#include <stdlib.h>
#include <math.h>
#include <GL/gl.h>
#include "OpenGLPbufferDisplayDevice.h"
#include "Inform.h"
#include "utilities.h"
#include "config.h"
#include "VMDApp.h"
#include "VideoStream.h"
Go to the source code of this file.
Defines | |
#define | DEF_PBUFFER_XRES 4096 |
#define | DEF_PBUFFER_YRES 2400 |
Variables | |
const char * | glStereoNameStr [OPENGL_STEREO_MODES] |
const char * | glRenderNameStr [OPENGL_RENDER_MODES] |
const char * | glCacheNameStr [OPENGL_CACHE_MODES] |
OpenGL GLX Pbuffers require a windowing system display connection, but do not require creation of any visible on-screen windows. EGL-based Pbuffers eliminate the need for a windowing system connection and operate with minimum intermediary software.
Definition in file OpenGLPbufferDisplayDevice.C.
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Definition at line 44 of file OpenGLPbufferDisplayDevice.C. |
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Definition at line 45 of file OpenGLPbufferDisplayDevice.C. |
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Initial value: { "Off", "On" } Definition at line 66 of file OpenGLPbufferDisplayDevice.C. Referenced by OpenGLPbufferDisplayDevice::OpenGLPbufferDisplayDevice. |
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Initial value: { "Normal", "GLSL", "Acrobat3D" } Definition at line 61 of file OpenGLPbufferDisplayDevice.C. Referenced by OpenGLPbufferDisplayDevice::OpenGLPbufferDisplayDevice. |
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Initial value: { "Off", "QuadBuffered", "HDTV SideBySide", "Checkerboard", "ColumnInterleaved", "RowInterleaved", "Anaglyph", "SideBySide", "AboveBelow", "Left", "Right" } Definition at line 48 of file OpenGLPbufferDisplayDevice.C. Referenced by OpenGLPbufferDisplayDevice::OpenGLPbufferDisplayDevice. |