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PUCs: detecting transparent, passive untouched capacitive widgets on unmodified multi-touch displays

Published: 06 October 2013 Publication History

Abstract

Capacitive multi-touch displays are not designed to detect passive objects placed on them-in fact, these systems usually contain filters to actively reject such touch data. We present a technical analysis of this problem and introduce Passive Untouched Capacitive Widgets (PUCs). Unlike previous approaches, PUCs do not require power, they can be made entirely transparent, they are detected reliably even when no user is touching them, and they do not require internal electrical or software modifications of the touch display or its driver. We show the results from testing PUCs on 17 different off-the-shelf capacitive touch display models, and provide initial technical design recommendations.

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  1. PUCs: detecting transparent, passive untouched capacitive widgets on unmodified multi-touch displays

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    cover image ACM Conferences
    ITS '13: Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
    October 2013
    514 pages
    ISBN:9781450322713
    DOI:10.1145/2512349
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 06 October 2013

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    Author Tags

    1. capacitive multi-touch
    2. passive widgets
    3. tabletop interaction
    4. tangible user interfaces
    5. transparent widgets

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    October 6 - 9, 2013
    St. Andrews, Scotland, United Kingdom

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    ITS '13 Paper Acceptance Rate 35 of 121 submissions, 29%;
    Overall Acceptance Rate 119 of 418 submissions, 28%

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    • (2024)Screenless Interactive Tabletop Gaming with Capacitive Surface SensingProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642654(1-10)Online publication date: 11-May-2024
    • (2023)ShiftTouch: Extending Touchscreens with Passive Interfaces using Small Occluded Area for Discrete Touch InputProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572742(1-15)Online publication date: 26-Feb-2023
    • (2023)Phygital Samples: Enhancing Retail Experiences with Digital Augmentations of Physical MaterialsExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3583904(1-5)Online publication date: 19-Apr-2023
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    • (2022)A Finger Sleeve with Fabricated Electrodes that Generates Multi-touch Interactions on Touch ScreenProceedings of the 2022 ACM International Symposium on Wearable Computers10.1145/3544794.3558473(54-58)Online publication date: 11-Sep-2022
    • (2021)Multi-Touch Interaction Generation Device by Spatiotemporally Switching ElectrodesElectronics10.3390/electronics1012147510:12(1475)Online publication date: 19-Jun-2021
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