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Subjective Evaluation of an Olfaction Enhanced Immersive Virtual Reality Environment

Published: 27 October 2017 Publication History

Abstract

Recent research efforts have reported findings on user Quality of Experience (QoE) of immersive virtual reality (VR) experiences. Truly immersive multimedia experiences also include multisensory components such as factional, tactile etc., in addition to audiovisual stimuli. In this context, this paper reports the results of a user QoE study of an olfaction-enhanced immersive VR environment. The results presented compare the user QoE between two groups (VR vs VR + Olfaction) and consider how the addition of olfaction affected user QoE levels (considering sense of enjoyment, immersion and discomfort). Self-reported measures via post-test questionnaire (10 questions) only revealed one statistically significant difference between the groups; in terms of how users felt with respect to their senses being stimulated. The presence of olfaction in the VR environment did not have a statistically significant effect in terms of user levels of enjoyment, immersion and discomfort.

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cover image ACM Conferences
AltMM '17: Proceedings of the 2nd International Workshop on Multimedia Alternate Realities
October 2017
40 pages
ISBN:9781450355070
DOI:10.1145/3132361
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 27 October 2017

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Author Tags

  1. multisensory experiences
  2. olfaction
  3. quality of experience
  4. subjective evaluations
  5. virtual reality

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  • Short-paper

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  • Athlone Institute of Technology President Seed fund

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MM '17
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MM '17: ACM Multimedia Conference
October 27, 2017
California, Mountain View, USA

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Overall Acceptance Rate 5 of 16 submissions, 31%

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MM '24
The 32nd ACM International Conference on Multimedia
October 28 - November 1, 2024
Melbourne , VIC , Australia

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Cited By

View all
  • (2024)A Review of Olfactory Display Designs for Virtual Reality EnvironmentsACM Computing Surveys10.1145/366524356:11(1-35)Online publication date: 28-Jun-2024
  • (2024)Voices Unveiled: Quality of Experience in Collaborative VR via AssemblyAI and NASA-TLX Analysis2024 16th International Conference on Quality of Multimedia Experience (QoMEX)10.1109/QoMEX61742.2024.10598261(15-21)Online publication date: 18-Jun-2024
  • (2024)Building a Low-Cost Immersive Haptic Feedback Glove for Virtual Reality2024 16th International Conference on Quality of Multimedia Experience (QoMEX)10.1109/QoMEX61742.2024.10598247(58-61)Online publication date: 18-Jun-2024
  • (2024)Characterizing UX Assessment in the Context of Immersive Experiences: A Systematic Mapping StudyInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2351711(1-17)Online publication date: 19-Jun-2024
  • (2024)A comprehensive review of quality of experience for emerging video servicesSignal Processing: Image Communication10.1016/j.image.2024.117176(117176)Online publication date: Jul-2024
  • (2023)Multisensory 360° Videos Under Varying Resolution Levels Enhance PresenceIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.314087529:4(2093-2101)Online publication date: 1-Apr-2023
  • (2023)A CNN-Based Framework for Enhancing 360° VR Experiences With Multisensorial EffectsIEEE Transactions on Multimedia10.1109/TMM.2022.315755625(3245-3258)Online publication date: 1-Jan-2023
  • (2022)Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic ReviewIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2020.301008828:2(1428-1442)Online publication date: 1-Feb-2022
  • (2022)The impact of digital scents on behavioral health in a restorative virtual reality environmentActa Astronautica10.1016/j.actaastro.2022.05.025197(145-153)Online publication date: Aug-2022
  • (2021)A survey of multisensory VR and AR applications for cultural heritageComputers & Graphics10.1016/j.cag.2021.10.001Online publication date: Oct-2021
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