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Using the Mouse in the Graphics Window
The graphics display window is labeled OpenGL Display and contains a
display of the various molecules and other graphical objects, like the
axes, which make up the scene. When the mouse cursor is located
inside the graphics display window, it may be used to perform the
following actions:
- Rotate, translate, or scale the displayed molecules
- `Pick' atoms or other objects. That is, select them in order to
move them around, label them etc.
- Move the lights
- Translate and rotate a set of atoms
- Apply a force (acceleration) to a set of atoms
There are also hot keys, or keyboard accelerators, available
when the mouse is in the graphics display window. These hot keys are
bound to some VMD text commands, which are executed when a hot key
is pressed. VMD has several built-in hot key commands (see
Tables 4.1, 4.2,
4.3 and 4.4),
and the user
can add new ones as well (overriding the built-in ones if desired).
Subsections
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