#include <DepthSortObj.h>
Public Methods | |
DepthSortObject () | |
int | operator> (const DepthSortObject &cmp) |
int | operator< (const DepthSortObject &cmp) |
Public Attributes | |
float * | points |
vertices used to draw points, lines, quads, etc. More... | |
float | light_scale |
shading factor, also used to store text scale factor. More... | |
int | npoints |
number of points (1, 2, 3, or 4 for quads). More... | |
int | color |
color index. More... | |
float | dist |
distance from eye. More... | |
char * | text |
text to print, if a text object. More... |
Definition at line 37 of file DepthSortObj.h.
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Definition at line 46 of file DepthSortObj.h. References color, light_scale, npoints, NULL, and text. |
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Definition at line 52 of file DepthSortObj.h. References dist. |
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Definition at line 48 of file DepthSortObj.h. References dist. |
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color index.
Definition at line 42 of file DepthSortObj.h. Referenced by DepthSortObject, and PSDisplayDevice::render. |
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distance from eye.
Definition at line 43 of file DepthSortObj.h. Referenced by operator<, operator>, and PSDisplayDevice::render. |
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shading factor, also used to store text scale factor.
Definition at line 40 of file DepthSortObj.h. Referenced by DepthSortObject, and PSDisplayDevice::render. |
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number of points (1, 2, 3, or 4 for quads).
Definition at line 41 of file DepthSortObj.h. Referenced by DepthSortObject, and PSDisplayDevice::render. |
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vertices used to draw points, lines, quads, etc.
Definition at line 39 of file DepthSortObj.h. Referenced by PSDisplayDevice::render. |
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text to print, if a text object.
Definition at line 44 of file DepthSortObj.h. Referenced by DepthSortObject, and PSDisplayDevice::render. |