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DisplayDevice.C File Reference

#include <math.h>
#include "DisplayDevice.h"
#include "Inform.h"
#include "DispCmds.h"
#include "utilities.h"
#include "Mouse.h"
#include "VMDDisplayList.h"
#include "Scene.h"

Go to the source code of this file.

Defines

#define DTOEYE(x, y, z)
#define DTOPOINT(x, y, z)

Variables

const char * cacheNameStr [1] = { "Off" }
const char * renderNameStr [1] = { "Normal" }
const char * stereoNameStr [1] = { "Off" }


Define Documentation

#define DTOEYE x,
y,
z   
 

Value:

( (x-eyePos[0])*(x-eyePos[0]) + \
                        (y-eyePos[1])*(y-eyePos[1]) + \
                        (z-eyePos[2])*(z-eyePos[2]) )

Definition at line 509 of file DisplayDevice.C.

Referenced by DisplayDevice::pick.

#define DTOPOINT x,
y,
z   
 

Value:

( (x-pos[0])*(x-pos[0]) + \
                        (y-pos[1])*(y-pos[1]) + \
                        (z-pos[2])*(z-pos[2]) )

Definition at line 512 of file DisplayDevice.C.

Referenced by DisplayDevice::pick.


Variable Documentation

const char* cacheNameStr[1] = { "Off" } [static]
 

Definition at line 35 of file DisplayDevice.C.

Referenced by DisplayDevice::DisplayDevice.

const char* renderNameStr[1] = { "Normal" } [static]
 

Definition at line 36 of file DisplayDevice.C.

Referenced by DisplayDevice::DisplayDevice.

const char* stereoNameStr[1] = { "Off" } [static]
 

Definition at line 37 of file DisplayDevice.C.

Referenced by DisplayDevice::DisplayDevice.


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