Showing posts with label Python. Show all posts
Showing posts with label Python. Show all posts
Tuesday, January 27, 2015
Again learning to code in Python...
I've resumed my study of Python programming, this time using Codeacademy, a free online study service for various programming languages. The lessons are very simple, and I will have to practice them outside of Codeacademy as well as within it, but coding is great fun, and will probably be very helpful for me in my future career as an information professional... Also, this will eventually allow me to return to writing various Classic Traveller scripts and programs. I recommend Python and Codeacademy to all beginning programmers and even laymen who want to learn how to code.
Monday, November 24, 2014
Back to Programming!
I'm slowly learning my way back to Python - a simple, intuitive programming language, which, unlike Turbo Pascal (and, to a lesser degree, QBASIC) with which I learned to program in my childhood (mid-1990's), is very forgiving and easy to write, and the code is very readable. Sure, the basic toolkit does not compile to EXE files (though py2exe can do that), but this is a great way to learn how to script, and, as I hear, a very useful language in the industry. My main reason for trying to learn it is for various role-playing-game-related generator scripts (like the one I wrote for Classic Traveller world-generation a while ago), it might prove useful in the profession I'm currently studying, Information Librarian/Information Management/Competitive Business Intelligence.
So here I am, learning how to program once again, with Python. Wish me good luck!
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