#include <OSPRay2Renderer.h>
Public Attributes | |
OSPMaterial | mat |
int | isvalid |
float | ambient |
float | diffuse |
float | specular |
float | shininess |
float | reflectivity |
float | opacity |
float | outline |
float | outlinewidth |
int | transmode |
int | ind |
Definition at line 62 of file OSPRay2Renderer.h.
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Definition at line 68 of file OSPRayRenderer.h. Referenced by OSPRayRenderer::add_material, and OSPRay2Renderer::add_material. |
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Definition at line 69 of file OSPRayRenderer.h. Referenced by OSPRayRenderer::add_material, and OSPRay2Renderer::add_material. |
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Definition at line 77 of file OSPRayRenderer.h. |
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Definition at line 67 of file OSPRayRenderer.h. |
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Definition at line 66 of file OSPRayRenderer.h. |
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Definition at line 73 of file OSPRayRenderer.h. Referenced by OSPRayRenderer::add_material, and OSPRay2Renderer::add_material. |
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Definition at line 74 of file OSPRayRenderer.h. |
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Definition at line 75 of file OSPRayRenderer.h. |
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Definition at line 72 of file OSPRayRenderer.h. Referenced by OSPRayRenderer::add_material, and OSPRay2Renderer::add_material. |
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Definition at line 71 of file OSPRayRenderer.h. Referenced by OSPRayRenderer::add_material, and OSPRay2Renderer::add_material. |
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Definition at line 70 of file OSPRayRenderer.h. Referenced by OSPRayRenderer::add_material, and OSPRay2Renderer::add_material. |
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Definition at line 76 of file OSPRayRenderer.h. Referenced by OSPRayRenderer::add_material, and OSPRay2Renderer::add_material. |