworkplace trahshcan from which they may be restorable.:link reftype=hd
    374376res=99950.Delete = move to trashcan:elink.
    375 :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     377:artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    376378:p.
    377379:artwork name='..\..\bitmaps\permdel.bmp' align=center.
     
    386388:link reftype=launch object='CMD.EXE' data='/C HELP UNDELETE'.HELP
    387389UNDELETE:elink. at a command line for more information on enabling
    388 Undelete). :artwork runin name='\bitmaps\file.bmp'. :artwork runin name='\bitmaps\fldr.bmp'.
     390Undelete). :artwork runin name='bitmaps\file.bmp'. :artwork runin name='bitmaps\fldr.bmp'.
    389391:p.
    390392:artwork name='..\..\bitmaps\rescan.bmp' align=center.
     
    394396can cause changes that FM/2 cannot know about automatically. This
    395397command will ensure that your display is current.
    396 :artwork runin name='\bitmaps\drive.bmp'.
     398:artwork runin name='bitmaps\drive.bmp'.
    397399:p.
    398400:hp6.Refresh removable media:ehp6. calls LVM.EXE to find new drives and then
    399401rescans all the drives in the tree container. This item will not appear if
    400402LVM.EXE isn't found in your PATH.
    401 :artwork runin name='\bitmaps\drive.bmp'.
     403:artwork runin name='bitmaps\drive.bmp'.
    402404:p.
    403405:hp6.Expand:ehp6. expands the tree from the point where the context menu
    404406was requested to the bottom of the branch. This isn't the same as clicking
    405407the [+] symbol as it expands :hp1.all:ehp1. branches.
    406 :artwork runin name='\bitmaps\drive.bmp'.
     408:artwork runin name='bitmaps\drive.bmp'.
    407409:p.
    408410:hp6.Collapse:ehp6. collapses the tree from the point where the context
    409411menu was requested to the bottom of the branch. This isn't the same as
    410412clicking the [-] symbol as it collapses :hp1.all:ehp1. branches.
    411 :artwork runin name='\bitmaps\drive.bmp'.
     413:artwork runin name='bitmaps\drive.bmp'.
    412414:p.
    413415:artwork name='..\..\bitmaps\mkdir.bmp' align=center.
     
    417419as a starting point for convenience. Directories may be created many
    418420levels deep in one pass.
    419 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     421:artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    420422:p.
    421423The Miscellaneous cascade menu appears on directory and drive context menus
     
    424426:hp6.:link reftype=hd res=95200.Sizes:elink.:ehp6. brings up a dialog
    425427showing how many bytes are in the selected directory and its
    426 subdirectories. :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     428subdirectories. :artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    427429:p.
    428430:hp6.Show all files:ehp6. is a command available on drive and directory objects
     
    430432:link reftype=hd res=98500.See all files:elink. window and shows all
    431433the files in the directory and all its subdirectories.
    432 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
    433 :p.
    434 :artwork name='..\..\bitmaps\find.bmp' align=center.
     434:artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
     435:p.
     436:artwork name='bitmaps\find.bmp' align=center.
    435437:p.
    436438:hp6.Seek and scan files:ehp6. is a command available on drive and directory objects
     
    439441the search parameters the drive or directy this is selected from is inserted as the
    440442root for the search.
    441 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     443:artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    442444:p.
    443445:hp6.:link reftype=hd res=92500.Undelete Files:elink.:ehp6.
    444 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     446:artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    445447:p.
    446448:hp6.Check Disk:ehp6. runs PMCHKDSK.EXE on the selected drive. This
     
    448450only in context menus requested on drives (root directories). Note
    449451that OS/2 cannot correct defects on disks that are in use by the
    450 system or programs (including FM/2). :artwork runin name='\bitmaps\drive.bmp'.
     452system or programs (including FM/2). :artwork runin name='bitmaps\drive.bmp'.
    451453:p.
    452454:hp6.Format Disk:ehp6. runs PMFORMAT.EXE on the selected drive.
    453455:hp8.Formatting a disk will destroy any information already on the
    454456disk.:ehp8. This is available only in context menus requested on drives
    455 (root directories). :artwork runin name='\bitmaps\drive.bmp'.
     457(root directories). :artwork runin name='bitmaps\drive.bmp'.
    456458:p.
    457459:hp6.Partition Disks:ehp6. has four choices for partitioning tools.
     
    467469Disk management. It is a JAVA based program and earily versions only work with JAVA 1.1.8.
    468470FDISKPM is the partition management tool for preLVM systems and should not be used
    469 on LVM based sytems. :artwork runin name='\bitmaps\drive.bmp'.
     471on LVM based sytems. :artwork runin name='bitmaps\drive.bmp'.
    470472:p.
    471473:hp6.Optimize:ehp6. runs a .CMD file with the name <Filesystem>OPT.CMD,
     
    482484FAT optimizer) it's a good idea to back up first. You shouldn't run the
    483485FAT optimizer on compressed drives -- use the utilities that came with
    484 your compression program instead. :artwork runin name='\bitmaps\drive.bmp'.
     486your compression program instead. :artwork runin name='bitmaps\drive.bmp'.
    485487:p.
    486488:hp6.Detach:ehp6. detaches a network drive.
    487 :artwork runin name='\bitmaps\drive.bmp'.
     489:artwork runin name='bitmaps\drive.bmp'.
    488490:p.
    489491:hp6.Eject:ehp6. ejects removable media from drives (for instance,
    490492opens the door of a CD ROM drive).
    491 :artwork runin name='\bitmaps\drive.bmp'.
     493:artwork runin name='bitmaps\drive.bmp'.
    492494:p.
    493495:hp6.Lock:ehp6. locks a removable drive.
    494 :artwork runin name='\bitmaps\drive.bmp'.
     496:artwork runin name='bitmaps\drive.bmp'.
    495497:p.
    496498:hp6.Unlock:ehp6. unlocks a removable drive.
    497 :artwork runin name='\bitmaps\drive.bmp'.
     499:artwork runin name='bitmaps\drive.bmp'.
    498500:p.
    499501:hp6.:link reftype=hd res=90900.Drive Info:elink.:ehp6. is the first menu item on the drives
    500 context menu. :artwork runin name='\bitmaps\drive.bmp'.
     502context menu. :artwork runin name='bitmaps\drive.bmp'.
    501503
    502504:h2 res=93710 name=PANEL_CONTEXTCNR.Context menus affecting containers
     
    786788You can always go directly to UNDELETE.COM if you have the need for more
    787789control. This is provided only for convenience.
    788 :artwork runin name='\bitmaps\fldr.bmp'. :artwork runin name='\bitmaps\drive.bmp'.
     790:artwork runin name='bitmaps\fldr.bmp'. :artwork runin name='bitmaps\drive.bmp'.
    789791.br
    790792
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