Greetings - Journal of dcosborn - GameDev.net

Greetings

Published April 16, 2008
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Updating a journal is alot like committing to a subversion repository; if you don't do it often enough, the updates pile up and you lose track of your changes. But I'll try my best.

I scored a contract position doing anatomical 3D modeling for medical education. I'm looking forward to doing more DCC instead of just programming.

I made the leap to C++0x today. I'm using GCC 4.3.0 with this patch for delegating constructors. The patch is a year old, but it appears to be working after some minor tweaks.

I'm in the process of implementing dynamic AABBs for skinned objects. This is needed for two things: spatial partitioning and calculation of center points. I'm also working on a "hero cam" a la Fable. I can't remember everything I've done, so here's the Subversion log dump! You'll notice that my commit logging habits have improved over time.

I have failed miserably to follow through on my promise of frequent releases.

Edit: Its about time I throw a kudos over to dbaumgart, whom I know personally as an excellent digital artist.
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dbaumgart
Hey dude, you've been away for so long that I haven't been mentioning you in every post I make; I shall correct this immediately.

And good deal on getting modeling work!
April 16, 2008 11:25 PM
dcosborn
Thanks! I tend to disappear for long periods of time. It probably has something to do with the programmer/basement-dweller stereotype.
April 17, 2008 01:08 PM
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