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Evaluating the effect of emotion on gender recognition in virtual humans

Published: 22 August 2013 Publication History

Abstract

In this paper, we investigate the ability of humans to determine the gender of conversing characters, based on facial and body cues for emotion. We used a corpus of simultaneously captured facial and body motions from four male and four female actors. In our Gender Rating task, participants were asked to rate how male or female they considered the motions to be, under different emotional states. In our Emotion Recognition task, participants were asked to classify the emotions, in order to determine how accurately perceived those emotions were. We found that gender perception was affected by emotion, where certain emotions facilitated gender determination while others masked it. We also found that there was no correlation between how accurate an emotion was portrayed and how much gender information was present in that motion. Finally, we found that the model used to display the motion did not affect gender perception of motion but did alter emotion recognition.

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  • (2025)Micro and macro facial expressions by driven animations in realistic Virtual HumansEntertainment Computing10.1016/j.entcom.2024.10085352(100853)Online publication date: Jan-2025
  • (2023)Revisiting Micro and Macro Expressions in Computer Graphics CharactersProceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment10.1145/3631085.3631228(38-45)Online publication date: 6-Nov-2023
  • (2022)Towards Virtual Humans without Gender Stereotyped Visual FeaturesSIGGRAPH Asia 2022 Technical Communications10.1145/3550340.3564232(1-4)Online publication date: 6-Dec-2022
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    cover image ACM Conferences
    SAP '13: Proceedings of the ACM Symposium on Applied Perception
    August 2013
    150 pages
    ISBN:9781450322621
    DOI:10.1145/2492494
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    Published: 22 August 2013

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    Author Tags

    1. emotion
    2. facial animation
    3. gender

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    SAP' 13: ACM Symposium on Applied Perception 2013
    August 22 - 23, 2013
    Dublin, Ireland

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    SAP '13 Paper Acceptance Rate 22 of 54 submissions, 41%;
    Overall Acceptance Rate 43 of 94 submissions, 46%

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    Cited By

    View all
    • (2025)Micro and macro facial expressions by driven animations in realistic Virtual HumansEntertainment Computing10.1016/j.entcom.2024.10085352(100853)Online publication date: Jan-2025
    • (2023)Revisiting Micro and Macro Expressions in Computer Graphics CharactersProceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment10.1145/3631085.3631228(38-45)Online publication date: 6-Nov-2023
    • (2022)Towards Virtual Humans without Gender Stereotyped Visual FeaturesSIGGRAPH Asia 2022 Technical Communications10.1145/3550340.3564232(1-4)Online publication date: 6-Dec-2022
    • (2022)A New Uncanny Valley? The Effects of Speech Fidelity and Human Listener Gender on Social Perceptions of a Virtual-Human SpeakerProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517564(1-11)Online publication date: 29-Apr-2022
    • (2018)Virtual reality or virtuous reality?Proceedings of the 4th Conference on Gender & IT10.1145/3196839.3196861(143-145)Online publication date: 14-May-2018
    • (2016)Emotion recognition in autism spectrum disorderProceedings of the ACM Symposium on Applied Perception10.1145/2931002.2931004(97-104)Online publication date: 22-Jul-2016
    • (2015)Animation realism affects perceived character appeal of a self-virtual faceProceedings of the 8th ACM SIGGRAPH Conference on Motion in Games10.1145/2822013.2822035(221-226)Online publication date: 16-Nov-2015
    • (2015)A Review of Eye Gaze in Virtual Agents, Social Robotics and HCIComputer Graphics Forum10.1111/cgf.1260334:6(299-326)Online publication date: 1-Sep-2015
    • (2014)Evaluating the perception of group emotion from full body movements in the context of virtual crowdsProceedings of the ACM Symposium on Applied Perception10.1145/2628257.2628266(7-14)Online publication date: 8-Aug-2014
    • (2014)Corpus Creation and Perceptual Evaluation of Expressive Theatrical GesturesIntelligent Virtual Agents10.1007/978-3-319-09767-1_14(109-119)Online publication date: 2014
    • Show More Cited By

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