#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "Inform.h"
#include "ImageIO.h"
#include "OSPRay2Renderer.h"
#include "Matrix4.h"
#include "utilities.h"
#include "WKFUtils.h"
Go to the source code of this file.
Defines | |
#define | DBG() printf("OSPRay2Renderer) %s\n", __func__); |
Functions | |
void | vmd_ospray2_error_callback (void *userData, OSPError err, const char *detailstr) |
void | vmd_ospray2_status_callback (void *userData, const char *detailstr) |
This work is briefly outlined in: "OSPRay - A CPU Ray Tracing Framework for Scientific Visualization" Ingo Wald, Gregory Johnson, Jefferson Amstutz, Carson Brownlee, Aaron Knoll, Jim Jeffers, Johannes Guenther, Paul Navratil IEEE Vis, 2016 (in-press)
Portions of this code are derived from Tachyon: "An Efficient Library for Parallel Ray Tracing and Animation" John E. Stone. Master's Thesis, University of Missouri-Rolla, Department of Computer Science, April 1998
"Rendering of Numerical Flow Simulations Using MPI" John Stone and Mark Underwood. Second MPI Developers Conference, pages 138-141, 1996. http://dx.doi.org/10.1109/MPIDC.1996.534105
Definition in file OSPRay2Renderer.C.
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Definition at line 72 of file OSPRay2Renderer.C. |
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Definition at line 75 of file OSPRay2Renderer.C. Referenced by OSPRay2Renderer::OSPRay2Renderer. |
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Definition at line 79 of file OSPRay2Renderer.C. Referenced by OSPRay2Renderer::OSPRay2Renderer. |