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View all- Zyda M(2009)Computer science in the conceptual ageCommunications of the ACM10.1145/1610252.161027252:12(66-72)Online publication date: 1-Dec-2009
With the rapid growth of popularity of online games in recent years, research has increased the knowledge about game playing behaviors and some demographic correlates, such as age and gender. Contributing to this line of research, we further examined ...
This paper outlines the first phase prototype of Mermaids, a massively multiplayer online game (MMOG) being developed by Georgia Tech's Emergent Game Group {EGG}. We describe Mermaids in the context of the group's research mission, to develop specific ...
Online games have become a major leisure activity in recent years. Players go through a variety of social experiences, building up game communities such as guilds, blood pledges, and other small teams in virtual worlds. Game communities offer similar ...
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